TGMC:Marine Jobs

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TGMC is a project based on the CM-SS13 codebase.


For a less serious take on the jobs, check here

Command

Job Role Rank Difficulty
Commander
Captain
The Captain of the ship. In command of all shipside roles, responsible for supporting the marines from the vessel, keep in touch with the groundside from their Staff Officers. aCaptain Very Hard
Field Commander
Field Commander
The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy, fight, and win with orbital support from the Captain and the marine tide descending upon the xenomorph menace. aLieutenant Very Hard
Intelligence Officer
Staff Officer
Communicate with one of the four Squads, lead them to their victory, tell the Captain if/when your squad gets wiped. aLieutenant Medium
Pilot Officer
Pilot Officer
Operate the Alamo, Condor, or tadpole; either transporting marines in and from shipside to planetside or engaging xenomorphs from the sky with CAS. aWarrant Officer Easy

Engineering & Requisitions

Job Role Rank Difficulty
Chief Engineer
Chief Ship Engineer
Coordinate engineering efforts. Ensure the ship stays together. Leads your technicians. aLieutenant Junior Grade Hard
Requisitions Officer
Requisitions Officer
Hand out requisition orders to hungry Marines. Keep the logistics chain running smoothly with the right crates. Coordinate things with shipside crew to deliever supplies for the planetside marines. aChief Petty Officer Medium
Ship Technician
Ship Technician
Follow the Chief Engineer's and RO's orders. Coordinate with CSE to keep the ship together. Help RO with requisition orders. Speedrun with powerloader. May get deployed to planetside to reinforce FOB. aPetty Officer Third Class Easy

Medical

Job Role Rank Difficulty
Chief Medical Officer
Chief Medical Officer
Direct medical logistics with doctors and medics. Dedicate who will do Alamo surgery, but usually self-appoint self to be Alamo surgeon. Make sure that the Squad Medics are loaded with chems and that doctors and medics are handling the waves of incoming wounded. Step in if they screw up. aChief Health Officer Hard
Doctor
Medical Officer
Heal wounds, make/use medication and revive nearly-dead marines. Pick up the slack when the Squad Medics get themselves killed/overdose half of the marines. The surgeons that are always in demand. Take out sharpnel from friendly fire and larva from xenomorphs alike. Fix broken bones, internal bleeding, and organ damage. Follow the orders of the Chief Medical Officer. aResident Medium
Researcher
Researcher
Deploy groundside with Marines to analyze dead Xenomorphs and excavate research materials. Use your research to fund specialized equipment for marines. aDoctor Medium

Marines

Job Role Rank Difficulty
Squad Leader
Squad Leader
Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man hive alone (sometimes). aSergeant Very Hard
Mech Pilot
Mech Pilot
Lead the marines as the point of the spear into victory by controlling the mech. aCorporal Hard
Squad Smartgunner
Squad Smartgunner
Stay behind your squad and provide suppression fire. aCorporal Easy
Squad Engineer
Squad Engineer
Secure positions by building defenses, constructing FOB, mounting MG, assembling sentry turrets, fixing miners, and using plasma cutter. aLance Corporal Medium
Squad Medic
Squad Corpsman
Keep your squad drugged alive. Accidentally overdose your commander. Scream "CLEAR!!" every time you use the defib. Bring wounded marines back for surgery. Get killed first and have nobody revive you. aLance Corporal Medium to Hard
Squad Marine
Squad Marine
Stay with your squad and gun down everything against you. Run off alone to get killed/participate in a xeno preg-fanfiction. Listen to your Squad Leader. aPrivate Very Easy

Civilian

Job Role Rank Difficulty
Corporate Liason
Corporate Liason
Manage relations between your Corporate masters and the marines. High roleplay opportunity, opportunity being keyword. aMs/Mr Easy

Silicon-Based

Job Role Rank Difficulty
Combat Robot
Combat robots
Replaces organic meat bags with mass-produced and lowest bidding silions. Can do any jobs. aDepends on Role Depends on Role
Synthetic
Synthetic
Help the crew the best you can. Assist or maintain requisition, medical, engineering, or command roles due to orders from officers, low population, or imcompetence. aMark 1 Very Hard
AI
AI
Ensure the marines their victory by giving tactical information and maintain ship when there is not enough human personnel for that job. Open doors. aN/A Medium
TGMC
Roles

TerraGov Marines Command Captain, Field Commander, Staff Officer, Pilot Officer
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Officer, Researcher
Marines Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon-Based Combat robots, Synthetic, AI
Xenomorphs Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Baneling, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor