TGMC:Praetorian: различия между версиями

Материал из MassMeta
Перейти к навигации Перейти к поиску
imported>Karkinos
Нет описания правки
imported>Karkinos
Нет описания правки
Строка 17: Строка 17:
=The Praetorian=
=The Praetorian=
==Praetorian Rundown==
==Praetorian Rundown==
The Praetorian is a powerful ranged-support Tier 3 that can spit both neurotoxin and acid, spray a large cone of acid, and emit pheromone auras to help allies within a certain radius. You are also tough enough to help with front-line combat, but are still somewhat vulnerable to fire.
The Praetorian is a powerful ranged-support Tier 3 Xenomorph that can spit both neurotoxin and acid, spray a '''large cone''' of acid, and emit [[TGMC:Pheromone|pheromone]] auras to help allies within a certain radius. You are also tough enough to help with front-line combat, but are still somewhat vulnerable to fire.
==Playing the Praetorian==
==Playing the Praetorian==
Praetorians are some of the hive's most powerful support and leader castes. Your ideal position is at the front with the main attacking force, emitting pheromones and providing constant harassment with your spit and very powerful spray to wound marines and break through fortified areas. With your choice of abilities and the importance of pheromones to a successful battle, you should only play a Praetorian after you understand how and when to use its abilities.
Praetorians are some of the hive's most powerful support and leader castes. Your ideal position is at the front with the main attacking force, emitting pheromones and providing constant harassment with your spit and very powerful spray to wound marines and break through fortified areas. With your choice of abilities and the importance of pheromones to a successful battle, you should only play a Praetorian after you understand how and when to use its abilities.<br>
<br>
<br>
You can switch between neurotoxin and acid spit, and your '''acid spray''' is a very powerful ability which sprays a cone of acid across the ground seven tiles wide and four tiles long. Acid spray will knock down any marine that it hits and will do damage to anyone that stays in it or moves through it while it's on the ground. It can also be sprayed '''through''' barricades, making it a powerful tool for attacking fortified areas.<br>
<br>
<br>
Your second powerful ability is '''acid spray''' which sprays a line of acid across the ground up to seven tiles away. This ability must be '''channeled''' for a short time (less than a second) and will then spread in a line towards your target, allowing you to move away even before it's finished. Acid spray will knock down any marine that it hits and will do damage to anyone that moves through it while it's on the ground. It can also be sprayed '''through''' barricades, making it a powerful tool for attacking fortified areas.
[[TGMC:Pheromones|Pheromones]] are another critically important tool you must use. You can switch between '''recovery''' for healing, '''warding''' for extra armor, and '''frenzy''' for extra attack damage. Make sure you're always emitting pheromones to help yourself and your team, and when applicable, make sure you aren't overlapping pheromone types with other Xenomorphs.


=Tips & Tricks=
=Tips & Tricks=
*Spitters are very accurate. Take advantage of darkness and range to constantly deal damage to marines on the edge of your vision.
*In the absence of the [[TGMC:Queen|Queen]], you will often be looked at as a front-line leader. Make sure you're supporting your other Xenomorphs and paying attention to the battle.
*Acid spray applied in the right spot can turn the tide of a battle or save your life if you need to escape. Don't forget to use it.
*You can help an assault succeed, or even influence a push to begin, with a well-placed acid spray that drives marines back from barricades or catches some out, wounding them or cutting them off from support.
*Remember that your acid does serious, permanent damage. If you continue to attack a downed target or drown them in acid, they will most likely die before your team can impregnate them. Be careful you don't kill hosts you could capture or that your team is trying to capture.
*Praetorians also rival [[TGMC:Spitter|Spitters]] in their harassment ability, so make sure you're constantly spitting neuro or acid when you're not spraying or fighting.
=Spitter Evolution and Upgrades=
 
The Spitter can evolve into a [[TGMC:Boiler|Boiler.]] Upgraded growth levels will increase your plasma stores, ability damage, and ability range.
=Praetorian Evolution and Upgrades=
The Praetorian is a Tier 3 and does not evolve further. Upgraded growth levels will increase your health, armor, slash damage, movement speed, plasma pool, and plasma regeneration rate. Ranged castes such as the [[TGMC:Sentinel|Sentinel]], [[TGMC:Spitter|Spitter]], [[TGMC:Boiler|Boiler]], [[TGMC:Praetorian|Praetorian]], and [[TGMC:Queen|Queen]] also get more potent neurotoxin and acid for their abilities. Pheromones for their respective castes also grow in strength along with growth levels.
 
=Spitter Abilities=
=Spitter Abilities=
{| class="wikitable"
{| class="wikitable"
Строка 43: Строка 46:
! scope="row" |[[File:Corrosive acid.png|64px]]<br>Corrosive Acid
! scope="row" |[[File:Corrosive acid.png|64px]]<br>Corrosive Acid
|Lets you expel acid from your body onto any structure/object you are able to. Spitter acid is medium strength, stronger than a [[TGMC:Sentinel|Sentinel's]] but still weaker than a [[TGMC:Boiler|Boiler]], [[TGMC:Praetorian|Praetorian]], or [[TGMC:Queen|Queen's]] acid. || Easy || 75
|Lets you expel acid from your body onto any structure/object you are able to. Spitter acid is medium strength, stronger than a [[TGMC:Sentinel|Sentinel's]] but still weaker than a [[TGMC:Boiler|Boiler]], [[TGMC:Praetorian|Praetorian]], or [[TGMC:Queen|Queen's]] acid. || Easy || 75
|-
! scope="row" |[[File:Neuro spit.png|64px]]<br>Toggle Spit Type
|Toggle between using '''neurotoxin''' and '''acid''' spit.|| Easy || 30*
|-
|-
! scope="row" |[[File:Xeno spit.png|64px]]<br>Xeno Spit
! scope="row" |[[File:Xeno spit.png|64px]]<br>Xeno Spit
|Spit '''acid''' at a target or tile up to 7 tiles away. Does permanent burn damage.|| Easy || 30*
|Spit '''neurotoxin''' or '''acid''' at a target or tile up to 7 tiles away. Acid does permanent burn damage.|| Easy || 30*
|-
|-
! scope="row" |[[File:Spray acid.png|64px]]<br>Spray Acid
! scope="row" |[[File:Spray acid.png|64px]]<br>Spray Acid
|Channel a linear spray of acid across the ground at a target or tile up to 7 tiles away. Knocks down targets it hits and does tick damage to any target that stands in or moves across the acid while it remains on the ground.|| Medium || 30*
|Channel a linear spray of acid across the ground at a target or tile up to 7 tiles away. Knocks down targets it hits and does tick damage to any target that stands in or moves across the acid while it remains on the ground.|| Medium || 30*
|-
! scope="row" |[[File:Emit pheromones.png|64px]]<br>Open/Collapse Pheromone Options
|Opens the [[TGMC:Pheromones|pheromone]] options, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the '''stats''' tab.|| Medium || 30*
|}
|}
<br>
<br>
<br>
<br>
{{TGMC-Jobs}}
{{TGMC-Jobs}}

Версия от 21:14, 26 марта 2019

Файл:DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "No reason provided"




Combat XENO

Praetorian
Difficulty: Hard
Duties: Assist xenos with your pheromones and very strong acid.
Guides: no separate guides


The Praetorian

Praetorian Rundown

The Praetorian is a powerful ranged-support Tier 3 Xenomorph that can spit both neurotoxin and acid, spray a large cone of acid, and emit pheromone auras to help allies within a certain radius. You are also tough enough to help with front-line combat, but are still somewhat vulnerable to fire.

Playing the Praetorian

Praetorians are some of the hive's most powerful support and leader castes. Your ideal position is at the front with the main attacking force, emitting pheromones and providing constant harassment with your spit and very powerful spray to wound marines and break through fortified areas. With your choice of abilities and the importance of pheromones to a successful battle, you should only play a Praetorian after you understand how and when to use its abilities.

You can switch between neurotoxin and acid spit, and your acid spray is a very powerful ability which sprays a cone of acid across the ground seven tiles wide and four tiles long. Acid spray will knock down any marine that it hits and will do damage to anyone that stays in it or moves through it while it's on the ground. It can also be sprayed through barricades, making it a powerful tool for attacking fortified areas.

Pheromones are another critically important tool you must use. You can switch between recovery for healing, warding for extra armor, and frenzy for extra attack damage. Make sure you're always emitting pheromones to help yourself and your team, and when applicable, make sure you aren't overlapping pheromone types with other Xenomorphs.

Tips & Tricks

  • In the absence of the Queen, you will often be looked at as a front-line leader. Make sure you're supporting your other Xenomorphs and paying attention to the battle.
  • You can help an assault succeed, or even influence a push to begin, with a well-placed acid spray that drives marines back from barricades or catches some out, wounding them or cutting them off from support.
  • Praetorians also rival Spitters in their harassment ability, so make sure you're constantly spitting neuro or acid when you're not spraying or fighting.

Praetorian Evolution and Upgrades

The Praetorian is a Tier 3 and does not evolve further. Upgraded growth levels will increase your health, armor, slash damage, movement speed, plasma pool, and plasma regeneration rate. Ranged castes such as the Sentinel, Spitter, Boiler, Praetorian, and Queen also get more potent neurotoxin and acid for their abilities. Pheromones for their respective castes also grow in strength along with growth levels.

Spitter Abilities

Abilities Functions Difficulty of use Plasma cost

Rest
This ability is used to rest and get up. You will heal only when resting on weeds and will also regenerate plasma faster. Easy N/A

Regurgitate
Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still. Easy N/A

Corrosive Acid
Lets you expel acid from your body onto any structure/object you are able to. Spitter acid is medium strength, stronger than a Sentinel's but still weaker than a Boiler, Praetorian, or Queen's acid. Easy 75
Файл:Neuro spit.png
Toggle Spit Type
Toggle between using neurotoxin and acid spit. Easy 30*

Xeno Spit
Spit neurotoxin or acid at a target or tile up to 7 tiles away. Acid does permanent burn damage. Easy 30*

Spray Acid
Channel a linear spray of acid across the ground at a target or tile up to 7 tiles away. Knocks down targets it hits and does tick damage to any target that stands in or moves across the acid while it remains on the ground. Medium 30*

Open/Collapse Pheromone Options
Opens the pheromone options, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the stats tab. Medium 30*



TGMC
Roles

TerraGov Marines Command Captain, Field Commander, Staff Officer, Pilot Officer
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Officer, Researcher
Marines Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon-Based Combat robots, Synthetic, AI
Xenomorphs Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Baneling, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor