TGMC:Runner: различия между версиями
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! scope="row" |[[File: evasion here]]<br>Evasion | ! scope="row" |[[File: evasion here]]<br>Evasion | ||
|Take evasive action, forcing non-friendly projectiles that would hit you to miss so long as you keep moving.|| Easy || | |Take evasive action, forcing non-friendly projectiles that would hit you to miss so long as you keep moving.|| Easy || 20 | ||
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Версия от 00:28, 25 декабря 2020
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
COMBAT XENO | |
Runner |
Difficulty: Very Hard Duties: Be speedy, sneaky, and assassinate marines Guides: no separate guides Quote: that is a rouny |
The Runner
Runner rundown
The Runner is the fastest xeno in the hive, however it pays for that by being one of weakest xenos health wise. Quick, and with a high ability to dodge, the runner excels at close quarters combat, and hit and run tactics.
Playing the Runner
If you're playing as a runner and not planning on evolving, there are some things you should focus on and keep in mind. Always beware of barricade traps, which are plasteel barricades that marines will lower to bait you into an area, then raise as soon as you enter, to keep you from being able to escape.
Runner tips & tricks
- You should try to constantly moving between the marine, to either cause FF, or at the very least preventing them from getting easy shots off on you.
- Your pounce has a 5 sec cd, which is enough for a stunlock with wield delay and stun duration.
Runner evolutions & upgrades
The Runner upgrades to a Hunter or Bull. The Tier 3 upgrade of this class is the Ravager. Age upgrades increase health, damage and speed.
Runner Abilities
Abilities | Functions | Difficulty of use | Plasma cost |
---|---|---|---|
Rest |
This ability is used to rest and get up. You can only heal when resting on weeds, and will also regenerate plasma faster. | Easy | N/A |
Regurgitate |
Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still. | Easy | N/A |
Headbite |
This ability is used to remove the brain of a downed marine, allowing for a quick execution. Takes 10 seconds to pull off. | Braindead | 100 |
Hide |
This ability lets you hide underneath other objects on the tile you are on. Useful for sneaking under tables. | Intermediate | N/A |
Pounce |
Lets you pounce on any marine within a certain tile radius, temporarily knocking them down and disarming them. Has a 5 second cooldown at young. | Intermediate | N/A |
Savage |
This ability adds a damaging attack to your pounce. You must be on harm intent (4/red) and have enough plasma. Savage has it's own separate cooldown and plasma cost from pounce, so make sure it's ready to be used again before striking. | Easy | N/A |
Файл:Evasion here Evasion |
Take evasive action, forcing non-friendly projectiles that would hit you to miss so long as you keep moving. | Easy | 20 |
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |