TGMC:Zombie
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TGMC is a project based on the CM-SS13 codebase. |
UNGA BUNGA ZOMBIES
Fighting the Undead Menace
This isn't Dead Space, but this isn't your normal zombie game as well. If you aim for the head and you separate the zombie's brain from its body, it is still alive enough to kill you AND you trying to shoot a nonexistent head will waste your ammo and time. Go for the body, ignore the extremities; aim for the chest or groin, but groin is preferred due to having less armor if the zombies don't have a bullet protection vest.
Once you've successfully downed a zombie, shoot them a few more times for good measure. Once they're good and incapacitated, approach them with a sharp melee weapon and target their chest or groin. This will being the process of heart removal, the only way to permanently kill an infected.
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |