Rules/Security Policy Eng

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Security Policy & Precedents[править | править код]

1. Rule 1 of the main rules
Main Rule 1. Don't be a dick.
applies to security.
[править | править код]


The only exception is that security is generally considered to be armed with non-lethal methods to control a situation. Therefore, where reasonably possible, security is expected to use non-lethal methods first in a conflict before escalating to lethal methods.


2. Rule 4 of the main rules
Main Rule 4. Non-antagonists can do whatever they want to antagonists. Non-antags acting like an antag can be treated as an antag.
also applies to security.
[править | править код]


Security are not exceptions to the rule where non-antagonists can do anything they want, as per rule 4, to antagonists.


3. For arrested players, timed sentences up to a total of 10 minutes, buckle-cuffing, and stripping, are considered IC issues and are not actionable by admins.[править | править код]


Brig sentences totaling more than 10 minutes can be adminhelped, as can be gulag or perma sentences or a pattern of illegitimate punishment. However, security should refrain from confiscating items not related to any crimes, especially important department-specific items like hard suits. Obvious exceptions to this are things like radio headsets, if players use it to harass security over the radio while being arrested.


4. Don’t kill Asimov borgs for trying to stop harm, unless they are being excessively disruptive.[править | править код]


For example, borgs that lock down all of security despite only one security staff member causing harm.


5. Lethal force may be used on a mob of players trying to force entry into the brig.[править | править код]


This is up to the discretion of the security player. Additionally, lethal force may be used immediately on anyone trying to enter the armory, in the armory, or leaving it.