Воображаемый друг: различия между версиями

Материал из MassMeta
Перейти к навигации Перейти к поиску
imported>Kingfish
(Created page with "{{JobPageHeader |headerbgcolor = 00b3b3 |headerfontcolor = black |stafftype = HALLUCINATORY |imagebgcolor = ccffff |img_generic = |img = Statue.png |jobtitle = Imaginary Fr...")
 
м (Rafnik переименовал страницу Imaginary Friend в Воображаемый друг)
 
(не показано 12 промежуточных версий 1 участника)
Строка 7: Строка 7:
|img = Statue.png
|img = Statue.png
|jobtitle = Imaginary Friend
|jobtitle = Imaginary Friend
|access = Your host's access
|access = Whatever access your host has already obtained
|additional = Yell at your host to [[Illicit Access|shit]]
|additional = Yell at your host to [[Illicit Access|hack]] shit
|difficulty = Easy
|difficulty = Easy
|superior = None
|superior = None
Строка 15: Строка 15:
|quote = I swear, if you start taking your damned meds...
|quote = I swear, if you start taking your damned meds...
}}
}}
 
Nanotrasen staff inevitably end up hitting their heads on something really hard. Could be some [[Assistant|greytider]] swinging a toolbox, or worse, a subversive [[Revolutionary|brainwashed]] by the Syndicate. Or it could be a [[Shitcurity]] officer, his baton swinging gracefully in an arc. Or well, they could've just ran into a pair of titanium-plated swinging truck nuts strapped to the underbelly of a [[Guide to robotics#Durand|Durand]]. Either way, they could possibly end up with a brand new friend! Well, a friend in that they're chained in the same dungeon as it. One must admit that it's a lot better than the other [[Guide to Traumas|options]] though...
Occasionally, Nanotrasen staff hit their heads really hard on something. Could be some [[Assistant|greytider]] swinging a toolbox at you, or worse, someone [[Revolutionary|brainwashed]] by the Syndicate. Or it could be a [[Shitcurity]] officer, his baton swinging gracefully in an arc. Or you could've just been knocked out by the swinging titanium-plated truck nuts strapped to the underbelly of a [[Guide to robotics#Durand|Durand]]. Either way, they end up with a new friend! It's a lot better than the other [[Guide to Traumas|options]]...


==Preface==
==Preface==
When someone gets severe brain damage (that means brain damage >100), they have a 20% chance of rolling a Special Trauma. Of the possible traumas within the Special Trauma pool, 5/8 are positive, which is good. Included within this pool is the chance of obtaining an Imaginary Friend, manned by a [[ghost]], often unwillingly.  
When someone gets severe brain damage (that means brain damage >100), they have a 20% chance of rolling a Special Trauma. Of the possible traumas within the Special Trauma pool, 5/8 are positive, although a Mild Trauma usually comes along as well. Included within this pool is the chance of obtaining an Imaginary Friend, manned by a [[ghost]], often unwillingly.  


==Objectives==
==Objectives==
Строка 25: Строка 24:


==Abilities==
==Abilities==
Because you are a construct of your host's (now rather deformed) brain, you can only telepathically communicate with your host. You do not have the ability to influence anything in the real world. By moving, you can detach from your host as a spirit, and travel within a 9x9 box surrounding your host. Although your host can watch you moving around, everyone else cannot. You can pass through walls, and snoop in to conversations. As a result, you are rather useful as a scout, and for warning your host about a dangerous situation, such as a plasma fire. You are also an invaluable asset to any sort of [[Antagonist]], as with your information, your host can easily run around security.  
Because you are a construct of your host's (now rather deformed) brain, you can only telepathically communicate with your host. Outside observers do not have to ability to understand the conversations that you have with your host. You do not have the ability to influence anything in the real world. You can detach from your host as a free-roaming spirit, and travel within a nine tile radius of your host. That's actually a freer range of motion than you would first think! Although your host can watch you moving around, everyone else cannot. You can pass through walls, and snoop in to conversations. As a result, you are rather useful as a scout, and for warning your host about a dangerous situation, such as a plasma fire. You are also an invaluable asset to any sort of [[Antagonist]], as with your information, your host can easily run around security.  


If your host looks like they're about to take some [[Guide to chemistry#Neurine|Neurine]], yell at them will all your will not to. Even though Special Traumas almost always come in conjunction with a Mild Trauma, the benefit of having an Imaginary Friend far outweighs any consequences from a Mild Trauma, no matter how annoying it may be.
If your host looks like they're about to take some [[Guide to chemistry#Neurine|Neurine]], yell at them with all your will not to. Even though Special Traumas almost always come in conjunction with a Mild Trauma, the benefit of having an Imaginary Friend far outweighs any consequences from a Mild Trauma, no matter how annoying it may be.


{{Jobs}}
{{Jobs}}
[[Category:Jobs]]

Текущая версия от 14:55, 30 ноября 2023

HALLUCINATORY ПЕРСОНАЛ

Imaginary Friend
Профессия (на RU)
Доступ: Whatever access your host has already obtained
Дополнительный доступ
При малом количестве сотрудников на станции
:
Yell at your host to hack shit
Сложность: Easy
Руководители: None
Обязанности: Try not to be a complete shitter, advise your friend as to outside happenings
Руководства: Just observe, do you really need a guide?
Цитаты: I swear, if you start taking your damned meds...

Nanotrasen staff inevitably end up hitting their heads on something really hard. Could be some greytider swinging a toolbox, or worse, a subversive brainwashed by the Syndicate. Or it could be a Shitcurity officer, his baton swinging gracefully in an arc. Or well, they could've just ran into a pair of titanium-plated swinging truck nuts strapped to the underbelly of a Durand. Either way, they could possibly end up with a brand new friend! Well, a friend in that they're chained in the same dungeon as it. One must admit that it's a lot better than the other options though...

Preface[править | править код]

When someone gets severe brain damage (that means brain damage >100), they have a 20% chance of rolling a Special Trauma. Of the possible traumas within the Special Trauma pool, 5/8 are positive, although a Mild Trauma usually comes along as well. Included within this pool is the chance of obtaining an Imaginary Friend, manned by a ghost, often unwillingly.

Objectives[править | править код]

As an Imaginary Friend, your objective is to advise your host as to various affairs, and to keep your host from dying. Sometimes it can be simple, on other occasions, you have to walk your host through an entire interrogation by security. Your secondary goal is to keep your host's special trauma from being cured, as that means that you "die" along with it.

Abilities[править | править код]

Because you are a construct of your host's (now rather deformed) brain, you can only telepathically communicate with your host. Outside observers do not have to ability to understand the conversations that you have with your host. You do not have the ability to influence anything in the real world. You can detach from your host as a free-roaming spirit, and travel within a nine tile radius of your host. That's actually a freer range of motion than you would first think! Although your host can watch you moving around, everyone else cannot. You can pass through walls, and snoop in to conversations. As a result, you are rather useful as a scout, and for warning your host about a dangerous situation, such as a plasma fire. You are also an invaluable asset to any sort of Antagonist, as with your information, your host can easily run around security.

If your host looks like they're about to take some Neurine, yell at them with all your will not to. Even though Special Traumas almost always come in conjunction with a Mild Trauma, the benefit of having an Imaginary Friend far outweighs any consequences from a Mild Trauma, no matter how annoying it may be.

Должности на MassMeta

Командные Капитан⚙, Глава Персонала, Глава Службы Безопасности✎, Главный Инженер, Директор Исследований, Главный Врач⚙, Квартирмейстер
Служба безопасности Глава Службы Безопасности✎, Офицер СБ, Смотритель, Детектив, Заключённый
Инженерный отдел Главный Инженер, Инженер, Атмосферный техник
Научный отдел Директор Исследований, Генетик, Учёный☑, Робототехник
Медицинский отдел Главный Врач⚙, Врач☑, Парамедик☑, Химик, Вирусолог, Патологоанатом
Карго Квартирмейстер, Грузчик, Шахтёр, Битраннер
Сервис Глава Персонала, Уборщик, Бармен, Повар, Ботаник☑, Клоун⚙, Мим, Священник, Куратор, Ассистент, Юрист, Психолог
Не гуманоиды ИИ, Киборг, Позитронный мозг, Дрон, Персональный ИИ, Конструкт, Воображаемый друг, Раздвоение личности, Призрак
Антагонисты Предатель⚙, Сбойный ИИ, Генокрад, Ядерный оперативник, Культ крови☑, Еретик⚙, Революционер, Маг, Банды/семьи, Блоб, Абдуктор✎, Страж (голопаразит), Ксеноморф, Паук⚙, Ревенант, Морф, Кошмар, Космо-ниндзя, Демон резни, Пираты, Разумная болень, Одержимый, Сбежавшие, Охотники, Дракон, Элита Лаваленда, Разумный слайм, Король крыс, Парадоксальная копия
Специальные Представитель, Отряд смерти, Офицер Отряда Быстрого Реагирования, Хроно-легионер, Горец, Иан, Роли лаваленда и космоса, Интерн Центрального Коммандования

Внимание! В данный момент идет активный перевод официальной википедии /TG/station 13 на русский язык.

  • ⚙ - статья в процессе перевода.
  • ✎ - статья переведена, но в процессе правки.
  • ☑ - статья полностью готова.