Участник:Lich4441/Lore
This is an attempt to reformat and rewrite some discrepancies within our god forsaken void of a lore in a game with no roleplay
For TGMC
Current year is : 2439
Factions
TerraGov
Terran Government, or TerraGov, the dominant authoritarian power over humanity, has become the de facto global power by the 25th century. Established from the empowered Intercelestial Space Authority and headquartered in Sevastopol, Ukraine, TerraGov exercises control over virtually everything within and around the Sol System, as well as its neighboring systems. With the advent of Bluespace technology, they've shifted their focus to expansive colonization and resource exploitation policies. Despite their rapid expansion, however, gaps in manpower have prompted the creation of robots and clones to sustain their colonies throughout space. TerraGov has also granted colonial charters and research stations to some notable corporations, such as Nanotrasen.
However, not all colonies under TerraGov's control are content with the authoritarian nature of the government. In some distant colonies, rebellions have arisen, with groups of colonists banding together to form the Independent Colonial Confederation. These rebels seek to overthrow TerraGov's rule and establish a more democratic system, free from the strict control and censorship imposed by the government. Despite facing significant challenges and opposition, the Confederation remains a thorn in TerraGov's side, and their struggle for independence continues to this day.
The TerraGov Navy and TerraGov Marine Corps comprise their armed forces, with the latter becoming the primary fighting force in interstellar combat after the integration of the TerraGov Army. The TerraGov Marine Corps, or TGMC, stands as humanity's largest fighting force to date.
Organizations within TerraGov
Nanotrasen
"-At the forefront of technology" - Ad-Bot, Nanotrasen Autonomous Corporate Liaison Robot
Nanotrasen, headquartered in China, is the dominant megacorporation in known space, with a reputation for both power and controversy. Their extensive wealth and business strategies have earned them the distinction of being the largest private employer in the region. Through inter-corporate agreements and weighty reasoning, their corporate policies have become the industry standard. Their core areas of expertise revolve around research and development, along with mining, exploration, and colonization. Nanotrasen's unrivaled monopoly on the rare element Phoron has enabled them to amass vast riches and wield considerable influence. With these resources, they have expanded into other fields, including robotics, hydroponics, and xenobiology.
Despite the lack of a formal military, Nanotrasen deploys Private Military Contractors for their frontier colonies and other high-risk areas, in addition to their standard security force.
Terran Armories
"Plasma guns will prove my genius" - Kuro Jaeger, creator of Jaeger and most standard weapons
Terran Armories is a behemoth of a corporation, consisting of the largest and most powerful weapons manufacturing companies in the world, all merged under one banner. Based in Germany, they have access to some of the most advanced technologies in the world, making them a leading supplier of advanced weaponry to TerraGov and other factions throughout known space. In the beginning, Terran Armories was simply a collection of smaller, specialized weapons manufacturers, each working in their own niche markets. But as humanity expanded into the stars, the demand for advanced weapons and military technology grew, and the companies realized that by working together, they could create a more powerful and versatile product line.
By 2439, Terran Armories is responsible for producing a vast array of weapons and equipment for TerraGov's military forces. From small arms like pistols and rifles to heavy weapons like missile launchers and railguns, they have a product for every situation. They also supply armor and other protective equipment, as well as communication and surveillance gear. But Terran Armories doesn't just focus on military hardware. They also produce equipment for civilians and private security forces, as well as for use in research and exploration. Their research and development division is constantly pushing the boundaries of what is possible in the field of weapons technology, with new innovations in energy weapons, smart munitions, and more.
While many criticize Terran Armories for their close relationship with TerraGov, they argue that the corporation's products are simply the best available, and that their work is necessary for the defense of humanity in a dangerous and unpredictable universe. Regardless of one's opinions on the matter, there is no denying the sheer power and influence of Terran Armories, and their role as one of the most important arms manufacturers in known space.
Independent Colonial Confederation
The Independent Colonial Confederation, or the ICC, is a loose rebel alliance of colonies that have banded together due to their most pressing need for continued political existence in the face of rapid militarization by their much larger and dangerous neighbor, TerraGov. The reason for their rebellion lies in the mistreatment and heavy centralization of power by the authoritarian ISA regime. Former rivals in their sector of space, these colonies have come together to protect their interests and ensure their survival. Though primarily focused on military and economic matters, the ICC is also driven by a desire for greater autonomy and self-determination.
The formation of the Sons of Mars, along with two other fanatical factions inspired by the Mars rebels, led to the swift overthrow of the local Colonial Marshalls. The colonies of Jupiter's moon Gilgamesh and Saturn's moon Caelus, among others, also rebelled with varying degrees of success, resulting in significant bloodshed. Most of these rebels were ousted from their home worlds and have since moved their operations to the far frontiers of TerraGov space and its colonies.
The Mars Charter of 2330 united these new groups under the banner of the Independent Colonial Confederation, with the goal of toppling TerraGov's power and taking over as many independent colonies as possible, convincing them that TerraGov cannot support them. Mars serves as the Confederacy's industrialized fighting force, while Gilgamesh and Caelus provide armored and air/fleet support, although at times they may also fight against the TGMC for personal reasons.
At present, despite most of their home worlds being under TerraGov occupation and being ousted from their homes, the ICC has spread throughout the distant frontier colonies and has become a formidable force. Although there are rumors of infighting and division within the ICC, it is believed that these rumors are just part of TerraGov's propaganda, and that the fanatical brotherhood between factions remains strong.
Factions of the ICC
Sons of Mars
During the 2100s, Mars was a prosperous colony under the Intercelestial Space Authority with a population of millions and ambitious terraforming plans. However, unrest erupted due to the Authority's poor treatment and appropriation of resources following the crash of '09. The Authority's forces were called in to quell the rioting, but tensions continued to escalate until the revolt was brutally ended with violence and bloodshed. Although survivors remained resentful of Authority rule, they secretly made plans with the assistance of other stations.
In 2160, almost the entire population of Mars left on a first-generation STL ship, overthrowing the newly-formed TerraGov in the process. However, this also removed the biggest source of opposition to TG from the system.
In the recent years, the Sons of Mars have made significant strides in their technological advancements after discovering lost archives from their departure ships in 2160. Among the recovered technology were prototype designs of weaponized volkite, which they refined and tuned into their unique Volkite weapons. In addition, they managed to snatch a Bluespace Prototype from TerraGov's Research Facilities.
The Sons of Mars are now based in New Cydonia, a small, partially terraformed world located in the fringes of known space. It is ringed by orbital stations and occasional cometary impacts, and serves as a major industrial power due to the large number of initial colonists and their expertise in the field. However, they remain openly hostile to TerraGov and continue to challenge their authority whenever possible.