TGMC:Defender: различия между версиями
imported>Novaepee |
imported>Novaepee |
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! scope="row" style="background:#312d43; color: white; border:3px solid #cc6600"|[[File:bumpattacktoggle.gif|64px]]<br>Toggle Bump Attacks | ! scope="row" style="background:#312d43; color: white; border:3px solid #cc6600"|[[File:bumpattacktoggle.gif|64px]]<br>Toggle Bump Attacks | ||
|style="background:#312d43; color: white; border:3px solid #cc6600"|This ability allows you to toggle bump attacks on and off. If for some reason you want to avoid them, toggle this off. The red arrow means it's on; the green arrow means it's off. || style="background:#312d43; color: white; border:3px solid #cc6600"|N/A ||style="background:#312d43; color: white; border:3px solid #cc6600"| N/A | |style="background:#312d43; color: white; border:3px solid #cc6600"|This ability allows you to toggle bump attacks on and off. If for some reason you want to avoid them, toggle this off. The red arrow means it's on; the green arrow means it's off. || style="background:#312d43; color: white; border:3px solid #cc6600"|N/A ||style="background:#312d43; color: white; border:3px solid #cc6600"| N/A | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Resting.png|64px]]<br>Rest | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Resting.png|64px]]<br>Rest | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|This ability is used to rest and get up, you will heal faster when resting on weeds. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy || style="background:#312d43; color: white; border:3px solid #ff7e00"|N/A | |style="background:#312d43; color: white; border:3px solid #ff7e00"|This ability is used to rest and get up, you will heal faster when resting on weeds. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy || style="background:#312d43; color: white; border:3px solid #ff7e00"|N/A | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Crest_defense.png|64px]]<br>Crest Defense | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Crest_defense.png|64px]]<br>Crest Defense | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Lowers your crest, slightly increasing your defense, at the cost of agility. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Medium ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Lowers your crest, slightly increasing your defense, at the cost of agility. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Medium ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Fortify.png|64px]]<br>Fortify | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Fortify.png|64px]]<br>Fortify | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Squat your body down and tuck your head down into your torso, exposing only the hardest parts of your exoskeleton. Greatly increases defense. You can still slash in fortify!!||style="background:#312d43; color: white; border:3px solid #ff7e00"| Medium ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Squat your body down and tuck your head down into your torso, exposing only the hardest parts of your exoskeleton. Greatly increases defense. You can still slash in fortify!!||style="background:#312d43; color: white; border:3px solid #ff7e00"| Medium ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Tail_sweep.png|64px]]<br>Tail Sweep | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Tail_sweep.png|64px]]<br>Tail Sweep | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"|Does a 360 degree tail sweep in a 1 tile radius all directions from your current tile, knocking marines over and back. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | |style="background:#312d43; color: white; border:3px solid #ff7e00"|Does a 360 degree tail sweep in a 1 tile radius all directions from your current tile, knocking marines over and back. ||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Charge.png|64px]]<br>Forward Charge | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Charge.png|64px]]<br>Forward Charge | ||
|style="background:#312d43; color: white; border:3px solid #ff7e00"| Charge up to 4 tiles and knockdown any targets in our way.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | |style="background:#312d43; color: white; border:3px solid #ff7e00"| Charge up to 4 tiles and knockdown any targets in our way.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Easy ||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A | ||
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! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Regenerate_Skin.png|64px]]<br>Regenerate Skin | ! scope="row" style="background:#312d43; color: white; border:3px solid #ff7e00"|[[File:Regenerate_Skin.png|64px]]<br>Regenerate Skin |
Версия от 10:17, 6 марта 2021
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
COMBAT XENO | |
Defender |
Difficulty: Medium Duties: Be the toughest tier 1 xeno, attract attention, but not too much yet. Guides: no separate guides Quote: "Defense! Defense! Defense!" |
The Defender
The Defender is a combat caste, focused on being the "tank" of any group of tier 1 xenos, and one of the most lethal xenos at tier 1. Defenders ensure that they can endure dense firing lanes while hurting marines in the process of eating lead.
Playing the WALL
As a Defender, your expecatations are
- Protecting boilers
- Taking more shots to kill than any other xeno at tier 1 with crest defense, fortify, and regenerating skin
- Stunning marines with tail sweep and forward charge
- Comboing abilties with one's toolkit and with other xenomorphs
It is important for a defender to be able to combo its abilities together efficiently, or your damage will be severely limited. Learning about other xenomorphs' abilities and pushing with sisters help you punch out more damage for your buck.
You can still slash in fortify!!
After taking a chunk of lead, you will accumulate sunder, which you can heal by regenerating skin. While you do need to rest for your health, you don't need to worry about sunder.
Combos
Combo 1
- Close distance between you and marine
- Tail sweep when close
- Crest Defense when dealing with marines' retaliation
- Either Forward Charge to stun more or to retreat
Maturity Statistics and Evolution Paths
Defenders are born to evolve into Warriors and then eventually Crushers.
Maturity increases stats as follows.
- Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
- Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
Age | Health | Plasma | Slash Файл:Intent Harm.png | Melee | Bullet | Laser | Energy | Bomb | Bio | Rad | Fire | Acid |
Young | 260 | 150 | 17 | 30 | 30 | 25 | 20 | TBH | 20 | 20 | 30 | 20 |
Mature | 280 | 175 | 17 | 33 | 33 | 28 | 25 | TBH | 25 | 25 | 33 | 25 |
Elder | 300 | 190 | 21 | 35 | 35 | 30 | 28 | TBH | 28 | 28 | 35 | 28 |
Ancient | 320 | 200 | 21 | 40 | 40 | 40 | 40 | TBH | 30 | 30 | 40 | 30 |
Defender Abilities
Defender tips & tricks
- Always try to eat bullets for your xeno buddies.
- If you're just purely tanking for the boiler, hit that FAT fortify.
- If you're covering other xeno's retreat, HIT THAT FAT CREST BUTTON
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |