Skillchips
Skillchips are chips that enable a specific skill while implanted into the user's head. There are chips that provide mechanical advantages, and there are "just-for-fun" chips (takes 1 slot).
The skillchips that provide mechanical advantages have some limitations:
- You cannot ever have more than one active at the same time.
- You can change mid-round from one to another with the help from a skill station, but there’s a cooldown.
They are intended to provide advantages when performing the role they are associated with. Implanting a chip requires free chip slots, depending on complexity. You start with (3) complexity slots. Job skills require (2) slots. You can have at most (5) chips, even if they would need (0) slots.
Skillchip | Job Start | Description |
---|---|---|
Basketsoft 3000 | Master intricate art of using twine (bamboo or wheat) to create perfect baskets while submerged. | |
WINE | Recognize wine vintage from taste alone. Never again lack an opinion when presented with an unknown drink. | |
Hedge 3 | Trim hedges and potted plants into marvelous new shapes with any old knife. Not applicable to plastic plants. | |
Skillchip adapter | Allows you to insert another skillchip into this adapter after it has been inserted into your brain... | |
N16H7M4R3 | Stop failing taking out lightbulbs today, no gloves needed! | |
K33P-TH4T-D15K | Nuclear authentication disks have an extremely long serial number for verification. This skillchip stores that number, which allows the user to automatically spot forgeries. | |
K1SS | Allows you to kiss food you've created to make them with love. | |
Le S48R4G3 | Grants the user knowledge of the intricate structure of a champagne bottle's structural weakness at the neck, improving their proficiency at being a show-off at officer parties. | |
3NTR41LS | Be able to learn about a person's life, by looking at their internal organs. Not to be confused with looking into the future. | |
GENUINE ID Appraisal Now! | Appraise an ID and see if it's issued from centcom, or just a cruddy station-printed one. | |
Suspicious | WARNING: The integrity of this chip is compromised. Please discard this skillchip. | |
Cyborg C1-RCU-1T | Allows you to see cyborg wire assignments as if you are holding a blueprint. | |
Engineering C1-RCU-1T | Allows you to see airlock and APC wire assignments as if you are holding a blueprint. | |
B0RK-X3 | Allows you to use CQC in the kitchen and freezer. | |
R.D.S.P.L.X. | Allows you to suplex immovable rods by clicking them with an empty hand. | |
HYPERG1G4 | Grants immunity to supermatter-induced hallucinations, and grants the ability to make it "calmer" by being near it. |
Implanting skillchips[править | править код]
Chips must be implanted with a skill station. You can only implant yourself. The process takes time.
After implanting, the chip must be activated. This is done with the same machine. Activation triggers a long cooldown, preventing you from activating a different chip.
Extracting skillchips[править | править код]
To remove a chip from yourself you must use the skill station.
To remove/steal a chip from someone else you must apply a sharp object directly to their severed brain.