TGMC:Guide to chemistry

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Файл:DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "You can't have a Chemical recipes page without a Guide to the chemicals, I suppose. Well, you can, but might be confusing. Feel free to contribute! 09:55, 9 November 2018 (UTC)"



Protip! You can hover over reagents needed in the formula to see how to create them

Machinery

These are the tools of the trade, found in the chemistry lab for the use of producing drugs. They're very simple to understand, so this section will be short.

Chem Dispenser Chemical Dispensers

This is theoretically your bread and butter in the production of various chemicals. You press buttons and this machine squirts out chems that you want to react together in order to make drugs.
However, due to the limited nature of power and the relatively infinite nature of medical vendors, this machine is used mostly for specialized chemicals not found within vendors.

Chem Master Chem-Master

Separates, filters, and packages reagents into useable forms.
Unlike its TGstation counterpart, storing chems with this is impossible, as any reagents left in the buffer when a beaker is removed will be deleted.
Can make 30u injectors, 60u liquid bottles, and 240u pill bottles containing 16 pills. It is also capable of generating its own pill bottles.

Reagent Grinder All-In-One Grinder

Grinds, crushes, liquefies and extracts reagents from materials placed into it.
If there is a reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.
For example: Phoron and surgically removed xenomorph embryos for liquid Phoron and Larva Jelly respectively.

Medical Vendor Medical Vendor

Your main source of basic chems, strangely enough. Dispenses reagent bottles that you can empty into beakers.
Can refill bottles and injectors infinitely, as well as duplicate stackables such as splints and trauma kits (as long as it's something that can be vended, so no neuraline or custom injector refills).

Contents:

Click expand to see contents:

  • Health Analyzer x5
  • Medical HUD x2
  • M276 Medical Storage Rig (Can't be restocked)
  • Defibrillator x2
  • Quick-Clot Autoinjector x5
  • Dexalin Plus Autoinjector x5
  • Anesthetic Autoinjector x3 (Contains Sleep Toxin)
  • Inaprovaline Autoinjector x5
  • Advanced Hypospray x2 (Contains 60u Tricordazine)
  • Syringe x20
  • Bottle of Dylovene x4
  • Bottle of Bicaridine x4
  • Bottle of Inaprovaline x4
  • Bottle of Soporific x2 (Contains Sleep Toxin)
  • Bottle of Spaceacillin x4
  • Bottle of Peridaxon x2
  • Bottle of Kelotane x4
  • Bottle of Dexalin x4
  • Bottle of Tramadol x4
  • Bottle of Oxycodone x4
  • Bottle of Polyhexanide x2
  • Bottle of Neurotoxin x1
  • Bottle of Larval Accelerant x1
  • Peridaxon Pill Bottle x2
  • Brute Trauma Kits x5
  • Burn Trauma Kits x5
  • Ointment x10
  • Bandages x10
  • Splints x5

Basic Chemicals

put stuff that has active effects but's a base chem here, e.g. sulph acid

Name Description Metabolism Rate Overdose Threshold Critical OD Threshold
Chlorine A chemical element with a characteristic odour. Deals 1 brute damage per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 toxin damage per tick. 0.2 units per tick 30u 50u
Ethanol A well-known alcohol with a variety of applications. Makes you drunk. 0.4 units per tick N/A N/A
Fluorine A highly-reactive chemical element. Deals 0.5 toxin damage per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 toxin damage per tick. 0.2 units per tick 30u 50u
Fluorine A highly-reactive chemical element. Deals 0.5 toxin damage per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 toxin damage per tick. 0.2 units per tick 30u 50u
Iron Pure iron is a metal. Increases blood volume by 0.8 per tick if below normal blood levels (560 is normal blood volume). If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 1 brute and 1 toxin damage per tick. 0.2 units per tick 30u 50u
Lithium A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. 0.2 units per tick 30u 50u
Mercury A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 brain damage per tick. 0.2 units per tick N/A N/A
Oxygen A colorless, odorless gas. Deals 0.5 toxin damage per tick. 0.2 units per tick N/A N/A
Radium Radium is an alkaline earth metal. It is extremely radioactive. Causes agony and stamina loss (needs testing). 0.2 units per tick N/A N/A
Sugar The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
Gives you nutrition roughly equal to 66% of standard food.
0.4 units per tick N/A N/A
Sulphuric Acid A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 toxin damage and 1 brute damage per tick. 0.1 units per tick N/A N/A
Water A ubiquitous chemical substance that is composed of hydrogen and oxygen. Heals mild brute, burn, and stamina damage from ticks 4 to 10. If overdosed, 10% chance to take 50 stamina damage from a muscle cramp.
Purges all toxins, medicines, and food/drink reagents at a rate of 1u per tick.
1 units per tick 60u N/A

Medication

put bicard and shit here

Name Recipe Treatment for Description Metabolism Rate Overdose Threshold Critical OD Threshold
Alkysine Шаблон:TGMC:RecursiveChem/Alkysine Brain damage Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 1.5 per tick and is a very weak painkiller.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick.
0.05 units per tick 30u 50u
Ammonia Шаблон:TGMC:RecursiveChem/Ammonia N/A A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. 0.2 units per tick 30u 50u
Arithrazine Шаблон:TGMC:RecursiveChem/Arithrazine Toxin Arithrazine is an unstable medication used for minor cases of toxin poisoning.
Heals 0.5 toxin damage per tick at the cost of a 15% chance per tick to deal 1 brute damage
If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick.
0.2 units per tick 15u 25u
Bicaridine Шаблон:TGMC:RecursiveChem/Bicaridine Brute Bicaridine is an analgesic medication and can be used to treat physical trauma.
Heals 1 brute damage per tick. Causes increasing pain at 10u and 20u, as well as healing an addition 0.5 brute above 20u.
If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Clonexadone Шаблон:TGMC:RecursiveChem/Clonexadone All A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. 0.2 units per tick N/A N/A
Cryoxadone Шаблон:TGMC:RecursiveChem/Cryoxadone All A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. 0.2 units per tick N/A N/A
Cryptobiolin Шаблон:TGMC:RecursiveChem/Cryptobiolin N/A Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs.
If overdosed, deals 1 toxin damage per tick; critical overdose also deals 1 toxin damage per tick.
0.2 units per tick 30u 50u
Dermaline Шаблон:TGMC:RecursiveChem/Dermaline Burn Dermaline is the next step in burn medication.
Heals 2 burn per tick and cools you down if overheating. Above 5u and 10u, causes increasing pain and heals 1.5 extra burn above 10u.Purges Oxycodone
If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick.
0.2 units per tick 19.8u 25u
Dexalin Шаблон:TGMC:RecursiveChem/Dexalin Oxygen Dexalin is used in the treatment of oxygen deprivation.
Heals 3 oxy per tick.
If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Dexalin Plus Шаблон:TGMC:RecursiveChem/Dexalin Plus Oxygen Dexalin Plus is used in the treatment of oxygen deprivation.
Removes all oxy damage at the cost of 1.5 toxin per tick.
If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick.
0.2 units per tick 15u 25u
Doctor's Delight Шаблон:TGMC:RecursiveChem/Doctor's Delight Brute/Burn/Toxin/Oxygen A gulp a day keeps the MediBot away. That's probably for the best.
Heals 0.5 of each standard damage type per tick.
Drains your nutrition while in your system, making you hungry.
0.05 units per tick N/A N/A
Dylovene Шаблон:TGMC:RecursiveChem/Dylovene Toxin Dylovene is a broad-spectrum antitoxin.
Heals 1 toxin damage per tick and purges several toxins (but not larval injections).
If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick.
0.2 units per tick 30u 50u
Ethylredoxrazine Шаблон:TGMC:RecursiveChem/Ethylredoxrazine Drunken intoxication A powerful oxidizer that reacts with ethanol.
If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick.
0.2 units per tick 30u 50u
Hypervene Шаблон:TGMC:RecursiveChem/Hypervene Chemical purge/Overdose Quickly purges the body of other chemicals.
Causes significant pain and a 5% chance to vomit every tick. Purges 5u of medicine and toxin reagents. Note - Self-purging.
If overdosed, deals 1 brute and burn damage as well as increasing the pain and chance of vomiting.; critical overdose guarantees vomiting, deals 2 brute and burn damage, and causing extreme pain.
0.01 units per tick 15u 25u
Hyperzine Шаблон:TGMC:RecursiveChem/Hyperzine Being Slow Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus. 0.2 units per tick 6u 10u
Hyronalin Шаблон:TGMC:RecursiveChem/Hyronalin Toxin Hyronalin is a medicinal drug used to counter the effect of toxin poisoning.
Heals 1 toxin damage per tick.
If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick.
0.2 units per tick 30u 50u
Imidazoline Шаблон:TGMC:RecursiveChem/Imidazoline Eye damage Heals eye damage, repairs eyes by 1 damage per tick.
If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Inaprovaline Шаблон:TGMC:RecursiveChem/Inaprovaline Critical condition Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.
Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller.
If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart.
0.2 units per tick 60u 100u
Kelotane Шаблон:TGMC:RecursiveChem/Kelotane Burn Kelotane is a drug used to treat traumatic burns.
Heals 1 burn per tick and lowers temperatures when overheating. Causes pain at 10u and heals an addition 0.5 burn per tick at the cost of more pain above 20u.
If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Larvaway Шаблон:TGMC:RecursiveChem/Larvaway Larval Infection A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up toxicity over time.
Reduces the speed of larval growth at the cost of toxin damage and stamina damage that increases every 100 ticks, to a max of 300.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick.
0.1 units per tick 15u 25u
Leporazine Шаблон:TGMC:RecursiveChem/Leporazine Body temperature Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.
If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes.
0.2 units per tick 30u 50u
Meralyne Шаблон:TGMC:RecursiveChem/Meralyne Brute Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.
Heals 2 brute per tick. Causes pain above 5u and heals 1.5 extra brute per tick above 10u, at the cost of more pain. Purges Oxycodone.
If overdosed, deals 2 burn damage per tick; critical overdose increases toxicity to 2 brute, 6 burn, and 4 toxin damage per tick.
0.2 units per tick 19.8u 25u
Neuraline Шаблон:TGMC:RecursiveChem/Neuraline Brute, Burn, Pain, Stun, Stamina A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 brute and burn per tick, gives massive pain and stun resistance and stamina regen, but deals 3.75 toxin per tick.
On overdose, deals additional toxin damage; critical overdose deals extremely high brain damage.
0.4 units per tick 5u 6u
Oxycodone Шаблон:TGMC:RecursiveChem/Oxycodone Pain An effective and very addictive painkiller.
Makes patients impervious to pain whilst it is in their system at the cost of preventing stamina regeneration. Is purged by Meralyne and Dermaline.
If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick, causes high heart damage, but increases pain resistance.
0.25 units per tick 19.8u 33u
Paracetamol Шаблон:TGMC:RecursiveChem/Paracetamol Pain Most probably know this as Tylenol, but this chemical is a mild, simple painkiller.
Gives decent pain resistance, heals very slight brute, burn, and toxin, and grants mild stamina regen.
However, it purges Bicaridine, Kelotane, Tricordrazine, and reacts with Tramadol to make a chem that puts you to sleep.
If overdosed, causes hallucinations and deals 0.5 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick.
0.025 units per tick 60u 100u
Peridaxon Шаблон:TGMC:RecursiveChem/Peridaxon Organ damage Used to stabilize internal organs while waiting for surgery. Medicate cautiously.
Prevents the symptoms of organ damage while in a patient's system and heals 1 organ damage per tick in cryogenic temperatures.
If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick. Results in 1u instead of 2u.
0.05 units per tick 15u 25u
Peridaxon Plus Шаблон:TGMC:RecursiveChem/Peridaxon Plus Organ damage Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously. Heals 2 organ damage per tick and metabolizes into toxin.
If overdosed, deals 15 toxin damage per tick; critical overdose deals another 15 toxin damage per tick. Results in 1u instead of 15u.
0.1 units per tick 1u 2u
Polyhexanide Шаблон:TGMC:RecursiveChem/Polyhexanide Filth A sterilizing agent designed for internal use. Powerful, but dangerous. Causes drowsiness, then sleep. Causes toxic damage if overdosed. 0.2 units per tick 30u 50u
Quick Clot Шаблон:TGMC:RecursiveChem/Quick Clot Internal bleeding A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system.
If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick. Results in 1u instead of 4u.
0.05 units per tick 15u 25u
Quick Clot Plus Шаблон:TGMC:RecursiveChem/Quick Clot Plus Internal bleeding A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals internal bleeding at the cost of extreme pain, stamina loss, and metabolizing into toxin.
If overdosed, deals 1.5 toxin damage per tick and causes some blood loss; critical overdose causes extreme blood loss.
0.5 units per tick 6u 10u
Ryetalyn Шаблон:TGMC:RecursiveChem/Ryetalyn Poisoning Ryetalyn is a long-duration shield against toxic chemicals.
Purges toxins at a rate of 5u per tick. Is purged by Kelotane, Tricordrazine, and Bicaridine.
If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly.
0.025 units per tick 30u 50u
Russian Red Шаблон:TGMC:RecursiveChem/RussianRed Brute/Burn/Toxin An emergency generic treatment with extreme side effects.
Heals 5 brute and burn damage per tick, as well as 2.5 toxin damage. However, it deals 2 clone damage, which can only be fixed in cryo.
If overdosed, deals 1 brute and 1 brain damage per tick; critical overdose deals an extra 1 brute, 2 burn, 2 toxin, and 1 brain damage.
1 unit per tick 15u ~16.67u
Spaceacillin Шаблон:TGMC:RecursiveChem/Spaceacillin Infection An all-purpose antiviral agent.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick.
0.01 units per tick 30u 50u
Space Cleaner Шаблон:TGMC:RecursiveChem/Space Cleaner Filth A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite!
If overdosed, deals 1 toxin damage per tick; critical overdose also deals 1 toxin damage per tick.
0.01 units per tick 30u 50u
Synaptizine Шаблон:TGMC:RecursiveChem/Synaptizine Stuns Synaptizine is used to treat various diseases.
Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, heals stamina damage for the first few ticks, and a moderate painkiller.
Causes feelings of drowsiness and deals 2 toxin damage per tick. Additionally, after 10 ticks, starts dealing stamina damage instead of healing it.
If overdosed, deals an additional 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick.
0.2 units per tick 6u 10u
Tramadol Шаблон:TGMC:RecursiveChem/Tramadol Pain A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness
If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick.
Additionally, above 20u inside the body, gives slightly higher pain resistance at the cost of 0.25 toxin damage per tick.
0.1 units per tick 30u 50u
Tricordrazine Шаблон:TGMC:RecursiveChem/Tricordazine Brute/Burn/Toxin Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries.
Per tick, heals 0.8 brute and burn, 0.4 toxin, and 0.5 oxy. Causes increasing pain every 10u, to a max of 20u.
If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top.
0.2 units per tick 30u 50u

Other

put lube and shit here

Name Recipe Description Overdose Threshold Critical OD Threshold
Diethylamine Шаблон:TGMC:RecursiveChem/Diethylamine A secondary amine, mildly corrosive. Used in other recipes. N/a N/a
Foam Шаблон:TGMC:RecursiveChem/Foam Upon mixing spreads foam to the floor, along with any other reagents in the container. N/a N/a
Fluorosurfactant Шаблон:TGMC:RecursiveChem/Fluorosurfactant A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. N/a N/a
Foaming Agent Шаблон:TGMC:RecursiveChem/Foaming Agent Used to make Metal Foam and Iron Foam. N/a N/a
Iron Foam Шаблон:TGMC:RecursiveChem/Iron Foam Creates lightweight metal foam walls. These can be easily destroyed through. N/a N/a
Lipozine Шаблон:TGMC:RecursiveChem/Lipozine A chemical compound that causes a powerful fat-burning reaction. Drains nutrition, can be used to remove fatness. 30u 50u
Metal Foam Шаблон:TGMC:RecursiveChem/Metal Foam Creates lightweight metal foam walls. These can be easily destroyed through. N/a N/a
Mindbreaker Toxin Шаблон:TGMC:RecursiveChem/Mindbreaker Toxin A powerful hallucinogen, it can cause fatal effects in users.
If overdosed, deals 1 toxin damage per tick and makes you jitter; critical overdose also makes you take brain damage.
30u 50u