TGMC:Guide to chemistry: различия между версиями
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imported>Shadow Quill Нет описания правки |
imported>Shadow Quill (RecursiveChems!) |
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{{TGMC}} | {{TGMC}} | ||
{{Under construction|reason = You can't have a [[TGMC:Chemical_recipes|Chemical recipes]] page without a Guide to the chemicals, I suppose. Well, you can, but might be confusing. Feel free to contribute! 09:55, 9 November 2018 (UTC)}} | {{Under construction|reason = You can't have a [[TGMC:Chemical_recipes|Chemical recipes]] page without a Guide to the chemicals, I suppose. Well, you can, but might be confusing. Feel free to contribute! 09:55, 9 November 2018 (UTC)}} | ||
'''Protip! You can hover over reagents needed in the formula to see how to create them''' | |||
==Basic Chemicals== | ==Basic Chemicals== | ||
''put stuff that has active effects but's a base chem here, e.g. sulph acid'' | ''put stuff that has active effects but's a base chem here, e.g. sulph acid'' | ||
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!style='background-color:#FFEE88;'|{{anchor|Alkysine}}Alkysine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Alkysine}}Alkysine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Alkysine}} | ||
|Brain damage | |Brain damage | ||
|Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 3 per tick and is a very weak painkiller.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick. | |Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 3 per tick and is a very weak painkiller.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Arithrazine}}Arithrazine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Arithrazine}}Arithrazine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Arithrazine}} | ||
|Radiation | |Radiation | ||
|Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Purges 6 rads and repairs 1 toxin damage per tick. Has a slight chance of dealing 1 brute per tick.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick. | |Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Purges 6 rads and repairs 1 toxin damage per tick. Has a slight chance of dealing 1 brute per tick.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Bicaridine}}Bicaridine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Bicaridine}}Bicaridine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Bicaridine}} | ||
|Brute | |Brute | ||
|Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 2 brute damage per tick.<br>If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick. | |Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 2 brute damage per tick.<br>If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Clonexadone}}Clonexadone<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Clonexadone}}Clonexadone<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Clonexadone}} | ||
|All | |All | ||
|A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. | |A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. | ||
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!style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Cryoxadone}} | ||
|All | |All | ||
|A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. | |A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. | ||
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!style='background-color:#FFEE88;'|{{anchor|Dermaline}}Dermaline<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dermaline}}Dermaline<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Dermaline}} | ||
|Burn | |Burn | ||
|Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue.<br>If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick. | |Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue.<br>If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Dexalin}} | ||
|Oxygen | |Oxygen | ||
|Dexalin is used in the treatment of oxygen deprivation.<br>If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. | |Dexalin is used in the treatment of oxygen deprivation.<br>If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin Plus<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin Plus<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Dexalin Plus}} | ||
|Oxygen | |Oxygen | ||
|Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective.<br>If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick. | |Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective.<br>If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Dylovene}}Dylovene<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dylovene}}Dylovene<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Dylovene}} | ||
|Toxin | |Toxin | ||
|Dylovene is a broad-spectrum antitoxin. Heals 2 toxin damage per tick.<br>If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick. | |Dylovene is a broad-spectrum antitoxin. Heals 2 toxin damage per tick.<br>If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Ethylredoxrazine}} | ||
|Drunken intoxication | |Drunken intoxication | ||
|A powerful oxidizer that reacts with ethanol.<br>If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick. | |A powerful oxidizer that reacts with ethanol.<br>If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Hyronalin}}Hyronalin<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Hyronalin}}Hyronalin<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Hyronalin}} | ||
|Radiation | |Radiation | ||
|Hyronalin is a medicinal drug used to counter the effect of radiation poisoning.<br>If overdosed, deals 1 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick. | |Hyronalin is a medicinal drug used to counter the effect of radiation poisoning.<br>If overdosed, deals 1 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Imidazoline}}Imidazoline<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Imidazoline}}Imidazoline<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Imidazoline}} | ||
|Eye damage | |Eye damage | ||
|Heals eye damage, repairs eyes by 5 damage per tick.<br>If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick. | |Heals eye damage, repairs eyes by 5 damage per tick.<br>If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Inaprovaline}} | ||
|Critical condition | |Critical condition | ||
|Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller.<br>If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart. | |Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller.<br>If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart. | ||
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!style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Kelotane}} | ||
|Burn | |Burn | ||
|Kelotane is a drug used to treat traumatic burns. Heals 2 burn per tick.<br>If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. | |Kelotane is a drug used to treat traumatic burns. Heals 2 burn per tick.<br>If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Leporazine}}Leporazine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Leporazine}}Leporazine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Leporazine}} | ||
|Body temperature | |Body temperature | ||
|Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.<br>If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes. | |Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.<br>If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes. | ||
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!style='background-color:#FFEE88;'|{{anchor|Oxycodone}}Oxycodone<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Oxycodone}}Oxycodone<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Oxycodone}} | ||
|Pain | |Pain | ||
|An effective and very addictive painkiller. Makes patients imprevious to pain whilst it is in their system.<br>If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. | |An effective and very addictive painkiller. Makes patients imprevious to pain whilst it is in their system.<br>If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Paracetamol}}Paracetamol<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Paracetamol}}Paracetamol<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Paracetamol}} | ||
|Pain | |Pain | ||
|Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Surprisingly stronger pain relief than you might think.<br>If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. | |Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Surprisingly stronger pain relief than you might think.<br>If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Peridaxon}}Peridaxon<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Peridaxon}}Peridaxon<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Peridaxon}} | ||
|Organ damage | |Organ damage | ||
|Used to stabilize internal organs while waiting for surgery. Medicate cautiously. Prevents the symptoms of organ damage while in a patient's system.<br>If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick. | |Used to stabilize internal organs while waiting for surgery. Medicate cautiously. Prevents the symptoms of organ damage while in a patient's system.<br>If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Quick Clot}}Quick Clot<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Quick Clot}}Quick Clot<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Quick Clot}} | ||
|Internal bleeding | |Internal bleeding | ||
|A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system.<br>If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick. | |A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system.<br>If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Ryetalyn}}Ryetalyn<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Ryetalyn}}Ryetalyn<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Ryetalyn}} | ||
|Clone damage | |Clone damage | ||
|Ryetalyn can cure all genetic abnomalities via a catalytic process.<br>If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly. | |Ryetalyn can cure all genetic abnomalities via a catalytic process.<br>If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly. | ||
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!style='background-color:#FFEE88;'|{{anchor|Spaceacillin}}Spaceacillin<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Spaceacillin}}Spaceacillin<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Spaceacillin}} | ||
|Infection | |Infection | ||
|An all-purpose antiviral agent.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. | |An all-purpose antiviral agent.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Synaptizine}}Synaptizine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Synaptizine}}Synaptizine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Synaptizine}} | ||
|Unconsciousness | |Unconsciousness | ||
|Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, and a moderate painkiller. Causes feelings of drowsiness and a greater than likely chance of dealing 1 toxin damage per tick.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick. | |Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, and a moderate painkiller. Causes feelings of drowsiness and a greater than likely chance of dealing 1 toxin damage per tick.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Tramadol}}Tramadol<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Tramadol}}Tramadol<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Tramadol}} | ||
|Pain | |Pain | ||
|A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness.<br>If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. | |A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness.<br>If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. | ||
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!style='background-color:#FFEE88;'|{{anchor|Tricordazine}}Tricordazine<span style="color:#14FF3C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Tricordazine}}Tricordazine<span style="color:#14FF3C;background-color:white">▮</span> | ||
| | |{{TGMC:RecursiveChem/Tricordazine}} | ||
|Brute/Burn/Toxin | |Brute/Burn/Toxin | ||
|Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, has an 80% of healing 1 brute/burn/toxin (Each damage type procs the chance independently from one another).<br>If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top. | |Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, has an 80% of healing 1 brute/burn/toxin (Each damage type procs the chance independently from one another).<br>If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top. |
Версия от 02:15, 5 февраля 2019
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Protip! You can hover over reagents needed in the formula to see how to create them
Basic Chemicals
put stuff that has active effects but's a base chem here, e.g. sulph acid
Name | Description | Overdose Threshold |
---|
Medication
put bicard and shit here
Name | Recipe | Treatment for | Description | Metabolism Rate | Overdose Threshold | Critical OD Threshold |
---|---|---|---|---|---|---|
Alkysine▮ | Шаблон:TGMC:RecursiveChem/Alkysine | Brain damage | Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 3 per tick and is a very weak painkiller. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick. |
0.05 units per tick | 30u | 50u |
Arithrazine▮ | Шаблон:TGMC:RecursiveChem/Arithrazine | Radiation | Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Purges 6 rads and repairs 1 toxin damage per tick. Has a slight chance of dealing 1 brute per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick. |
0.05 units per tick | 15u | 25u |
Bicaridine▮ | Шаблон:TGMC:RecursiveChem/Bicaridine | Brute | Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 2 brute damage per tick. If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Clonexadone▮ | Шаблон:TGMC:RecursiveChem/Clonexadone | All | A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. | 0.2 units per tick | N/A | N/A |
Cryoxadone▮ | Шаблон:TGMC:RecursiveChem/Cryoxadone | All | A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. | 0.2 units per tick | N/A | N/A |
Dermaline▮ | Шаблон:TGMC:RecursiveChem/Dermaline | Burn | Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue. If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick. |
0.2 units per tick | 15u | 25u |
Dexalin▮ | Шаблон:TGMC:RecursiveChem/Dexalin | Oxygen | Dexalin is used in the treatment of oxygen deprivation. If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Dexalin Plus▮ | Шаблон:TGMC:RecursiveChem/Dexalin Plus | Oxygen | Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective. If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick. |
0.2 units per tick | 15u | 25u |
Dylovene▮ | Шаблон:TGMC:RecursiveChem/Dylovene | Toxin | Dylovene is a broad-spectrum antitoxin. Heals 2 toxin damage per tick. If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick. |
0.2 units per tick | 30u | 50u |
Ethylredoxrazine▮ | Шаблон:TGMC:RecursiveChem/Ethylredoxrazine | Drunken intoxication | A powerful oxidizer that reacts with ethanol. If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Hyronalin▮ | Шаблон:TGMC:RecursiveChem/Hyronalin | Radiation | Hyronalin is a medicinal drug used to counter the effect of radiation poisoning. If overdosed, deals 1 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick. |
0.05 units per tick | 30u | 50u |
Imidazoline▮ | Шаблон:TGMC:RecursiveChem/Imidazoline | Eye damage | Heals eye damage, repairs eyes by 5 damage per tick. If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Inaprovaline▮ | Шаблон:TGMC:RecursiveChem/Inaprovaline | Critical condition | Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller. If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart. |
0.2 units per tick | 60u | 100u |
Kelotane▮ | Шаблон:TGMC:RecursiveChem/Kelotane | Burn | Kelotane is a drug used to treat traumatic burns. Heals 2 burn per tick. If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Leporazine▮ | Шаблон:TGMC:RecursiveChem/Leporazine | Body temperature | Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low. If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes. |
0.2 units per tick | 30u | 50u |
Oxycodone▮ | Шаблон:TGMC:RecursiveChem/Oxycodone | Pain | An effective and very addictive painkiller. Makes patients imprevious to pain whilst it is in their system. If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |
0.25 units per tick | 20u | 33u |
Paracetamol▮ | Шаблон:TGMC:RecursiveChem/Paracetamol | Pain | Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Surprisingly stronger pain relief than you might think. If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |
0.025 units per tick | 60u | 100u |
Peridaxon▮ | Шаблон:TGMC:RecursiveChem/Peridaxon | Organ damage | Used to stabilize internal organs while waiting for surgery. Medicate cautiously. Prevents the symptoms of organ damage while in a patient's system. If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick. |
0.05 units per tick | 15u | 25u |
Quick Clot▮ | Шаблон:TGMC:RecursiveChem/Quick Clot | Internal bleeding | A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick. |
0.05 units per tick | 15u | 25u |
Ryetalyn▮ | Шаблон:TGMC:RecursiveChem/Ryetalyn | Clone damage | Ryetalyn can cure all genetic abnomalities via a catalytic process. If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly. |
0.2 units per tick | 30u | 40u |
Spaceacillin▮ | Шаблон:TGMC:RecursiveChem/Spaceacillin | Infection | An all-purpose antiviral agent. If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. |
0.01 units per tick | 30u | 50u |
Synaptizine▮ | Шаблон:TGMC:RecursiveChem/Synaptizine | Unconsciousness | Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, and a moderate painkiller. Causes feelings of drowsiness and a greater than likely chance of dealing 1 toxin damage per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick. |
0.1 units per tick | 6u | 10u |
Tramadol▮ | Шаблон:TGMC:RecursiveChem/Tramadol | Pain | A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness. If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |
0.1 units per tick | 30u | 50u |
Tricordazine▮ | Шаблон:TGMC:RecursiveChem/Tricordazine | Brute/Burn/Toxin | Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, has an 80% of healing 1 brute/burn/toxin (Each damage type procs the chance independently from one another). If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top. |
0.2 units per tick | 30u | 50u |
Other
put lube and shit here
Name | Recipe | Description | Overdose Threshold |
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