TGMC:Marine Jobs
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TGMC is a project based on the CM-SS13 codebase. |
Command
Job | Role | Difficulty |
---|---|---|
Captain |
The Captain of the TGS Theseus. In command of all shipside roles, and responsible for supporting the marines from the vessel, and keeping in touch with the groundside from their Staff Officers. | Very Hard |
Field Commander |
The Field Commander is the commander of the attached TGMC battalion, including everyone who deploys. Is expected to deploy and fight, with orbital support from the Captain. | Very Hard |
Staff Officer |
Babysit one of the four Squads, lead them to their victory, tell the Captain if/when your squad gets wiped. | Medium |
Pilot Officer Pilot Officer |
Get behind the shuttle controls, buckle in and fly the marines to their death, cry when you can't lock down the shuttle in time. | Easy |
Tank Crewman Tank Crewman |
Form the armoured backbone of the force, |
Medium |
Military Police
Job | Role | Difficulty |
---|---|---|
Chief Military Police Command Master at Arms |
Be the Leader of the Master at Arms Team and ensure that nobody is breaking the Marine Law, REMEMBER: YOU ARE NOT ABOVE THE MARINE LAW! | Hard |
Military Police Master at Arms |
Patrol the Almayer, ensure that all Marines follow the Marine Law and deal with Lawbreakers, REMEMBER: YOU ARE NOT ABOVE THE MARINE LAW! | Medium |
Engineering/Requisitions
Job | Role | Difficulty |
---|---|---|
Chief Ship Engineer |
Coordinate engineering efforts. Ensure the ship stays together. Leads your technicians. | Hard |
Requisitions Officer Requisitions Officer |
Hand out attachments to hungry Marines. Keep the logistics chain running smoothly with the right crates. Coordinate things with your Cargo Technicians. | Medium |
Ship Technician Ship Technician |
Follow the Chief Engineer's and RO's orders. Try to help keep the ship together. Vend marines endless amounts of attachments. Send equipment to the FOB that will never get used. Cry because your job has no meaning,
then get over it and build a kickass FOB. |
Easy |
Medical
Job | Role | Difficulty |
---|---|---|
Chief Medical Officer Chief Medical Officer |
Coordinate things with your doctors. Make sure that the Squad Medics are loaded with chems and that the Doctors are handling the waves of incoming wounded. Step in if they screw up. | Hard |
Doctor Medical Officer |
Heal wounds, make/use medication and revive nearly-dead marines. Pick up the slack when the Squad Medics get themselves killed/overdose half of the marines. Rip out sharpnel from friendly fire and larva from xenos alike. Follow the orders of the Chief Medical Officer. | Medium |
Marines
Job | Role | Difficulty |
---|---|---|
Squad Leader |
Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man hive alone (sometimes). | Very Hard |
Squad Specialist |
Act as second-in-command to the Squad Leader. Carry powerful toys, from an RPG/battle rifle/grenade launcher, to flamethrowers, heavy armor and more. Cry when a xeno melts your toys because you got too aggressive. | Hard |
Squad Smartgunner |
Stay behind your squad and provide suppression fire. | Easy |
Squad Engineer |
Build defenses, including a Forward Operating Base (FOB). Set up either a mounted MG or a sentry gun, and care for it like an adopted child. | Medium |
Squad Corpsman |
Keep your squad |
Medium |
Squad Marine |
Stay with your squad and gun down everything against you. Run off alone to get killed/participate in a xeno preg-fanfiction. Listen to your Squad Leader. | Very Easy |
Special
Job | Role | Difficulty |
---|---|---|
Synthetic Synthetic |
Help the crew the best you can. Multi-task 4+ roles due to low population and/or incompetence. Be ostracized and bullied for being a synthetic. | Very Hard |
Corporate Liason Corporate Liason |
Manage relations between your Corporate masters, and the Theseus. High roleplay opportunity, opportunity being keyword. | Very Hard |
Researcher Researcher |
Research things. Be sad because there's nothing currently to your job, so go be the cool Medical Officer with the good shit. | Easy |
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |