TGMC:Hotkeys
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TGMC is a project based on the CM-SS13 codebase. |
Most of DMCA's hotkeys are similar to /tg/station's, but with a few additions.
Hotkey Mode
Tab
- Switches between hotkey and normal mode. Hotkey mode is necessary to use most of the hotkeys, and will allow you to move with WASD.W, A, S, D
- Moves your character.X
- Switch active handT
- SayO
- OOCQ
- DropR
- ThrowM
- Me1
- Help intent2
- Disarm intent3
- Grab intent4
- Harm intent
These keys can also be used by holding CTRL
while not in hotkey mode.
Any Mode
Shift-Click
Examines the clicked object.Alt-click (a tile)
Opens a menu showing all items on the tile.CTRL-click
Pulls an object, or stops pulling it if you already are.Space
- When the chat bar is open, autocompletes commands being typed into it.INSERT/Numpad 0
Cycles clockwise through intents.HOME
DropPAGEUP
Switch active handPAGEDOWN
Activate held objectEND
ThrowDELETE
Stop pulling
Human/Humanoid Specific
Space
- Unique-Action: Used to pump shotguns, as well as open/close revolver cylinders.E
- Equip (Will place items in belt slot, then suit storage, then any container you have opened - satchels, pouches, etc.)Z
- Activate held object (Commonly used to hold a gun in two hands)
Xeno-Specific
Middle-click/Shift-click
Activate selected ability. Defaults to middle-click, but can be swapped to shift-click via a button in the Alien tab.