Locations: различия между версиями

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imported>Allura
(Updated Metastation image/links, removed the map download link as it's not on the main page and it's kinda unneeded.)
imported>Allura
(Overhauled the page, making it simpler as well as adding notes on major pros of each map.)
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== [[BoxStation]] ==
== [[BoxStation]] ==
[[File:SS13-TG-map-thumb.png|thumb|500px|link=https://dl.dropboxusercontent.com/s/ob0up0zh9w1l1ae/fullbox.png||<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''BoxStation<br>[https://dl.dropboxusercontent.com/s/ob0up0zh9w1l1ae/fullbox.png (Click to enlarge)]</div>]]
[[File:SS13-TG-map-thumb.png|thumb|500px|link=https://dl.dropboxusercontent.com/s/ob0up0zh9w1l1ae/fullbox.png||<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''BoxStation<br>[https://dl.dropboxusercontent.com/s/ob0up0zh9w1l1ae/fullbox.png View High Quality Image]</div>]]


'''BoxStation''' is widely regarded as the "official" map of SS13, though the situation is quickly changing as new maps are becoming more popular. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector.
'''BoxStation''' is widely regarded as the "official" map of SS13, though the situation is quickly changing as new maps are becoming more popular. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector.


'''BoxStation feedback ''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=21 goes here on the tgstation forum]
 
'''Key points to note are that:'''
* The map has ran consistently on /tg/station since 2011.
* The station is heavily central on the right wing -- all the action happens there.
* There are several small crevices to perform distasteful acts.
* Maintenance is designed to provide an outer shell to most of the station.
 
 
'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=21 in this thread] on the tgstation forums.


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== [[MetaStation]] ==  
== [[MetaStation]] ==  
[[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-09-04%2016-34%20MSv41G%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v41F''', updated 2015/09/04. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-09-04%2016-34%20MSv41G%20Full.png (HD Image)] [https://tgstation13.org/wiki/index.php/MetaStation#Recent_Changes (Changelog)]]]</div>
[[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-09-04%2016-34%20MSv41G%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation<br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-09-04%2016-34%20MSv41G%20Full.png View High Quality Image]</div>]]
 
'''MetaStation''' is a fully-functioning map available on the /tg/ codebase as an alternative to the default map, Boxstation. It is currently running on Basil, /tg/'s second server, and has run several times on Sybil. It was the default map on Badger, an older /tg/ server, an older version of the map was running on NoxStation for a while, and two forked variants of the map are playable on /vg/ and Paradise Station. The has been tested extensively and has been generally well received. It is largely maintained and updated by '''[[User:Metacide|Metacide]]''', though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history.


'''MetaStation''' is a fully-functioning map available on the /tg/ codebase as an alternative to the default map, otherwise known as BoxStation. It is currently running on Basil, /tg/'s second server, and has recently run numerous times on Sibyl. It was the default map on Badger in its heyday, an older version was running on NoxStation for a while, and a forked variant on /vg/. Recently another version was forked to Paradise. It has been tested extensively and has been generally well received. It is largely maintained and updated by '''[[User:Metacide|Metacide]]''', uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history.


'''Key points to note are that:'''
'''Key points to note are that:'''
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* The escape shuttle is larger, with a cargo hold to bring valuable gear with you.
* The escape shuttle is larger, with a cargo hold to bring valuable gear with you.


'''The most up to date information''' can be found on the dedicated [[MetaStation|MetaStation page]].


'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 in this thread] on the /tg/ forums.
'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 in this thread] on the tgstation forums.


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== [[MiniStation]] ==
== [[MiniStation]] ==
[[File:Ministation.png|500px|thumb|link=http://filesmelt.com/dl/Map68.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MiniStation'''<br>'''[http://filesmelt.com/dl/Map68.png View High Quality Image]''']]</div>
[[File:Ministation.png|500px|thumb|link=http://filesmelt.com/dl/Map68.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MiniStation'''<br>'''[http://filesmelt.com/dl/Map68.png View High Quality Image]''']]</div>
'''MiniStation''' is a map designed for low population servers, with simplified jobs, maps, duties and command structure.




'''MiniStation''' is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.
'''Key points to note are that:'''
* The map plays best with 5-20 players.
* Many significant jobs have been merged or altogether removed.
* The general layout allows for evenly spread out departments, meaning all parts of the station are active.
* Some vital equipment may be found only in maintenance.
* The asteroid field in on the same z-level as the station.
* There is no atmospherics department on the map.
* The map uses the TEG engine, and a guide to its use is included in the map.


'''Development news''' are posted [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in this thread] on the /tg/ forums.


Visit the [[MiniStation]] page for more detail.
'''Feedback is welcomed''' [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in this thread] on the tgstation forums.
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[[File:Efficiencystation3.png|500px|thumb|link=https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Efficiency Station 3.1.1b'''<br>'''[https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png View High Quality Image]''']]</div>
[[File:Efficiencystation3.png|500px|thumb|link=https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Efficiency Station 3.1.1b'''<br>'''[https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png View High Quality Image]''']]</div>


'''Efficiency Station''' focuses on efficiency between the departments.


'''Development news''' is posted [https://tgstation13.org/phpBB/viewtopic.php?f=2&t=2310 in this thread] on the tgstation forums.
'''Efficiency Station''' focuses on efficiency between its departments.
 
 
'''Key points to note are that:'''
* The map is oriented at making the mining > chemistry > RnD > robotics process simpler.
* Most rooms on the map are designed to allow the most creativity with the least room.
* Maintenance is designed to wrap around the station and intrude upon and add access to it in key areas.
* Atmospherics pipes as well as wires run almost exclusively through maintenance.
* The holodeck is now in a very public - and very dangerous - area of the station.
* Many important areas, like the vault and EVA, are now much less secure.
 
 
'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=2&t=2310 in this thread] on the tgstation forums.
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'''AsteroidStation''' is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received.
'''AsteroidStation''' is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received.


'''Key points to note are that:'''
'''Key points to note are that:'''
* The map plays best with 30+ players.
* The map plays best with 30+ players.
* The only change is the layout - functionality is the same.
* The layout of the map is designed to accommodate to the central engine.
* It feels much bigger and more open, attacks in public are harder to get away with.
* Consequently, the map is much, much larger with long, sprawling hallways.
* It has a much larger maintenance system, useful for stealthier tactics.
* Maintenance is very large and open, with several secret rooms to find.
* The escape shuttle is larger, with a cargo hold for valuable gear.
* All jobs have local maintenance access to their nearest public hallway.
* All jobs have local maint. access to their nearest public hallway.
* Atmospherics and power have local "checkpoints" to prevent sabotage.
* Atmos and Power have local "checkpoints" to make it harder to sabotage.


'''Development news''' are posted [https://dl.dropboxusercontent.com/u/169349932/changes.txt in this changelog.]


'''Feedback''' should be posted [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=1689 in this thread] on the forums.
'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=1689 in this thread] on the tgstation forums.
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[[Category:SS13]]
[[Category:SS13]]

Версия от 23:52, 10 сентября 2015

General Locations

Locations on the wiki reflect the rooms on the BoxStation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:

Локации вне станции
Шахтерские Космические


BoxStation

Файл:SS13-TG-map-thumb.png

BoxStation is widely regarded as the "official" map of SS13, though the situation is quickly changing as new maps are becoming more popular. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector.


Key points to note are that:

  • The map has ran consistently on /tg/station since 2011.
  • The station is heavily central on the right wing -- all the action happens there.
  • There are several small crevices to perform distasteful acts.
  • Maintenance is designed to provide an outer shell to most of the station.


Feedback is welcomed in this thread on the tgstation forums.


MetaStation

Файл:MetaStation Image.jpg

MetaStation is a fully-functioning map available on the /tg/ codebase as an alternative to the default map, Boxstation. It is currently running on Basil, /tg/'s second server, and has run several times on Sybil. It was the default map on Badger, an older /tg/ server, an older version of the map was running on NoxStation for a while, and two forked variants of the map are playable on /vg/ and Paradise Station. The has been tested extensively and has been generally well received. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history.


Key points to note are that:

  • The map plays best with 30+ players.
  • The only change is the layout - functionality is the same.
  • It feels much more open, attacks in public are harder to get away with.
  • It has a much larger maintenance system, useful for stealthier tactics.
  • There are in-game maps on the walls of the station to help you find your way.
  • The escape shuttle is larger, with a cargo hold to bring valuable gear with you.


Feedback is welcomed in this thread on the tgstation forums.


MiniStation

Файл:Ministation.png

MiniStation is a map designed for low population servers, with simplified jobs, maps, duties and command structure.


Key points to note are that:

  • The map plays best with 5-20 players.
  • Many significant jobs have been merged or altogether removed.
  • The general layout allows for evenly spread out departments, meaning all parts of the station are active.
  • Some vital equipment may be found only in maintenance.
  • The asteroid field in on the same z-level as the station.
  • There is no atmospherics department on the map.
  • The map uses the TEG engine, and a guide to its use is included in the map.


Feedback is welcomed in this thread on the tgstation forums.

Efficiency Station

Файл:Efficiencystation3.png
Efficiency Station 3.1.1b
View High Quality Image


Efficiency Station focuses on efficiency between its departments.


Key points to note are that:

  • The map is oriented at making the mining > chemistry > RnD > robotics process simpler.
  • Most rooms on the map are designed to allow the most creativity with the least room.
  • Maintenance is designed to wrap around the station and intrude upon and add access to it in key areas.
  • Atmospherics pipes as well as wires run almost exclusively through maintenance.
  • The holodeck is now in a very public - and very dangerous - area of the station.
  • Many important areas, like the vault and EVA, are now much less secure.


Feedback is welcomed in this thread on the tgstation forums.

AsteroidStation

Файл:AsteroidStation.png
AsteroidStation
View High Quality Image

AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received.


Key points to note are that:

  • The map plays best with 30+ players.
  • The layout of the map is designed to accommodate to the central engine.
  • Consequently, the map is much, much larger with long, sprawling hallways.
  • Maintenance is very large and open, with several secret rooms to find.
  • All jobs have local maintenance access to their nearest public hallway.
  • Atmospherics and power have local "checkpoints" to prevent sabotage.


Feedback is welcomed in this thread on the tgstation forums.