Шаблон:Orders: различия между версиями

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imported>AzonStarfall
(Attack/Defend/Retreat Orders)
imported>Meowosers
м (General corrections and elaboration)
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As command staff, you have access to orders, which can be used to buff nearby troops with helpful effects. These also cause you to broadcast a quote over the radio (provided you have one) so people know when you're calling one out. After giving an order, there is a cooldown period until you can give another one. Give orders using the action buttons on the top-left of the screen.
As any member of Command Staff, you have access to '''Orders''' which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio (Provided you have one). After giving an Order, there is a cooldown period until you can give another one. You can give Orders using the action buttons on the top-left of the screen.




Orders effects are increased by your Leadership skill, which increases both the effect and range.
Orders effects are influenced by your Leadership skill, which increases both the effect and range.


<code>Range = 3 + Leadership</code>
<code>Range = 3 + Leadership</code>
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| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px; background-color:#302f38;color:#ffffff" |[[file:TGMC_move.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px; background-color:#302f38;color:#ffffff" |[[file:TGMC_move.png|64px]]  
<b>Move order</b>
<b>Move order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases movement speed. Great for chasing down or running away from xenos, and for getting to objectives. Gives 0.1*Leadership bonus speed
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases movement speed. Great for <s>Running from</s> Chasing Xenos and getting to objectives. Gives a Speed bonus equal to 0.1 + 0.1*Leadership.
|-
|-


| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_hold.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_hold.png|64px]]  
<b>Hold order</b>
<b>Hold order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Reduces damage received by 10% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces effects of dizziness and jitteriness.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Reduces damage received by 10% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces the effects of dizziness and jitteriness.
|-
|-


| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_focus.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_focus.png|64px]]  
<b>Focus order</b>
<b>Focus order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases accuracy by 10% per Leadership. Decreases FF damage. Makes aiming instant.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases accuracy by 10% + 5% per Leadership as well as making Aiming instant.
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|-


| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_attack.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_attack.png|64px]]  
<b>Attack order</b>
<b>Attack order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines, urging them to attack a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Attack a given point.
|-
|-


| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_defend.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_defend.png|64px]]  
<b>Defend order</b>
<b>Defend order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines, urging them to defend a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Defend a given point.
|-
|-


| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_retreat.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_retreat.png|64px]]  
<b>Retreat order</b>
<b>Retreat order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines, urging them to retreat to a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Retreat to a given point.
|}
|}

Версия от 22:13, 24 июля 2023

As any member of Command Staff, you have access to Orders which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio (Provided you have one). After giving an Order, there is a cooldown period until you can give another one. You can give Orders using the action buttons on the top-left of the screen.


Orders effects are influenced by your Leadership skill, which increases both the effect and range.

Range = 3 + Leadership

Command Description

Move order

Increases movement speed. Great for Running from Chasing Xenos and getting to objectives. Gives a Speed bonus equal to 0.1 + 0.1*Leadership.

Hold order

Reduces damage received by 10% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces the effects of dizziness and jitteriness.

Focus order

Increases accuracy by 10% + 5% per Leadership as well as making Aiming instant.

Attack order

Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Attack a given point.

Defend order

Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Defend a given point.

Retreat order

Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Retreat to a given point.