TGMC:Widow: различия между версиями
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imported>Novaepee |
imported>Novaepee |
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=Maturity Statistics and Evolution Paths= | =Maturity Statistics and Evolution Paths= | ||
The Widow is a Tier 3 and does not evolve further. | The Widow is a Tier 3 and does not evolve further. | ||
Maturity increases stats as follows. | |||
* Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage. | |||
* Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value. | |||
{| class="wikitable" || style="text-align: center;" | |||
|- | |||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Age</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <span style="color:red"><b>Blood</b></span> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Overheal</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Rad</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Fire</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Acid</b> | |||
|- | |||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Young</b> | |||
| <!--HP-->400 || <!--Plasma-->200 || <!--Overheal-->200 || <!--Slash-->15 | |||
| <!--Melee--> 5 || <!--Bullet--> 5 || <!--Laser--> 5 || <!--Energy--> 5 | |||
| <!--Bomb--> 5 || <!--Bio--> 5 || <!--Rad--> 5 || <!--Fire--> 5 || <!--Acid--> 5 | |||
|- | |||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <div style="vertical-align:middle; text-align:left">[[File:Maturity1_scaled.png]]<b>Mature</b></div> | |||
| <!--HP-->450 || <!--Plasma-->250 || <!--Overheal-->225 || <!--Slash-->15 | |||
| <!--Melee--> 17 || <!--Bullet--> 10 || <!--Laser--> 10 || <!--Energy--> 10 | |||
| <!--Bomb--> 10 || <!--Bio--> 10 || <!--Rad--> 10 || <!--Fire--> 10 || <!--Acid--> 10 | |||
|- | |||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <div style="vertical-align:middle; text-align:left">[[File:Maturity2_scaled.png]]<b>Elder</b></div> | |||
| <!--HP-->500 || <!--Plasma-->300 || <!--Overheal-->250 || <!--Slash-->20 | |||
| <!--Melee--> 15 || <!--Bullet--> 15 || <!--Laser--> 15 || <!--Energy--> 15 | |||
| <!--Bomb--> 15 || <!--Bio--> 15 || <!--Rad--> 15 || <!--Fire--> 15 || <!--Acid--> 15 | |||
|- | |||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <div style="vertical-align:middle; text-align:left">[[File:Maturity3_scaled.png]]<b>Ancient</b></div> | |||
| <!--HP-->600 || <!--Plasma-->400 || <!--Overheal-->275 || <!--Slash-->20 | |||
| <!--Melee--> 20 || <!--Bullet--> 20 || <!--Laser--> 20 || <!--Energy--> 20 | |||
| <!--Bomb--> 20 || <!--Bio--> 20 || <!--Rad--> 20 || <!--Fire--> 20 || <!--Acid--> 20 | |||
|} | |||
=Widow Abilities= | =Widow Abilities= |
Версия от 00:33, 4 октября 2022
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Friendly Neighborhood Xenomorph
The Widow specializes in utilizing controlling marine's movements and spiderlings.
How to swing around the battlefield
Maturity Statistics and Evolution Paths
The Widow is a Tier 3 and does not evolve further.
Maturity increases stats as follows.
- Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
- Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
Age | Health | Blood | Overheal | Slash | Melee | Bullet | Laser | Energy | Bomb | Bio | Rad | Fire | Acid |
Young | 400 | 200 | 200 | 15 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
450 | 250 | 225 | 15 | 17 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | |
500 | 300 | 250 | 20 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | |
600 | 400 | 275 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Widow Abilities
Primordial Evolution
Tips & Tricks
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |