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PARANORMAL ПЕРСОНАЛ

Shade or Construct
Профессия (на RU)
Доступ: None
Дополнительный доступ
При малом количестве сотрудников на станции
:
Anywhere you can smash or jaunt into
Сложность: Medium
Руководители: Your Master
Обязанности: Follow your master's commands and protect him.
Руководства: Mobs
Цитаты: The other ghosts want me to tell you that you're all horrible at this.

Soul stones are commonly located with the occult or magic, such as Cultists and Wizards. They can be used to build up an army of loyal servants.


Overview

Shades and constructs are slaved to their masters will. They must follow the orders of their master at any cost. They are capable of grasping intent, unlike synthetic beings. Shades as well as any constructs are EVA capable and can maneuver in space without outside aid. Should they die, they leave behind ectoplasma which can be used to make ghost-burgers. Constructs created by cultists automatically become cultists themselves, allowing them to identify their team mates, and even count for the escape objective. Clever crewmen who steal soulstones and shells can create their own constructs to fight the cult.

Some constructs have special abilities, which can be used similar to mime-, changeling- and wizard-abilities via the tabs on the right side of the SS13 interface. All constructs are immune to being stunned, but similarly their attacks have no stun chance like regular attacks.

Soulstone


Soulstones are used to house souls. They can be used to release said souls, into the form of a shade. A soulstone can be used on a dead or living human in critical condition (Providing the soul is still inside the body) to load his soul into said stone. From here, the soul can only speak in Nar-Sie tongue, but the master can momentarily release the soul and it becomes a shade, or inserted into a construct-shell to be made into one of the various kinds of constructs.

Shade

  • HP: 50
  • Damage: 15


Shades are fragile, but being recaptured into their soulstone heals them. All a shade can do is slowly drain life, remove clothes (and handcuffs) and spin chairs.

  • Fun fact, humans can pull shades (no, not like that, you sick fuck).

Artificer

  • HP: 50
  • Damage: 5

Файл:Artificer.png
The artificer is the "drone" of the cult. It can construct cult-floors, walls and reinforced walls, as well as take apart the station, but its main purpose is to provide the materials to construct additional constructs. It can create new soul stones or shells after a certain time. In addition to that, it can heal itself or other constructs by "attacking" them.

Spells

  • Summon Cult Floor - This spell constructs a cult floor under you.
  • Summon Cult Wall - This spell constructs a cult wall.
  • Greater Conjuration - This spell constructs a reinforced metal cult wall.
  • Summon Soulstone - This spell reaches into Nar-Sie's realm, summoning one of the legendary fragments across time and space.
  • Lesser Magic Missile - This spell fires several, slow moving, magic projectiles at nearby targets.

Wraith

  • HP: 65
  • Damage: 25

Файл:Wraith.png
The wraith is a tiny bit more fragile than a human, but has a strong melee attack. It can, similar to a wizards Ethereal Jaunt, become invisible and travel through closed doors and even walls by using it's phase shift ability. This construct is the bane of the AI, as the stationary AI core is defenseless against them.

The wraith can lower it's jaunt cooldown by attacking:

  • 1 Second on normal attacks
  • 5 Seconds on critting
  • Full refund on kills

Spells

  • Phase Shift - This spell allows you to pass through walls, similar to the wizard's ethereal jaunt.

Juggernaut

  • HP: 200
  • Damage: 30

Файл:Juggernaut.png
Juggernauts are strong, slow and have lots of health. They can destroy any wall by simply punching it and do more damage than Wraiths. They cannot be pushed or grabbed and even have a force-wall ability similar to the wizard spell. Additionally, Juggernauts are immune to any weapon of force 10 or below, such as fire extinguishers, harm batons, and large air tanks.

Spells

  • Shield - This spell creates a temporary forcefield to shield yourself and allies from incoming fire.
  • Gauntlet Echo - Channels energy into your gauntlet - firing its essence forward in a slow-moving but devastating blow.

Harvester

  • HP: 60
  • Damage: 20

Файл:Harvester.png
Harvesters will only appear after Nar-Sie has risen, and they have one goal: To bring you screaming and kicking back to Nar-Nar. Their attacks do not do much damage but they will take off a limb. Once you have no limbs (or no will to crawl away), they will drag you back to Nar-Sie to become a harvester yourself.

Harvesters have two abilities, one is an area convert that turns a small area of effect around itself into cult material, and the other one is a shield to block humans from escaping their grasp. Finally, they can go through cult walls, so they will use their area convert to pass through obstacles to get to you.

Pleasing Nar-Sie will make her grant you with an evolved shell, allowing you to absolutely dumpster those meatbags. There's two ways to Please Nar-Nar:

  • Summon Nar-Sie
  • Drag enough humans to Nar-Sie as a harvester


Должности на MassMeta

Командные Капитан⚙, Глава Персонала, Глава Службы Безопасности✎, Главный Инженер, Директор Исследований, Главный Врач⚙, Квартирмейстер
Служба безопасности Глава Службы Безопасности✎, Офицер СБ, Смотритель, Детектив, Заключённый
Инженерный отдел Главный Инженер, Инженер, Атмосферный техник
Научный отдел Директор Исследований, Генетик, Учёный☑, Робототехник
Медицинский отдел Главный Врач⚙, Врач☑, Парамедик☑, Химик, Вирусолог, Патологоанатом
Карго Квартирмейстер, Грузчик, Шахтёр, Битраннер
Сервис Глава Персонала, Уборщик, Бармен, Повар, Ботаник☑, Клоун⚙, Мим, Священник, Куратор, Ассистент, Юрист, Психолог
Не гуманоиды ИИ, Киборг, Позитронный мозг, Дрон, Персональный ИИ, Конструкт, Воображаемый друг, Раздвоение личности, Призрак
Антагонисты Предатель⚙, Сбойный ИИ, Генокрад, Ядерный оперативник, Культ крови☑, Еретик⚙, Революционер, Маг, Банды/семьи, Блоб, Абдуктор✎, Страж (голопаразит), Ксеноморф, Паук⚙, Ревенант, Морф, Кошмар, Космо-ниндзя, Демон резни, Пираты, Разумная болень, Одержимый, Сбежавшие, Охотники, Дракон, Элита Лаваленда, Разумный слайм, Король крыс, Парадоксальная копия
Специальные Представитель, Отряд смерти, Офицер Отряда Быстрого Реагирования, Хроно-легионер, Горец, Иан, Роли лаваленда и космоса, Интерн Центрального Коммандования

Внимание! В данный момент идет активный перевод официальной википедии /TG/station 13 на русский язык.

  • ⚙ - статья в процессе перевода.
  • ✎ - статья переведена, но в процессе правки.
  • ☑ - статья полностью готова.