Guide to door access: различия между версиями

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imported>Arcanemusic
(Created page, got as far as command access.)
 
imported>Cartographer-D
Нет описания правки
Строка 4: Строка 4:
|+ Command Access:
|+ Command Access:
|-
|-
! style='background-color:#addedd;'| Id Number
! style='background-color:#4254f5;'| Id Number
! style='background-color:#addedd;'| Id Name
! style='background-color:#4254f5;'| Id Name
! style='background-color:#addedd;'| Extra Information
! style='background-color:#4254f5;'| Extra Information
|-
|-
!| 15
!| 15
Строка 63: Строка 63:
| Network
| Network
| Ntnet diagonistics/monitoring software
| Ntnet diagonistics/monitoring software
|-
{| class="wikitable"
|+ Security Access:
|-
! style='background-color:#f54242;'| Id Number
! style='background-color:#f54242;'| Id Name
! style='background-color:#f54242;'| Extra Information
|-
!| 1
| Security
| Security equipment, security records, gulag item storage, secbots
|-
!| 2
| Brig
| Brig cells+timers, permabrig, gulag+gulag shuttle, prisoner management console
|-
!| 3
| Armory
| Armory, gulag teleporter, execution chamber
|-
!| 4
| Forensics Locker
| Detective's office, forensics lockers, security+medical records
|-
!| 42
| Court
| Courtroom
|-
!| 58
| HOS
| Head of Security
|-
!| 63
| Sec_Doors
| Outer brig doors and secposts
|-
!| 66
| Weapons
| Weapons permits for secbots/turrets
|-
{| class="wikitable"
|+ Medical Access:
|-
! style='background-color:#4094f5;'| Id Number
! style='background-color:#4094f5;'| Id Name
! style='background-color:#4094f5;'| Extra Information
|-
!| 5
| Medical
| General Access
|-
!| 6
| Morgue
| Morgue
|-
!| 33
| Chemistry
| Allows access to chemistry factory areas on compatible maps
|-
!| 39
| Virology
|
|-
!| 40
| CMO
|
|-
!| 45
| Surgery
|
|-
!| 69
|
| Pharmacy (Chemistry) room access
|-
!| 70
| Psychology
|
|-
{| class="wikitable"
|+ Cargo Access:
|-
! style='background-color:#f5a140;'| Id Number
! style='background-color:#f5a140;'| Id Name
! style='background-color:#f5a140;'| Extra Information
|-
!| 31
| Cargo
|
|-
!| 41
| QM
|
|-
!| 48
| Mining
|
|-
!| 50
| Mailsorting
| Mailroom/Deliveries
|-
!| 54
| Mining_Station
|
|-
!| 64
| Mineral_Storeroom
| Allows release of minerals from the ORM
|-
{| class="wikitable"
|+ Service Access:
|-
! style='background-color:#4cf540;'| Id Number
! style='background-color:#4cf540;'| Id Name
! style='background-color:#4cf540;'| Extra Information
!| 12
| Maint_Tunnels
|
|-
!| 13
| External_Airlocks
|
|-
!| 22
| Chapel_Office
|
|-
!| 25
| Bar
|
|-
!| 26
| Janitor
|
|-
!| 27
| Cremator
|
|-
!| 28
| Kitchen
|
|-
!| 35
| Hydroponics
|
|-
!| 37
| Library
|
|-
!| 38
| Lawyer
|
|-
!| 45
| Theatre
| Theater Access
|-
{| class="wikitable"
|+ Engineering Access:
|-
! style='background-color:#f59140;'| Id Number
! style='background-color:#f59140;'| Id Name
! style='background-color:#f59140;'| Extra Information
|-
!| 10
| Engine
| Engineering area, power monitor, power flow control console
|-
!| 11
| Engine_Equip
| APCs,EngiVend/YouTool, engineering equipment lockers
|-
!| 23
| Tech_Storage
|
|-
!| 24
| Atmospherics
|
|-
!| 32
| Construction
|
|-
!| 56
| CE
| Chief Engineer
|-
!| 61
| TCOMSAT
| Access to telecomms satellite and machinery
|-
{| class="wikitable"
|+ Science Access:
|-
! style='background-color:#ce40f5;'| Id Number
! style='background-color:#ce40f5;'| Id Name
! style='background-color:#ce40f5;'| Extra Information
|-
!| 7
| RND
| General RnD Access
|-
!| 8
| Toxins
| Toxin's lab and burn chamber
|-
!| 9
| Genetics
|
|-
!| 29
| Robotics
|
|-
!| RD
| Research Director
|
|-
!| 47
| Research
|
|-
!| 55
| Xenobiology
|
|-
!| 71
| Toxins_Storage
| Toxins tank storage room
|-
{| class="wikitable"
|+ Admin/Misc/Syndicate Access:
|-
! style='background-color:#f5bf40;'| Id Number
! style='background-color:#f5bf40;'| Id Name
! style='background-color:#f5bf40;'| Extra Information
|-
!| 101
| Cent_General
| Centcomm Ferry and general access
|-
!| 102
| Cent_Thunder
| Thunderdome
|-
!| 103
| Cent_SpecOps
| Captain's display case, Maurader and Seraph Mechs
|-
!| 104
| Cent_Medical
|
|-
!| 104
| Cent_Living
|
|-
!| 105
| Cent_Storage
|
|-
!| 106
| Cent_Storage
|
|-
!| 107
| Cent_Teleporter
|
|-
!| 109
| Cent_Captain
|
|-
!| 110
| Cent_Bar
|
|-
!| 150
| Syndicate
| Syndicate mechs, ruins, and general access
|-
!| 151
| Syndicate_Leader
| Nuke Ops Leader
|-
!| 200
| Away_General
| Generic away-missions
|-
!| 201
| Away_Maint
|
|-
!| 202
| Away_Med
|
|-
!| 203
| Away_Sec
|
|-
!| 204
| Away_Engine
|
|-
!| 205
| Away_Generic1
|
|-
!| 206
| Away_Generic2
|
|-
!| 207
| Away_Generic3
|
|-
!| 208
| Away_Generic4
|
|-
!| 250
| Access_Bloodcult
| Internal, not for doors
|-
!| 300
| Mech_Mining
| For internal mech components and keycard reqs
|-
!| 301
| Mech_Medical
|
|-
!| 302
| Mech_Security
|
|-
!| 303
| Mech_Science
|
|-
!| 304
| Mech_Engine
|
|-
|-

Версия от 05:40, 12 сентября 2020

This page is for mapping purposes, and details what Id numbers need to be used for what in-game access.

Command Access:
Id Number Id Name Extra Information
15 Change_IDs
16 AI_Upload
17 Teleporter
18 EVA
19 Heads Bridge, EVA storage windoors, gateway shutters, AI integrity restorer, comms console
20 Captain
21 All_Personal_Lockers
53 Vault
57 HOP Head of Personell
59 RC_Annouce Request Console Annoucements
60 Keycard_Auth Used for events that require 2 people to confirm them.
62 Gateway
65 Minisat
67 Network Ntnet diagonistics/monitoring software
Security Access:
Id Number Id Name Extra Information
1 Security Security equipment, security records, gulag item storage, secbots
2 Brig Brig cells+timers, permabrig, gulag+gulag shuttle, prisoner management console
3 Armory Armory, gulag teleporter, execution chamber
4 Forensics Locker Detective's office, forensics lockers, security+medical records
42 Court Courtroom
58 HOS Head of Security
63 Sec_Doors Outer brig doors and secposts
66 Weapons Weapons permits for secbots/turrets
Medical Access:
Id Number Id Name Extra Information
5 Medical General Access
6 Morgue Morgue
33 Chemistry Allows access to chemistry factory areas on compatible maps
39 Virology
40 CMO
45 Surgery
69 Pharmacy (Chemistry) room access
70 Psychology
Cargo Access:
Id Number Id Name Extra Information
31 Cargo
41 QM
48 Mining
50 Mailsorting Mailroom/Deliveries
54 Mining_Station
64 Mineral_Storeroom Allows release of minerals from the ORM
Service Access:
Id Number Id Name Extra Information 12 Maint_Tunnels
13 External_Airlocks
22 Chapel_Office
25 Bar
26 Janitor
27 Cremator
28 Kitchen
35 Hydroponics
37 Library
38 Lawyer
45 Theatre Theater Access
Engineering Access:
Id Number Id Name Extra Information
10 Engine Engineering area, power monitor, power flow control console
11 Engine_Equip APCs,EngiVend/YouTool, engineering equipment lockers
23 Tech_Storage
24 Atmospherics
32 Construction
56 CE Chief Engineer
61 TCOMSAT Access to telecomms satellite and machinery
Science Access:
Id Number Id Name Extra Information
7 RND General RnD Access
8 Toxins Toxin's lab and burn chamber
9 Genetics
29 Robotics
RD Research Director
47 Research
55 Xenobiology
71 Toxins_Storage Toxins tank storage room
Admin/Misc/Syndicate Access:
Id Number Id Name Extra Information
101 Cent_General Centcomm Ferry and general access
102 Cent_Thunder Thunderdome
103 Cent_SpecOps Captain's display case, Maurader and Seraph Mechs
104 Cent_Medical
104 Cent_Living
105 Cent_Storage
106 Cent_Storage
107 Cent_Teleporter
109 Cent_Captain
110 Cent_Bar
150 Syndicate Syndicate mechs, ruins, and general access
151 Syndicate_Leader Nuke Ops Leader
200 Away_General Generic away-missions
201 Away_Maint
202 Away_Med
203 Away_Sec
204 Away_Engine
205 Away_Generic1
206 Away_Generic2
207 Away_Generic3
208 Away_Generic4
250 Access_Bloodcult Internal, not for doors
300 Mech_Mining For internal mech components and keycard reqs
301 Mech_Medical
302 Mech_Security
303 Mech_Science
304 Mech_Engine