Участник:TheOneAndMightyRed/Sandbox2: различия между версиями

Материал из MassMeta
Перейти к навигации Перейти к поиску
imported>TheOneAndMightyRed
Нет описания правки
imported>TheOneAndMightyRed
Нет описания правки
Строка 1: Строка 1:
{|style="width:100%; border:2px solid #555555; margin:1px;" cellspacing="0" cellpadding="2"
<nowiki>
|-
{|style="width:100%; border:2px solid #555555; margin:1px;" cellspacing="0" cellpadding="2" |- |style="width:15%; border:1px solid #555555;"| {|style="width:100%;" |- |align=center style="width:150px;" cellspacing="0" cellpadding="0"|{{#if:||[[File:T12AR.png|128px|link=]]}} <br>'''[[User:TheOneAndMightyRed/Sandbox#T-12 Assault Rifle|T-12 Assault Rifle]]''' |} |style="width:85%; border:1px solid #555555; vertical-align:top;"|{{subst:User:TheOneAndMightyRed/Sandbox/Template:TGMC_IconList|iconAdmin={{{iconAdmin|1}}} |iconTM= |iconCrew={{{iconCrew|1}}} |iconMarine={{{iconMarine|1}}} |iconSmartgunner={{{iconSmartgunner|1}}} |iconCorpsman={{{iconCorpsman|1}}} |iconEngineer={{{iconEngineer|1}}} |iconSpecialist={{{iconSpecialist|1}}} |iconLeader={{{iconLeader|1}}} |iconIntelligenceOfficer={{{iconIntelligenceOfficer|1}}} |iconFieldCommander={{{iconFieldCommander|1}}} |iconTankCrewman={{{iconTankCrewman|1}}} |iconXO={{{iconXO|1}}} |iconCaptain={{{iconCaptain|1}}} |iconSynthetic={{{iconSynthetic|1}}} |iconMasterAtArms={{{iconMasterAtArms|1}}} |iconCommandMasterAtArms={{{iconCommandMasterAtArms|1}}} |iconMedicalOfficer={{{iconMedicalOfficer|1}}} |iconChiefMedicalOfficer={{{iconChiefMedicalOfficer|1}}} |iconMedicalResearcher={{{iconMedicalResearcher|1}}} |iconShipEngineer={{{iconShipEngineer|1}}} |iconChiefShipEngineer={{{iconChiefShipEngineer|1}}} |iconCargoTechnician={{{iconCargoTechnician|1}}} |iconRequisitionsOfficer={{{iconRequisitionsOfficer|1}}} |iconCorporateLiason={{{iconCorporateLiason|1}}} |iconVIP={{{iconVIP|1}}} |iconXeno={{{iconXeno|1}}} |iconPlanetside={{{iconXeno|1}}} |iconCargo={{{iconCargo|1}}} |iconASRS={{{iconASRS|1}}} |iconPrefilled=}}<!-- ---------------- ATTACHMENTS ---------------- --> The T-12 assault rifle used to be the TerraGov Marine Corps standard issue rifle before the T-18 carbine replaced it. It's however still used widely despite that. The gun itself is very good at being used in most situations however it suffers in engagements at close quarters and is relatively hard to shoulder than some others. {{#if:1|{{subst:User:TheOneAndMightyRed/Sandbox/Template:TGMC_AttachmentList |suppressor={{{suppressor|1}}} |bayonet={{{bayonet|1}}} |extended_barrel={{{extended_barrel|1}}} |compensator= |heavy_barrel={{{heavy_barrel|1}}} |slavicbarrel={{{slavicbarrel|1}}} |mosinbarrel={{{mosinbarrel|1}}} |sniperbarrel={{{sniperbarrel|1}}} |smartbarrel={{{smartbarrel|1}}} |focuslens={{{focuslens|1}}} |widelens={{{widelens|1}}} |heatlens={{{heatlens|1}}} |efflens={{{efflens|1}}} |sx16barrel={{{sx16barrel|1}}} |pulselens={{{pulselens|1}}} |t42barrel={{{t42barrel|1}}} |t18barrel={{{t18barrel|1}}} |t12barrel={{{t12barrel|1}}} |reddot={{{reddot|1}}} |m16sight={{{m16sight|1}}} |flashlight={{{flashlight|1}}} |quickfire={{{quickfire|1}}} |magnetic_harness={{{magnetic_harness|1}}} |scope={{{scope|1}}} |scope_mini={{{scope_mini|1}}} |scope_mini_m4ra={{{scope_mini_m4ra|1}}} |scope_m42a={{{scope_m42a|1}}} |scope_slavic={{{scope_slavic|1}}} |scope_pmc={{{scope_pmc|1}}} |stock_shotgun={{{stock_shotgun|1}}} |stock_tactical={{{stock_tactical|1}}} |stock_scout={{{stock_scout|1}}} |stock_slavic={{{stock_slavic|1}}} |stock_mosin={{{stock_mosin|1}}} |stock_m16={{{stock_m16|1}}} |stock_ak47={{{stock_ak47|1}}} |stock_rifle={{{stock_rifle|1}}} |stock_rifle_marksman={{{stock_rifle_marksman|1}}} |stock_smg={{{stock_smg|1}}} |stock_sx16={{{stock_sx16|1}}} |stock_tx15={{{stock_tx15|1}}} |stock_vp70={{{stock_vp70|1}}} |stock_revolver={{{stock_revolver|1}}} |stock_lasgun={{{stock_lasgun|1}}} |stock_lasgun_practice={{{stock_lasgun_practice|1}}} |stock_dmr={{{stock_dmr|1}}} |stock_t18stock={{{stock_t18stock|1}}} |stock_t12stock={{{stock_t12stock|1}}} |t42stock={{{t42stock|1}}} |t35stock={{{t35stock|1}}} |attached_gun_grenade={{{attached_gun_grenade|1}}} |attached_gun_flamer={{{attached_gun_flamer|1}}} |attached_gun_shotgun={{{attached_gun_shotgun|1}}} |verticalgrip={{{verticalgrip|1}}} |angledgrip={{{angledgrip|1}}} |gyro={{{gyro|1}}} |lasersight={{{lasersight|1}}} |bipod={{{bipod|1}}} |burstfire_assembly={{{burstfire_assembly|1}}} |hydro_cannon={{{hydro_cannon|1}}} |attachmentRail=1 |attachmentMuzzle=1 |attachmentUnder=1 |attachmentStock=1}}}}<!-- ---------------- STATS ---------------- -->{{#if:{{{itemStats|1}}}|{{User:TheOneAndMightyRed/Sandbox/Template:TGMC_StatList | accuracy_mod = {{{accuracy_mod|+15}}} | accuracy_unwielded_mod = {{{accuracy_unwielded_mod|-40}}} | damage_mod = {{{damage_mod|1}}} | damage_falloff_mod = | melee_mod = | scatter_mod = | scatter_unwielded_mod = | recoil_mod = | recoil_unwielded_mod = | burst_scatter_mod = | silence_mod = | light_mod = | delay_mod = | burst_delay_mod = | burst_mod = | size_mod = | aim_speed_mod = | wield_delay_mod = | attach_shell_speed_mod = | movement_acc_penalty_mod = | attach_delay = | detach_delay = | fire_delay_mod = | attachment_firing_delay = | max_range = | charge_mod = | gun_firemode_list_mod = | force = | throwforce = | ammo_mod = | attack_speed = | slowdown = | w_class = | accuracy_mult = | damage_mult = | damage_falloff_mult = | recoil = | recoil_unwielded = | scatter = | scatter_unwielded = | burst_scatter_mult = | burst_accuracy_mult = | accuracy_mult_unwielded = | movement_acc_penalty_mult = | fire_delay = | shell_speed_mod = | burst_amount = | burst_delay = | extra_delay = | aim_slowdown = | wield_delay = | charge_cost = | ammo_per_shot = | maxcharge = | charge_amount = | charge_delay = | max_shells = | max_shots = | iff_signal = | accuracy = | accuracy_var_low = | accuracy_var_high = | accurate_range = | accurate_range_min = | point_blank_range = | scatter = | damage_falloff_mod = | damage_falloff = | damage_type = | penetration = | shrapnel_chance = | shell_speed = | bonus_projectiles_type = | bonus_projectiles_amount = | bonus_projectiles_scatter = | debilitate = | barricade_clear_distance = }}}} |}
|style="width:15%; border:1px solid #555555;"|
{|style="width:100%;"
|-
|align=center style="width:150px;" cellspacing="0" cellpadding="0"|{{#if:||[[File:T12AR.png|128px|link=]]}}
<br>'''[[User:TheOneAndMightyRed/Sandbox#T-12 Assault Rifle|T-12 Assault Rifle]]'''
|}
|style="width:85%; border:1px solid #555555; vertical-align:top;"|{{User:TheOneAndMightyRed/Sandbox/Template:TGMC_IconList|iconAdmin={{{iconAdmin|1}}}
|iconTM=
|iconCrew={{{iconCrew|1}}}
|iconMarine={{{iconMarine|1}}}
|iconSmartgunner={{{iconSmartgunner|1}}}
|iconCorpsman={{{iconCorpsman|1}}}
|iconEngineer={{{iconEngineer|1}}}
|iconSpecialist={{{iconSpecialist|1}}}
|iconLeader={{{iconLeader|1}}}
|iconIntelligenceOfficer={{{iconIntelligenceOfficer|1}}}
|iconFieldCommander={{{iconFieldCommander|1}}}
|iconTankCrewman={{{iconTankCrewman|1}}}
|iconXO={{{iconXO|1}}}
|iconCaptain={{{iconCaptain|1}}}
|iconSynthetic={{{iconSynthetic|1}}}
|iconMasterAtArms={{{iconMasterAtArms|1}}}
|iconCommandMasterAtArms={{{iconCommandMasterAtArms|1}}}
|iconMedicalOfficer={{{iconMedicalOfficer|1}}}
|iconChiefMedicalOfficer={{{iconChiefMedicalOfficer|1}}}
|iconMedicalResearcher={{{iconMedicalResearcher|1}}}
|iconShipEngineer={{{iconShipEngineer|1}}}
|iconChiefShipEngineer={{{iconChiefShipEngineer|1}}}
|iconCargoTechnician={{{iconCargoTechnician|1}}}
|iconRequisitionsOfficer={{{iconRequisitionsOfficer|1}}}
|iconCorporateLiason={{{iconCorporateLiason|1}}}
|iconVIP={{{iconVIP|1}}}
|iconXeno={{{iconXeno|1}}}
|iconPlanetside={{{iconXeno|1}}}
|iconCargo={{{iconCargo|1}}}
|iconASRS={{{iconASRS|1}}}
|iconPrefilled=}}<!--
----------------
  ATTACHMENTS
----------------
-->
The T-12 assault rifle used to be the TerraGov Marine Corps standard issue rifle before the T-18 carbine replaced it. It's however still used widely despite that. The gun itself is very good at being used in most situations however it suffers in engagements at close quarters and is relatively hard to shoulder than some others.
{{#if:1|{{User:TheOneAndMightyRed/Sandbox/Template:TGMC_AttachmentList
|suppressor={{{suppressor|1}}}
|bayonet={{{bayonet|1}}}
|extended_barrel={{{extended_barrel|1}}}
|compensator=
|heavy_barrel={{{heavy_barrel|1}}}
|slavicbarrel={{{slavicbarrel|1}}}
|mosinbarrel={{{mosinbarrel|1}}}
|sniperbarrel={{{sniperbarrel|1}}}
|smartbarrel={{{smartbarrel|1}}}
|focuslens={{{focuslens|1}}}
|widelens={{{widelens|1}}}
|heatlens={{{heatlens|1}}}
|efflens={{{efflens|1}}}
|sx16barrel={{{sx16barrel|1}}}
|pulselens={{{pulselens|1}}}
|t42barrel={{{t42barrel|1}}}
|t18barrel={{{t18barrel|1}}}
|t12barrel={{{t12barrel|1}}}
|reddot={{{reddot|1}}}
|m16sight={{{m16sight|1}}}
|flashlight={{{flashlight|1}}}
|quickfire={{{quickfire|1}}}
|magnetic_harness={{{magnetic_harness|1}}}
|scope={{{scope|1}}}
|scope_mini={{{scope_mini|1}}}
|scope_mini_m4ra={{{scope_mini_m4ra|1}}}
|scope_m42a={{{scope_m42a|1}}}
|scope_slavic={{{scope_slavic|1}}}
|scope_pmc={{{scope_pmc|1}}}
|stock_shotgun={{{stock_shotgun|1}}}
|stock_tactical={{{stock_tactical|1}}}
|stock_scout={{{stock_scout|1}}}
|stock_slavic={{{stock_slavic|1}}}
|stock_mosin={{{stock_mosin|1}}}
|stock_m16={{{stock_m16|1}}}
|stock_ak47={{{stock_ak47|1}}}
|stock_rifle={{{stock_rifle|1}}}
|stock_rifle_marksman={{{stock_rifle_marksman|1}}}
|stock_smg={{{stock_smg|1}}}
|stock_sx16={{{stock_sx16|1}}}
|stock_tx15={{{stock_tx15|1}}}
|stock_vp70={{{stock_vp70|1}}}
|stock_revolver={{{stock_revolver|1}}}
|stock_lasgun={{{stock_lasgun|1}}}
|stock_lasgun_practice={{{stock_lasgun_practice|1}}}
|stock_dmr={{{stock_dmr|1}}}
|stock_t18stock={{{stock_t18stock|1}}}
|stock_t12stock={{{stock_t12stock|1}}}
|t42stock={{{t42stock|1}}}
|t35stock={{{t35stock|1}}}
|attached_gun_grenade={{{attached_gun_grenade|1}}}
|attached_gun_flamer={{{attached_gun_flamer|1}}}
|attached_gun_shotgun={{{attached_gun_shotgun|1}}}
|verticalgrip={{{verticalgrip|1}}}
|angledgrip={{{angledgrip|1}}}
|gyro={{{gyro|1}}}
|lasersight={{{lasersight|1}}}
|bipod={{{bipod|1}}}
|burstfire_assembly={{{burstfire_assembly|1}}}
|hydro_cannon={{{hydro_cannon|1}}}
|attachmentRail=1
|attachmentMuzzle=1
|attachmentUnder=1
|attachmentStock=1}}}}<!--
----------------
      STATS
----------------
-->{{#if:{{{itemStats|1}}}|{{User:TheOneAndMightyRed/Sandbox/Template:TGMC_StatList
| accuracy_mod = {{{accuracy_mod|+15}}}
| accuracy_unwielded_mod = {{{accuracy_unwielded_mod|-40}}}
| damage_mod = {{{damage_mod|1}}}
| damage_falloff_mod =  
| melee_mod =  
| scatter_mod =  
| scatter_unwielded_mod =  
| recoil_mod =  
| recoil_unwielded_mod =  
| burst_scatter_mod =  
| silence_mod =  
| light_mod =  
| delay_mod =  
| burst_delay_mod =  
| burst_mod =  
| size_mod =  
| aim_speed_mod =  
| wield_delay_mod =  
| attach_shell_speed_mod =  
| movement_acc_penalty_mod =  
| attach_delay =  
| detach_delay =  
| fire_delay_mod =  
| attachment_firing_delay =  
| max_range =  
| charge_mod =  
| gun_firemode_list_mod =  
| force =  
| throwforce =  
| ammo_mod =  
| attack_speed =  
| slowdown =  
| w_class =  
| accuracy_mult =  
| damage_mult =  
| damage_falloff_mult =  
| recoil =  
| recoil_unwielded =  
| scatter =  
| scatter_unwielded =  
| burst_scatter_mult =  
| burst_accuracy_mult =  
| accuracy_mult_unwielded =  
| movement_acc_penalty_mult =  
| fire_delay =  
| shell_speed_mod =  
| burst_amount =  
| burst_delay =  
| extra_delay =  
| aim_slowdown =  
| wield_delay =  
| charge_cost =  
| ammo_per_shot =  
| maxcharge =  
| charge_amount =  
| charge_delay =  
| max_shells =  
| max_shots =  
| iff_signal =  
| accuracy =  
| accuracy_var_low =  
| accuracy_var_high =  
| accurate_range =  
| accurate_range_min =  
| point_blank_range =  
| scatter =  
| damage_falloff_mod =  
| damage_falloff =  
| damage_type =  
| penetration =  
| shrapnel_chance =  
| shell_speed =  
| bonus_projectiles_type =  
| bonus_projectiles_amount =  
| bonus_projectiles_scatter =  
| debilitate =  
| barricade_clear_distance = }}}}
 
|}

Версия от 21:31, 30 июня 2020

<nowiki>

Stats:
Accuracy Modifier +15 Modifies your % Chance to hit your target(Higher = Better)
Accuracy Modifier (One Handed) -40 Modifies your % Chance to hit something while unwielded (Higher = Better)
Damage Modifier 1 Flat Damage Increase/Decrease (Higher = Better)

|}