Участник:Iatots: различия между версиями
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Версия от 00:54, 27 июня 2020
Syndicate Items
These are the items that Traitors and Nuclear_Operative can purchase through their uplink.
Your Uplink
Traitors by default have a PDA serve as their uplink. This can be changed through game preferences into a headsetФайл:Headset.png or a pen .
The shop page is hidden for stealth purposes, and to unlock it you will need to either enter the special code you receive roundstart as your PDA's custom ringtone, select a special frequency on your special headset, or click you special pen, whichever you chose as your preference. | |
Nuclear operatives have a radio as uplink which starts unlocked, and can be detonated as an impromptu bomb if money is tight. |
The shop interface is divided into categories. Traitors start with 20 TeleCrystals, always, while operatives receive roughly 10 Crystals for each 10 crewmembers on the station, and receive extra if they declare war on Nanotrasen.
Some items are very expensive, sometimes enough to be impossible to purchase. You can obtain more telecrystals from other traitors, or give yours away. How? In the category "bundles and telecrystals" you can "buy" TeleCrystals to eject them from your uplink, and reinsert them into any unlocked uplink. All syndicate agents know codewords with which to recognize eachother on the station, but remember that traitors are not required to cooperate: A supersurplus crate contains a *lot* of gear, but some people can still be greedy and stab you in the back while you check the contents. Afterall, why have only one double esword when you could have two? Or three?
If you don't want to chance an encounter in disposals with fishy individuals, all hope is not lost: there still are discounts: Up to three items, unique for each traitor, can be purchased once each for a randomly discounted price. Cheaper items get discounted more often and discounts tend to average around 50% off, but every once in a while you can hit the jackpot and get a revolver for 80% off. Nuclear operatives get discounts too both individually as well as a team: team discounted items have unlimited supply, you can always buy more as long as you have TC left. Woe to any station that is besieged by operatives with discounted explosives, assault cyborgs or mechs.
Contract Kit
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Traitor Items
Bundles
Item | Icon | Cost | description | info |
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Bundle A: Syndi-kit Tactical |
Файл:Box.png | 20tc | Weightedly picks a set of Syndicate items and spawns them in a common box. The total cost of items you get is always more than 20 telecrystals. You get more than you would normally be able to at the cost of not knowing what you're going to get. This is bundle A, containing tactical item sets.
Possible Sets: Recon
Spy
Stealth
Guns
Screwed Murder
Implant
Hacker
Lord Singulo
Sabotage
Sniper
Meta Ops |
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Bundle B: Syndi-kit Special |
Файл:Box.png | 20tc | Weightedly picks a set of Syndicate items and spawns them in a common box. The total cost of items you get is always more than 20 telecrystals. You get more than you would normally be able to at the cost of not knowing what you're going to get. This is bundle B, containing special item sets.
Possible Sets: Bond Ninja
Dark Lord
White Whale, Holy Grail
Mad Scientist
Bee
Mr Freeze
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Surplus Crate | 20 | Contains 50 telecrystals worth of completely random Syndicate items. This can be anything from an Emag to a Deck of Cards. It can be useless junk or really good. It can be fun to buy if you have an easy objective or want to switch up your strategy. | 25+ players only | |
Super Surplus Crate | 40 | Contains 125 TC worth of items. If you feel you can trust other traitors, why not? | 40+ players only | |
Raw Telecrystals | 1 per | Eject telecrystals from your uplink one at a time, or in bundles of 5, 10 and 20. | ||
Random Item | ??? | ??? | Receive a random item from the uplink for which you have enough telecrystals, no discounts unless it selects an item in the discout category. Like a surplus crate, but without the value or the 100% commitment. | While the cost displays 0, it's not a freeby: you pay the item full price! |
Conspicuous and Dangerous Weapons
Item | Icon | Cost | description | info |
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Box of Throwing Weapons | Файл:Syndie box.png | 3 | This kit contains five throwing stars and two reinforced bolas. Throwing stars will deal heavy brute damage on hit and automatically embed, causing further brute and bleeding over time. Reinforced bolas cause a 3.5 second knockdown and will slow targets down on hit until they are removed. They take longer to remove than normal bolas. |
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Energy Sword | 8 | This is a melee weapon that will do a lot of (30) brute damage. It also has a high chance to knock someone down, or outright uncouncious. It has two states, on and off. When it's off, you can fit it into your pocket, but it's a terrible weapon. Activate it to switch between the two states, but be warned, turning it on or off causes a very loud and distinct noise. You have a decent chance of reflecting projectiles with it when turned on. | Very good combo combined with the Mini Energy Crossbow's knockdown.
You can also hit it with a multitool to make a RAINBOW SWORD. | |
Double-bladed Energy Sword | Файл:DoubleESword.png | 16 | The double energy sword is an immensely powerful weapon, capable of sending unarmored victims into critical in just 3 hits (and likely stunning them, dismembering, or knocking them unconscious long before that). Like the single-bladed Energy Sword, it must be turned on to be used properly, and can still be stored in your pocket when turned off. The main reason why this weapon is so powerful compared to its predecessor is because it will reflect all energy and laser bolts sent at it back at the person who shot at you, guaranteed. This makes unrobust Security completely and totally useless at range, and makes them easy kills if they get hit by their own disabler shots. This sword is not unstoppable, however. It also has a chance to reflect bullets, but this is somewhat unreliable. It will also not stop melee attacks, so try to avoid the inevitable jousting matches with stunbatons and disarm intent. Temperature gun shots go right through this. | 25+ players only. |
Gloves of the North Star | 8 | A pair of gloves that lets you punch things extremely fast. You can even set a battlecry from your favorite Japanese anime! Does not work with weapons and hulk hands. | AAAATATATATATA!! | |
Holoparasite injector kit | Файл:Syndibox.png | 18 | Contains a Holoparasite injector. When injected, it will attempt to summon a Ghost player to take on the role of a spirit-like entity living in your body, capable of using different powers to help you, decided by its type. If no ghost accepts the role, you can get a TC refund. | 25+ players only |
Power fist | Файл:Powerfist.png | 6 | A gas-powered metal fist, it will send anyone you hit flying as long as the gas lasts. It is piston powered, and said piston is activated by gas coming from a gas tanks (not provided). To mount a gas tank, simply click on the powerfist with the tank in your hand. The pressure valve can be adjusted with a wrench to the setting 1,2 and 3. Setting one has force 20 and launches people 1 tile away. Setting two and three double and triple these values respectively, so 40/60 damage and 2/3 tiles thrown.
From a standard, filled tank of air one should expect 4 full punches on setting two and 3 on setting three. To remove an empty tank, use a screwdriver on the powerfist. |
Not worn like gloves, but held in your hand. The gas in the tank is expelled into the enviroment after each punch. |
Makarov Pistol | 7 | A small gun, fits into your pocket. Has an 8-round magazine and is semi-automatic - meaning it'll eject bullet casings as it fires making evidence clean up harder. Issued ammo does 30 brute damage on an unarmoured target per shot, but dumping the magazine will usually kill or crit all but the most well-prepared and/or armoured foes. Can be fitted with a suppressor, which makes it much quieter, however this increases the size to normal and will no longer fit in your pocket. Uses 9mm ammunition. | Formerly named Stechkin. Can be found off station sometimes. | |
.357 Revolver | 13 | The bigger gun, makes a very loud and distinct noise. Standard ammo does 60 brute damage per shot on an unarmoured target, considerably less on an armoured one. It's a very reliable weapon for a quick and bloody murder, as most people cannot react in time before being shot twice. This gun comes loaded with 7 rounds, more can be bought from your uplink or created with a hacked autolathe. The damage is high enough to quickly blow up a supermatter crystal. Uses .357 ammunition. | ||
Toy Gun with Riot Darts | 3 | An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target by draining stamina. |
Stealthy and Inconspicuous Weapons
Item | Icon | Cost | description | info | ||||||||||||||||
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Dart Pistol | 2 | This pistol can load chemical-filled syringes and shoot them at people. Only fits one syringe at a time, but it can fit in pockets. | ||||||||||||||||||
Dehydrated Space Carp | 1 | Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you. | ||||||||||||||||||
Energy Dagger | 2 | A pen that once activated in your hand becomes an energy dagger that does 18 brute on hit, and 35 brute when thrown. It's better than most improvised weapons, very cheap, and easily concealable, especially in your PDA. A nice fallback in case your injured target manages to disarm you of your primary weapon. | ||||||||||||||||||
Martial Arts Scroll | Файл:Scroll.png | 11 | This scroll will teach you the Sleeping Carp style, making you immune to ranged attacks while throw mode is active but also unable to use guns, while making your hits stronger. You must keep reading the scroll until you get a message saying you have mastered the ability. This will take some time and you will see several smaller flavor messages while reading. The Sleeping Carp style was overhauled in Feb, 2020 and now has the following effects:
You execute a combo step by successfully attacking a person while on a certain intent. Example: To perform Crashing Wave Kick you click a person while on harm intent to attack them once, switch to disarm intent, then spamclick the same person until you successfully perform the second combo step. Basically you attack with one intent, wait for the 0.8ish second attack cooldown to go away, and then click the same person again with the next required intent.
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Mini Energy Crossbow | Файл:Ebow.png | 10 | This weapon is not meant for killing, rather it is intended for stunning. Though this weapon does make a sound when fired, it is still very quiet, and does not provide any message that it has been fired. Easily concealed in your pocket, strong when paired with a strong melee weapon such as the energy sword. It has no shot limit, but takes a while to charge each shot. On targets without energy armor each shot deals 15 toxin damage, 60 stamina damage, knocks down for 1 second, and blurs the vision of the target. It takes two hits to stamcrit someone unless they have armor. | 25+ players only | ||||||||||||||||
Boxed Origami Kit | Файл:Syndibox.png | 6 | The box contains a book able teach you The Art of Origami, and 5 ordinary papers. Activate the book in hand to read it until you get the message "You feel like you've got a good handle on origami!". This will give you a new HUD icon. Click the HUD icon to toggle origami folding on. When on any paper airplane you fold (by alt-clicking a paper) will turn into a deadly throwing weapon which looks the same as an ordinary paper airplane. These planes will deal 20 brute damage on thrown hit and cause bleeding. Victims not wearing any eyewear will also be paralyzed for 4 seconds and take eye damage. These planes will always hit people in the eyes, regardless of which body part you're aiming at. | |||||||||||||||||
Poison Kit | Файл:Syndibox.png | 6 | This kit contains a bottle each of Polonium, Venom, Fentanyl, Formaldehyde, Cyanide, Histamine, Initropidil, Pancuronium, Sodium Thiopental, Coniine, Curare and Amanitin, with a free syringe to inject them with. | |||||||||||||||||
Romerol | Файл:Syndibox.png | 25 | Romerol adds a zombie infection organ to victims. When those victims die, they will revive as zombies who can infect other people. It can be applied to corpses directly, allowing creation of zombies from corpses in the Morgue. | |||||||||||||||||
Sleepy Pen | 4 | This is a very devious little item. It is a refillable instant injector that looks like a pen. The pen can hold up to 45u reagents and starts with 20u Chloral Hydrate, 15u Mute-Toxin, and 10u Tirizene, which prevents people from talking and causing them to fall asleep after about 20 seconds at most. They can still see and hear everything around them, until they actually fall asleep. Does not penetrate hardsuits. The victim will feel a tiny prick but the stab will be invisible to others. The default chemicals inside are completely non-lethal, so if you want to kill with it you need something else. | ||||||||||||||||||
Universal Suppressor | Файл:Universal suppressor.png | 3 | A universal syndicate small-arms suppressor for maximum espionage. Can be fitted to weapons such as the Makarov Pistol, C-20r Submachine Gun, Sniper Rifle or Surplus Rifle. Remove it by alt-clicking the firearm. | |||||||||||||||||
Syndicate Holster | 1 | An empty chameleon belt capable of holding up to two pistols, revolvers, disablers, mini energy guns or pulse carbines. Wearing a holster of any variety allows you to spin guns around by using them in hand. Doing it twice in rapid succession allows you to eject the bullets as normal. |
Ammunition
Item | Icon | Cost | description | info |
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Grenades and Explosives
Item | Icon | Cost | description | info |
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Stealth and Camouflage Items
Item | Icon | Cost | description | info |
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Space Suits and Hardsuits
Item | Icon | Cost | description | info |
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Devices and Tools
Item | Icon | Cost | description | info |
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Implants
Item | Icon | Cost | description | info |
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Role Restricted
Item | Icon | Role | Cost | description | info |
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(Pointless) Badassery
Item | Icon | Cost | description | info |
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| Operative Bundles
Item | Icon | Cost | description | info |
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