TGMC:Defender
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TGMC is a project based on the CM-SS13 codebase. |
COMBAT XENO | |
Defender |
Difficulty: Medium Duties: Be the toughest tier 1 xeno, attract attention, but not too much yet. Guides: no separate guides |
The Defender
Defender General Information
The Defender is a combat caste, focused on being the "tank" of any group of tier 1 xenos, and one of the most lethal xenos at tier 1.
As a Defender, you take more hits to kill than any other xeno at tier 1, so don't be afraid to step in and take a bullet for one of your sisters that is bleeding.
It is important for a defender to be able to combo its abilities together efficiently, or your damage and or capture potential will be severely limited.
Playing the Defender
As a Defender, you will be able to harass marines more efficiently than any other tier 1 besides the Sentinel. Work together with a sentinel and or Carrier, and you will be able to capture an inordinate amount of marines for the hive. A Defiler is also a wonderful xeno to work with, due to your ability to knock people down; Knocking marines down in the Defiler's Neurotoxin Gas clouds will render them stun-locked, giving the defiler plenty of time to Defile sting the marines.
Maturity Statistics and Evolution Paths
Defenders are born to evolve into Warriors and then eventually Crushers.
Your upgrades add mainly to your armor, and damage, and slightly reduce your cooldowns.
Defender Abilities
Abilities | Functions | Difficulty of use | Plasma cost |
---|---|---|---|
Toggle Bump Attacks |
This ability allows you to toggle bump attacks on and off. If for some reason you want to avoid them, toggle this off. The red arrow means it's on; the green arrow means it's off. | N/A | N/A |
Rest |
This ability is used to rest and get up, you will heal faster when resting on weeds. | Easy | N/A |
Regurgitate |
Regurgitate does exactly what it sounds like. Expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still. | Easy | N/A |
Headbite |
This ability is used to remove the brain of a downed marine, allowing for a quick execution. Takes 10 seconds to pull off. | Braindead | 100 |
Crest Defense |
Lowers your crest, slightly increasing your defense, at the cost of agility. | Medium | N/A |
Fortify |
Squat your body down and tuck your head down into your torso, exposing only the hardest parts of your exoskeleton. Greatly increases defense. | Medium | N/A |
Tail Sweep |
Does a 360 degree tail sweep in a 1 tile radius all directions from your current tile, knocking marines over and back. | Easy | N/A |
Файл:Headbutt.png Headbutt |
Use your hard crest to headbutt a marine, sending them flying in the direction you hit them | Medium | N/A |
Defender tips & tricks
- Always try to eat bullets for your xeno buddies.
- If you're just purely tanking for the boiler, hit that FAT fortify.
- If you're covering other xeno's retreat, HIT THAT FAT CREST BUTTON
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |