Thief

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Removed

As of August 20th 2022, Thieves were completely removed from the code. This page is archived for historical purposes.

See https://github.com/tgstation/tgstation/pull/69304 for the pull request.


NEFARIOUS STAFF

Thief
Access: Wherever your job has access to
Additional Access: Wherever you can gain illicit access to
Difficulty: Medium
Supervisors: Your own greed
Duties: Steal stuff and escape
Guides: Illicit Access, Hacking, Makeshift weapons (note that lethal weapons won't be of much use to you)
Quote: Let me guess... someone stole your insuls?
 
Sir Badmin XVI says:
"Please do note that you are not protected by Rule 4 as a Thief, as you are not a traditional antagonist. You are not allowed to kill crewmembers, nor commit grand sabotage unprovoked."

Variants

Thieves will come in different flavors, and their objectives depend on the variant.

Thief

Total classic, steal a High-risk item and escape.

Hoarder

Hoarders have a problem, and refuse to change or get help. Gets objectives to hoard large amounts of valuable items like insulated gloves in a specific area in maintenance. Temporarily disabled due to being unfun for the thief (the best way to get the items was to order them from cargo).

Black Market Outfitter

Essentially the survivalist but without kill permissions. Steal a lot of guns and get out alive!

Organ Market Collector

Steal organs and keep them in a healthy shape up until the end of the round. Harvesting from players is probably fine as long as you let your targets live.

Chronicler (Rare)

Steal someone else's Family Heirloom! Your own won't count. Take a look on the medical records to find people who have heirlooms.

Deranged (VERY Rare)

Like Hoarder, but with corpses. Remember, no killing!

All Access Fan

Steal a ton of IDs. Only IDs people spawned with count for this.

Guild

When the first thief is created, there is a 20% chance of a thieves guild being chosen. This is an abandoned room in maintenance all thieves know of, for meeting up. Thieves get a big mood boost from hanging out there!

Tips

  • Petty thievery is not so harmful, so try asking a cyborg or bribing personnel to gain leverage towards your objectives.
Jobs on /tg/station

 

Файл:Hudcentcom1.png
Command
  Captain  Head of Personnel  Head of Security  Chief Engineer  Research Director  Chief Medical Officer  QuartermasterФайл:Hudbridgeassistant.png Bridge Assistant
 
Security
  Head of Security  Security Officer  Warden  DetectiveФайл:Hudveteranadvisor.png Veteran Security Advisor  Prisoner
 
Engineering
  Chief Engineer  Station Engineer  Atmospheric Technician
 
Science
  Research Director  Geneticist  Scientist  Roboticist
 
Medical
  Chief Medical Officer  Medical Doctor  Paramedic  ChemistФайл:Coroner Job Hud.png Coroner
 
Supply
  Quartermaster  Cargo Technician  Shaft MinerФайл:Hudbitrunner.png Bitrunner  Cargorilla
Файл:HudService.png
Service
  Head of Personnel  Janitor  Bartender  Cook  Botanist  Clown  Mime  Chaplain  Curator  Lawyer  Psychologist  Assistant
Файл:Hudai.png
Non-human
AIHuman AICyborgPositronic BrainDronePersonal AIConstructImaginary FriendSplit PersonalityGhost
Файл:Traitor Hud.png
Antagonists
TraitorMalfunctioning AIChangelingNuclear OperativeBlood CultistRevolutionaryWizardHereticSpyBlood WormBlobAbductorHoloparasiteXenomorphSpiderRevenantMorphNightmareSpace NinjaSlaughter DemonPirateObsessedFugitivesHuntersSpace DragonElite MobsSentient SlimeRegal RatParadox CloneVoidwalker
 
Special
CentCom OfficialDeath Squad OfficerEmergency Response OfficerChrono LegionnaireHighlanderIanLavaland or Space RoleCentCom Intern
  Game Modes on /tg/station
 

Traitor

 

Changeling

 

Nuclear Emergency

 

Revolution

 

Blood Cult

Файл:Wizhat.PNG

Wizard

 

Heretic

 

Spy

Файл:Bloodworm.png

Blood Worm

 

Other Modes