TGMC:Guide to chemistry: различия между версиями

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imported>Qwerty4429
(Fixes to OD effects. Some of them are were very wrong)
imported>Qwerty4429
(Shortened "units", "per tick" and damages)
Строка 4: Строка 4:
= Important info =
= Important info =


* '''Tick is a "game turn", takes approximately 2 seconds. Most chems do their effect each tick. "Per tick" is omitted from description, and if an effect is NOT per tick - it is explicitly stated.'''
* '''Tick is a "game turn", takes approximately 2 seconds. Most chems do their effect each tick. "Per tick" is omitted from description, and if an effect is NOT - it is explicitly stated.'''
** ''For example, Bicaridine has 15u in pill. It heals 1 brute per tick, and metabolizes 0.2u per tick. Then, it will have its effects for 15/0.2 = 75 ticks, or 150 seconds, and will heal 75 brute damage.''
** ''For example, Bicaridine has 15u in pill. It heals 1 BRUTE, and metabolizes 0.2u. Then, it will have its effects for 15/0.2 = 75 ticks, or 150 seconds, and will heal 75 BRUTE.''
* '''Damage types are taken as OXY, TOX, BURN, BRUTE.'''
* '''Damage types are taken as OXY, TOX, BURN, BRUTE.'''
* '''OD is OverDose. Critical OD is worse than OD, and has its effects added to OD effects. In table, first comes usual OD, then Critical OD.'''
* '''OD is OverDose. Critical OD is worse than OD, and has its effects added to OD effects. In table, first comes usual OD, then Critical OD.'''
Строка 84: Строка 84:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Chlorine}}Chlorine<span style="color:#808080;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Chlorine}}Chlorine<span style="color:#808080;background-color:white">▮</span>
|A chemical element with a characteristic odour. Deals 1 brute damage per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 toxin damage per tick.
|A chemical element with a characteristic odour. Deals 1 BRUTE. If overdosed, deals 1 TOX; critical overdose deals 1 TOX.
|0.2 units per tick
|0.2u
|30u
|30u
|50u
|50u
Строка 92: Строка 92:
!style='background-color:#FFEE88;'|{{anchor|Ethanol}}Ethanol<span style="color:#404030;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Ethanol}}Ethanol<span style="color:#404030;background-color:white">▮</span>
|A well-known alcohol with a variety of applications. Makes you drunk.
|A well-known alcohol with a variety of applications. Makes you drunk.
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 98: Строка 98:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Fluorine}}Fluorine<span style="color:#808080;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Fluorine}}Fluorine<span style="color:#808080;background-color:white">▮</span>
|A highly-reactive chemical element. Deals 0.5 toxin damage per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 toxin damage per tick.
|A highly-reactive chemical element. Deals 0.5 TOX. If overdosed, deals 1 TOX; critical overdose deals 1 TOX.
|0.2 units per tick
|0.2u
|30u
|30u
|50u
|50u
Строка 105: Строка 105:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Iron}}Iron<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Iron}}Iron<span style="color:#C8A5DC;background-color:white">▮</span>
|Pure iron is a metal. Increases blood volume by 0.8 per tick if below normal blood levels (560 is normal blood volume). If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 1 brute and 1 toxin damage per tick.
|Pure iron is a metal. Increases blood volume by 0.8 if below normal blood levels (560 is normal blood volume). If overdosed, deals 1 BRUTE and 1 TOX; critical overdose deals 1 BRUTE and 1 TOX.
|0.2 units per tick
|0.2u
|30u
|30u
|50u
|50u
Строка 112: Строка 112:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Lithium}}Lithium<span style="color:#808080;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Lithium}}Lithium<span style="color:#808080;background-color:white">▮</span>
|A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick.
|A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. If overdosed, deals 1 TOX; critical overdose deals 2 TOX.
|0.2 units per tick
|0.2u
|30u
|30u
|50u
|50u
Строка 119: Строка 119:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Mercury}}Mercury<span style="color:#484848;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Mercury}}Mercury<span style="color:#484848;background-color:white">▮</span>
|A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 brain damage per tick.
|A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 brain damage.
|0.2 units per tick
|0.2u
|N/A
|N/A
|N/A
|N/A
Строка 126: Строка 126:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Oxygen}}Oxygen<span style="color:#808080;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Oxygen}}Oxygen<span style="color:#808080;background-color:white">▮</span>
|A colorless, odorless gas. Deals 0.5 toxin damage per tick.
|A colorless, odorless gas. Deals 0.5 TOX.
|0.2 units per tick
|0.2u
|N/A
|N/A
|N/A
|N/A
Строка 134: Строка 134:
!style='background-color:#FFEE88;'|{{anchor|Radium}}Radium<span style="color:#C7C7C7;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Radium}}Radium<span style="color:#C7C7C7;background-color:white">▮</span>
|Radium is an alkaline earth metal. It is extremely radioactive. Causes agony and stamina loss (needs testing).
|Radium is an alkaline earth metal. It is extremely radioactive. Causes agony and stamina loss (needs testing).
|0.2 units per tick
|0.2u
|N/A
|N/A
|N/A
|N/A
Строка 141: Строка 141:
!style='background-color:#FFEE88;'|{{anchor|Sugar}}Sugar<span style="color:#FFFFFF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Sugar}}Sugar<span style="color:#FFFFFF;background-color:white">▮</span>
|The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.<br> Gives you nutrition roughly equal to 66% of standard food.
|The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.<br> Gives you nutrition roughly equal to 66% of standard food.
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 147: Строка 147:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Sulphuric Acid}}Sulphuric Acid<span style="color:#DB5008;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Sulphuric Acid}}Sulphuric Acid<span style="color:#DB5008;background-color:white">▮</span>
|A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 toxin damage and 1 brute damage per tick.
|A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 TOX and 1 BRUTE.
|0.1 units per tick
|0.1u
|N/A
|N/A
|N/A
|N/A
Строка 154: Строка 154:
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Water}}Water<span style="color:#0064C8;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Water}}Water<span style="color:#0064C8;background-color:white">▮</span>
|A ubiquitous chemical substance that is composed of hydrogen and oxygen. Heals mild brute, burn, and stamina damage from ticks 4 to 10. Heals even more minor damage and stamina afterwards. If overdosed, 10% chance to take 50 stamina damage from a muscle cramp.<br>Purges all toxins, medicines, and food/drink reagents at a rate of 1u per tick.
|A ubiquitous chemical substance that is composed of hydrogen and OXY. Heals mild BRUTE, BURN, and stamina damage from ticks 4 to 10. Heals even more minor damage and stamina afterwards. If overdosed, 10% chance to take 50 stamina damage from a muscle cramp.<br>Purges all TOXs, medicines, and food/drink reagents at a rate of 1u.
|1 units per tick
|1u
|60u
|60u
|N/A
|N/A
Строка 178: Строка 178:
|{{TGMC:RecursiveChem/Alkysine}}
|{{TGMC:RecursiveChem/Alkysine}}
|Brain damage
|Brain damage
|Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 1.5 per tick and is a very weak painkiller.
|Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 1.5 and is a very weak painkiller.
|0.05 units per tick
|0.05u
|30u
|30u
deals 1 toxin damage per tick
deals 1 TOX
----50u
----50u


deals 1 burn and 1 toxin damage per tick
deals 1 BURN and 1 TOX
|10u
|10u
|300
|300
brain
brain


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Ammonia}}Ammonia<span style="color:#404030;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Ammonia}}Ammonia<span style="color:#404030;background-color:white">▮</span>
Строка 195: Строка 195:
|N/A
|N/A
|A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste.
|A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste.
|0.2 units per tick
|0.2u
|30u
|30u
----50u
----50u
Строка 204: Строка 204:
|{{TGMC:RecursiveChem/Arithrazine}}
|{{TGMC:RecursiveChem/Arithrazine}}
|Toxin
|Toxin
|Arithrazine is an unstable medication used for minor cases of toxin poisoning.<br>Heals 0.5 toxin damage per tick at the cost of a 15% chance per tick to deal 1 brute damage.
|Arithrazine is an unstable medication used for minor cases of TOX poisoning.<br>Heals 0.5 TOX at the cost of a 15% chance to deal 1 BRUTE.
|0.2 units per tick
|0.2u
|15u
|15u
deals 1 toxin damage per tick
deals 1 TOX
----25u
----25u


deals 1 brute and burn and 2 toxin damage per tick
deals 1 BRUTE and BURN and 2 TOX
| -
| -
| -
| -
Строка 217: Строка 217:
|{{TGMC:RecursiveChem/Bicaridine}}
|{{TGMC:RecursiveChem/Bicaridine}}
|Brute
|Brute
|Bicaridine is an analgesic medication and can be used to treat physical trauma.<br>Heals 1 brute damage per tick. Causes increasing pain at 10u and 20u, as well as healing an addition 0.5 brute above 20u.<br>
|Bicaridine is an analgesic medication and can be used to treat physical trauma.<br>Heals 1 BRUTE. Causes increasing pain at 10u and 20u, as well as healing an addition 0.5 BRUTE above 20u.<br>
|0.2 units per tick
|0.2u
|30u
|30u
deals 1 burn damage per tick and heals internal bleeding (0.2 per tick)  
deals 1 BURN and heals internal bleeding (0.2)  
----50u
----50u


deals 1 brute, 3 burn and 2 toxin damage per tick
deals 1 BRUTE, 3 BURN and 2 TOX
|15u
|15u
|75
|75
brute
BRUTE


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Bihexajuline}}Bihexajuline<span style="color:#DFDFDF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Bihexajuline}}Bihexajuline<span style="color:#DFDFDF;background-color:white">▮</span>
Строка 234: Строка 234:
|Bone Fractures
|Bone Fractures
|Accelerates natural bone repair in a low temperature environment. Causes severe pain.<br>Causes extreme pain and fixes bones at cryogenic temperatures.
|Accelerates natural bone repair in a low temperature environment. Causes severe pain.<br>Causes extreme pain and fixes bones at cryogenic temperatures.
|0.2 units per tick
|0.2u
|30u
|30u
breaks bones
breaks bones
Строка 244: Строка 244:
|{{TGMC:RecursiveChem/Clonexadone}}
|{{TGMC:RecursiveChem/Clonexadone}}
|All
|All
|A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K.
|A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types, in addition to cloneloss. Only works if body temperature is below 170K.
|0.2 units per tick
|0.2u
|N/A
|N/A
----N/A
----N/A
Строка 254: Строка 254:
|{{TGMC:RecursiveChem/Cryoxadone}}
|{{TGMC:RecursiveChem/Cryoxadone}}
|All
|All
|A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss.
|A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types, in addition to cloneloss.
|0.2 units per tick
|0.2u
|N/A
|N/A
----N/A
----N/A
Строка 265: Строка 265:
|N/A
|N/A
|Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs.
|Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs.
|0.2 units per tick
|0.2u
|30u
|30u
deals 1 toxin damage per tick
deals 1 TOX
----50u
----50u


deals 1 toxin damage per tick
deals 1 TOX
| -
| -
| -
| -
Строка 277: Строка 277:
|{{TGMC:RecursiveChem/Dermaline}}
|{{TGMC:RecursiveChem/Dermaline}}
|Burn
|Burn
|Dermaline is the next step in burn medication.<br>Heals 2 burn per tick and cools you down if overheating. Above 5u and 10u, causes increasing pain and heals 1.5 extra burn above 10u. Purges Oxycodone.
|Dermaline is the next step in BURN medication.<br>Heals 2 BURN and cools you down if overheating. Above 5u and 10u, causes increasing pain and heals 1.5 extra BURN above 10u. Purges Oxycodone.
|0.2 units per tick
|0.2u
|15u
|15u
deals 1 brute and 1 toxin damage per tick
deals 1 BRUTE and 1 TOX
----25u
----25u


deals 3 brute and 3 toxin damage per tick
deals 3 BRUTE and 3 TOX
|7.5u
|7.5u
|76
|76
burn
BURN


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C865FC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C865FC;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Dexalin}}
|{{TGMC:RecursiveChem/Dexalin}}
|Oxygen
|Oxygen
|Dexalin is used in the treatment of oxygen deprivation.<br>Heals 3 oxy per tick.
|Dexalin is used in the treatment of OXY deprivation.<br>Heals 3 OXY.
|0.2 units per tick
|0.2u
|30u
|30u
1 toxin damage per tick
1 TOX
----50u
----50u


deals 2 brute and 2 toxin damage per tick
deals 2 BRUTE and 2 TOX
|15u
|15u
|225
|225
oxy
oxy


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin
!style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin
Строка 310: Строка 310:
|{{TGMC:RecursiveChem/Dexalin Plus}}
|{{TGMC:RecursiveChem/Dexalin Plus}}
|Oxygen
|Oxygen
|Dexalin Plus is used in the treatment of oxygen deprivation.<br>Removes all oxy damage every tick.
|Dexalin Plus is used in the treatment of OXY deprivation.<br>Removes all OXY damage every tick.
|0.2 units per tick
|0.2u
|15u
|15u
1 toxin damage per tick
1 TOX
----25u
----25u


deals 2 brute and 3 toxin damage per tick
deals 2 BRUTE and 3 TOX
|1u
|1u
|all
|all
oxy
oxy


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Doctor's Delight}}Doctor's
!style='background-color:#FFEE88;'|{{anchor|Doctor's Delight}}Doctor's
Строка 328: Строка 328:
|Brute/Burn/
|Brute/Burn/
Toxin/Oxyg
Toxin/Oxyg
|A gulp a day keeps the MediBot away. That's probably for the best. Heals 0.5 of each standard damage type per tick. Drains your nutrition while in your system, making you hungry.
|A gulp a day keeps the MediBot away. That's probably for the best. Heals 0.5 of each standard damage type. Drains your nutrition while in your system, making you hungry.
|0.05 units per tick
|0.05u
|N/A
|N/A
----N/A
----N/A
Строка 338: Строка 338:
|{{TGMC:RecursiveChem/Dylovene}}
|{{TGMC:RecursiveChem/Dylovene}}
|Toxin
|Toxin
|Dylovene is a broad-spectrum antitoxin.<br>Heals 1 toxin damage per tick and purges toxins, paracetamol, and larvaway. Disables stamina regeneration above 10u.
|Dylovene is a broad-spectrum antitoxin.<br>Heals 1 TOX and purges TOXs, paracetamol, and larvaway. Disables stamina regeneration above 10u.
|0.2 units per tick
|0.2u
|30u
|30u
damages the eyes at 0.5 damage per tick
damages the eyes at 0.5 damage  
----50u
----50u


damages the eyes at 1.5 damage per tick and deals 2 brute and burn damage per tick
damages the eyes at 1.5 damage and deals 2 BRUTE and BURN
|15u
|15u
|75
|75
tox
tox


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}}Ethylre-doxrazine<span style="color:#605048;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}}Ethylre-doxrazine<span style="color:#605048;background-color:white">▮</span>
Строка 356: Строка 356:
intoxication
intoxication
|A powerful oxidizer that reacts with ethanol.<br>
|A powerful oxidizer that reacts with ethanol.<br>
|0.2 units per tick
|0.2u
|30u
|30u
deals 1 toxin damage per tick
deals 1 TOX
----50u
----50u


deals 3 toxin damage per tick
deals 3 TOX
| -
| -
| -
| -
Строка 369: Строка 369:
|Chemical purge/
|Chemical purge/
Overdose
Overdose
|Quickly purges the body of other chemicals.<br>Causes significant pain and a 5% chance to vomit every tick. Purges 5u of medicine and toxin reagents. Does not count as a medicine in regards to purging.
|Quickly purges the body of other chemicals.<br>Causes significant pain and a 5% chance to vomit every tick. Purges 5u of medicine and TOX reagents. Does not count as a medicine in regards to purging.
|1 units per tick
|1u
|15u
|15u
causes more pain
causes more pain
----25u
----25u


guarantees vomiting, deals 2 brute and burn damage, and causes extreme pain
guarantees vomiting, deals 2 BRUTE and BURN, and causes extreme pain
|3u
|3u
|15u
|15u
Строка 385: Строка 385:
Slow
Slow
|Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus.
|Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus.
|0.2 units per tick
|0.2u
|6u
|6u
----10u
----10u
Строка 394: Строка 394:
|{{TGMC:RecursiveChem/Hyronalin}}
|{{TGMC:RecursiveChem/Hyronalin}}
|Toxin
|Toxin
|Hyronalin is a medicinal drug used to counter the effect of toxin poisoning.<br>Heals 1 toxin damage per tick.
|Hyronalin is a medicinal drug used to counter the effect of TOX poisoning.<br>Heals 1 TOX.
|0.2 units per tick
|0.2u
|30u
|30u
deals 2 toxin damage per tick
deals 2 TOX
----50u
----50u


deals 1 burn and 1 toxin damage per tick
deals 1 BURN and 1 TOX
| -
| -
| -
| -
Строка 408: Строка 408:
|Eye  
|Eye  
damage
damage
|Heals eye damage, repairs eyes by 1 damage per tick.
|Heals eye damage, repairs eyes by 1 damage.
|0.2 units per tick
|0.2u
|30u
|30u
deals 2 toxin damage per tick
deals 2 TOX
----50u
----50u


deals 1 burn and 2 toxin damage per tick
deals 1 BURN and 2 TOX
|10u
|10u
|50
|50
eye
eye


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#C8A5DC;background-color:white">▮</span>
Строка 426: Строка 426:
condition
condition
|Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.
|Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.
Prevents oxy damage from surpassing 10 in most cases, and functions as a mild painkiller.
Prevents OXY damage from surpassing 10 in most cases, and functions as a mild painkiller.


If 15 or more units are injected while the patient is in crit, they instantly heal 30% of brute and burn damage with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.
If 15 or moreu are injected while the patient is in crit, they instantly heal 30% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.
|0.2 units per tick
|0.2u
|60u
|60u
makes the patient spasm and eventually fall unconscious briefly
makes the patient spasm and eventually fall unconscious briefly
Строка 443: Строка 443:
|{{TGMC:RecursiveChem/Kelotane}}
|{{TGMC:RecursiveChem/Kelotane}}
|Burn
|Burn
|Kelotane is a drug used to treat traumatic burns.<br>Heals 1 burn per tick and lowers temperatures when overheating. Causes pain at 10u and heals an addition 0.5 burn per tick at the cost of more pain above 20u.
|Kelotane is a drug used to treat traumatic BURNs.<br>Heals 1 BURN and lowers temperatures when overheating. Causes pain at 10u and heals an addition 0.5 BURN at the cost of more pain above 20u.
|0.2 units per tick
|0.2u
|30u
|30u
deals 1 brute and 1 toxin damage per tick
deals 1 BRUTE and 1 TOX
----50u
----50u


deals 2 brute and 2 toxin damage per tick
deals 2 BRUTE and 2 TOX
|15u
|15u
|75
|75
burn
BURN


dmg
damage
|-
|-


Строка 461: Строка 461:
|Larval  
|Larval  
Infection
Infection
|A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up toxicity over time.<br>Reduces the speed of larval growth at the cost of toxin damage and stamina damage that increases every 100 ticks, to a max of 300.  
|A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up TOXicity over time.<br>Reduces the speed of larval growth at the cost of TOX and stamina damage that increases every 100 ticks, to a max of 300.  
|0.1 units per tick
|0.1u
|15u
|15u
deals 1 toxin damage per tick
deals 1 TOX
----25u
----25u


deals 2 toxin damage per tick
deals 2 TOX
| -
| -
| -
| -
Строка 477: Строка 477:
temperature
temperature
|Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.
|Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.
|0.2 units per tick
|0.2u
|30u
|30u
may cause patients to fall unconscious briefly
may cause patients to fall unconscious briefly
Строка 489: Строка 489:
|{{TGMC:RecursiveChem/Meralyne}}
|{{TGMC:RecursiveChem/Meralyne}}
|Brute
|Brute
|Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.<br>Heals 2 brute per tick. Causes pain above 5u and heals 1.5 extra brute per tick above 10u, at the cost of more pain. Purges Oxycodone.
|Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.<br>Heals 2 BRUTE. Causes pain above 5u and heals 1.5 extra BRUTE above 10u, at the cost of more pain. Purges Oxycodone.
|0.2 units per tick
|0.2u
|15u
|15u
deals 2 burn damage per tick
deals 2 BURN
----25u
----25u


deals 2 brute, 4 burn, and 4 toxin damage per tick
deals 2 BRUTE, 4 BURN, and 4 TOX
|7.5u
|7.5u
|76
|76
brute
BRUTE


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Nanoblood}}Nanoblood<span style="color:#CC00FF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Nanoblood}}Nanoblood<span style="color:#CC00FF;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Nanoblood}}
|{{TGMC:RecursiveChem/Nanoblood}}
|Blood Loss
|Blood Loss
|A chemical designed to massively boost the body's natural blood restoration rate. Causes fatigue and minor toxic effects. Increases blood volume by 2.4 per tick, but causes 1 toxin damage and 6 stamina damage per tick. <br> Additionally, when below 60% blood, doubles the rate of blood gain. When below 40% blood, instantly brings blood back up to 40% at the cost of 25u of toxin (chemical) entering the body and putting you to sleep for a while.
|A chemical designed to massively boost the body's natural blood restoration rate. Causes fatigue and minor TOXic effects. Increases blood volume by 2.4, but causes 1 TOX and 6 stamina damage. <br> Additionally, when below 60% blood, doubles the rate of blood gain. When below 40% blood, instantly brings blood back up to 40% at the cost of 25u of TOX (chemical) entering the body and putting you to sleep for a while.
|0.4 units per tick
|0.4u
|6u
|6u
deals 1.5 toxin damage
deals 1.5 TOX
----10u
----10u


deals 3 toxin damage per tick
deals 3 TOX
|5u
|5u
(inject)
(inject)
Строка 517: Строка 517:
blood
blood


-5 tox
-5 TOX


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Neuraline}}Neuraline<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Neuraline}}Neuraline<span style="color:#C8A5DC;background-color:white">▮</span>
Строка 527: Строка 527:


Stamina
Stamina
|A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 brute and burn per tick, gives massive pain and stun resistance and stamina regen, but deals 3.75 toxin per tick.
|A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 BRUTE and BURN, gives massive pain and stun resistance and stamina regen, but deals 3.75 TOX.
If 4 or more units are injected while the patient is in crit, they instantly heal 20% of brute and burn damage with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.
If 4 or moreu are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.
|0.4 units per tick
|0.4u
|5u
|5u
deals 2.5 toxin damage
deals 2.5 TOX
----6u
----6u


Строка 538: Строка 538:
(inject)
(inject)
|75
|75
brute
BRUTE


burn
BURN


dmg
damage


-37.5
-37.5
Строка 548: Строка 548:
tox
tox


dmg
damage


|-
|-
Строка 555: Строка 555:
|Pain
|Pain
|An effective and very addictive painkiller.
|An effective and very addictive painkiller.
Gives patients very heavy pain reduction and reduces Long Pain whilst it is in their system at the cost of 0.2 toxin damage per tick. Is purged by Meralyne and Dermaline.
Gives patients very heavy pain reduction and reduces Long Pain whilst it is in their system at the cost of 0.2 TOX. Is purged by Meralyne and Dermaline.


Additionally, on injection or consumption, heals 20 stamina damage. However, once the oxycodone runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.
Additionally, on injection or consumption, heals 20 stamina damage. However, once the OXYcodone runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.
|0.25 units per tick
|0.25u
|15u
|15u
causes feelings of drugginess, hallucinations  and jitterness
causes feelings of drugginess, hallucinations  and jitterness
----25u
----25u


deals 3 damage per tick, causes high heart damage, but increases pain resistance
deals 3 damage, causes high heart damage, but increases pain resistance
|5u
|5u
(inject)
(inject)
Строка 572: Строка 572:
|{{TGMC:RecursiveChem/Paracetamol}}
|{{TGMC:RecursiveChem/Paracetamol}}
|Pain
|Pain
|Most probably know this as Tylenol, but this chemical is a mild, simple painkiller.<br>Gives decent pain resistance, heals very slight (0.2) brute, burn, and toxin, and grants mild stamina regen.<br>However, it purges Bicaridine, Kelotane, Tricordrazine, and reacts with Tramadol to make a chem that puts you to sleep.  
|Most probably know this as Tylenol, but this chemical is a mild, simple painkiller.<br>Gives decent pain resistance, heals very slight (0.2) BRUTE, BURN, and TOX, and grants mild stamina regen.<br>However, it purges Bicaridine, Kelotane, Tricordrazine, and reacts with Tramadol to make a chem that puts you to sleep.  
|0.025 units per tick
|0.025u
|60u
|60u
decreases pain a bit,
decreases pain a bit,
causes hallucinations and deals 0.5 toxin damage per tick
causes hallucinations and deals 0.5 TOX
----100u
----100u


deals 3 damage per tick
deals 3 damage
|15u
|15u
|600
|600
Строка 586: Строка 586:
120
120


brute
BRUTE


burn
BURN


tox
tox


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Peridaxon}}Peridaxon<span style="color:#C845DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Peridaxon}}Peridaxon<span style="color:#C845DC;background-color:white">▮</span>
Строка 602: Строка 602:
|Organ  
|Organ  
damage
damage
|Used to stabilize internal organs while waiting for surgery. Medicate cautiously.<br>Prevents the symptoms of organ damage while in a patient's system and heals 1 organ damage per tick in cryogenic temperatures.
|Used to stabilize internal organs while waiting for surgery. Medicate cautiously.<br>Prevents the symptoms of organ damage while in a patient's system and heals 1 organ damage in cryogenic temperatures.
|0.05 units per tick
|0.05u
|15u
|15u
deals 2 brute damage per tick
deals 2 BRUTE
----25u
----25u


deals 1 brute, 3 burn and 3 toxin damage per tick
deals 1 BRUTE, 3 BURN and 3 TOX
|10u
|10u
|200
|200
Строка 621: Строка 621:
|Organ  
|Organ  
damage
damage
|Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously. Heals 2 organ damage per tick and metabolizes into 5u of toxin on injection, with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first peri+ injection. Additionally, causes 10 stamina damage per tick.
|Used to heal severely damaged internal organs in the field. EXTREMELY TOXic. Medicate cautiously. Heals 2 organ damage and metabolizes into 5u of TOX on injection, with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first peri+ injection. Additionally, causes 10 stamina damage.
|0.1 units per tick
|0.1u
|1u
|1u
deals 15 toxin damage per tick
deals 15 TOX
----2u
----2u


deals 15 toxin damage per tick
deals 15 TOX
|1u
|1u
|20
|20
organ
organ


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Polyhexanide}}Polyhexanide<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Polyhexanide}}Polyhexanide<span style="color:#C8A5DC;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Polyhexanide}}
|{{TGMC:RecursiveChem/Polyhexanide}}
|Filth
|Filth
|A sterilizing agent designed for internal use. Powerful, but dangerous.<br>For the first 9 ticks, deals 1 toxin damage per tick and causes drowsiness. For ticks 10 to 50, deals 1.25 toxin per tick and causes sleep.<br>Past 50 ticks, deals ever increasing toxin damage.
|A sterilizing agent designed for internal use. Powerful, but dangerous.<br>For the first 9 ticks, deals 1 TOX and causes drowsiness. For ticks 10 to 50, deals 1.25 TOX and causes sleep.<br>Past 50 ticks, deals ever increasing TOX.
|0.4 units per tick
|0.4u
|30u
|30u
----50u
----50u


deals 2 toxin damage per tick.
deals 2 TOX.
| -
| -
| -
| -
Строка 654: Строка 654:
|Internal  
|Internal  
bleeding
bleeding
|A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. Heals internal bleeding at cryogenic temperatures. Additionally, increases blood volume by 0.2 per tick (you have about 500 in your body).
|A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. Heals internal bleeding at cryogenic temperatures. Additionally, increases blood volume by 0.2 (you have about 500 in your body).
|0.05 units per tick
|0.05u
|15u
|15u
deals 2 brute damage per tick
deals 2 BRUTE
----25u
----25u


deals 2 burn and 2 toxin damage per tick
deals 2 BURN and 2 TOX
|10u
|10u
|200
|200
Строка 673: Строка 673:
|Internal  
|Internal  
bleeding
bleeding
|A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals 2.5 internal bleeding at the cost of extreme pain, 15 stamina damage per tick, and metabolizing into 5u of toxin on injection, with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first qc+ injection.
|A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals 2.5 internal bleeding at the cost of extreme pain, 15 stamina damage, and metabolizing into 5u of TOX on injection, with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first qc+ injection.
If 5u or more are present, triples IB heal (7.5 per tick).  ''Yes, that is how it works, look in limbs.dm for confirmation.''
If 5u or more are present, triples IB heal (7.5).  ''Yes, that is how it works, look in limbs.dm for confirmation.''
|0.5 units per tick
|0.5u
|6u
|6u
deals 1.5 toxin damage per tick and causes some blood loss
deals 1.5 TOX and causes some blood loss
----10u
----10u


Строка 685: Строка 685:
IB
IB


dmg
damage


(100
(100
Строка 696: Строка 696:
|{{TGMC:RecursiveChem/Ryetalyn}}
|{{TGMC:RecursiveChem/Ryetalyn}}
|Poisoning
|Poisoning
|Ryetalyn is a long-duration shield against toxic chemicals.<br>Purges toxins at a rate of 5u per tick. Is purged by Kelotane, Tricordrazine, and Bicaridine.
|Ryetalyn is a long-duration shield against TOXic chemicals.<br>Purges TOXs at a rate of 5u. Is purged by Kelotane, Tricordrazine, and Bicaridine.
|0.025 units per tick
|0.025u
|30u
|30u
confuses the patient and deals 1 toxin damage per tick
confuses the patient and deals 1 TOX
----50u
----50u


deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly
deals 3 clone damage and has a chance of rendering the patient unconscious briefly
| -
| -
| -
| -
Строка 712: Строка 712:
Toxin
Toxin
|An emergency generic treatment with extreme side effects.
|An emergency generic treatment with extreme side effects.
Heals 10 brute and burn damage per tick, as well as 2.5 toxin damage. However, it deals 1 clone damage, which can only be fixed in cryo.
Heals 10 BRUTE and BURN, as well as 2.5 TOX. However, it deals 1 clone damage, which can only be fixed in cryo.


If 10 or more units are injected while the patient is in crit, they instantly heal 20% of brute and burn damage with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.
If 10 or moreu are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.
|1 unit per tick
|1 unit
|15u
|15u
deals 1 brute damage per tick
deals 1 BRUTE
----20u
----20u


deals an extra 1 brute, 2 burn, 1 toxin, and 2 brain damage
deals an extra 1 BRUTE, 2 BURN, 1 TOX, and 2 brain damage
|10u
|10u
|100
|100
brute
BRUTE


burn
BURN


dmg
damage


25
25
Строка 733: Строка 733:
tox
tox


dmg
damage
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Spaceacillin}}Space-
!style='background-color:#FFEE88;'|{{anchor|Spaceacillin}}Space-
Строка 740: Строка 740:
|Infection
|Infection
|An all-purpose antiviral agent.
|An all-purpose antiviral agent.
|0.01 units per tick
|0.01u
|30u
|30u
deals 1 toxin damage per tick and heals Level 3 infection (normally 2)
deals 1 TOX and heals Level 3 infection (normally 2)
----50u
----50u


deals 2 toxin damage per tick
deals 2 TOX
|10u
|10u
|1000
|1000
Строка 754: Строка 754:
|Filth
|Filth
|A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite!
|A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite!
|0.01 units per tick
|0.01u
|30u
|30u
deals 1 toxin damage per tick
deals 1 TOX
----50u
----50u


deals 1 toxin damage per tick
deals 1 TOX
| -
| -
| -
| -
Строка 767: Строка 767:
|Stuns
|Stuns
|Synaptizine is used to treat various diseases.
|Synaptizine is used to treat various diseases.
Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, gradually heals stamina damage for 19 ticks and acts as a moderate painkiller at the cost of 1 toxin damage per tick.  
Reduces sleep, stun and paralysis duration, purges mindbreaker TOX, gradually heals stamina damage for 19 ticks and acts as a moderate painkiller at the cost of 1 TOX.  


Reacts with dylovene, creating Toxin.<br>Additionally, after 10 ticks, suffers from diminish returns on stamina healing, and after 19 ticks, starts dealing stamina damage instead of healing it. <br>On consumption or injection, instantly heals 30 stamina damage. However, once it runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.
Reacts with dylovene, creating Toxin.<br>Additionally, after 10 ticks, suffers from diminish returns on stamina healing, and after 19 ticks, starts dealing stamina damage instead of healing it. <br>On consumption or injection, instantly heals 30 stamina damage. However, once it runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.
|0.1 units per tick
|0.1u
|6u
|6u
deals 1 toxin damage per tick
deals 1 TOX
----10u
----10u


deals 1 brute, burn and toxin damage per tick
deals 1 BRUTE, BURN and TOX
|2u
|2u
(inject)
(inject)
Строка 784: Строка 784:
|{{TGMC:RecursiveChem/Tramadol}}
|{{TGMC:RecursiveChem/Tramadol}}
|Pain
|Pain
|A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness<br>Additionally, above 20u inside the body, gives slightly higher pain resistance at the cost of 0.25 toxin damage per tick.
|A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness<br>Additionally, above 20u inside the body, gives slightly higher pain resistance at the cost of 0.25 TOX.
|0.1 units per tick
|0.1u
|30u
|30u
causes hallucinations and deals 1 oxygen damage per tick
causes hallucinations and deals 1 OXY
----50u
----50u


deals 3 toxin damage per tick
deals 3 TOX
|15u
|15u
|150 ticks
|150 ticks
Строка 798: Строка 798:
|Brute/Burn/
|Brute/Burn/
Toxin/Oxygen
Toxin/Oxygen
|Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. <br>Per tick, heals 0.8 brute and burn, 0.4 toxin, and 0.5 oxy. Causes increasing pain every 10u, to a max of 20u.
|Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. <br>Per tick, heals 0.8 BRUTE and BURN, 0.4 TOX, and 0.5 OXY. Causes increasing pain every 10u, to a max of 20u.
|0.2 units per tick
|0.2u
|30u
|30u
causes jitteriness and damages the brain by 1 per tick
causes jitteriness and damages the brain by 1
----50u
----50u


deals 3 brute, 3 burn and 3 toxin damage per tick
deals 3 BRUTE, 3 BURN and 3 TOX
|15u
|15u
|60
|60
brute
BRUTE


burn
BURN


30
30
Строка 819: Строка 819:
oxy
oxy


dmg
damage
|-
|-
|}
|}
Строка 834: Строка 834:
!style='background-color:#FFEE88;'|{{anchor|Neurotoxin}}Neurotoxin<span style="color:#CF3600;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Neurotoxin}}Neurotoxin<span style="color:#CF3600;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Neurotoxin}}
|{{TGMC:RecursiveChem/Neurotoxin}}
|A debilitating nerve toxin. Impedes motor control in high doses. Causes progressive loss of mobility over time.<br> Causes progressively increasing pain and stamina loss, increasing after ticks 20 and 45.<br> Doesn't overdose.
|A debilitating nerve TOX. Impedes motor control in high doses. Causes progressive loss of mobility over time.<br> Causes progressively increasing pain and stamina loss, increasing after ticks 20 and 45.<br> Doesn't overdose.
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 842: Строка 842:
|{{TGMC:RecursiveChem/Light_Neurotoxin}}
|{{TGMC:RecursiveChem/Light_Neurotoxin}}
|Completely identical to standard neurotoxin. Why are they even different now?
|Completely identical to standard neurotoxin. Why are they even different now?
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 849: Строка 849:
|
|
|Impedes motor functions and muscle response, causing slower movement.<br>Causes heavy slowdown that gets doubled in the presence of transvitox or neuro. Having both causes even greater slowdown.
|Impedes motor functions and muscle response, causing slower movement.<br>Causes heavy slowdown that gets doubled in the presence of transvitox or neuro. Having both causes even greater slowdown.
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 855: Строка 855:
!style='background-color:#FFEE88;'|{{anchor|Transvitox}}Transvitox<span style="color:#94FF00;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Transvitox}}Transvitox<span style="color:#94FF00;background-color:white">▮</span>
|
|
|Converts burn damage to toxin damage over time, and causes brute damage received to inflict extra toxin damage, effectively increasing the damage of slash attacks.<br>Converts burn damage to toxin damage at a rate of 1:1.1 over time, as well as causing brute damage taken to cause additional toxin damage.<br>These effects are increased in potency in the presence of neurotoxin and hemodile. Having both present increases potency even further.  
|Converts BURN to TOX over time, and causes BRUTE received to inflict extra TOX, effectively increasing the damage of slash attacks.<br>Converts BURN to TOX at a rate of 1:1.1 over time, as well as causing BRUTE taken to cause additional TOX.<br>These effects are increased in potency in the presence of neurotoxin and hemodile. Having both present increases potency even further.  
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 862: Строка 862:
!style='background-color:#FFEE88;'|{{anchor|Sanguinal}}Sanguinal<span style="color:#bb0a1e;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Sanguinal}}Sanguinal<span style="color:#bb0a1e;background-color:white">▮</span>
|
|
|Potent blood coloured toxin that causes constant bleeding and reacts with other xeno toxins to cause rapid tissue damage.<br>Causes 1 brute damage per tick by itself, as well as 1 stamina, toxin, and burn damage per tick in the presence of hemodile, neurotoxin, and transvitox respectively.
|Potent blood coloured TOX that causes constant bleeding and reacts with other xeno TOXs to cause rapid tissue damage.<br>Causes 1 BRUTE by itself, as well as 1 stamina, TOX, and BURN in the presence of hemodile, neurotoxin, and transvitox respectively.
|0.4 units per tick
|0.4u
|N/A
|N/A
|N/A
|N/A
Строка 869: Строка 869:
!style='background-color:#FFEE88;'|{{anchor|Ozemolyn}}Ozemolyn<span style="color:#f1ddcf;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Ozemolyn}}Ozemolyn<span style="color:#f1ddcf;background-color:white">▮</span>
|
|
|A potent Xenomorph chemical that quickly purges other chemicals in a bloodstream, causing small scale poisoning in a organism that won't progress. Appears to be strangely water based.<br>Causes 0.75 toxin damage per tick, maxing out at 40. Additionally, purges 5u of medicine reagents from the bloodstream each tick.
|A potent Xenomorph chemical that quickly purges other chemicals in a bloodstream, causing small scale poisoning in a organism that won't progress. Appears to be strangely water based.<br>Causes 0.75 TOX, maxing out at 40. Additionally, purges 5u of medicine reagents from the bloodstream each tick.
|1.5 units per tick
|1.5u
|N/A
|N/A
|N/A
|N/A
Строка 881: Строка 881:
|A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans.
|A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans.
Makes you do random emotes, and with some chance puts to sleep.
Makes you do random emotes, and with some chance puts to sleep.
|0.4 units per tick
|0.4u
|30u
|30u
|60u
|60u
Строка 929: Строка 929:
!style='background-color:#FFEE88;'|{{anchor|Lipozine}}Lipozine<span style="color:#BBEDA4;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Lipozine}}Lipozine<span style="color:#BBEDA4;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Lipozine}}
|{{TGMC:RecursiveChem/Lipozine}}
|A chemical compound that causes a powerful fat-burning reaction. Drains nutrition, can be used to remove fatness.
|A chemical compound that causes a powerful fat-BURNing reaction. Drains nutrition, can be used to remove fatness.
|30u
|30u
|50u
|50u
Строка 941: Строка 941:
!style='background-color:#FFEE88;'|{{anchor|Mindbreaker Toxin}}Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Mindbreaker Toxin}}Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Mindbreaker Toxin}}
|{{TGMC:RecursiveChem/Mindbreaker Toxin}}
|A powerful hallucinogen, it can cause fatal effects in users.<br>If overdosed, deals 1 toxin damage per tick and makes you jitter; critical overdose also makes you take brain damage.
|A powerful hallucinogen, it can cause fatal effects in users.<br>If overdosed, deals 1 TOX and makes you jitter; critical overdose also makes you take brain damage.
|30u
|30u
|50u
|50u
Строка 1008: Строка 1008:
!style='background-color:#FFEE88;'|{{anchor|Quietus}}Quietus<span style="color:#19C832;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Quietus}}Quietus<span style="color:#19C832;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Quietus}}
|{{TGMC:RecursiveChem/Quietus}}
|This is a latent poison, designed to quickly and painlessly kill you in the event that you become unable to fight. Never washes out on it's own, must be purged.<br> Causes stamina loss for the first 2 minutes, or the first 60 ticks, after injection.<br>Afterwards, causes high oxy damage when unconscious (which includes sleeping). Causes 30 tox damage when fully purged.
|This is a latent poison, designed to quickly and painlessly kill you in the event that you become unable to fight. Never washes out on it's own, must be purged.<br> Causes stamina loss for the first 2 minutes, or the first 60 ticks, after injection.<br>Afterwards, causes high OXY damage when unconscious (which includes sleeping). Causes 30 TOX damage when fully purged.
|0 units per tick
|0u
|N/A
|N/A
|N/A
|N/A
Строка 1015: Строка 1015:
!style='background-color:#FFEE88;'|{{anchor|Somolent}}Somolent<span style="color:#19C832;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Somolent}}Somolent<span style="color:#19C832;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Somolent}}
|{{TGMC:RecursiveChem/Somolent}}
|This is a highly potent regenerative drug, designed to heal critically injured personnel. Only functions on unconscious or sleeping people.<br>Heals both brute and burn but only when unconscious. The first 25 ticks heal increasing brute and burn equal to 0.4 multiplied by the current tick.<br>Afterwards, heals 10 of both brute and burn in addition to a small amount of cloneloss that scales with health, healing more cloneloss the healthier you are starting from 50 damage and capping at 0.2 cloneloss.<br>After 25 ticks and while unconscious (which is required to heal), metabolism rate is increased from 0.2u to 0.8u. If the user is conscious, causes increasing stamina damage.<br>Overdose causes you to metabolize even faster, adding 1u per tick to the metabolism rate.
|This is a highly potent regenerative drug, designed to heal critically injured personnel. Only functions on unconscious or sleeping people.<br>Heals both BRUTE and BURN but only when unconscious. The first 25 ticks heal increasing BRUTE and BURN equal to 0.4 multiplied by the current tick.<br>Afterwards, heals 10 of both BRUTE and BURN in addition to a small amount of cloneloss that scales with health, healing more cloneloss the healthier you are starting from 50 damage and capping at 0.2 cloneloss.<br>After 25 ticks and while unconscious (which is required to heal), metabolism rate is increased from 0.2u to 0.8u. If the user is conscious, causes increasing stamina damage.<br>Overdose causes you to metabolize even faster, adding 1u to the metabolism rate.
|0.2 units per tick
|0.2u
|30u
|30u
|N/A
|N/A
Строка 1022: Строка 1022:
!style='background-color:#FFEE88;'|{{anchor|Medical Nanites}}Medical Nanites<span style="color:#19C832;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Medical Nanites}}Medical Nanites<span style="color:#19C832;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Medical_Nanites}}
|{{TGMC:RecursiveChem/Medical_Nanites}}
|These are a batch of construction nanites altered for in-vivo replication. They can heal wounds using the iron present in the bloodstream. Medical care is recommended during injection.<br>For the first 150 ticks, or about 5 minutes, causes very mild brute and burn damage, as well as 1 tox and 1.5 stamina damage per tick, as the body becomes accustomed to the nanites, replicating at a rate of 0.2u per tick in the meanwhile.<br>Afterwards, it consumes blood at a rate of 2 per tick when below 30u in order to create 0.25u of nanites.<br> If brute and/or burn damage is present and nanite levels are above 5u, 0.5u of nanites are consumed per tick per damage type to heal 2 brute or burn in exchange for 0.1 tox damage. This means that if both brute and burn are present, 1u of nanites are consumed per tick.<br>On overdose, causes 1 toxin damage per tick and causes you to lose 0.25u of nanites per tick.
|These are a batch of construction nanites altered for in-vivo replication. They can heal wounds using the iron present in the bloodstream. Medical care is recommended during injection.<br>For the first 150 ticks, or about 5 minutes, causes very mild BRUTE and BURN, as well as 1 TOX and 1.5 stamina damage, as the body becomes accustomed to the nanites, replicating at a rate of 0.2u in the meanwhile.<br>Afterwards, it consumes blood at a rate of 2 when below 30u in order to create 0.25u of nanites.<br> If BRUTE and/or BURN is present and nanite levels are above 5u, 0.5u of nanites are consumed per damage type to heal 2 BRUTE or BURN in exchange for 0.1 TOX damage. This means that if both BRUTE and BURN are present, 1u of nanites are consumed.<br>On overdose, causes 1 TOX and causes you to lose 0.25u of nanites.
|0 units per tick
|0u
|36u
|36u
|N/A
|N/A
Строка 1029: Строка 1029:
!style='background-color:#FFEE88;'|{{anchor|Stimulon}}Stimulon<span style="color:#19C832;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Stimulon}}Stimulon<span style="color:#19C832;background-color:white">▮</span>
|{{TGMC:RecursiveChem/Stimulon}}
|{{TGMC:RecursiveChem/Stimulon}}
|A chemical designed to boost running by driving your body beyond it's normal limits. Can have unpredictable side effects, caution recommended.<br>On application, causes 10 cloneloss and increases your movement speed. Causes 1 stamina and 0.5 to 4 brute damage per tick.<br>Additionally, causes increasing amounts of clone damage, which starts off at around 0.05 and increases every tick, in addition to producing 0.5u of stimulon inside the body at a 20% chance every tick.<br>Stuns you for a while after it leaves the body.
|A chemical designed to boost running by driving your body beyond it's normal limits. Can have unpredictable side effects, caution recommended.<br>On application, causes 10 cloneloss and increases your movement speed. Causes 1 stamina and 0.5 to 4 BRUTE.<br>Additionally, causes increasing amounts of clone damage, which starts off at around 0.05 and increases every tick, in addition to producing 0.5u of stimulon inside the body at a 20% chance every tick.<br>Stuns you for a while after it leaves the body.
|0 units per tick
|0u
|N/A
|N/A
|N/A
|N/A
|-
|-
|}
|}

Версия от 11:50, 2 марта 2022

Файл:DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "Chemistry shapes the marine's meta in TGMC, and contributors want to spice up the meta. Also, use Chemical recipes."



Important info

  • Tick is a "game turn", takes approximately 2 seconds. Most chems do their effect each tick. "Per tick" is omitted from description, and if an effect is NOT - it is explicitly stated.
    • For example, Bicaridine has 15u in pill. It heals 1 BRUTE, and metabolizes 0.2u. Then, it will have its effects for 15/0.2 = 75 ticks, or 150 seconds, and will heal 75 BRUTE.
  • Damage types are taken as OXY, TOX, BURN, BRUTE.
  • OD is OverDose. Critical OD is worse than OD, and has its effects added to OD effects. In table, first comes usual OD, then Critical OD.
  • You can hover over reagents needed in the formula to see how to create them.

Machinery

These are the tools of the trade, found in the chemistry lab for the use of producing drugs.

Chem Dispenser Chemical Dispensers

This is theoretically your bread and butter in the production of various chemicals. You press buttons and this machine squirts out chems that you want to react together in order to make drugs.

You can save recipes here to save a lot of time!
However, due to the limited nature of power and the relatively infinite nature of medical vendors, this machine is used mostly for specialized chemicals not found within vendors.

Chem Master Chem-Master

Separates, filters, and packages reagents into useable forms.
Unlike its TGstation counterpart, storing chems with this is impossible, as any reagents left in the buffer when a beaker is removed will be deleted.
Can make 30u injectors, 60u liquid bottles, and 240u pill bottles containing 16 15u pills. It is also capable of generating its own pill bottles.

Reagent Grinder All-In-One Grinder

Grinds, crushes, liquefies and extracts reagents from materials placed into it.
If there is a reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.
For example: Phoron and surgically removed xenomorph embryos for liquid Phoron and Larva Jelly respectively.

Medical Vendor Medical Vendor

Your main source of basic chems, strangely enough. Dispenses reagent bottles that you can empty into beakers.
Can refill bottles and injectors infinitely, as well as duplicate stackables such as splints and trauma kits (as long as it's something that can be vended, so no neuraline or custom injector refills).

Contents:

Click expand to see contents:

  • Health Analyzer x5
  • Medical HUD x2
  • M276 Medical Storage Rig (Can't be restocked)
  • Defibrillator x2
  • Dexalin Plus Autoinjector x5
  • Anesthetic Autoinjector x3 (Contains Sleep Toxin)
  • Inaprovaline Autoinjector x5
  • Advanced Hypospray x2 (Contains 60u Tricordazine)
  • Syringe x20
  • Bottle of Dylovene x4
  • Bottle of Bicaridine x4
  • Bottle of Inaprovaline x4
  • Bottle of Soporific x2 (Contains Sleep Toxin)
  • Bottle of Spaceacillin x4
  • Bottle of Peridaxon x2
  • Bottle of Kelotane x4
  • Bottle of Dexalin x4
  • Bottle of Tramadol x4
  • Bottle of Oxycodone x4
  • Bottle of Polyhexanide x2
  • Peridaxon Pill Bottle x2
  • Russian Red Pill Bottle x2
  • Brute Trauma Kits x5
  • Burn Trauma Kits x5
  • Ointment x10
  • Bandages x10
  • Splints x5

Basic Chemicals

Ones directly obtainable from ChemMaster. Only those with effects are listed.

Name Description Metabolism Rate Overdose Threshold Critical OD Threshold
Chlorine A chemical element with a characteristic odour. Deals 1 BRUTE. If overdosed, deals 1 TOX; critical overdose deals 1 TOX. 0.2u 30u 50u
Ethanol A well-known alcohol with a variety of applications. Makes you drunk. 0.4u N/A N/A
Fluorine A highly-reactive chemical element. Deals 0.5 TOX. If overdosed, deals 1 TOX; critical overdose deals 1 TOX. 0.2u 30u 50u
Iron Pure iron is a metal. Increases blood volume by 0.8 if below normal blood levels (560 is normal blood volume). If overdosed, deals 1 BRUTE and 1 TOX; critical overdose deals 1 BRUTE and 1 TOX. 0.2u 30u 50u
Lithium A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. If overdosed, deals 1 TOX; critical overdose deals 2 TOX. 0.2u 30u 50u
Mercury A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 brain damage. 0.2u N/A N/A
Oxygen A colorless, odorless gas. Deals 0.5 TOX. 0.2u N/A N/A
Radium Radium is an alkaline earth metal. It is extremely radioactive. Causes agony and stamina loss (needs testing). 0.2u N/A N/A
Sugar The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
Gives you nutrition roughly equal to 66% of standard food.
0.4u N/A N/A
Sulphuric Acid A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 TOX and 1 BRUTE. 0.1u N/A N/A
Water A ubiquitous chemical substance that is composed of hydrogen and OXY. Heals mild BRUTE, BURN, and stamina damage from ticks 4 to 10. Heals even more minor damage and stamina afterwards. If overdosed, 10% chance to take 50 stamina damage from a muscle cramp.
Purges all TOXs, medicines, and food/drink reagents at a rate of 1u.
1u 60u N/A

Medication

put bicard and shit here

Name Recipe Treatment for Description Metabolism Rate Overdose

Effects

Amount
in
vended
pill
Effect
per
pill
Alkysine Шаблон:TGMC:RecursiveChem/Alkysine Brain damage Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 1.5 and is a very weak painkiller. 0.05u 30u

deals 1 TOX


50u

deals 1 BURN and 1 TOX

10u 300

brain

damage

Ammonia Шаблон:TGMC:RecursiveChem/Ammonia N/A A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. 0.2u 30u
50u
- -
Arithrazine Шаблон:TGMC:RecursiveChem/Arithrazine Toxin Arithrazine is an unstable medication used for minor cases of TOX poisoning.
Heals 0.5 TOX at the cost of a 15% chance to deal 1 BRUTE.
0.2u 15u

deals 1 TOX


25u

deals 1 BRUTE and BURN and 2 TOX

- -
Bicaridine Шаблон:TGMC:RecursiveChem/Bicaridine Brute Bicaridine is an analgesic medication and can be used to treat physical trauma.
Heals 1 BRUTE. Causes increasing pain at 10u and 20u, as well as healing an addition 0.5 BRUTE above 20u.
0.2u 30u

deals 1 BURN and heals internal bleeding (0.2)


50u

deals 1 BRUTE, 3 BURN and 2 TOX

15u 75

BRUTE

damage

Bihexajuline Шаблон:TGMC:RecursiveChem/Bihexajuline Bone Fractures Accelerates natural bone repair in a low temperature environment. Causes severe pain.
Causes extreme pain and fixes bones at cryogenic temperatures.
0.2u 30u

breaks bones


N/A
- -
Clonexadone Шаблон:TGMC:RecursiveChem/Clonexadone All A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types, in addition to cloneloss. Only works if body temperature is below 170K. 0.2u N/A
N/A
- -
Cryoxadone Шаблон:TGMC:RecursiveChem/Cryoxadone All A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types, in addition to cloneloss. 0.2u N/A
N/A
- -
Cryptobiolin Шаблон:TGMC:RecursiveChem/Cryptobiolin N/A Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs. 0.2u 30u

deals 1 TOX


50u

deals 1 TOX

- -
Dermaline Шаблон:TGMC:RecursiveChem/Dermaline Burn Dermaline is the next step in BURN medication.
Heals 2 BURN and cools you down if overheating. Above 5u and 10u, causes increasing pain and heals 1.5 extra BURN above 10u. Purges Oxycodone.
0.2u 15u

deals 1 BRUTE and 1 TOX


25u

deals 3 BRUTE and 3 TOX

7.5u 76

BURN

damage

Dexalin Шаблон:TGMC:RecursiveChem/Dexalin Oxygen Dexalin is used in the treatment of OXY deprivation.
Heals 3 OXY.
0.2u 30u

1 TOX


50u

deals 2 BRUTE and 2 TOX

15u 225

oxy

damage

Dexalin

Plus

Шаблон:TGMC:RecursiveChem/Dexalin Plus Oxygen Dexalin Plus is used in the treatment of OXY deprivation.
Removes all OXY damage every tick.
0.2u 15u

1 TOX


25u

deals 2 BRUTE and 3 TOX

1u all

oxy

damage

Doctor's

Delight

Шаблон:TGMC:RecursiveChem/Doctor's Delight Brute/Burn/

Toxin/Oxyg

A gulp a day keeps the MediBot away. That's probably for the best. Heals 0.5 of each standard damage type. Drains your nutrition while in your system, making you hungry. 0.05u N/A
N/A
- -
Dylovene Шаблон:TGMC:RecursiveChem/Dylovene Toxin Dylovene is a broad-spectrum antitoxin.
Heals 1 TOX and purges TOXs, paracetamol, and larvaway. Disables stamina regeneration above 10u.
0.2u 30u

damages the eyes at 0.5 damage


50u

damages the eyes at 1.5 damage and deals 2 BRUTE and BURN

15u 75

tox

damage

Ethylre-doxrazine Шаблон:TGMC:RecursiveChem/Ethylredoxrazine Drunken

intoxication

A powerful oxidizer that reacts with ethanol.
0.2u 30u

deals 1 TOX


50u

deals 3 TOX

- -
Hypervene Шаблон:TGMC:RecursiveChem/Hypervene Chemical purge/

Overdose

Quickly purges the body of other chemicals.
Causes significant pain and a 5% chance to vomit every tick. Purges 5u of medicine and TOX reagents. Does not count as a medicine in regards to purging.
1u 15u

causes more pain


25u

guarantees vomiting, deals 2 BRUTE and BURN, and causes extreme pain

3u 15u

purged

Hyperzine Шаблон:TGMC:RecursiveChem/Hyperzine Being

Slow

Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus. 0.2u 6u
10u
- -
Hyronalin Шаблон:TGMC:RecursiveChem/Hyronalin Toxin Hyronalin is a medicinal drug used to counter the effect of TOX poisoning.
Heals 1 TOX.
0.2u 30u

deals 2 TOX


50u

deals 1 BURN and 1 TOX

- -
Imidazoline Шаблон:TGMC:RecursiveChem/Imidazoline Eye

damage

Heals eye damage, repairs eyes by 1 damage. 0.2u 30u

deals 2 TOX


50u

deals 1 BURN and 2 TOX

10u 50

eye

damage

Inaprovaline Шаблон:TGMC:RecursiveChem/Inaprovaline Critical

condition

Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.

Prevents OXY damage from surpassing 10 in most cases, and functions as a mild painkiller.

If 15 or moreu are injected while the patient is in crit, they instantly heal 30% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.

0.2u 60u

makes the patient spasm and eventually fall unconscious briefly


100u

causes a total blackout until it processes, and damages the heart

30u 150

ticks

Kelotane Шаблон:TGMC:RecursiveChem/Kelotane Burn Kelotane is a drug used to treat traumatic BURNs.
Heals 1 BURN and lowers temperatures when overheating. Causes pain at 10u and heals an addition 0.5 BURN at the cost of more pain above 20u.
0.2u 30u

deals 1 BRUTE and 1 TOX


50u

deals 2 BRUTE and 2 TOX

15u 75

BURN

damage

Larvaway Шаблон:TGMC:RecursiveChem/Larvaway Larval

Infection

A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up TOXicity over time.
Reduces the speed of larval growth at the cost of TOX and stamina damage that increases every 100 ticks, to a max of 300.
0.1u 15u

deals 1 TOX


25u

deals 2 TOX

- -
Leporazine Шаблон:TGMC:RecursiveChem/Leporazine Body

temperature

Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low. 0.2u 30u

may cause patients to fall unconscious briefly


50u

causes a total blackout until it processes

- -
Meralyne Шаблон:TGMC:RecursiveChem/Meralyne Brute Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.
Heals 2 BRUTE. Causes pain above 5u and heals 1.5 extra BRUTE above 10u, at the cost of more pain. Purges Oxycodone.
0.2u 15u

deals 2 BURN


25u

deals 2 BRUTE, 4 BURN, and 4 TOX

7.5u 76

BRUTE

damage

Nanoblood Шаблон:TGMC:RecursiveChem/Nanoblood Blood Loss A chemical designed to massively boost the body's natural blood restoration rate. Causes fatigue and minor TOXic effects. Increases blood volume by 2.4, but causes 1 TOX and 6 stamina damage.
Additionally, when below 60% blood, doubles the rate of blood gain. When below 40% blood, instantly brings blood back up to 40% at the cost of 25u of TOX (chemical) entering the body and putting you to sleep for a while.
0.4u 6u

deals 1.5 TOX


10u

deals 3 TOX

5u

(inject)

12u

blood

-5 TOX

damage

Neuraline Шаблон:TGMC:RecursiveChem/Neuraline Brute, Burn,

Pain, Stun,

Stamina

A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 BRUTE and BURN, gives massive pain and stun resistance and stamina regen, but deals 3.75 TOX.

If 4 or moreu are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.

0.4u 5u

deals 2.5 TOX


6u

deals extremely high brain damage

4u

(inject)

75

BRUTE

BURN

damage

-37.5

tox

damage

Oxycodone Шаблон:TGMC:RecursiveChem/Oxycodone Pain An effective and very addictive painkiller.

Gives patients very heavy pain reduction and reduces Long Pain whilst it is in their system at the cost of 0.2 TOX. Is purged by Meralyne and Dermaline.

Additionally, on injection or consumption, heals 20 stamina damage. However, once the OXYcodone runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.

0.25u 15u

causes feelings of drugginess, hallucinations and jitterness


25u

deals 3 damage, causes high heart damage, but increases pain resistance

5u

(inject)

20

ticks

Paracetamol Шаблон:TGMC:RecursiveChem/Paracetamol Pain Most probably know this as Tylenol, but this chemical is a mild, simple painkiller.
Gives decent pain resistance, heals very slight (0.2) BRUTE, BURN, and TOX, and grants mild stamina regen.
However, it purges Bicaridine, Kelotane, Tricordrazine, and reacts with Tramadol to make a chem that puts you to sleep.
0.025u 60u

decreases pain a bit, causes hallucinations and deals 0.5 TOX


100u

deals 3 damage

15u 600

ticks

120

BRUTE

BURN

tox

damage

Peridaxon Шаблон:TGMC:RecursiveChem/Peridaxon

Results in 1u

instead of 2u

Organ

damage

Used to stabilize internal organs while waiting for surgery. Medicate cautiously.
Prevents the symptoms of organ damage while in a patient's system and heals 1 organ damage in cryogenic temperatures.
0.05u 15u

deals 2 BRUTE


25u

deals 1 BRUTE, 3 BURN and 3 TOX

10u 200

ticks

Peridaxon Plus Шаблон:TGMC:RecursiveChem/Peridaxon Plus

Results in 1u

instead of 15u.

Organ

damage

Used to heal severely damaged internal organs in the field. EXTREMELY TOXic. Medicate cautiously. Heals 2 organ damage and metabolizes into 5u of TOX on injection, with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first peri+ injection. Additionally, causes 10 stamina damage. 0.1u 1u

deals 15 TOX


2u

deals 15 TOX

1u 20

organ

damage

Polyhexanide Шаблон:TGMC:RecursiveChem/Polyhexanide Filth A sterilizing agent designed for internal use. Powerful, but dangerous.
For the first 9 ticks, deals 1 TOX and causes drowsiness. For ticks 10 to 50, deals 1.25 TOX and causes sleep.
Past 50 ticks, deals ever increasing TOX.
0.4u 30u
50u

deals 2 TOX.

- -
Quick Clot Шаблон:TGMC:RecursiveChem/Quick Clot

Results in 1u

instead of 4u.

Internal

bleeding

A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. Heals internal bleeding at cryogenic temperatures. Additionally, increases blood volume by 0.2 (you have about 500 in your body). 0.05u 15u

deals 2 BRUTE


25u

deals 2 BURN and 2 TOX

10u 200

ticks

Quick Clot Plus Шаблон:TGMC:RecursiveChem/Quick Clot Plus

Results in 1u

instead of 6u.

Internal

bleeding

A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals 2.5 internal bleeding at the cost of extreme pain, 15 stamina damage, and metabolizing into 5u of TOX on injection, with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first qc+ injection.

If 5u or more are present, triples IB heal (7.5). Yes, that is how it works, look in limbs.dm for confirmation.

0.5u 6u

deals 1.5 TOX and causes some blood loss


10u

causes extreme blood loss

5u 25

IB

damage

(100

for 2

injects)

Ryetalyn Шаблон:TGMC:RecursiveChem/Ryetalyn Poisoning Ryetalyn is a long-duration shield against TOXic chemicals.
Purges TOXs at a rate of 5u. Is purged by Kelotane, Tricordrazine, and Bicaridine.
0.025u 30u

confuses the patient and deals 1 TOX


50u

deals 3 clone damage and has a chance of rendering the patient unconscious briefly

- -
Russian

Red

Шаблон:TGMC:RecursiveChem/RussianRed Brute/Burn/

Toxin

An emergency generic treatment with extreme side effects.

Heals 10 BRUTE and BURN, as well as 2.5 TOX. However, it deals 1 clone damage, which can only be fixed in cryo.

If 10 or moreu are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29.

1 unit 15u

deals 1 BRUTE


20u

deals an extra 1 BRUTE, 2 BURN, 1 TOX, and 2 brain damage

10u 100

BRUTE

BURN

damage

25

tox

damage

Space-

acillin

Шаблон:TGMC:RecursiveChem/Spaceacillin Infection An all-purpose antiviral agent. 0.01u 30u

deals 1 TOX and heals Level 3 infection (normally 2)


50u

deals 2 TOX

10u 1000

ticks

Space Cleaner Шаблон:TGMC:RecursiveChem/Space Cleaner Filth A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite! 0.01u 30u

deals 1 TOX


50u

deals 1 TOX

- -
Synaptizine Шаблон:TGMC:RecursiveChem/Synaptizine Stuns Synaptizine is used to treat various diseases.

Reduces sleep, stun and paralysis duration, purges mindbreaker TOX, gradually heals stamina damage for 19 ticks and acts as a moderate painkiller at the cost of 1 TOX.

Reacts with dylovene, creating Toxin.
Additionally, after 10 ticks, suffers from diminish returns on stamina healing, and after 19 ticks, starts dealing stamina damage instead of healing it.
On consumption or injection, instantly heals 30 stamina damage. However, once it runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.

0.1u 6u

deals 1 TOX


10u

deals 1 BRUTE, BURN and TOX

2u

(inject)

20

ticks

Tramadol Шаблон:TGMC:RecursiveChem/Tramadol Pain A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness
Additionally, above 20u inside the body, gives slightly higher pain resistance at the cost of 0.25 TOX.
0.1u 30u

causes hallucinations and deals 1 OXY


50u

deals 3 TOX

15u 150 ticks
Tricordrazine Шаблон:TGMC:RecursiveChem/Tricordazine Brute/Burn/

Toxin/Oxygen

Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries.
Per tick, heals 0.8 BRUTE and BURN, 0.4 TOX, and 0.5 OXY. Causes increasing pain every 10u, to a max of 20u.
0.2u 30u

causes jitteriness and damages the brain by 1


50u

deals 3 BRUTE, 3 BURN and 3 TOX

15u 60

BRUTE

BURN

30

tox

40

oxy

damage

Toxins

Name Source Description Metabolism Rate Overdose Threshold Critical OD Threshold
Neurotoxin Шаблон:TGMC:RecursiveChem/Neurotoxin A debilitating nerve TOX. Impedes motor control in high doses. Causes progressive loss of mobility over time.
Causes progressively increasing pain and stamina loss, increasing after ticks 20 and 45.
Doesn't overdose.
0.4u N/A N/A
Light Neurotoxin Шаблон:TGMC:RecursiveChem/Light Neurotoxin Completely identical to standard neurotoxin. Why are they even different now? 0.4u N/A N/A
Hemodile Impedes motor functions and muscle response, causing slower movement.
Causes heavy slowdown that gets doubled in the presence of transvitox or neuro. Having both causes even greater slowdown.
0.4u N/A N/A
Transvitox Converts BURN to TOX over time, and causes BRUTE received to inflict extra TOX, effectively increasing the damage of slash attacks.
Converts BURN to TOX at a rate of 1:1.1 over time, as well as causing BRUTE taken to cause additional TOX.
These effects are increased in potency in the presence of neurotoxin and hemodile. Having both present increases potency even further.
0.4u N/A N/A
Sanguinal Potent blood coloured TOX that causes constant bleeding and reacts with other xeno TOXs to cause rapid tissue damage.
Causes 1 BRUTE by itself, as well as 1 stamina, TOX, and BURN in the presence of hemodile, neurotoxin, and transvitox respectively.
0.4u N/A N/A
Ozemolyn A potent Xenomorph chemical that quickly purges other chemicals in a bloodstream, causing small scale poisoning in a organism that won't progress. Appears to be strangely water based.
Causes 0.75 TOX, maxing out at 40. Additionally, purges 5u of medicine reagents from the bloodstream each tick.
1.5u N/A N/A
Serotrotium 1 part Paracetamol

1 part Tramadol

(yields 1 unit)

A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans.

Makes you do random emotes, and with some chance puts to sleep.

0.4u 30u 60u

Other

put lube and shit here

Name Recipe Description Overdose Threshold Critical OD Threshold
Diethylamine Шаблон:TGMC:RecursiveChem/Diethylamine A secondary amine, mildly corrosive. Used in other recipes. N/A N/A
Foam Шаблон:TGMC:RecursiveChem/Foam Upon mixing spreads foam to the floor, along with any other reagents in the container. N/A N/A
Fluorosurfactant Шаблон:TGMC:RecursiveChem/Fluorosurfactant A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. N/A N/A
Foaming Agent Шаблон:TGMC:RecursiveChem/Foaming Agent Used to make Metal Foam and Iron Foam. N/A N/A
Iron Foam Шаблон:TGMC:RecursiveChem/Iron Foam Creates lightweight metal foam walls. These can be easily destroyed through. N/A N/A
Lipozine Шаблон:TGMC:RecursiveChem/Lipozine A chemical compound that causes a powerful fat-BURNing reaction. Drains nutrition, can be used to remove fatness. 30u 50u
Metal Foam Шаблон:TGMC:RecursiveChem/Metal Foam Creates lightweight metal foam walls. These can be easily destroyed through. N/A N/A
Mindbreaker Toxin Шаблон:TGMC:RecursiveChem/Mindbreaker Toxin A powerful hallucinogen, it can cause fatal effects in users.
If overdosed, deals 1 TOX and makes you jitter; critical overdose also makes you take brain damage.
30u 50u
Smoke Шаблон:TGMC:RecursiveChem/Smoke Upon reaction, produces smoke that carries the other reagents in the beaker.
The radius of the smoke is equal to the square root of 0.8 times the smoke created (sqrt(0.8*reagents)).
N/A N/A
Flash Powder Шаблон:TGMC:RecursiveChem/Flash powder Upon reaction, stuns people in an area.
The radius of the stun is equal to 5, with a stronger stun within 3 tiles.
N/A N/A
Napalm Шаблон:TGMC:RecursiveChem/Napalm Upon reaction, sets an area on fire.
The radius of the fire is equal to the square root of 0.15 times the napalm created (sqrt(0.15*reagents)).
N/A N/A
White Phosphorus Smoke Шаблон:TGMC:RecursiveChem/wpsmoke Upon reaction, fills an area with noxious, damaging smoke.
The radius of the smoke is equal to the square root of 0.66 times the smoke created (sqrt(0.66*reagents)).
N/A N/A
Tanglefoot Gas Шаблон:TGMC:RecursiveChem/tanglefoot Upon reaction, fills an area with purple smoke that drains xeno plasma.
The radius of the smoke is equal to the square root of the smoke created (sqrt(reagents)).
N/A N/A
Gunpowder Шаблон:TGMC:RecursiveChem/Gunpowder Upon reaction, causes a light explosion.
The radius of the explosion is equal to the square root of 0.5 times the reagents reacted (sqrt(0.5*reagents)).
N/A N/A
ANFO Шаблон:TGMC:RecursiveChem/ANFO Upon reaction, causes a heavy explosion.
The radius of the explosion is equal to the square root of 0.25 times the reagents reacted (sqrt(0.25*reagents)). The max radius is 2.
N/A N/A

Research

Name Recipe Description Metabolism Rate Overdose Threshold Critical OD Threshold
Lemoline Duplication Шаблон:TGMC:RecursiveChem/LemolineDupe A technique to produce large quantities of Lemoline for use in various reactions. Produces 4u of Lemoline for every 1u of Larva Jelly used in the reaction. N/A N/A N/A
Quietus Шаблон:TGMC:RecursiveChem/Quietus This is a latent poison, designed to quickly and painlessly kill you in the event that you become unable to fight. Never washes out on it's own, must be purged.
Causes stamina loss for the first 2 minutes, or the first 60 ticks, after injection.
Afterwards, causes high OXY damage when unconscious (which includes sleeping). Causes 30 TOX damage when fully purged.
0u N/A N/A
Somolent Шаблон:TGMC:RecursiveChem/Somolent This is a highly potent regenerative drug, designed to heal critically injured personnel. Only functions on unconscious or sleeping people.
Heals both BRUTE and BURN but only when unconscious. The first 25 ticks heal increasing BRUTE and BURN equal to 0.4 multiplied by the current tick.
Afterwards, heals 10 of both BRUTE and BURN in addition to a small amount of cloneloss that scales with health, healing more cloneloss the healthier you are starting from 50 damage and capping at 0.2 cloneloss.
After 25 ticks and while unconscious (which is required to heal), metabolism rate is increased from 0.2u to 0.8u. If the user is conscious, causes increasing stamina damage.
Overdose causes you to metabolize even faster, adding 1u to the metabolism rate.
0.2u 30u N/A
Medical Nanites Шаблон:TGMC:RecursiveChem/Medical Nanites These are a batch of construction nanites altered for in-vivo replication. They can heal wounds using the iron present in the bloodstream. Medical care is recommended during injection.
For the first 150 ticks, or about 5 minutes, causes very mild BRUTE and BURN, as well as 1 TOX and 1.5 stamina damage, as the body becomes accustomed to the nanites, replicating at a rate of 0.2u in the meanwhile.
Afterwards, it consumes blood at a rate of 2 when below 30u in order to create 0.25u of nanites.
If BRUTE and/or BURN is present and nanite levels are above 5u, 0.5u of nanites are consumed per damage type to heal 2 BRUTE or BURN in exchange for 0.1 TOX damage. This means that if both BRUTE and BURN are present, 1u of nanites are consumed.
On overdose, causes 1 TOX and causes you to lose 0.25u of nanites.
0u 36u N/A
Stimulon Шаблон:TGMC:RecursiveChem/Stimulon A chemical designed to boost running by driving your body beyond it's normal limits. Can have unpredictable side effects, caution recommended.
On application, causes 10 cloneloss and increases your movement speed. Causes 1 stamina and 0.5 to 4 BRUTE.
Additionally, causes increasing amounts of clone damage, which starts off at around 0.05 and increases every tick, in addition to producing 0.5u of stimulon inside the body at a 20% chance every tick.
Stuns you for a while after it leaves the body.
0u N/A N/A