TGMC:Guide to chemistry: различия между версиями
imported>Lovegreenstuff Нет описания правки |
imported>ClosetedSkeleton м (removes false info) |
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(не показана 101 промежуточная версия 11 участников) | |||
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{{TGMC}} | {{TGMC}} | ||
{{Under construction|reason = | {{Under construction|reason = Chemistry shapes the marine's meta in TGMC, and contributors want to spice up the meta. Also, use [[TGMC:Chemical_recipes|Chemical recipes]].}} | ||
''' | = READ FIRST = | ||
==Basic Chemicals== | |||
'' | * '''Tick is a "game turn", takes approximately 2 seconds. Most chems do their effect each tick. "Per tick" is omitted from description.''' | ||
**''For example, Bicaridine has 15u in pill. It heals 1 BRUTE damage per tick, and metabolizes 0.2u per tick. Then, it will have its effects for 15/0.2 = 75 ticks, or 150 seconds, and will heal 75 BRUTE damage in total.'' | |||
*'''If an effect is NOT per tick - it is explicitly stated. It is usually ON INJECT, which means when the reagent enters your body, whether by injection, pill, gas or any other way.''' | |||
* '''Damage types are taken as OXY, TOX, BURN, BRUTE.''' | |||
* '''OD is OverDose. Critical OD is worse than OD, and has its effects added to OD effects. In table, first comes usual OD, then Critical OD.''' | |||
* '''Some reagents have different pain effects for different levels. + and - indicate ADDITIONAL change at each level.''' | |||
* '''You can hover over reagents needed in the formula to see how to create them.''' | |||
* '''The amount of chems that can be processed is determined by the kidneys. A healthy set can process 5 chems at once - above this, a patient will have a dizzy overlay and periodic confusion. A damaged set will cause the user to vomit in addition to this.''' | |||
= Machinery = | |||
These are the tools of the trade, found in the chemistry lab for the use of producing drugs. | |||
<div class="mw-collapsible mw-collapsed" style="width:100%"> | |||
=== [[File:TGMCchemdispenser.png|Chem Dispenser]] Chemical Dispensers === | |||
This is theoretically your bread and butter in the production of various chemicals. You press buttons and this machine squirts out chems that you want to react together in order to make drugs. | |||
You can '''save recipes''' here to save a lot of time!<br> | |||
However, due to the limited nature of power and the relatively infinite nature of medical vendors, this machine is used mostly for specialized chemicals not found within vendors. | |||
=== [[File:TGMCchemmaster.png|Chem Master]] Chem-Master === | |||
Separates, filters, and packages reagents into useable forms. <br> | |||
Unlike its TGstation counterpart, storing chems with this is impossible, as any reagents left in the buffer when a beaker is removed will be deleted.<br> | |||
Can make 30u injectors[[File:TGMCinjector.png]], 60u liquid bottles[[File:TGMCliquidbottle.png]], and 240u pill bottles[[File:TGMCpillbottle.png]] containing 16 15u pills. It is also capable of generating its own pill bottles. | |||
=== [[File:Blender.png|Reagent Grinder]] All-In-One Grinder === | |||
Grinds, crushes, liquefies and extracts reagents from materials placed into it.<br> | |||
If there is a reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.<br> | |||
For example: Phoron and surgically removed xenomorph embryos for liquid Phoron and Larva Jelly respectively. | |||
=== [[File:TGMCmedicalvendor.png|Medical Vendor]] NanotrasenMed Plus === | |||
Your main source of basic chems, strangely enough. Dispenses reagent bottles that you can empty into beakers.<br> | |||
Can refill bottles and injectors infinitely, as well as duplicate stackables such as splints and trauma kits (as long as it's something that can be vended, so no neuraline or custom injector refills). | |||
'''Contents''': | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Click expand to see contents: | |||
<div class="mw-collapsible-content"> | |||
Hypospray: | |||
* Defibrillator x2 | |||
* Dexalin Plus Autoinjector x15 | |||
* Anesthetic Autoinjector x9 (Contains Sleep Toxin) | |||
* Inaprovaline Autoinjector x15 | |||
* Advanced Hypospray x6 (Contains 60u Tricordazine) | |||
Reagents: | |||
* Bottle of Dylovene x12 | |||
* Bottle of Bicaridine x12 | |||
* Bottle of Inaprovaline x12 | |||
* Bottle of Soporific x2 (Contains Sleep Toxin) | |||
* Bottle of Spaceacillin x12 | |||
* Bottle of Kelotane x12 | |||
* Bottle of Dexalin x12 | |||
* Bottle of Tramadol x12 | |||
* Bottle of Oxycodone x12 | |||
* Bottle of Polyhexanide x12 | |||
* Bottle of Medical Nanites x12 | |||
Pill bottles: | |||
* Russian Red Pill Bottle x2 | |||
Heal Pack: | |||
* Brute Trauma Kits x15 | |||
* Burn Trauma Kits x15 | |||
* Ointment (inf) | |||
* Bandages (inf) | |||
* Splints x15 | |||
Misc: | |||
* Health Analyzer x15 | |||
* Medical HUD x6 | |||
* M276 Medical Storage Rig (Can't be restocked) x6 | |||
* Syringe x20 | |||
* Xeno Analyzer x5 | |||
* Excavation tool x5 | |||
Training Toxins (x1 bottle each): | |||
* Toxin | |||
* Neurotoxin | |||
* Light neurotoxin | |||
* Hemodile | |||
* Transvitox | |||
* Sanguinal | |||
</div> | |||
</div> | |||
</div> | |||
=Basic Chemicals= | |||
''Ones directly obtainable from ChemMaster. Only those with effects are listed.'' | |||
<div class="mw-collapsible mw-collapsed" style="width:100%"> | |||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; padding:10px; background-color:white;" | |||
! scope="col" style='width:150px; background-color:#FFDD66; padding:10px'|Name | |||
! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Description | |||
! scope="col" class="unsortable" style='width:70px; background-color:#FFDD66; padding:10px'|Meta-bolism Rate | |||
! scope="col" style='width:70px; background-color:#FFDD66; padding:10px'|Overdose | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Chlorine}}Chlorine<span style="color:#808080;background-color:white">▮</span> | |||
|A chemical element with a characteristic odour. Deals 1 BRUTE. | |||
|0.2u | |||
|30u | |||
deals 1 TOX | |||
----50u | |||
deals 1 TOX | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Ethanol}}Ethanol<span style="color:#404030;background-color:white">▮</span> | |||
|A well-known alcohol with a variety of applications. Makes you drunk. | |||
|0.4u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Fluorine}}Fluorine<span style="color:#808080;background-color:white">▮</span> | |||
|A highly-reactive chemical element. Deals 0.5 TOX. | |||
|0.2u | |||
|30u | |||
deals 1 TOX | |||
----50u | |||
deals 1 TOX | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Iron}}Iron<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|Pure iron is a metal. Increases blood volume by 0.8 if below normal blood levels (560 is normal blood volume). | |||
|0.2u | |||
|30u | |||
deals 1 BRUTE and 1 TOX | |||
----50u | |||
deals 1 BRUTE and 1 TOX | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Lithium}}Lithium<span style="color:#808080;background-color:white">▮</span> | |||
|A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. | |||
|0.2u | |||
|30u | |||
deals 1 TOX | |||
----50u | |||
deals 2 TOX | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Mercury}}Mercury<span style="color:#484848;background-color:white">▮</span> | |||
|A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 brain damage. | |||
|0.2u | |||
|N/A | |||
----N/A | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Oxygen}}Oxygen<span style="color:#808080;background-color:white">▮</span> | |||
|A colorless, odorless gas. Deals 0.5 TOX. | |||
|0.2u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Radium}}Radium<span style="color:#C7C7C7;background-color:white">▮</span> | |||
|Radium is an alkaline earth metal. It is extremely radioactive. Causes agony and stamina loss (needs testing). | |||
|0.2u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Sugar}}Sugar<span style="color:#FFFFFF;background-color:white">▮</span> | |||
|The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.<br> Gives you nutrition roughly equal to 66% of standard food. | |||
|0.4u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Sulphuric Acid}}Sulphuric Acid<span style="color:#DB5008;background-color:white">▮</span> | |||
|A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 TOX and 1 BRUTE. | |||
|0.1u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Water}}Water<span style="color:#0064C8;background-color:white">▮</span> | |||
|A ubiquitous chemical substance that is composed of hydrogen and OXY. Heals mild BRUTE, BURN, and stamina damage from ticks 4 to 10. Heals even more minor damage and stamina afterwards.<br>Purges all toxins, medicines, and food/drink reagents at a rate of 1u. | |||
|1u | |||
|60u | |||
10% chance to take 50 stamina damage from a muscle cramp. | |||
----N/A | |||
|} | |} | ||
</div> | |||
=Medication= | |||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; padding:10px; background-color:white;" | |||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; | ! scope="col" style='width:150px; background-color:#FFDD66; padding:10px'|Name | ||
! scope="col" style='width:150px; background-color:#FFDD66;'|Name | ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66; padding:10px'|Recipe | ||
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe | ! scope="col" style='background-color:#FFDD66; padding:10px'|Treatment for | ||
! scope="col" style='background-color:#FFDD66;'|Treatment for | ! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Description | ||
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description | ! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Meta-bolism Rate | ||
! scope="col" class="unsortable" style='background-color:#FFDD66;'| | ! scope="col" style='background-color:#FFDD66; padding:10px'|Overdose | ||
! scope="col" style='background-color:#FFDD66;'|Overdose | ! scope="col" style='background-color:#FFDD66; padding:10px'|Amt<br>in<br>pill | ||
! scope="col" style='background-color:#FFDD66;'| | ! scope="col" style='background-color:#FFDD66; padding:10px'|Effect<br>per<br>pill | ||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Alkysine}}Alkysine<span style="color:#E89599;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Alkysine}}Alkysine<span style="color:#E89599;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Alkysine}} | |{{TGMC:RecursiveChem/Alkysine}} | ||
|Brain damage | |Brain damage | ||
|Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at | |Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 1.5 and is a very weak painkiller (-5). | ||
|0. | |0.05u | ||
|30u | |30u | ||
| | deals 1 TOX | ||
----50u | |||
deals 1 BURN and 1 TOX | |||
|10u | |||
|heals 300 | |||
brain | |||
damage | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Ammonia}}Ammonia<span style="color:#404030;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Ammonia}}Ammonia<span style="color:#404030;background-color:white">▮</span> | ||
Строка 37: | Строка 222: | ||
|N/A | |N/A | ||
|A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. | |A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. | ||
|0. | |0.2u | ||
|30u | |30u | ||
| | ----50u | ||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Arithrazine}}Arithrazine<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Arithrazine}}Arithrazine<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Arithrazine}} | |{{TGMC:RecursiveChem/Arithrazine}} | ||
| | |Toxin | ||
|Arithrazine is an unstable medication used for | |Arithrazine is an unstable medication used for minor cases of TOX poisoning.<br>Heals 0.5 TOX at the cost of a 15% chance to deal 1 BRUTE. | ||
|0. | |0.2u | ||
|15u | |15u | ||
| | deals 1 TOX | ||
----25u | |||
deals 1 BRUTE and BURN and 2 TOX | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Bicaridine}}Bicaridine<span style="color:#E8756C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Bicaridine}}Bicaridine<span style="color:#E8756C;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Bicaridine}} | |{{TGMC:RecursiveChem/Bicaridine}} | ||
|Brute | |Brute | ||
|Bicaridine is an analgesic medication and can be used to treat physical trauma | |Bicaridine is an analgesic medication and can be used to treat physical trauma.<br>Heals 1 BRUTE. Causes increasing pain at 10u (+5) and 20u (+15), as well as healing an addition 0.5 BRUTE above 20u.<br> | ||
|0. | |0.2u | ||
|30u | |30u | ||
| | deals 1 BURN | ||
----50u | |||
deals 1 BRUTE, 3 BURN and 2 TOX | |||
|15u | |||
|heals 75 | |||
BRUTE | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Bihexajuline}}Bihexajuline<span style="color:#DFDFDF;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Bihexajuline}} | |||
|Bone Fractures | |||
|Accelerates natural bone repair in a low temperature environment. Causes severe pain.<br>Causes extreme pain and fixes bones at cryogenic temperatures. | |||
|0.2u | |||
|30u | |||
breaks bones | |||
----N/A | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Clonexadone}}Clonexadone<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Clonexadone}}Clonexadone<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Clonexadone}} | |{{TGMC:RecursiveChem/Clonexadone}} | ||
|All | |All | ||
|A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, | |A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, heals 3 OXY, TOX, BURN, BRUTE, and cloneloss. Only works if body temperature is below 170K. | ||
|0. | |0.2u | ||
|N/A | |N/A | ||
----N/A | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Cryoxadone}} | |{{TGMC:RecursiveChem/Cryoxadone}} | ||
|All | |All | ||
|A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to | |A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolize correctly. Heals 1 of OXY, TOX, BURN, BRUTE, and cloneloss. | ||
|0. | |0.2u | ||
|N/A | |N/A | ||
----N/A | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Cryptobiolin}}Cryptobiolin<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Cryptobiolin}}Cryptobiolin<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Cryptobiolin}} | |{{TGMC:RecursiveChem/Cryptobiolin}} | ||
|N/A | |N/A | ||
|Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs | |Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs. | ||
|0. | |0.2u | ||
|30u | |30u | ||
| | deals 1 TOX | ||
----50u | |||
deals 1 TOX | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Dermaline}}Dermaline<span style="color:#F8C57C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dermaline}}Dermaline<span style="color:#F8C57C;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Dermaline}} | |{{TGMC:RecursiveChem/Dermaline}} | ||
|Burn | |Burn | ||
|Dermaline is the next step in | |Dermaline is the next step in BURN medication.<br>Heals 2 BURN and cools you down if overheating. Causes increasing pain above 5u (+5) and 10u (+15), and heals 1.5 extra BURN above 10u. Purges Oxycodone. | ||
|0. | |0.2u | ||
|15u | |15u | ||
| | deals 1 BRUTE and 1 TOX | ||
----25u | |||
deals 3 BRUTE and 3 TOX | |||
|7.5u | |||
|heals 76 | |||
BURN | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C865FC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C865FC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Dexalin}} | |{{TGMC:RecursiveChem/Dexalin}} | ||
|Oxygen | |Oxygen | ||
| | |Heals 3 OXY. | ||
|0. | |0.2u | ||
|30u | |30u | ||
| | 1 TOX | ||
----50u | |||
deals 2 BRUTE and 2 TOX | |||
|15u | |||
|heals 225 | |||
OXY | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin Plus<span style="color:#C8A5FC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin | ||
Plus<span style="color:#C8A5FC;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Dexalin Plus}} | |{{TGMC:RecursiveChem/Dexalin Plus}} | ||
|Oxygen | |Oxygen | ||
| | |Removes all OXY damage every tick. | ||
|0. | |0.2u | ||
|15u | |15u | ||
| | deals 1 TOX | ||
----25u | |||
deals 2 BRUTE and 3 TOX | |||
|1u | |||
|heals all | |||
OXY | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Doctor's Delight}}Doctor's | |||
Delight<span style="color:#FF8CFF;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Doctor's Delight}} | |||
|Brute/Burn/ | |||
Toxin/Oxyg | |||
|''A gulp a day keeps the MediBot away. That's probably for the best.'' | |||
Heals 0.5 of OXY, TOX, BURN, BRUTE. Drains your nutrition while in your system, making you hungry. | |||
|0.05u | |||
|N/A | |||
----N/A | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Dylovene}}Dylovene<span style="color:#A8F59C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dylovene}}Dylovene<span style="color:#A8F59C;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Dylovene}} | |{{TGMC:RecursiveChem/Dylovene}} | ||
|Toxin | |Toxin | ||
|Dylovene is a broad-spectrum antitoxin | |Dylovene is a broad-spectrum antitoxin.<br>Heals 1 TOX and purges toxins, paracetamol, and larvaway. Reduces stamina regeneration at any volume, increasing with quantity but will never go below zero. | ||
|0. | |0.2u | ||
|30u | |30u | ||
| | damages the eyes at 0.5 damage | ||
----50u | |||
damages the eyes at 1.5 damage and deals 2 BRUTE and BURN | |||
|15u | |||
|heals 75 | |||
TOX | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}} | !style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}}Ethylre-doxrazine<span style="color:#605048;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Ethylredoxrazine}} | |{{TGMC:RecursiveChem/Ethylredoxrazine}} | ||
|Drunken intoxication | |Drunken | ||
|A powerful oxidizer that reacts with ethanol.<br> | intoxication | ||
|0. | |A powerful oxidizer that reacts with ethanol.<br> | ||
|0.2u | |||
|30u | |30u | ||
| | deals 1 TOX | ||
----50u | |||
deals 3 TOX | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Hypervene}}Hypervene<span style="color:#19C832;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Hypervene}}Hypervene<span style="color:#19C832;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Hypervene}} | |{{TGMC:RecursiveChem/Hypervene}} | ||
|Chemical purge/Overdose | |Chemical purge/ | ||
|Quickly purges the body of | Overdose | ||
| | |Quickly purges the body of other chemicals.<br>Causes significant pain (+35) and a 5% chance to vomit every tick. Purges medicine and toxin reagents at rate of 5u. Does not count as a medicine in regards to purging. | ||
|1u | |||
|15u | |15u | ||
| | causes more pain | ||
----25u | |||
guarantees vomiting, deals 2 BRUTE and BURN, and causes extreme pain | |||
|3u | |||
|15u | |||
purged | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Hyperzine}}Hyperzine<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Hyperzine}}Hyperzine<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Hyperzine}} | |{{TGMC:RecursiveChem/Hyperzine}} | ||
|Being Slow | |Being | ||
|Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. | Slow | ||
|0. | |Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus. | ||
'''On inject''', increases speed. | |||
|0.2u | |||
|6u | |6u | ||
| | ----10u | ||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Hyronalin}}Hyronalin<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Hyronalin}}Hyronalin<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Hyronalin}} | |`{{TGMC:RecursiveChem/Hyronalin}} | ||
| | |||
|Hyronalin is a medicinal drug used to counter the effect of | |Toxin | ||
|0. | |Hyronalin is a medicinal drug used to counter the effect of poisoning.<br>Heals 1 TOX. | ||
|0.2u | |||
|30u | |30u | ||
| | deals 2 TOX | ||
----50u | |||
deals 1 BURN and 1 TOX | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Imidazoline}}Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Imidazoline}}Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Imidazoline}} | |{{TGMC:RecursiveChem/Imidazoline}} | ||
|Eye damage | |Eye | ||
|Heals eye damage, repairs eyes by | damage | ||
|0. | |Heals eye damage, repairs eyes by 1 damage. | ||
|0.2u | |||
|30u | |30u | ||
| | deals 2 TOX | ||
----50u | |||
deals 1 BURN and 2 TOX | |||
|10u | |||
|heals 50 | |||
eye | |||
damage | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Inaprovaline}} | |{{TGMC:RecursiveChem/Inaprovaline}} | ||
|Critical condition | |Critical | ||
|Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. | condition | ||
|0. | |Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. | ||
Prevents OXY damage from surpassing 10 in most cases, and functions as a mild painkiller (-15). | |||
'''On inject,''' with 15u or more, while the patient is in crit, they instantly heal 30% of BRUTE and BURN with a 300 second cooldown. | |||
|0.2u | |||
|60u | |60u | ||
| | makes the patient spasm and eventually fall unconscious briefly | ||
----100u | |||
causes a total blackout until it processes, and damages the heart | |||
|30u | |||
|150 | |||
ticks | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#D8C58C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#D8C58C;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Kelotane}} | |{{TGMC:RecursiveChem/Kelotane}} | ||
|Burn | |Burn | ||
|Kelotane is a drug used to treat traumatic burns | |Kelotane is a drug used to treat traumatic burns.<br>Heals 1 BURN and lowers temperatures to normal. Causes pain (+5) at 10u and heals an additional 0.5 BURN at the cost of more pain (+15) above 20u. | ||
|0. | |0.2u | ||
|30u | |30u | ||
| | deals 1 BRUTE and 1 TOX | ||
----50u | |||
deals 2 BRUTE and 2 TOX | |||
|15u | |||
|75 | |||
BURN | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Larvaway}}Larvaway<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Larvaway}} | |||
|Larval | |||
Infection | |||
|A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up toxicity over time.<br>Reduces the speed of larval growth at the cost of TOX and stamina damage that increases every 100 ticks, to a max of 300. | |||
|0.1u | |||
|15u | |||
deals 1 TOX | |||
----25u | |||
deals 2 TOX | |||
| - | |||
| - | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Leporazine}}Leporazine<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Leporazine}}Leporazine<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Leporazine}} | |{{TGMC:RecursiveChem/Leporazine}} | ||
|Body temperature | |Body | ||
|Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low | temperature | ||
|0. | |Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low. | ||
|0.2u | |||
|30u | |30u | ||
| | may cause patients to fall unconscious briefly | ||
----50u | |||
causes a total blackout until it processes | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Meralyne}}Meralyne<span style="color:#E6666C;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Meralyne}}Meralyne<span style="color:#E6666C;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Meralyne}} | |{{TGMC:RecursiveChem/Meralyne}} | ||
|Brute | |Brute | ||
|Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.<br> | |Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.<br>Heals 2 BRUTE. Causes pain above 5u (+5) and heals 1.5 extra BRUTE above 10u, at the cost of more pain (+15). Purges Oxycodone. | ||
|0. | |0.2u | ||
|15u | |15u | ||
|25u | deals 2 BURN | ||
----25u | |||
deals 2 BRUTE, 4 BURN, and 4 TOX | |||
|7.5u | |||
|heals 76 | |||
BRUTE | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Nanoblood}}Nanoblood<span style="color:#CC00FF;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Nanoblood}} | |||
|Blood Loss | |||
|A chemical designed to massively boost the body's natural blood restoration rate. Causes fatigue and minor toxic effects. Increases blood volume by 2.4, but causes 1 TOX and 6 stamina damage. <br> Additionally, when below 60% blood, doubles the rate of blood gain. When below 40% blood, instantly brings blood back up to 40% at the cost of 25u of toxin (chemical) entering the body and putting you to sleep for a while. | |||
|0.2u | |||
|6u | |||
deals 1.5 TOX | |||
----10u | |||
deals 3 TOX | |||
|5u | |||
(inject) | |||
|restores 60u | |||
blood | |||
deals 25 TOX | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Neuraline}}Neuraline<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Neuraline}}Neuraline<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Neuraline}} | |{{TGMC:RecursiveChem/Neuraline}} | ||
| | |Brute, Burn, | ||
|A chemical cocktail tailored to enhance or dampen specific neural processes.Heals 7.5 | Pain, Stun, | ||
|0. | |||
Stamina | |||
|A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 BRUTE and BURN, gives massive pain (-100) and stun resistance and stamina regen, but deals 3.75 TOX. | |||
'''On inject''', with 4u or more are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29. | |||
|0.4u | |||
|5u | |5u | ||
| | deals 2.5 TOX | ||
----6u | |||
deals extremely high brain damage | |||
|4u | |||
(inject) | |||
|Heals 75 | |||
BRUTE | |||
BURN | |||
Deals 37.5 | |||
TOX | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Oxycodone}}Oxycodone<span style="color:#C805DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Oxycodone}}Oxycodone<span style="color:#C805DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Oxycodone}} | |{{TGMC:RecursiveChem/Oxycodone}} | ||
|Pain | |Pain | ||
|An effective and very addictive painkiller. | |An effective and very addictive painkiller. | ||
| | Gives patients very heavy pain (-50) reduction and reduces Long Pain whilst it is in their system at the cost of 0.2 TOX. Is purged by Meralyne and Dermaline. | ||
| | |||
Additionally, '''on injection''' heals 20 stamina damage. However, once the oxycodone runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds. | |||
|0.25u | |||
|15u | |||
causes feelings of drugginess, hallucinations and jitterness | |||
----25u | |||
deals 3 damage, causes high heart damage, but increases pain resistance | |||
|5u | |||
(inject) | |||
|20 | |||
ticks | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Paracetamol}}Paracetamol<span style="color:#C855DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Paracetamol}}Paracetamol<span style="color:#C855DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Paracetamol}} | |{{TGMC:RecursiveChem/Paracetamol}} | ||
|Pain | |Pain, | ||
|Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. | Regenf | ||
|0. | |Most probably know this as Tylenol, but this chemical is a mild, simple painkiller.<br>Gives decent (-35) pain resistance, heals very slight (0.2) BRUTE, BURN, and TOX, and grants mild stamina regen.<br>However, it purges Bicaridine, Kelotane, and reacts with Tramadol to make a chem that puts you to sleep. | ||
|0.025u | |||
|60u | |60u | ||
decreases pain a bit (-5), causes hallucinations and deals 0.5 TOX | |||
----100u | |||
deals 3 TOX damage | |||
|15u | |15u | ||
| | |600 | ||
ticks | |||
heals 120 | |||
BRUTE | |||
BURN | |||
TOX | |||
|- | |- | ||
!style= | ! style="background-color:#FFEE88;" |{{anchor|Peridaxon_Plus}}Peridaxon Plus<span style="color:#C845DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Peridaxon_Plus}} | |{{TGMC:RecursiveChem/Peridaxon_Plus}} | ||
|Organ damage | |||
|Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously. Heals 2 organ damage | Results in 1u | ||
|0. | instead of 10u. | ||
|Organ | |||
damage | |||
|Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously. Heals 2 organ damage. Causes 10 stamina damage. On inject, metabolizes into 5u of toxin (reagent), with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first peri+ injection. | |||
|0.1u | |||
|1u | |1u | ||
| | deals 15 TOX | ||
----2u | |||
deals 15 TOX | |||
|1u | |||
|heals 20 | |||
organ | |||
damage | |||
|- | |- | ||
!style= | ! style="background-color:#FFEE88;" |{{anchor|Polyhexanide}}Polyhexanide<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Polyhexanide}} | |{{TGMC:RecursiveChem/Polyhexanide}} | ||
|Filth | |Filth | ||
|A sterilizing agent designed for internal use. Powerful, but dangerous. | |A sterilizing agent designed for internal use. Powerful, but dangerous.<br>For the first 9 ticks, deals 1 TOX and causes drowsiness. For ticks 10 to 50, deals 1.25 TOX and causes sleep.<br>Past 50 ticks, deals ever increasing TOX. | ||
|0. | |0.4u | ||
|30u | |30u | ||
| | ----50u | ||
deals 2 TOX. | |||
| - | |||
| - | |||
|- | |- | ||
!style= | ! style="background-color:#FFEE88;" |{{anchor|Quick Clot}}Quick Clot<span style="color:#CC00FF;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Quick Clot}} | |{{TGMC:RecursiveChem/Quick Clot}} | ||
|Internal bleeding | |||
|A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. | Results in 1u | ||
|0. | |||
instead of 4u. | |||
|Internal | |||
bleeding | |||
|A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. Heals internal bleeding at cryogenic temperatures. Additionally, increases blood volume by 0.2 (you have about 500 in your body). | |||
|0.05u | |||
|15u | |15u | ||
| | deals 2 BRUTE | ||
----25u | |||
deals 2 BURN and 2 TOX | |||
|10u | |||
|200 | |||
ticks | |||
|- | |- | ||
!style='background-color:#FFEE88; | ! style="background-color:#FFEE88;" |{{anchor|Quick Clot Plus}}Quick Clot Plus<span style="color:#CC00FF;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Quick Clot Plus}} | |||
Results in 1u | |||
instead of 6u. | |||
|Internal | |||
bleeding | |||
|A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals 2.5 internal bleeding at the cost of extreme pain and 15 stamina damage, metabolizes into 5u of toxin (reagent) each tick. '''On injection,''' deals 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first qc+ injection. | |||
Heals one IB instance if in blood for over 10 ticks. Two or more injects do not change the effect? and get purged after 10 sec | |||
|0.5u | |||
|6u | |||
deals 1.5 TOX and causes some blood loss | |||
----10u | |||
causes extreme blood loss | |||
|5u | |||
|heals 1 | |||
IB | |||
|- | |||
! style="background-color:#FFEE88;" |{{anchor|Ryetalyn}}Ryetalyn<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Ryetalyn}} | |{{TGMC:RecursiveChem/Ryetalyn}} | ||
| | |Poisoning | ||
|Ryetalyn | |Ryetalyn is a long-duration shield against toxic chemicals.<br>Purges toxins at a rate of 5u. Is purged by Kelotane, Tricordrazine, and Bicaridine. | ||
|0. | |0.025u | ||
|30u | |30u | ||
| | confuses the patient and deals 1 TOX | ||
----50u | |||
deals 3 clone damage and has a chance of rendering the patient unconscious briefly | |||
| - | |||
| - | |||
|- | |||
!style='background-color:#FFEE88'|{{anchor|Russian Red}}Russian | |||
Red<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/RussianRed}} | |||
|Brute/Burn/ | |||
Toxin | |||
|An emergency generic treatment with extreme side effects. | |||
Heals 10 BRUTE and BURN, as well as 2.5 TOX. However, it deals 1 clone damage, which can only be fixed in cryo or by sleeping while healthy. | |||
'''On inject''', with 10u or more are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29. | |||
|1 unit | |||
|15u | |||
deals 1 BRUTE | |||
----20u | |||
deals an extra 1 BRUTE, 2 BURN, 1 TOX, and 2 brain damage | |||
|10u | |||
|heals 100 | |||
BRUTE, | |||
BURN | |||
25 | |||
TOX | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Spaceacillin}} | !style='background-color:#FFEE88;'|{{anchor|Spaceacillin}}Space- | ||
acillin<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Spaceacillin}} | |{{TGMC:RecursiveChem/Spaceacillin}} | ||
|Infection | |Infection | ||
|An all-purpose antiviral agent | |An all-purpose antiviral agent. | ||
|0. | |0.01u | ||
|30u | |30u | ||
| | deals 1 TOX and heals Level 3 infection (normally 2) | ||
----50u | |||
deals 2 TOX | |||
|10u | |||
|1000 | |||
ticks | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Space Cleaner}}Space Cleaner<span style="color:#A5F0EE;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Space Cleaner}}Space Cleaner<span style="color:#A5F0EE;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Space Cleaner}} | |{{TGMC:RecursiveChem/Space Cleaner}} | ||
|Filth | |Filth | ||
|A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite! | |A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite! | ||
|0. | |0.01u | ||
|30u | |30u | ||
| | deals 1 TOX | ||
----50u | |||
deals 1 TOX | |||
| - | |||
| - | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Synaptizine}}Synaptizine<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Synaptizine}}Synaptizine<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Synaptizine}} | |{{TGMC:RecursiveChem/Synaptizine}} | ||
| | |Stuns | ||
|Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, and a moderate painkiller. | |Synaptizine is used to treat various diseases. | ||
|0. | Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, gradually heals stamina damage for 19 ticks and acts as a moderate painkiller (-35) at the cost of 1 TOX. | ||
Reacts with dylovene, creating Toxin (reagent).<br>Additionally, after 10 ticks, suffers from diminish returns on stamina healing, and after 19 ticks, starts dealing stamina damage instead of healing it. <br>'''On injection''', instantly heals 30 stamina damage. However, once it runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds. | |||
|0.1u | |||
|6u | |6u | ||
| | deals 1 TOX | ||
----10u | |||
deals 1 BRUTE, BURN and TOX | |||
|2u | |||
(inject) | |||
|20 | |||
ticks | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Tramadol}}Tramadol<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Tramadol}}Tramadol<span style="color:#C8A5DC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Tramadol}} | |{{TGMC:RecursiveChem/Tramadol}} | ||
|Pain | |Pain | ||
|A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness | |A simple, yet effective painkiller (-50). Very strong and second to Oxycodone in effectiveness<br>Additionally, above 20u inside the body, gives slightly higher pain resistance (-15) at the cost of 0.25 TOX. | ||
|0. | |0.1u | ||
|30u | |30u | ||
| | causes hallucinations and deals 1 OXY | ||
----50u | |||
deals 3 TOX | |||
|15u | |||
|150 ticks | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor| | !style='background-color:#FFEE88;'|{{anchor|Tricordrazine}}Tricordrazine<span style="color:#B865CC;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Tricordazine}} | |{{TGMC:RecursiveChem/Tricordazine}} | ||
|Brute/Burn/Toxin | |Brute/Burn/ | ||
|Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, | Toxin/Oxygen | ||
|0. | |Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. <br>Per tick, heals 0.8 BRUTE and BURN, 0.4 TOX, and 0.5 OXY. Causes increasing pain at 10u (+5), and 20u (+15). | ||
|0.2u | |||
|30u | |30u | ||
| | causes jitteriness and damages the brain by 1 | ||
----50u | |||
deals 3 BRUTE, 3 BURN and 3 TOX | |||
|15u | |||
|Heals 60 | |||
BRUTE | |||
BURN | |||
30 | |||
TOX | |||
40 | |||
OXY | |||
|- | |- | ||
|} | |} | ||
==Other | =Toxins= | ||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; padding:10px; background-color:white;" | |||
! scope="col" style='width:150px; background-color:#FFDD66; padding:10px'|Name | |||
! scope="col" class="unsortable" style='width:100px; background-color:#FFDD66; padding:10px'|Source | |||
! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Description | |||
! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Meta-bolism Rate | |||
! scope="col" style='background-color:#FFDD66; padding:10px'|Overdose | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Neurotoxin}}Neurotoxin<span style="color:#CF3600;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Neurotoxin}} | |||
|Causes 2 stamina loss per tick, increasing after ticks 21 to 6 and 46 to 15. Causes pain and jittering that increases at the same ticks (no jittering until tick 21). If there is excess stamina damage, splits the excess between toxin and oxygen damage and causes the victim to stop breathing. Also causes drugginess and blurry eyes past tick 21. | |||
|0.4u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Hemodile}}Hemodile<span style="color:#CF3600;background-color:white">▮</span> | |||
| | |||
|Impedes motor functions and muscle response, causing slower movement.<br>Causes heavy slowdown that gets doubled in the presence of transvitox or neuro. Having both causes even greater slowdown. | |||
|0.4u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Transvitox}}Transvitox<span style="color:#94FF00;background-color:white">▮</span> | |||
| | |||
|Converts BURN to TOX at a rate of 1:1.1 over time, as well as causing BRUTE taken to cause additional TOX.<br>These effects are increased in potency in the presence of neurotoxin and hemodile. Having both present increases potency even further. | |||
|0.4u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Sanguinal}}Sanguinal<span style="color:#bb0a1e;background-color:white">▮</span> | |||
| | |||
|Potent blood colored toxin that causes constant bleeding and reacts with other xeno TOXs to cause rapid tissue damage.<br>Causes 1 BRUTE by itself, as well as 1 stamina, TOX, and BURN in the presence of hemodile, neurotoxin, and transvitox respectively. | |||
|0.4u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Ozemolyn}}Ozemolyn<span style="color:#f1ddcf;background-color:white">▮</span> | |||
| | |||
|A potent Xenomorph chemical that quickly purges other chemicals in a bloodstream, causing small scale poisoning in a organism that won't progress. Appears to be strangely water based.<br>Causes 0.75 TOX, maxing out at 40. Additionally, purges 5u of medicine reagents from the bloodstream each tick. | |||
|1.5u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Serotrotium}}Serotrotium<span style="color:#f1ddcf;background-color:white">▮</span> | |||
|1 part Paracetamol | |||
1 part Tramadol | |||
(yields 1 unit) | |||
|A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans. | |||
Makes you do random emotes, and with some chance puts to sleep. | |||
|0.4u | |||
|30u | |||
----60u | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Satrapine}}Satrapine<span style="color:#cfb000;background-color:white">▮</span> | |||
|SOM satrapine gas grenades. | |||
|Purges tramadol, paracetamol and inaprovaline at a rate of 1u per tick. Causes pain that increases at cycles 11, 21, and 31. Causes jittering at cycle 11 that increases at cycles 21 and 31. Starting at cycle 22, also randomly causes stamina damage, oxygen damage, and blood loss. | |||
|0.2u | |||
|N/A | |||
----N/A | |||
|- | |||
|} | |||
=Other= | |||
''put lube and shit here'' | ''put lube and shit here'' | ||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; | {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; padding:10px; background-color:white;" | ||
! scope="col" style='width:150px; background-color:#FFDD66;'|Name | ! scope="col" style='width:150px; background-color:#FFDD66; padding:10px'|Name | ||
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe | ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66; padding:10px'|Recipe | ||
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description | ! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Description | ||
! scope="col" style='background-color:#FFDD66;'|Overdose Threshold | ! scope="col" style='background-color:#FFDD66; padding:10px'|Overdose Threshold | ||
! scope="col" style='background-color:#FFDD66;'|Critical OD Threshold | ! scope="col" style='background-color:#FFDD66; padding:10px'|Critical OD Threshold | ||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Diethylamine}}Diethylamine<span style="color:#604030;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Diethylamine}}Diethylamine<span style="color:#604030;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Diethylamine}} | |{{TGMC:RecursiveChem/Diethylamine}} | ||
|A secondary amine, mildly corrosive. Used in other recipes. | |A secondary amine, mildly corrosive. Used in other recipes. | ||
|N/ | |N/A | ||
----N/A | |||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Foam}}Foam<span style="color:#F9E79F;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Foam}}Foam<span style="color:#F9E79F;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Foam}} | |{{TGMC:RecursiveChem/Foam}} | ||
|Upon mixing spreads foam to the floor, along with any other reagents in the container. | |Upon mixing spreads foam to the floor, along with any other reagents in the container. | ||
|N/ | |N/A | ||
----N/A | |||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Fluorosurfactant}}Fluorosurfactant<span style="color:#9E6B38;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Fluorosurfactant}}Fluorosurfactant<span style="color:#9E6B38;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Fluorosurfactant}} | |{{TGMC:RecursiveChem/Fluorosurfactant}} | ||
|A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. | |A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. | ||
|N/ | |N/A | ||
----N/A | |||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Foaming Agent}}Foaming Agent<span style="color:#664B63;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Foaming Agent}}Foaming Agent<span style="color:#664B63;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Foaming Agent}} | |{{TGMC:RecursiveChem/Foaming Agent}} | ||
|Used to make [[#Metal Foam|Metal Foam]] and [[#Iron Foam|Iron Foam]]. | |Used to make [[#Metal Foam|Metal Foam]] and [[#Iron Foam|Iron Foam]]. | ||
|N/ | |N/A | ||
----N/A | |||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Iron Foam}}Iron Foam<span style="color:#BEC7C9;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Iron Foam}}Iron Foam<span style="color:#BEC7C9;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Iron Foam}} | |{{TGMC:RecursiveChem/Iron Foam}} | ||
|Creates lightweight metal foam walls. These can be easily destroyed through. | |Creates lightweight metal foam walls. These can be easily destroyed through. | ||
|N/ | |N/A | ||
----N/A | |||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Lipozine}}Lipozine<span style="color:#BBEDA4;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Lipozine}}Lipozine<span style="color:#BBEDA4;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Lipozine}} | |{{TGMC:RecursiveChem/Lipozine}} | ||
|A chemical compound that causes a powerful fat- | |A chemical compound that causes a powerful fat-BURNing reaction. Drains nutrition, can be used to remove fatness. | ||
|30u | |30u | ||
| | ----50u | ||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Metal Foam}}Metal Foam<span style="color:#BEC7C9;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Metal Foam}}Metal Foam<span style="color:#BEC7C9;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Metal Foam}} | |{{TGMC:RecursiveChem/Metal Foam}} | ||
|Creates lightweight metal foam walls. These can be easily destroyed through. | |Creates lightweight metal foam walls. These can be easily destroyed through. | ||
|N/ | |N/A | ||
----N/A | |||
| | |||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Mindbreaker Toxin}}Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Mindbreaker Toxin}}Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span> | ||
|{{TGMC:RecursiveChem/Mindbreaker Toxin}} | |{{TGMC:RecursiveChem/Mindbreaker Toxin}} | ||
|A powerful hallucinogen, it can cause fatal effects in users | |A powerful hallucinogen, it can cause fatal effects in users. | ||
|30u | |30u | ||
| | deals 1 TOX and makes you jitter | ||
----50u | |||
makes you take brain damage | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Smoke}}Smoke | |||
|{{TGMC:RecursiveChem/Smoke}} | |||
|Upon reaction, produces smoke that carries the other reagents in the beaker.<br>The radius of the smoke is equal to the square root of 0.8 times the smoke created (sqrt(0.8*reagents)). | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Flash Powder}}Flash Powder | |||
|{{TGMC:RecursiveChem/Flash_powder}} | |||
|Upon reaction, stuns people in an area.<br>The radius of the stun is equal to 5, with a stronger stun within 3 tiles. | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Napalm}}Napalm | |||
|{{TGMC:RecursiveChem/Napalm}} | |||
|Upon reaction, sets an area on fire.<br>The radius of the fire is equal to the square root of 0.15 times the napalm created (sqrt(0.15*reagents)). | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|White Phosphorus Smoke}}White Phosphorus Smoke | |||
|{{TGMC:RecursiveChem/wpsmoke}} | |||
|Upon reaction, fills an area with noxious, damaging smoke.<br>The radius of the smoke is equal to the square root of 0.66 times the smoke created (sqrt(0.66*reagents)). | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Tanglefoot Gas}}Tanglefoot Gas | |||
|{{TGMC:RecursiveChem/tanglefoot}} | |||
|Upon reaction, fills an area with purple smoke that drains xeno plasma.<br>The radius of the smoke is equal to the square root of the smoke created (sqrt(reagents)). | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Gunpowder}}Gunpowder | |||
|{{TGMC:RecursiveChem/Gunpowder}} | |||
|Upon reaction, causes a light explosion.<br>The radius of the explosion is equal to the square root of 0.5 times the reagents reacted (sqrt(0.5*reagents)). | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|ANFO}}ANFO | |||
|{{TGMC:RecursiveChem/ANFO}} | |||
|Upon reaction, causes a heavy explosion.<br>The radius of the explosion is equal to the square root of 0.25 times the reagents reacted (sqrt(0.25*reagents)). The max radius is 2. | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Soporific}}Soporific | |||
|{{TGMC:RecursiveChem/Soporific}} | |||
|A general anesthetic, designed to knock out patients for surgery. Ostensibly. | |||
|N/A | |||
----N/A | |||
| | |||
|- | |||
|} | |||
=Research= | |||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; padding:10px; background-color:white;" | |||
! scope="col" style='width:150px; background-color:#FFDD66; padding:10px'|Name | |||
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66; padding:10px'|Recipe | |||
! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Description | |||
! scope="col" class="unsortable" style='background-color:#FFDD66; padding:10px'|Meta-bolism Rate | |||
! scope="col" style='background-color:#FFDD66; padding:10px'|Overdose | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Lemoline Duplication}}Lemoline Duplication<span style="color:#66801e;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/LemolineDupe}} | |||
|A technique to produce large quantities of Lemoline for use in various reactions. Produces 4u of Lemoline for every 1u of Larva Jelly used in the reaction. | |||
|N/A | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Quietus}}Quietus<span style="color:#19C832;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Quietus}} | |||
|This is a latent poison, designed to quickly and painlessly kill you in the event that you become unable to fight. Never washes out on it's own, must be purged.<br> Causes stamina loss for the first 2 minutes, or the first 60 ticks, after injection.<br>Afterwards, causes high OXY damage when unconscious (which includes sleeping). Causes 30 TOX damage when fully purged. | |||
|0u | |||
|N/A | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Somolent}}Somolent<span style="color:#19C832;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Somolent}} | |||
|This is a highly potent regenerative drug, designed to heal critically injured personnel. Only functions on unconscious or sleeping people.<br>Heals both BRUTE and BURN but only when unconscious. The first 25 ticks heal increasing BRUTE and BURN equal to 0.4 multiplied by the current tick.<br>Afterwards, heals 10 of both BRUTE and BURN in addition to a small amount of cloneloss that scales with health, healing more cloneloss the healthier you are starting from 50 damage and capping at 0.2 cloneloss.<br>After 25 ticks and while unconscious (which is required to heal), metabolism rate is increased from 0.2u to 0.8u. If the user is conscious, causes increasing stamina damage. | |||
|0.2u | |||
|30u | |||
causes you to metabolize even faster, adding 1u to the metabolism rate | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Medical Nanites}}Medical Nanites<span style="color:#19C832;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Medical_Nanites}} | |||
|'''Main page: [[TGMC:Nanites guide|Nanites guide]]''' | |||
These are a batch of construction nanites altered for in-vivo replication. They can heal wounds using the iron present in the bloodstream. Medical care is recommended during injection.<br>For the first 150 ticks, or about 5 minutes, causes very mild BRUTE and BURN, as well as 1 TOX and 1.5 stamina damage, as the body becomes accustomed to the nanites, replicating at a rate of 0.2u in the meanwhile.<br>Afterwards, it consumes blood at a rate of 2 when below 30u in order to create 0.25u of nanites.<br> If BRUTE and/or BURN is present and nanite levels are above 5u, 0.5u of nanites are consumed per damage type to heal 2 BRUTE or BURN in exchange for 0.1 TOX damage. | |||
|0u | |||
|36u | |||
deals 1 TOX and causes you to lose 0.25u of nanites | |||
----N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Stimulon}}Stimulon<span style="color:#19C832;background-color:white">▮</span> | |||
|{{TGMC:RecursiveChem/Stimulon}} | |||
|A chemical designed to boost running by driving your body beyond it's normal limits. Can have unpredictable side effects, caution recommended.<br>On application, causes 10 cloneloss and increases your movement speed. Causes 1 stamina and 0.5 to 4 BRUTE.<br>Additionally, causes increasing amounts of clone damage, which starts off at around 0.05 and increases every tick, in addition to producing 0.5u of stimulon inside the body at a 20% chance every tick.<br>Stuns you for a while after it leaves the body. | |||
|0u | |||
|N/A | |||
----N/A | |||
|- | |- | ||
|} | |} |
Текущая версия от 22:44, 22 октября 2023
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
This page is currently under construction!
The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved. |
READ FIRST[править | править код]
- Tick is a "game turn", takes approximately 2 seconds. Most chems do their effect each tick. "Per tick" is omitted from description.
- For example, Bicaridine has 15u in pill. It heals 1 BRUTE damage per tick, and metabolizes 0.2u per tick. Then, it will have its effects for 15/0.2 = 75 ticks, or 150 seconds, and will heal 75 BRUTE damage in total.
- If an effect is NOT per tick - it is explicitly stated. It is usually ON INJECT, which means when the reagent enters your body, whether by injection, pill, gas or any other way.
- Damage types are taken as OXY, TOX, BURN, BRUTE.
- OD is OverDose. Critical OD is worse than OD, and has its effects added to OD effects. In table, first comes usual OD, then Critical OD.
- Some reagents have different pain effects for different levels. + and - indicate ADDITIONAL change at each level.
- You can hover over reagents needed in the formula to see how to create them.
- The amount of chems that can be processed is determined by the kidneys. A healthy set can process 5 chems at once - above this, a patient will have a dizzy overlay and periodic confusion. A damaged set will cause the user to vomit in addition to this.
Machinery[править | править код]
These are the tools of the trade, found in the chemistry lab for the use of producing drugs.
Chemical Dispensers[править | править код]
This is theoretically your bread and butter in the production of various chemicals. You press buttons and this machine squirts out chems that you want to react together in order to make drugs.
You can save recipes here to save a lot of time!
However, due to the limited nature of power and the relatively infinite nature of medical vendors, this machine is used mostly for specialized chemicals not found within vendors.
Chem-Master[править | править код]
Separates, filters, and packages reagents into useable forms.
Unlike its TGstation counterpart, storing chems with this is impossible, as any reagents left in the buffer when a beaker is removed will be deleted.
Can make 30u injectors, 60u liquid bottles, and 240u pill bottles containing 16 15u pills. It is also capable of generating its own pill bottles.
All-In-One Grinder[править | править код]
Grinds, crushes, liquefies and extracts reagents from materials placed into it.
If there is a reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.
For example: Phoron and surgically removed xenomorph embryos for liquid Phoron and Larva Jelly respectively.
NanotrasenMed Plus[править | править код]
Your main source of basic chems, strangely enough. Dispenses reagent bottles that you can empty into beakers.
Can refill bottles and injectors infinitely, as well as duplicate stackables such as splints and trauma kits (as long as it's something that can be vended, so no neuraline or custom injector refills).
Contents:
Click expand to see contents:
Hypospray:
- Defibrillator x2
- Dexalin Plus Autoinjector x15
- Anesthetic Autoinjector x9 (Contains Sleep Toxin)
- Inaprovaline Autoinjector x15
- Advanced Hypospray x6 (Contains 60u Tricordazine)
Reagents:
- Bottle of Dylovene x12
- Bottle of Bicaridine x12
- Bottle of Inaprovaline x12
- Bottle of Soporific x2 (Contains Sleep Toxin)
- Bottle of Spaceacillin x12
- Bottle of Kelotane x12
- Bottle of Dexalin x12
- Bottle of Tramadol x12
- Bottle of Oxycodone x12
- Bottle of Polyhexanide x12
- Bottle of Medical Nanites x12
Pill bottles:
- Russian Red Pill Bottle x2
Heal Pack:
- Brute Trauma Kits x15
- Burn Trauma Kits x15
- Ointment (inf)
- Bandages (inf)
- Splints x15
Misc:
- Health Analyzer x15
- Medical HUD x6
- M276 Medical Storage Rig (Can't be restocked) x6
- Syringe x20
- Xeno Analyzer x5
- Excavation tool x5
Training Toxins (x1 bottle each):
- Toxin
- Neurotoxin
- Light neurotoxin
- Hemodile
- Transvitox
- Sanguinal
Basic Chemicals[править | править код]
Ones directly obtainable from ChemMaster. Only those with effects are listed.
Name | Description | Meta-bolism Rate | Overdose |
---|---|---|---|
Chlorine▮ | A chemical element with a characteristic odour. Deals 1 BRUTE. | 0.2u | 30u
deals 1 TOX 50u deals 1 TOX |
Ethanol▮ | A well-known alcohol with a variety of applications. Makes you drunk. | 0.4u | N/A
N/A |
Fluorine▮ | A highly-reactive chemical element. Deals 0.5 TOX. | 0.2u | 30u
deals 1 TOX 50u deals 1 TOX |
Iron▮ | Pure iron is a metal. Increases blood volume by 0.8 if below normal blood levels (560 is normal blood volume). | 0.2u | 30u
deals 1 BRUTE and 1 TOX 50u deals 1 BRUTE and 1 TOX |
Lithium▮ | A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. | 0.2u | 30u
deals 1 TOX 50u deals 2 TOX |
Mercury▮ | A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 brain damage. | 0.2u | N/A
N/A |
Oxygen▮ | A colorless, odorless gas. Deals 0.5 TOX. | 0.2u | N/A
N/A |
Radium▮ | Radium is an alkaline earth metal. It is extremely radioactive. Causes agony and stamina loss (needs testing). | 0.2u | N/A
N/A |
Sugar▮ | The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste. Gives you nutrition roughly equal to 66% of standard food. |
0.4u | N/A
N/A |
Sulphuric Acid▮ | A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 TOX and 1 BRUTE. | 0.1u | N/A
N/A |
Water▮ | A ubiquitous chemical substance that is composed of hydrogen and OXY. Heals mild BRUTE, BURN, and stamina damage from ticks 4 to 10. Heals even more minor damage and stamina afterwards. Purges all toxins, medicines, and food/drink reagents at a rate of 1u. |
1u | 60u
10% chance to take 50 stamina damage from a muscle cramp. N/A |
Medication[править | править код]
Name | Recipe | Treatment for | Description | Meta-bolism Rate | Overdose | Amt in pill |
Effect per pill |
---|---|---|---|---|---|---|---|
Alkysine▮ | Шаблон:TGMC:RecursiveChem/Alkysine | Brain damage | Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 1.5 and is a very weak painkiller (-5). | 0.05u | 30u
deals 1 TOX 50u deals 1 BURN and 1 TOX |
10u | heals 300
brain damage |
Ammonia▮ | Шаблон:TGMC:RecursiveChem/Ammonia | N/A | A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. | 0.2u | 30u
50u |
- | - |
Arithrazine▮ | Шаблон:TGMC:RecursiveChem/Arithrazine | Toxin | Arithrazine is an unstable medication used for minor cases of TOX poisoning. Heals 0.5 TOX at the cost of a 15% chance to deal 1 BRUTE. |
0.2u | 15u
deals 1 TOX 25u deals 1 BRUTE and BURN and 2 TOX |
- | - |
Bicaridine▮ | Шаблон:TGMC:RecursiveChem/Bicaridine | Brute | Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 1 BRUTE. Causes increasing pain at 10u (+5) and 20u (+15), as well as healing an addition 0.5 BRUTE above 20u. |
0.2u | 30u
deals 1 BURN 50u deals 1 BRUTE, 3 BURN and 2 TOX |
15u | heals 75
BRUTE |
Bihexajuline▮ | Шаблон:TGMC:RecursiveChem/Bihexajuline | Bone Fractures | Accelerates natural bone repair in a low temperature environment. Causes severe pain. Causes extreme pain and fixes bones at cryogenic temperatures. |
0.2u | 30u
breaks bones N/A |
- | - |
Clonexadone▮ | Шаблон:TGMC:RecursiveChem/Clonexadone | All | A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, heals 3 OXY, TOX, BURN, BRUTE, and cloneloss. Only works if body temperature is below 170K. | 0.2u | N/A
N/A |
- | - |
Cryoxadone▮ | Шаблон:TGMC:RecursiveChem/Cryoxadone | All | A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolize correctly. Heals 1 of OXY, TOX, BURN, BRUTE, and cloneloss. | 0.2u | N/A
N/A |
- | - |
Cryptobiolin▮ | Шаблон:TGMC:RecursiveChem/Cryptobiolin | N/A | Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs. | 0.2u | 30u
deals 1 TOX 50u deals 1 TOX |
- | - |
Dermaline▮ | Шаблон:TGMC:RecursiveChem/Dermaline | Burn | Dermaline is the next step in BURN medication. Heals 2 BURN and cools you down if overheating. Causes increasing pain above 5u (+5) and 10u (+15), and heals 1.5 extra BURN above 10u. Purges Oxycodone. |
0.2u | 15u
deals 1 BRUTE and 1 TOX 25u deals 3 BRUTE and 3 TOX |
7.5u | heals 76
BURN |
Dexalin▮ | Шаблон:TGMC:RecursiveChem/Dexalin | Oxygen | Heals 3 OXY. | 0.2u | 30u
1 TOX 50u deals 2 BRUTE and 2 TOX |
15u | heals 225
OXY |
Dexalin
Plus▮ |
Шаблон:TGMC:RecursiveChem/Dexalin Plus | Oxygen | Removes all OXY damage every tick. | 0.2u | 15u
deals 1 TOX 25u deals 2 BRUTE and 3 TOX |
1u | heals all
OXY |
Doctor's
Delight▮ |
Шаблон:TGMC:RecursiveChem/Doctor's Delight | Brute/Burn/
Toxin/Oxyg |
A gulp a day keeps the MediBot away. That's probably for the best.
Heals 0.5 of OXY, TOX, BURN, BRUTE. Drains your nutrition while in your system, making you hungry. |
0.05u | N/A
N/A |
- | - |
Dylovene▮ | Шаблон:TGMC:RecursiveChem/Dylovene | Toxin | Dylovene is a broad-spectrum antitoxin. Heals 1 TOX and purges toxins, paracetamol, and larvaway. Reduces stamina regeneration at any volume, increasing with quantity but will never go below zero. |
0.2u | 30u
damages the eyes at 0.5 damage 50u damages the eyes at 1.5 damage and deals 2 BRUTE and BURN |
15u | heals 75
TOX |
Ethylre-doxrazine▮ | Шаблон:TGMC:RecursiveChem/Ethylredoxrazine | Drunken
intoxication |
A powerful oxidizer that reacts with ethanol. |
0.2u | 30u
deals 1 TOX 50u deals 3 TOX |
- | - |
Hypervene▮ | Шаблон:TGMC:RecursiveChem/Hypervene | Chemical purge/
Overdose |
Quickly purges the body of other chemicals. Causes significant pain (+35) and a 5% chance to vomit every tick. Purges medicine and toxin reagents at rate of 5u. Does not count as a medicine in regards to purging. |
1u | 15u
causes more pain 25u guarantees vomiting, deals 2 BRUTE and BURN, and causes extreme pain |
3u | 15u
purged |
Hyperzine▮ | Шаблон:TGMC:RecursiveChem/Hyperzine | Being
Slow |
Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus.
On inject, increases speed. |
0.2u | 6u
10u |
- | - |
Hyronalin▮ | `Шаблон:TGMC:RecursiveChem/Hyronalin | Toxin | Hyronalin is a medicinal drug used to counter the effect of poisoning. Heals 1 TOX. |
0.2u | 30u
deals 2 TOX 50u deals 1 BURN and 1 TOX |
- | - |
Imidazoline▮ | Шаблон:TGMC:RecursiveChem/Imidazoline | Eye
damage |
Heals eye damage, repairs eyes by 1 damage. | 0.2u | 30u
deals 2 TOX 50u deals 1 BURN and 2 TOX |
10u | heals 50
eye damage |
Inaprovaline▮ | Шаблон:TGMC:RecursiveChem/Inaprovaline | Critical
condition |
Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.
Prevents OXY damage from surpassing 10 in most cases, and functions as a mild painkiller (-15). On inject, with 15u or more, while the patient is in crit, they instantly heal 30% of BRUTE and BURN with a 300 second cooldown. |
0.2u | 60u
makes the patient spasm and eventually fall unconscious briefly 100u causes a total blackout until it processes, and damages the heart |
30u | 150
ticks |
Kelotane▮ | Шаблон:TGMC:RecursiveChem/Kelotane | Burn | Kelotane is a drug used to treat traumatic burns. Heals 1 BURN and lowers temperatures to normal. Causes pain (+5) at 10u and heals an additional 0.5 BURN at the cost of more pain (+15) above 20u. |
0.2u | 30u
deals 1 BRUTE and 1 TOX 50u deals 2 BRUTE and 2 TOX |
15u | 75
BURN |
Larvaway▮ | Шаблон:TGMC:RecursiveChem/Larvaway | Larval
Infection |
A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up toxicity over time. Reduces the speed of larval growth at the cost of TOX and stamina damage that increases every 100 ticks, to a max of 300. |
0.1u | 15u
deals 1 TOX 25u deals 2 TOX |
- | - |
Leporazine▮ | Шаблон:TGMC:RecursiveChem/Leporazine | Body
temperature |
Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low. | 0.2u | 30u
may cause patients to fall unconscious briefly 50u causes a total blackout until it processes |
- | - |
Meralyne▮ | Шаблон:TGMC:RecursiveChem/Meralyne | Brute | Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma. Heals 2 BRUTE. Causes pain above 5u (+5) and heals 1.5 extra BRUTE above 10u, at the cost of more pain (+15). Purges Oxycodone. |
0.2u | 15u
deals 2 BURN 25u deals 2 BRUTE, 4 BURN, and 4 TOX |
7.5u | heals 76
BRUTE |
Nanoblood▮ | Шаблон:TGMC:RecursiveChem/Nanoblood | Blood Loss | A chemical designed to massively boost the body's natural blood restoration rate. Causes fatigue and minor toxic effects. Increases blood volume by 2.4, but causes 1 TOX and 6 stamina damage. Additionally, when below 60% blood, doubles the rate of blood gain. When below 40% blood, instantly brings blood back up to 40% at the cost of 25u of toxin (chemical) entering the body and putting you to sleep for a while. |
0.2u | 6u
deals 1.5 TOX 10u deals 3 TOX |
5u
(inject) |
restores 60u
blood deals 25 TOX |
Neuraline▮ | Шаблон:TGMC:RecursiveChem/Neuraline | Brute, Burn,
Pain, Stun, Stamina |
A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 BRUTE and BURN, gives massive pain (-100) and stun resistance and stamina regen, but deals 3.75 TOX.
On inject, with 4u or more are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29. |
0.4u | 5u
deals 2.5 TOX 6u deals extremely high brain damage |
4u
(inject) |
Heals 75
BRUTE BURN Deals 37.5 TOX |
Oxycodone▮ | Шаблон:TGMC:RecursiveChem/Oxycodone | Pain | An effective and very addictive painkiller.
Gives patients very heavy pain (-50) reduction and reduces Long Pain whilst it is in their system at the cost of 0.2 TOX. Is purged by Meralyne and Dermaline. Additionally, on injection heals 20 stamina damage. However, once the oxycodone runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds. |
0.25u | 15u
causes feelings of drugginess, hallucinations and jitterness 25u deals 3 damage, causes high heart damage, but increases pain resistance |
5u
(inject) |
20
ticks |
Paracetamol▮ | Шаблон:TGMC:RecursiveChem/Paracetamol | Pain,
Regenf |
Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Gives decent (-35) pain resistance, heals very slight (0.2) BRUTE, BURN, and TOX, and grants mild stamina regen. However, it purges Bicaridine, Kelotane, and reacts with Tramadol to make a chem that puts you to sleep. |
0.025u | 60u
decreases pain a bit (-5), causes hallucinations and deals 0.5 TOX 100u deals 3 TOX damage |
15u | 600
ticks heals 120 BRUTE BURN TOX |
Peridaxon Plus▮ | Шаблон:TGMC:RecursiveChem/Peridaxon Plus
Results in 1u instead of 10u. |
Organ
damage |
Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously. Heals 2 organ damage. Causes 10 stamina damage. On inject, metabolizes into 5u of toxin (reagent), with 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first peri+ injection. | 0.1u | 1u
deals 15 TOX 2u deals 15 TOX |
1u | heals 20
organ damage |
Polyhexanide▮ | Шаблон:TGMC:RecursiveChem/Polyhexanide | Filth | A sterilizing agent designed for internal use. Powerful, but dangerous. For the first 9 ticks, deals 1 TOX and causes drowsiness. For ticks 10 to 50, deals 1.25 TOX and causes sleep. Past 50 ticks, deals ever increasing TOX. |
0.4u | 30u
50u deals 2 TOX. |
- | - |
Quick Clot▮ | Шаблон:TGMC:RecursiveChem/Quick Clot
Results in 1u instead of 4u. |
Internal
bleeding |
A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. Heals internal bleeding at cryogenic temperatures. Additionally, increases blood volume by 0.2 (you have about 500 in your body). | 0.05u | 15u
deals 2 BRUTE 25u deals 2 BURN and 2 TOX |
10u | 200
ticks |
Quick Clot Plus▮ | Шаблон:TGMC:RecursiveChem/Quick Clot Plus
Results in 1u instead of 6u. |
Internal
bleeding |
A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals 2.5 internal bleeding at the cost of extreme pain and 15 stamina damage, metabolizes into 5u of toxin (reagent) each tick. On injection, deals 5 cloneloss damage. Cloneloss is not added if less than 1 minute have passed since first qc+ injection.
Heals one IB instance if in blood for over 10 ticks. Two or more injects do not change the effect? and get purged after 10 sec |
0.5u | 6u
deals 1.5 TOX and causes some blood loss 10u causes extreme blood loss |
5u | heals 1
IB |
Ryetalyn▮ | Шаблон:TGMC:RecursiveChem/Ryetalyn | Poisoning | Ryetalyn is a long-duration shield against toxic chemicals. Purges toxins at a rate of 5u. Is purged by Kelotane, Tricordrazine, and Bicaridine. |
0.025u | 30u
confuses the patient and deals 1 TOX 50u deals 3 clone damage and has a chance of rendering the patient unconscious briefly |
- | - |
Russian
Red▮ |
Шаблон:TGMC:RecursiveChem/RussianRed | Brute/Burn/
Toxin |
An emergency generic treatment with extreme side effects.
Heals 10 BRUTE and BURN, as well as 2.5 TOX. However, it deals 1 clone damage, which can only be fixed in cryo or by sleeping while healthy. On inject, with 10u or more are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown, heals enough organ damage to set from above 29 to 29. |
1 unit | 15u
deals 1 BRUTE 20u deals an extra 1 BRUTE, 2 BURN, 1 TOX, and 2 brain damage |
10u | heals 100
BRUTE, BURN 25 TOX |
Space-
acillin▮ |
Шаблон:TGMC:RecursiveChem/Spaceacillin | Infection | An all-purpose antiviral agent. | 0.01u | 30u
deals 1 TOX and heals Level 3 infection (normally 2) 50u deals 2 TOX |
10u | 1000
ticks |
Space Cleaner▮ | Шаблон:TGMC:RecursiveChem/Space Cleaner | Filth | A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite! | 0.01u | 30u
deals 1 TOX 50u deals 1 TOX |
- | - |
Synaptizine▮ | Шаблон:TGMC:RecursiveChem/Synaptizine | Stuns | Synaptizine is used to treat various diseases.
Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, gradually heals stamina damage for 19 ticks and acts as a moderate painkiller (-35) at the cost of 1 TOX. Reacts with dylovene, creating Toxin (reagent). |
0.1u | 6u
deals 1 TOX 10u deals 1 BRUTE, BURN and TOX |
2u
(inject) |
20
ticks |
Tramadol▮ | Шаблон:TGMC:RecursiveChem/Tramadol | Pain | A simple, yet effective painkiller (-50). Very strong and second to Oxycodone in effectiveness Additionally, above 20u inside the body, gives slightly higher pain resistance (-15) at the cost of 0.25 TOX. |
0.1u | 30u
causes hallucinations and deals 1 OXY 50u deals 3 TOX |
15u | 150 ticks |
Tricordrazine▮ | Шаблон:TGMC:RecursiveChem/Tricordazine | Brute/Burn/
Toxin/Oxygen |
Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, heals 0.8 BRUTE and BURN, 0.4 TOX, and 0.5 OXY. Causes increasing pain at 10u (+5), and 20u (+15). |
0.2u | 30u
causes jitteriness and damages the brain by 1 50u deals 3 BRUTE, 3 BURN and 3 TOX |
15u | Heals 60
BRUTE BURN 30 TOX 40 OXY |
Toxins[править | править код]
Name | Source | Description | Meta-bolism Rate | Overdose |
---|---|---|---|---|
Neurotoxin▮ | Шаблон:TGMC:RecursiveChem/Neurotoxin | Causes 2 stamina loss per tick, increasing after ticks 21 to 6 and 46 to 15. Causes pain and jittering that increases at the same ticks (no jittering until tick 21). If there is excess stamina damage, splits the excess between toxin and oxygen damage and causes the victim to stop breathing. Also causes drugginess and blurry eyes past tick 21. | 0.4u | N/A
N/A |
Hemodile▮ | Impedes motor functions and muscle response, causing slower movement. Causes heavy slowdown that gets doubled in the presence of transvitox or neuro. Having both causes even greater slowdown. |
0.4u | N/A
N/A | |
Transvitox▮ | Converts BURN to TOX at a rate of 1:1.1 over time, as well as causing BRUTE taken to cause additional TOX. These effects are increased in potency in the presence of neurotoxin and hemodile. Having both present increases potency even further. |
0.4u | N/A
N/A | |
Sanguinal▮ | Potent blood colored toxin that causes constant bleeding and reacts with other xeno TOXs to cause rapid tissue damage. Causes 1 BRUTE by itself, as well as 1 stamina, TOX, and BURN in the presence of hemodile, neurotoxin, and transvitox respectively. |
0.4u | N/A
N/A | |
Ozemolyn▮ | A potent Xenomorph chemical that quickly purges other chemicals in a bloodstream, causing small scale poisoning in a organism that won't progress. Appears to be strangely water based. Causes 0.75 TOX, maxing out at 40. Additionally, purges 5u of medicine reagents from the bloodstream each tick. |
1.5u | N/A
N/A | |
Serotrotium▮ | 1 part Paracetamol
1 part Tramadol (yields 1 unit) |
A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans.
Makes you do random emotes, and with some chance puts to sleep. |
0.4u | 30u
60u |
Satrapine▮ | SOM satrapine gas grenades. | Purges tramadol, paracetamol and inaprovaline at a rate of 1u per tick. Causes pain that increases at cycles 11, 21, and 31. Causes jittering at cycle 11 that increases at cycles 21 and 31. Starting at cycle 22, also randomly causes stamina damage, oxygen damage, and blood loss. | 0.2u | N/A
N/A |
Other[править | править код]
put lube and shit here
Name | Recipe | Description | Overdose Threshold | Critical OD Threshold |
---|---|---|---|---|
Diethylamine▮ | Шаблон:TGMC:RecursiveChem/Diethylamine | A secondary amine, mildly corrosive. Used in other recipes. | N/A
N/A |
|
Foam▮ | Шаблон:TGMC:RecursiveChem/Foam | Upon mixing spreads foam to the floor, along with any other reagents in the container. | N/A
N/A |
|
Fluorosurfactant▮ | Шаблон:TGMC:RecursiveChem/Fluorosurfactant | A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. | N/A
N/A |
|
Foaming Agent▮ | Шаблон:TGMC:RecursiveChem/Foaming Agent | Used to make Metal Foam and Iron Foam. | N/A
N/A |
|
Iron Foam▮ | Шаблон:TGMC:RecursiveChem/Iron Foam | Creates lightweight metal foam walls. These can be easily destroyed through. | N/A
N/A |
|
Lipozine▮ | Шаблон:TGMC:RecursiveChem/Lipozine | A chemical compound that causes a powerful fat-BURNing reaction. Drains nutrition, can be used to remove fatness. | 30u
50u |
|
Metal Foam▮ | Шаблон:TGMC:RecursiveChem/Metal Foam | Creates lightweight metal foam walls. These can be easily destroyed through. | N/A
N/A |
|
Mindbreaker Toxin▮ | Шаблон:TGMC:RecursiveChem/Mindbreaker Toxin | A powerful hallucinogen, it can cause fatal effects in users. | 30u
deals 1 TOX and makes you jitter 50u makes you take brain damage |
|
Smoke | Шаблон:TGMC:RecursiveChem/Smoke | Upon reaction, produces smoke that carries the other reagents in the beaker. The radius of the smoke is equal to the square root of 0.8 times the smoke created (sqrt(0.8*reagents)). |
N/A
N/A |
|
Flash Powder | Шаблон:TGMC:RecursiveChem/Flash powder | Upon reaction, stuns people in an area. The radius of the stun is equal to 5, with a stronger stun within 3 tiles. |
N/A
N/A |
|
Napalm | Шаблон:TGMC:RecursiveChem/Napalm | Upon reaction, sets an area on fire. The radius of the fire is equal to the square root of 0.15 times the napalm created (sqrt(0.15*reagents)). |
N/A
N/A |
|
White Phosphorus Smoke | Шаблон:TGMC:RecursiveChem/wpsmoke | Upon reaction, fills an area with noxious, damaging smoke. The radius of the smoke is equal to the square root of 0.66 times the smoke created (sqrt(0.66*reagents)). |
N/A
N/A |
|
Tanglefoot Gas | Шаблон:TGMC:RecursiveChem/tanglefoot | Upon reaction, fills an area with purple smoke that drains xeno plasma. The radius of the smoke is equal to the square root of the smoke created (sqrt(reagents)). |
N/A
N/A |
|
Gunpowder | Шаблон:TGMC:RecursiveChem/Gunpowder | Upon reaction, causes a light explosion. The radius of the explosion is equal to the square root of 0.5 times the reagents reacted (sqrt(0.5*reagents)). |
N/A
N/A |
|
ANFO | Шаблон:TGMC:RecursiveChem/ANFO | Upon reaction, causes a heavy explosion. The radius of the explosion is equal to the square root of 0.25 times the reagents reacted (sqrt(0.25*reagents)). The max radius is 2. |
N/A
N/A |
|
Soporific | Шаблон:TGMC:RecursiveChem/Soporific | A general anesthetic, designed to knock out patients for surgery. Ostensibly. | N/A
N/A |
Research[править | править код]
Name | Recipe | Description | Meta-bolism Rate | Overdose |
---|---|---|---|---|
Lemoline Duplication▮ | Шаблон:TGMC:RecursiveChem/LemolineDupe | A technique to produce large quantities of Lemoline for use in various reactions. Produces 4u of Lemoline for every 1u of Larva Jelly used in the reaction. | N/A | N/A
N/A |
Quietus▮ | Шаблон:TGMC:RecursiveChem/Quietus | This is a latent poison, designed to quickly and painlessly kill you in the event that you become unable to fight. Never washes out on it's own, must be purged. Causes stamina loss for the first 2 minutes, or the first 60 ticks, after injection. Afterwards, causes high OXY damage when unconscious (which includes sleeping). Causes 30 TOX damage when fully purged. |
0u | N/A
N/A |
Somolent▮ | Шаблон:TGMC:RecursiveChem/Somolent | This is a highly potent regenerative drug, designed to heal critically injured personnel. Only functions on unconscious or sleeping people. Heals both BRUTE and BURN but only when unconscious. The first 25 ticks heal increasing BRUTE and BURN equal to 0.4 multiplied by the current tick. Afterwards, heals 10 of both BRUTE and BURN in addition to a small amount of cloneloss that scales with health, healing more cloneloss the healthier you are starting from 50 damage and capping at 0.2 cloneloss. After 25 ticks and while unconscious (which is required to heal), metabolism rate is increased from 0.2u to 0.8u. If the user is conscious, causes increasing stamina damage. |
0.2u | 30u
causes you to metabolize even faster, adding 1u to the metabolism rate N/A |
Medical Nanites▮ | Шаблон:TGMC:RecursiveChem/Medical Nanites | Main page: Nanites guide
These are a batch of construction nanites altered for in-vivo replication. They can heal wounds using the iron present in the bloodstream. Medical care is recommended during injection. |
0u | 36u
deals 1 TOX and causes you to lose 0.25u of nanites N/A |
Stimulon▮ | Шаблон:TGMC:RecursiveChem/Stimulon | A chemical designed to boost running by driving your body beyond it's normal limits. Can have unpredictable side effects, caution recommended. On application, causes 10 cloneloss and increases your movement speed. Causes 1 stamina and 0.5 to 4 BRUTE. Additionally, causes increasing amounts of clone damage, which starts off at around 0.05 and increases every tick, in addition to producing 0.5u of stimulon inside the body at a 20% chance every tick. Stuns you for a while after it leaves the body. |
0u | N/A
N/A |