Участник:AzonStarfall: различия между версиями
imported>AzonStarfall м (→The Cargo List) |
imported>AzonStarfall (→The Cargo List: Weapons section.) |
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{| style="border: 2px solid black; | {| style="border: 2px solid black; | ||
! style="background-color:#808080;"|''' | ! style="background-color:#808080;"|'''Item:''' | ||
! style="background-color:#808080;"|''' | ! style="background-color:#808080;"|'''Description:''' | ||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | ||
'''Supply Beacon''' | '''Supply Beacon''' | ||
Строка 129: | Строка 128: | ||
{| style="border: 2px solid black; | {| style="border: 2px solid black; | ||
! style="background-color:#808080;"|''' | ! style="background-color:#808080;"|'''Item:''' | ||
! style="background-color:#808080;"|''' | ! style="background-color:#808080;"|'''Description:''' | ||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''UA 571-C Base Defense Sentry''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A large case containing all you need to set up an automated base defense sentry. | |||
'''Cost: 40''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''UA-580 Portable Sentry''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A large case containing all you need to set up an automated point defense sentry. | |||
'''Cost: 40''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''Build-A-Sentry Attachment System''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The Build-A-Sentry is the latest design in cheap, automated, defense. Simple attach it the rail of a gun and deploy. Its that easy! | |||
'''Cost: 25''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''TL-102 Mounted Heavy Smartgun''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The TL-102 heavy machinegun, it's too heavy to be wielded or operated without the tripod. IFF capable. No extra work required, just deploy it with Ctrl-Click. Can be repaired with a blowtorch once deployed. | |||
'''Cost: 80''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''Energy Ball Rifle''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A prototype TGMC energy rifle that fires balls of electricity that shock all those near them, it is meant to drain the plasma of unidentified creatures from within, limiting their abilities. Handle only with insulated clothing. Reloaded with power cells. | |||
'''Cost: 60''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-160 Recoilless Rifle Kit''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A large case containing a recoilless launcher and it's payload, as well as a specialized bag for carrying the ammo. Has a huge warning sign on the back. Drag this sprite into you to open it up! | |||
'''Cost: 40''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''TX-220 Railgun''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The TX-220 is a specialized heavy duty railgun made to shred through hard armor to allow for follow up attacks. Uses specialized canisters to reload. | |||
'''Cost: 40''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''TX-8 Scout Rifle''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The TX-8 is a light specialized scout rifle, mostly used by light infantry and scouts. It's designed to be useable at all ranges by being very adaptable to different situations due to the ability to use different ammo types. Has IFF. Takes specialized overpressured 10x28mm rounds. | |||
'''Cost: 50''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-152 SADAR Rocket Launcher''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The T-152 is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the T-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses a variety of 84mm rockets. | |||
'''Cost: 120''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''ZX-76 Twin-Barrled Burst Shotgun''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The ZX-76 Assault Shotgun, a incredibly rare, double barreled semi-automatic combat shotgun with a twin shot mode. Possibly the unrivaled master of CQC. Has a 9 round internal magazine. | |||
'''Cost: 100''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''IFF Auto Sniper''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The T-81 is the TerraGov Marine Corps's automatic sniper rifle usually married to it's iconic NVG/KTLD scope combo. It's users use it for it's high rate of fire for it's class, and has decent performance in any range. Uses 8.6x70mm caseless with specialized pressures for IFF fire. | |||
'''Cost: 30''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-26 Antimaterial Rifle''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The T-26 is an IFF capable sniper rifle which is mostly used by long range marksmen. It excels in long-range combat situations and support sniping. It has a laser designator installed, and the scope itself has IFF integrated into it. Uses specialized 10x28 caseless rounds made to work with the guns odd IFF-scope system. It has an integrated Target Marker and a Laser Targeting system. | |||
'''Cost: 75''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''MIC-A7 Vindicator Minigun''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch.. If you don't kill all your friends with it, you can use the stabilizing system of the Powerpack to fire aimed fire, but you'll move incredibly slowly. | |||
'''Cost: 80''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-27 Medium Machinegun''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The T-27 is the T-29s aging IFF-less cousin, made for rapid accurate machinegun fire in a short amount of time, you could use it while standing, not a great idea. Use the tripod for actual combat. It uses 10x27mm boxes. | |||
'''Cost: 10''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-29 Smart Machinegun''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The T-29 is the TGMC's current standard IFF-capable medium machine gun. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition. | |||
'''Cost: 40''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-25 Smart Rifle''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The T-25 is the TGMC's current standard IFF-capable rifle. It's known for its ability to lay down quick fire support very well. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition. | |||
'''Cost: 40''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''TL-84 Flamethrower''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| An integrated component of the TL-84 flamethrower, the hydro cannon fires high pressure sprays of water; mainly to extinguish any wayward allies or unintended collateral damage. | |||
'''Cost: 15''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-72 Disposable RPG''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| This is the premier disposable rocket launcher used throughout the galaxy, it cannot be reloaded or unloaded on the field. This one fires an 84mm explosive rocket. | |||
'''Cost: 5''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''T-72 Disposable RPG''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| This is the premier disposable rocket launcher used throughout the galaxy, it cannot be reloaded or unloaded on the field. This one fires an 84mm explosive rocket. | |||
'''Cost: 5''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''Mateba Autorevolver''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| The TL-24 is the rather rare autorevolver used by the TGMC issued in rather small numbers to backline personnel and officers it uses recoil to spin the cylinder. Uses heavy .454 rounds. Comes with 6 autoloaders, and a fitting belt. | |||
'''Cost: 15''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''Claymore Mines''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A box of 5 M-20 claymore mines. The M20 Claymore is a directional proximity triggered anti-personnel mine designed by Armat Systems for use by the TerraGov Marine Corps. | |||
'''Cost: 15''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''Razorburn Grenade Box''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A secure box holding 20 razor burn grenades. Used for quick flank coverage. | |||
'''Cost: 50''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''M40 HEDP High Explosive Grenade Box''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Contains 25 HEDP grenades. | |||
'''Cost: 50''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''M40 HIDP Incendiary Explosive Grenade Box''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Contains 25 HIDP grenades. | |||
'''Cost: 50''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''M15 Fragmentation Grenade Box''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Contains 25 M15 fragmentation grenades. | |||
'''Cost: 50''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''M40 HSDP White Phosphorous Grenade Box''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Contains 15 HSDP WP grenades. | |||
'''Cost: 70''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''M40-T Gas Grenade Box''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Contains 25 M40-T grenades. | |||
'''Cost: 70''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''C4 Plastic Explosive''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Used to put holes in specific areas without too much extra hole. | |||
'''Cost: 5''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |||
'''M402 mortar crate''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| A manual, crew-operated mortar system intended to rain down 80mm goodness on anything it's aimed at. Needs to be set down first to fire. Use Ctrl-Click to deploy. | |||
'''Cost: 40''' | |||
|- | |- | ||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Your gun here!.png|128px|link=Special:FilePath/Your_gun_here!.png]] | ||
'''Detpack Explosives''' | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| Programmable remotely triggered 'smart' explosive used for demolitions and impromptu booby traps. Can be set to breach or demolition detonation patterns. | ||
'''Cost: 15''' | |||
|} | |} | ||
</tab> | </tab> |
Версия от 23:24, 11 ноября 2021
Carnus Proctor, or Carrus the Xeno in game.
I take care of requisitions out of necessity. I don't want to. My heart belongs in medical, but circumstance forces my hand.
Duties of the Office
Welcome to the Requisitions department, home of infinite crates and not enough points. Your basic duties will entail keeping tabs on marine supply, filling orders, and sending down munitions, materials, and other necessary supplies. While running requisitions, your single most important duty is communication. Listen for orders, give notifications on progress, and alert marines when their crates are ready. Even if you can't keep up with demand, people feel better if they hear from you about it.
Essential Equipment
The only absolutely necessary equipment for requisitions activities is a wrench, to reset the supply pad in the even that it breaks.
For an optimal requisitions experience, you'll need some additional gear:
- The ASRS tablet, which will allow you to remotely operate the ASRS system and elevator.
- A label maker, to properly tag and identify the crates you send.
- A toolbelt, to store the necessary tools to do construction and maintenance on Requisitions systems. Wear it on your belt slot.
- A machete, to break open
doorssecure crates prior to sending. Wear it on your back.
You can get rid of the revolver, as you won't need it if the marines are doing their job with FOB security. You may want to keep your taser, for particularly troublesome marines.
The Cargo List
Making this is going to kill me.
Item: | Description: |
---|---|
Файл:Your gun here!.png
Supply Beacon |
A rugged, glorified laser pointer capable of sending a beam into space. Activate to set on the ground to call for a supply drop.
Cost: 10 |
Файл:Your gun here!.png
Orbital Beacon |
A bulky device that fires a beam up to an orbiting vessel to send local coordinates, for the purposes of orbital bombardment.
Cost: 30 |
Файл:Your gun here!.png
Fulton Extraction Pack |
A balloon that can be used to extract xenomorph corpses. Cannot be used to move equipment or personell.
Cost: 10 |
Файл:Your gun here!.png
CAS Flare Pack |
A pack of TGMC signal flares utilizing the standard DP canister chassis. Capable of being loaded in any grenade launcher, or thrown by hand. When activated, provides a target for CAS pilots.
Cost: 5 |
Файл:Your gun here!.png
Binoculars |
A pair of binoculars. Note that these are a standard pair, and do not come equipped with any laser targeting technology.
Cost: 15 |
Файл:Your gun here!.png
Tactical Binoculars Crate |
A pair of binoculars. A pair of binoculars, with a laser targeting function. Alt+Click or unique action to toggle mode. Ctrl+Click when using to target something. Shift+Click to get coordinates. Ctrl+Shift+Click to fire OB when lasing in OB mode.
Cost: 30 |
Файл:Your gun here!.png
Pool Tracker Crate |
A tracking tablet used to detect xenomorph larval biomass concentrations. Usable to locate resin silos.
Cost: 20 |
Файл:Your gun here!.png
Flare Packs |
A pack of TGMC standard issue flares utilizing the standard DP canister chassis. Capable of being loaded in any grenade launcher, or thrown by hand.
Cost: 1 |
Файл:Your gun here!.png
V1 Thermal-Dampening Tarp |
A tarp carried by TGMC Snipers. When laying underneath the tarp, the sniper is almost indistinguishable from the landscape if utilized correctly. The tarp contains a thermal-dampening weave to hide the wearer's heat signatures, optical camoflauge, and smell dampening.
Cost: 6 |
Файл:Your gun here!.png
3 Deployable Cameras |
The ROC-58 deployable camera, designed for use in the field to increase the tactical utility of overwatch.
Cost: 2 |
Файл:Your gun here!.png
ASRS Bluespace Export Point |
A bluespace telepad for sending valuable assets, such as valuable minerals and alien corpses. It needs to be wrenched down in a powered area to function.
Cost: 30 |
Файл:Your gun here!.png
Cluster Orbital Warhead |
An explosive orbital bombardment warhead that shatters into multiple smaller explosions on impact.
Cost: 20 |
Файл:Your gun here!.png
HE Orbital Warhead |
An high explosive orbital bombardment warhead, capable of annhilating nearly anything in its target radius.
Cost: 30 |
Файл:Your gun here!.png
Incendiary Orbital Warhead |
An orbital bombardment warhead filled with advanced Type-X napalm, covering its target area in flame for a significant duration.
Cost: 20 |
Файл:Your gun here!.png
Plasma Draining Orbital Warhead |
An orbital bombardment warhead filled with compressed tanglefoot gas. Drains xenomorph plasma while in the gas cloud.
Cost: 15 |
Файл:Your gun here!.png
Solid Fuel |
Solid fuel canister for the orbital bombardment cannon.
Cost: 5 |
Файл:Your gun here!.png
100 Dropship Fabricator Points |
A voucher for dropship equipment points, redeemable at the dropship equipment fabricator.
Cost: 40 |
Файл:Your gun here!.png
Autominer Upgrade |
An upgrade module for the plasma and platinum miners, automatically sending the mined resources when the process is complete. Eliminates the need for human monitoring, aside from security.
Cost: 15 |
Item: | Description: |
---|---|
Файл:Your gun here!.png
UA 571-C Base Defense Sentry |
A large case containing all you need to set up an automated base defense sentry.
Cost: 40 |
Файл:Your gun here!.png
UA-580 Portable Sentry |
A large case containing all you need to set up an automated point defense sentry.
Cost: 40 |
Файл:Your gun here!.png
Build-A-Sentry Attachment System |
The Build-A-Sentry is the latest design in cheap, automated, defense. Simple attach it the rail of a gun and deploy. Its that easy!
Cost: 25 |
Файл:Your gun here!.png
TL-102 Mounted Heavy Smartgun |
The TL-102 heavy machinegun, it's too heavy to be wielded or operated without the tripod. IFF capable. No extra work required, just deploy it with Ctrl-Click. Can be repaired with a blowtorch once deployed.
Cost: 80 |
Файл:Your gun here!.png
Energy Ball Rifle |
A prototype TGMC energy rifle that fires balls of electricity that shock all those near them, it is meant to drain the plasma of unidentified creatures from within, limiting their abilities. Handle only with insulated clothing. Reloaded with power cells.
Cost: 60 |
Файл:Your gun here!.png
T-160 Recoilless Rifle Kit |
A large case containing a recoilless launcher and it's payload, as well as a specialized bag for carrying the ammo. Has a huge warning sign on the back. Drag this sprite into you to open it up!
Cost: 40 |
Файл:Your gun here!.png
TX-220 Railgun |
The TX-220 is a specialized heavy duty railgun made to shred through hard armor to allow for follow up attacks. Uses specialized canisters to reload.
Cost: 40 |
Файл:Your gun here!.png
TX-8 Scout Rifle |
The TX-8 is a light specialized scout rifle, mostly used by light infantry and scouts. It's designed to be useable at all ranges by being very adaptable to different situations due to the ability to use different ammo types. Has IFF. Takes specialized overpressured 10x28mm rounds.
Cost: 50 |
Файл:Your gun here!.png
T-152 SADAR Rocket Launcher |
The T-152 is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the T-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses a variety of 84mm rockets.
Cost: 120 |
Файл:Your gun here!.png
ZX-76 Twin-Barrled Burst Shotgun |
The ZX-76 Assault Shotgun, a incredibly rare, double barreled semi-automatic combat shotgun with a twin shot mode. Possibly the unrivaled master of CQC. Has a 9 round internal magazine.
Cost: 100 |
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IFF Auto Sniper |
The T-81 is the TerraGov Marine Corps's automatic sniper rifle usually married to it's iconic NVG/KTLD scope combo. It's users use it for it's high rate of fire for it's class, and has decent performance in any range. Uses 8.6x70mm caseless with specialized pressures for IFF fire.
Cost: 30 |
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T-26 Antimaterial Rifle |
The T-26 is an IFF capable sniper rifle which is mostly used by long range marksmen. It excels in long-range combat situations and support sniping. It has a laser designator installed, and the scope itself has IFF integrated into it. Uses specialized 10x28 caseless rounds made to work with the guns odd IFF-scope system. It has an integrated Target Marker and a Laser Targeting system.
Cost: 75 |
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MIC-A7 Vindicator Minigun |
A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch.. If you don't kill all your friends with it, you can use the stabilizing system of the Powerpack to fire aimed fire, but you'll move incredibly slowly.
Cost: 80 |
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T-27 Medium Machinegun |
The T-27 is the T-29s aging IFF-less cousin, made for rapid accurate machinegun fire in a short amount of time, you could use it while standing, not a great idea. Use the tripod for actual combat. It uses 10x27mm boxes.
Cost: 10 |
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T-29 Smart Machinegun |
The T-29 is the TGMC's current standard IFF-capable medium machine gun. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition.
Cost: 40 |
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T-25 Smart Rifle |
The T-25 is the TGMC's current standard IFF-capable rifle. It's known for its ability to lay down quick fire support very well. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition.
Cost: 40 |
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TL-84 Flamethrower |
An integrated component of the TL-84 flamethrower, the hydro cannon fires high pressure sprays of water; mainly to extinguish any wayward allies or unintended collateral damage.
Cost: 15 |
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T-72 Disposable RPG |
This is the premier disposable rocket launcher used throughout the galaxy, it cannot be reloaded or unloaded on the field. This one fires an 84mm explosive rocket.
Cost: 5 |
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T-72 Disposable RPG |
This is the premier disposable rocket launcher used throughout the galaxy, it cannot be reloaded or unloaded on the field. This one fires an 84mm explosive rocket.
Cost: 5 |
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Mateba Autorevolver |
The TL-24 is the rather rare autorevolver used by the TGMC issued in rather small numbers to backline personnel and officers it uses recoil to spin the cylinder. Uses heavy .454 rounds. Comes with 6 autoloaders, and a fitting belt.
Cost: 15 |
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Claymore Mines |
A box of 5 M-20 claymore mines. The M20 Claymore is a directional proximity triggered anti-personnel mine designed by Armat Systems for use by the TerraGov Marine Corps.
Cost: 15 |
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Razorburn Grenade Box |
A secure box holding 20 razor burn grenades. Used for quick flank coverage.
Cost: 50 |
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M40 HEDP High Explosive Grenade Box |
Contains 25 HEDP grenades.
Cost: 50 |
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M40 HIDP Incendiary Explosive Grenade Box |
Contains 25 HIDP grenades.
Cost: 50 |
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M15 Fragmentation Grenade Box |
Contains 25 M15 fragmentation grenades.
Cost: 50 |
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M40 HSDP White Phosphorous Grenade Box |
Contains 15 HSDP WP grenades.
Cost: 70 |
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M40-T Gas Grenade Box |
Contains 25 M40-T grenades.
Cost: 70 |
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C4 Plastic Explosive |
Used to put holes in specific areas without too much extra hole.
Cost: 5 |
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M402 mortar crate |
A manual, crew-operated mortar system intended to rain down 80mm goodness on anything it's aimed at. Needs to be set down first to fire. Use Ctrl-Click to deploy.
Cost: 40 |
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Detpack Explosives |
Programmable remotely triggered 'smart' explosive used for demolitions and impromptu booby traps. Can be set to breach or demolition detonation patterns.
Cost: 15 |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Weapon: | Desc: |
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Файл:Your gun here!.png | What you use to grenade your buddy in the back of the head. |