TGMC:Frequently Asked Questions: различия между версиями
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Our code is open and both our [https://github.com/ColonialMarines-Mirror/ColonialMarines-2018 GitHub] and [https://discord.gg/2dFpfNE Discord] are very active. Come over and give us a hand, we can use people who can code, sprite, map, mentor, admin, do wiki work, or simply help out with game balance, vote on changes or play. Your opinion is important! | Our code is open and both our [https://github.com/ColonialMarines-Mirror/ColonialMarines-2018 GitHub] and [https://discord.gg/2dFpfNE Discord] are very active. Come over and give us a hand, we can use people who can code, sprite, map, mentor, admin, do wiki work, or simply help out with game balance, vote on changes or play. Your opinion is important! | ||
=== Where do I apply for | === Where do I apply for Administrator/Mod, Where do I appeal bans, jobbans, notes or report players? === | ||
[https:// | [https://tgstation13.org/phpBB/viewforum.php?f=70 In the appropriate section of our forums here.] | ||
[[Category:DMCA]] | [[Category:DMCA]] |
Версия от 20:55, 31 октября 2018
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Questions
Difference between this and CM?
It's hosted by /tg/, it's open source, and it's meant to be more relaxed and player-friendly.
What are the main changes so far?
Hard restrictions turned into soft ones (skills limit turned into delays, aim/wield delay turned into an aiming time), somewhat reworked attachements, general channel for marines, slightly reworked marine vendors making req less mandatory, heavily modified prison map, general weapons rebalance, several xeno rebalances, lots of QoL changes... A lot, really, you should check our GitHub!
What are the upcoming changes?
Combat focus changing from stun to disabling, map modifications (and a new map... perhaps!), more balance changes, backend improvements to make the game less choppy and more.
How often is the server up?
Lately almost every day, but our guaranteed uptime days are during weekend evenings. More staff and some code changes are necessary for a 24/7 uptime.
Can I murder/rampage after the round has ended?
Yes! This is currently allowed under the rules, and you're free to do whatever you want short of crashing the server/ERP after the round ends, keep in mind however the round only ends when the "Round Finished" text comes up.
How can I contribute?
Our code is open and both our GitHub and Discord are very active. Come over and give us a hand, we can use people who can code, sprite, map, mentor, admin, do wiki work, or simply help out with game balance, vote on changes or play. Your opinion is important!