TGMC:Queen: различия между версиями
imported>Tiviplus м (Added WIP header) |
imported>Tiviplus (rework) |
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== Introduction == | == Introduction == | ||
The big bad, and the ruler of them all. The Queen is the single most important member of any hive, and the rest of your children's lives depend on you to stay alive. If you die, the xenomorphs you command will lose all direction and hope, as well as being unable to heal until a new drone steps up to | The big bad, and the ruler of them all. The Queen is the single most important member of any hive, and the rest of your children's lives depend on you to stay alive. If you die, the xenomorphs you command will lose all direction and hope, as well as being unable to heal until a new drone steps up to become a Shrike. The decisions you make can make or break a hive as early as round start, so it's important you strive to achieve. | ||
Chances are, you didn't want to be a Queen, and you're afraid of failure. Know that as long as you have practical knowledge of how xenomorphs play in the first place, then this guide will be able to get you out of the tight spot you're in. Even if you don't want the job, the less you delay, the greater the chance you get live longer, because as long as you're putting out larva, there will always be drones to replace you. | Chances are, you didn't want to be a Queen, and you're afraid of failure. Know that as long as you have practical knowledge of how xenomorphs play in the first place, then this guide will be able to get you out of the tight spot you're in. Even if you don't want the job, the less you delay, the greater the chance you get live longer, because as long as you're putting out larva, there will always be drones to replace you. | ||
== The Basics == | == The Basics == | ||
The job you've been handed is no easy feat. The first thing you'll notice is you have an abundance of abilities to use. The first and most important thing to do as the queen is find a safe place to nest, but don't take too long finding it! Spend some of your plasma making making nests. They don't need to be guarded to start, and you don't have to fortify them too heavily. Now, it's time to start laying eggs. You have an ability to '''Lay Egg'''. This is incredibly important as it provides eggs to infect hosts. Your '''Call Burrowed''' ability can be used to call upon ghosts to become a burrowed larva that will spawn at your feet. | |||
== Overwatch == | == Overwatch == | ||
Once you have | Once you have placed down some eggs for you, you'll notice the '''Overwatch''' ability. Through overwatch, you can assign hive leaders to carry pheromones, give xenomorphs plasma, heal xenomorphs, and be able to watch through their eyes as well as send them private orders. Early into the round, it is best to make a drone a leader and emit recovery pheromones for optimal hive building, and then change it to any of your more combative classes and emit warding or recovery. Frenzy may seem tempting, but its effects more often than not lead to xenos being killed instead of killing. | ||
Overwatch allows you to reign in any xenos that are getting into too much danger. As the Queen, ''your orders are law'', and ignoring them can and will lead to trouble for others. Your '''Queen Zoom''' Allows you to see further than xenos normally can, which is good for alerting Young Runner | Overwatch allows you to reign in any xenos that are getting into too much danger. As the Queen, ''your orders are law'', and ignoring them can and will lead to trouble for others. Your '''Queen Zoom''' Allows you to see further than xenos normally can, which is good for alerting Young Runner 420 that no, that marine is not alone, and does infact have 3 people with shotguns behind him. | ||
If a xeno is not following orders, or evolved against your set specifics, you can '''De-evolve A Xeno'''. If they continue to disobey orders, you may want to take it up with the [[Admins]] | If a xeno is not following orders, or evolved against your set specifics, you can '''De-evolve A Xeno'''. If they continue to disobey orders, you may want to take it up with the [[Admins]] | ||
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== Combat == | == Combat == | ||
During combat, you are usually more useful ovi'd than actually fighting. Your remote healing as well as extended viewing range helps you give orders and co-ordination to your xenos, otherwise making sense of the usual mess of combat. If the marines do however begin to push too close to home, you have a few options | During combat, you are usually more useful ovi'd than actually fighting. Your remote healing as well as extended viewing range helps you give orders and co-ordination to your xenos, otherwise making sense of the usual mess of combat. If the marines do however begin to push too close to home, you have a few options to fight back. Your main option is your '''Screech''', which is useful as an escape tool and a tool for signalling pushes. Your '''Screech''' has a long cool down, and must be used at close range for it to have any practical effects. | ||
Once combat draws to a close, be sure to slash dead marines to disable their lights, and melt any flares or light sources lying about after the battle. | |||
It is of utmost importance that you survive, no matter what. A rule of thumb is to always flee at half health, and stop fighting entirely when lower. The longer you live, the longer the hive lives on. Make sure to order your xenos to do the same, as a dead xeno is never an ancient xeno. | It is of utmost importance that you survive, no matter what. A rule of thumb is to always flee at half health, and stop fighting entirely when lower. The longer you live, the longer the hive lives on. Make sure to order your xenos to do the same, as a dead xeno is never an ancient xeno. | ||
=Shrike Abilities= | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="background:#31a372" | Abilities !! scope="col" style="background:#75B031" | Functions !! scope="col" style="background:salmon" | Difficulty of use !! scope="col" style="background:cyan" | Plasma cost | |||
|- | |||
! scope="row" |[[File:Resting.png|64px]]<br>Rest | |||
|This ability is used to rest and get up. You will heal only when resting on weeds and will also regenerate plasma faster.|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:Regurgitate.png|64px]]<br>Regurgitate | |||
|Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To devour someone, grab them then click on your sprite, and stand still.|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:Corrosive acid.png|64px]]<br>Corrosive Acid | |||
|Lets you expel acid from your body onto any structure/object you are able to. Shrike acid is medium strength, stronger than a [[TGMC:Sentinel|Sentinel's]] but still weaker than a [[TGMC:Boiler|Boiler's]] or [[TGMC:Queen|Queen's]] acid. || Easy || 75 | |||
|- | |||
! scope="row" |[[File:Plant weeds.png|64px]]<br>Plant Weeds | |||
|Can only be placed on a tile that does not already have a resin sac, and cannot be placed on rock, grass, or catwalks.|| Easy || 75 | |||
|- | |||
! scope="row" |[[File:Lay_egg.png|64px]]<br>Lay Egg | |||
|Makes you lay a hugger egg.|| Easy || 400 | |||
|- | |||
! scope="row" |[[File:Call Of the Burrowed.png|64px]]<br>Call of the Burrowed | |||
|Sends a ping to all ghosts allowing them to join the xeno team as burrowed larva that will spawn on you. '''Do not use near combat or the new larva can easily die'''|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:Resin wall.png|64px]]<br>Choose Resin Structure | |||
|Click to choose which resin structure you wish to build with Secrete Resin. It will always default to Resin Wall upon evolution. || Easy || N/A | |||
|- | |||
! scope="row" |[[File:Secrete resin.png|64px]]<br>Secrete Resin | |||
|Builds whatever resin structure you have chosen in Choose Resin Structure on your hotbar, on your current tile. || Easy || 75 | |||
|- | |||
! scope="row" |[[File:|64px]]<br>Queen Heal | |||
|Allows you to heal xenomorphs that you can see on a 16 second recharge. | |||
|| Easy || 150 | |||
|- | |||
! scope="row" |[[File:|64px]]<br>Queen Plasma | |||
| Allows you to refill the plasma stores of a single targeted xeno. | |||
|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:larval growth sting.png|64px]]<br>Larval Growth sting | |||
| Begins a 3-part channel that injects larval serum into a target, speeding up a larvas growth. (Overdosing causes oxygen damage) | |||
|| Easy || N/A | |||
|- | |||
! scope="row" |[[File:|64px]]<br>Set leader | |||
| Allows you to designate a xeno of your hive as a leader, which act as a beacon for your pheromones. | |||
|| Easy || 0 | |||
|- | |||
! scope="row" |[[File:|64px]]<br>Overwatch | |||
|Allows you to watch a xeno of your hive. You can still use your Queen Zoom, Queen Plasma and Queen Heal abilities while overwatching. | |||
|| Easy || 0 | |||
|- | |||
! scope="row" |[[File:Xeno spit.png|64px]]<br>Resin Spit | |||
|Allows you to spit a sticky resin at range that places a thin sticky resin at the target | |||
|| Easy || N/A | |||
|- | |||
! | |||
! scope="row" |[[File:Emit pheromones.png|64px]]<br>Emit Pheromones | |||
|Emit one of the three [[TGMC:Pheromones|Pheromones]]. The Queen has some the most powerful Pheromones available to the hive. Your pheromones will grow stronger as you mature. || Easy || 30* | |||
|- | |||
! scope="row" |[[File:|64px]]<br>Toggle Bump Attacks | |||
|Allows you to switch between bump attacks (walking into someone to attack them) and pushing targets. | |||
|| Easy || N/A | |||
|} | |||
== Tips and Tricks == | == Tips and Tricks == | ||
-Your Corrosive Acid can help quickly melt flares, walls, and guns. In addition, you can tear open walls that have had a hole put into them from acid with your claws. | -Your Corrosive Acid can help quickly melt flares, walls, and guns. In addition, you can tear open walls that have had a hole put into them from acid with your claws (Ctrl-click on a hole to tear the wall open). | ||
-Xenos directly benefit from your orders. Your voice is the one that turns a group of rag tag fighters into an organized group, so don't hesitate to give out orders. | -Xenos directly benefit from your orders. Your voice is the one that turns a group of rag tag fighters into an organized group, so don't hesitate to give out orders. | ||
Строка 53: | Строка 114: | ||
-You are immune to fire, and most marines are not. If you can knock over a marine and drag them through the fire, they're as good as dead. | -You are immune to fire, and most marines are not. If you can knock over a marine and drag them through the fire, they're as good as dead. | ||
-Don't rush to fight. You are much more useful | -Don't rush to fight. You are much more useful supporting your allies while alive than not, so much so you might find yourself never having to screech once. | ||
-'''LOCK THE SHUTTLE'''. If you don't lock the shuttle, you might as well kiss your ass goodbye. To lock the shuttle, approach the pilot's room, and click on the middle computer/controls. You don't have to launch it, just interacting with it is enough. | -'''LOCK THE SHUTTLE'''. If you don't lock the shuttle, you might as well kiss your ass goodbye. To lock the shuttle, approach the pilot's room, and click on the middle computer/controls. You don't have to launch it, just interacting with it is enough. |
Версия от 16:03, 18 ноября 2019
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Command XENO | |
Queen |
Difficulty: Very Hard Duties: Guide the hive and obtain hosts to grow your ever expanding hive. Guides: N/A |
Introduction
The big bad, and the ruler of them all. The Queen is the single most important member of any hive, and the rest of your children's lives depend on you to stay alive. If you die, the xenomorphs you command will lose all direction and hope, as well as being unable to heal until a new drone steps up to become a Shrike. The decisions you make can make or break a hive as early as round start, so it's important you strive to achieve.
Chances are, you didn't want to be a Queen, and you're afraid of failure. Know that as long as you have practical knowledge of how xenomorphs play in the first place, then this guide will be able to get you out of the tight spot you're in. Even if you don't want the job, the less you delay, the greater the chance you get live longer, because as long as you're putting out larva, there will always be drones to replace you.
The Basics
The job you've been handed is no easy feat. The first thing you'll notice is you have an abundance of abilities to use. The first and most important thing to do as the queen is find a safe place to nest, but don't take too long finding it! Spend some of your plasma making making nests. They don't need to be guarded to start, and you don't have to fortify them too heavily. Now, it's time to start laying eggs. You have an ability to Lay Egg. This is incredibly important as it provides eggs to infect hosts. Your Call Burrowed ability can be used to call upon ghosts to become a burrowed larva that will spawn at your feet.
Overwatch
Once you have placed down some eggs for you, you'll notice the Overwatch ability. Through overwatch, you can assign hive leaders to carry pheromones, give xenomorphs plasma, heal xenomorphs, and be able to watch through their eyes as well as send them private orders. Early into the round, it is best to make a drone a leader and emit recovery pheromones for optimal hive building, and then change it to any of your more combative classes and emit warding or recovery. Frenzy may seem tempting, but its effects more often than not lead to xenos being killed instead of killing.
Overwatch allows you to reign in any xenos that are getting into too much danger. As the Queen, your orders are law, and ignoring them can and will lead to trouble for others. Your Queen Zoom Allows you to see further than xenos normally can, which is good for alerting Young Runner 420 that no, that marine is not alone, and does infact have 3 people with shotguns behind him.
If a xeno is not following orders, or evolved against your set specifics, you can De-evolve A Xeno. If they continue to disobey orders, you may want to take it up with the Admins
Combat
During combat, you are usually more useful ovi'd than actually fighting. Your remote healing as well as extended viewing range helps you give orders and co-ordination to your xenos, otherwise making sense of the usual mess of combat. If the marines do however begin to push too close to home, you have a few options to fight back. Your main option is your Screech, which is useful as an escape tool and a tool for signalling pushes. Your Screech has a long cool down, and must be used at close range for it to have any practical effects.
Once combat draws to a close, be sure to slash dead marines to disable their lights, and melt any flares or light sources lying about after the battle.
It is of utmost importance that you survive, no matter what. A rule of thumb is to always flee at half health, and stop fighting entirely when lower. The longer you live, the longer the hive lives on. Make sure to order your xenos to do the same, as a dead xeno is never an ancient xeno.
Shrike Abilities
Abilities | Functions | Difficulty of use | Plasma cost | |
---|---|---|---|---|
Rest |
This ability is used to rest and get up. You will heal only when resting on weeds and will also regenerate plasma faster. | Easy | N/A | |
Regurgitate |
Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To devour someone, grab them then click on your sprite, and stand still. | Easy | N/A | |
Corrosive Acid |
Lets you expel acid from your body onto any structure/object you are able to. Shrike acid is medium strength, stronger than a Sentinel's but still weaker than a Boiler's or Queen's acid. | Easy | 75 | |
Файл:Plant weeds.png Plant Weeds |
Can only be placed on a tile that does not already have a resin sac, and cannot be placed on rock, grass, or catwalks. | Easy | 75 | |
Lay Egg |
Makes you lay a hugger egg. | Easy | 400 | |
Call of the Burrowed |
Sends a ping to all ghosts allowing them to join the xeno team as burrowed larva that will spawn on you. Do not use near combat or the new larva can easily die | Easy | N/A | |
Choose Resin Structure |
Click to choose which resin structure you wish to build with Secrete Resin. It will always default to Resin Wall upon evolution. | Easy | N/A | |
Файл:Secrete resin.png Secrete Resin |
Builds whatever resin structure you have chosen in Choose Resin Structure on your hotbar, on your current tile. | Easy | 75 | |
[[File:|64px]] Queen Heal |
Allows you to heal xenomorphs that you can see on a 16 second recharge. | Easy | 150 | |
[[File:|64px]] Queen Plasma |
Allows you to refill the plasma stores of a single targeted xeno. | Easy | N/A | |
Файл:Larval growth sting.png Larval Growth sting |
Begins a 3-part channel that injects larval serum into a target, speeding up a larvas growth. (Overdosing causes oxygen damage) | Easy | N/A | |
[[File:|64px]] Set leader |
Allows you to designate a xeno of your hive as a leader, which act as a beacon for your pheromones. | Easy | 0 | |
[[File:|64px]] Overwatch |
Allows you to watch a xeno of your hive. You can still use your Queen Zoom, Queen Plasma and Queen Heal abilities while overwatching. | Easy | 0 | |
Resin Spit |
Allows you to spit a sticky resin at range that places a thin sticky resin at the target | Easy | N/A | |
Emit Pheromones |
Emit one of the three Pheromones. The Queen has some the most powerful Pheromones available to the hive. Your pheromones will grow stronger as you mature. | Easy | 30* | |
[[File:|64px]] Toggle Bump Attacks |
Allows you to switch between bump attacks (walking into someone to attack them) and pushing targets. | Easy | N/A |
Tips and Tricks
-Your Corrosive Acid can help quickly melt flares, walls, and guns. In addition, you can tear open walls that have had a hole put into them from acid with your claws (Ctrl-click on a hole to tear the wall open).
-Xenos directly benefit from your orders. Your voice is the one that turns a group of rag tag fighters into an organized group, so don't hesitate to give out orders.
-You are immune to fire, and most marines are not. If you can knock over a marine and drag them through the fire, they're as good as dead.
-Don't rush to fight. You are much more useful supporting your allies while alive than not, so much so you might find yourself never having to screech once.
-LOCK THE SHUTTLE. If you don't lock the shuttle, you might as well kiss your ass goodbye. To lock the shuttle, approach the pilot's room, and click on the middle computer/controls. You don't have to launch it, just interacting with it is enough.
-LOCK THE SHUTTLE
-FUCKING LOCK IT
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |