Шаблон:EmitPheromones: различия между версиями
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imported>ClosetedSkeleton (adds numbers to pheros) |
imported>ClosetedSkeleton (changes major misinfo) |
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! Pheromones: | ! Pheromones: | ||
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|[[File:TGMC_recovery_phenomones.png|64px]] Accelerates healing for health and | |[[File:TGMC_recovery_phenomones.png|64px]] Accelerates healing for health and sunder. | ||
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|[[File:TGMC_warding_phenomones.png|64px]] Increases armor and accelerates sunder recovery. | |[[File:TGMC_warding_phenomones.png|64px]] Increases armor and accelerates sunder recovery. |
Текущая версия от 17:51, 25 октября 2023
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Emit Pheromones
|Toggles to see your pheromones, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the game tab. Each pheromone uses 5 plasma every regeneration tick. Strength of pheromones is tied to caste and maturity, and increases effect. More in Xenomorph Mechanics.
Pheromones: |
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Accelerates healing for health and sunder. |
Increases armor and accelerates sunder recovery. |
Increases movement speed. |
Castes Ranking from lowest to highest: |
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Drone - 2.0, Carrier - 2.5, Defiler Defiler - 2.6, Hivelord - 3.0, Shrike - 3.0, Hivemind - 4.0, Praetorian - 4.5, Queen and Pheromone Towers - 5.0, and finally King - 6.0 |
|30 |N/A