Участник:EOBGames/Ideas/Exploration

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Exploration[править | править код]

An overhaul to space exploration to make it more rewarding has been long overdue, and this rework hopes to make it more enjoyable for the players, and more rewarding for the station.

The Big Plan

To introduce a new department to the game, suitably named "Exploration". This will consist of a few jobs: Space Explorer, the guys who get on the shuttle and head out to see what they can find; Mission Control, who keeps track of the Explorers, relays their information, handles logistics, and also gets to be lazy; the Away Team, who are entirely reliant on Away Missions being reactivated; and the Director of Exploration, who herds his cats and keeps them from dying in space.

To improve space exploration gameplay, including but not limited to: new space ruins; space Megafauna; shuttles to move around; better loot; more reason to drag loot back.

To add new uniforms, hardsuits, weapons, station elements, machines, et cetera, to support the new department.

To add an Exploration department to each of the maps.

To actually finish this, and not give up halfway.


Job Pages

Space Explorers: https://tgstation13.org/wiki/User:EOBGames/Ideas/SpaceExplorer


Finished Components

Explorer Firing Pin- allows weapon to fire only when not on station Z-Level.



In Progress Components

MetaStation Exploration Department

Exploration Softsuit

Exploration Magboots

Jobs



Maybe Components

The Away Missions

Mission Control



Dates

23/11/2019- Started project. Completed Exploration Firing Pin.


Estimated Completion Time

I'm expecting to have the basic stuff done sometime early in 2020, hopefully.