Emag: различия между версиями

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imported>Kelenius
Нет описания правки
 
imported>Angust
(Fixed accidental pastas)
 
(не показано 70 промежуточных версий 23 участников)
Строка 1: Строка 1:
{{Item
{{Item
  |bgcolor1 = #cccccc
  |bgcolor1 = #cccccc
  |bgcolor2 = #cccccc
  |bgcolor2 = #cccccc
  |name = Cryptographic Sequencer
  |name = Cryptographic Sequencer
  |image = Emag.png
  |image = Emag.png
  |foundin = Ordered via syndicate uplink, costs 3 telecrystals.
  |foundin = Ordered via syndicate uplink, costs 4 telecrystals.
  |usedfor = Gaining entrance to restricted areas or lockers, unlocking hidden features in machinery, bending borgs to your will.
  |usedfor = Gaining entrance to restricted lockers, unlocking hidden features in machinery, bending borgs to your will.
  |strategy = Use this to enter areas you don't have access to. Just make sure nobody sees you as the door will spark.  
  |strategy = Use this to unlock special properties of some machinery.  
  |description = Also called an E-Mag ('''e'''lectro'''mag'''netic card), it allows you to quite literally open anything. It will open any door, locker, crate, and can short out weapon locks. The issue is that once used on something, that something breaks permanently, doors stay stuck open, locker don't lock, weapons can be used by anyone. While this can have the desired effect, it also leaves a trail for people to follow (mostly doors). It also has a fairly noticeable visual when you use it (generally sparks shooting out of whatever it was used on), but besides gaining access through mundane locks, there are a number of other uses that E-Mags have. You can use it on [[robotics|Robots]], to make them generally malicious to the station, they can be used on certain computers to gain unusual effects, the most useful of which being allowing you drop the emergency shuttle countdown to 10 seconds if you use it on the shuttle computer. It also works on the QM's computer to order spec ops crates, and is just overall brilliant for QMs, allowing them to unlock crates. E-Magging welded or bolted doors will also break them, leaving them closed shut for good. E-magging a cyborg will change its lawset to follow you, and only those who you designate. You can order it to then go on a killing spree, retrieve an item, or any other number of things! It's like having your own personal slave!
  |description = Also called an Emag ('''e'''lectro'''mag'''netic card), it allows you to open certain things (and break them in the process) and can alter many many things on the station.<br> Also has several special functions, as it can hack cyborgs to serve you, cause multiple electronic devices to malfunction and become deadly, and can really ruin an engineer's day.  
Experiment! Who knows what else it could work on.
 
You can use it on [[robotics|Robots]], to make them generally malicious to the station, they can be used on certain computers to gain unusual effects, the most useful of which being allowing you drop the emergency shuttle countdown to 10 seconds if you use it on the shuttle computer. It also works on the QM's computer to order spec ops crates, and is just overall brilliant for QMs, allowing them to unlock crates. Emagging something is different from [[Hacking]] something.  
 
  }}
  }}


== Things it can be used on ==
== Things it can be used on ==


=== Airlock ===
=== NOT Airlocks ===
 
{{Anchor|Airlock}}
If it can be opened, opens it and breaks so it stays open.
Since April 2020 emag doesn't work on airlocks (or most windoors). Instead you need an [[Syndicate_Items#Airlock_Authentication_Override_Card|Airlock Authentication Override Card]].
 
If it can't be opened, just breaks so it stays closed.
 
Will not bypass bolted doors.


=== Cyborg ===
=== Cyborg ===
Строка 25: Строка 23:
Unlocks the panel if it's closed.
Unlocks the panel if it's closed.


Rewrites cyborg's laws to obey you if opened, and unlocks a special module. Has 50% chance to fail, but you can try again.
Rewrites cyborg's laws to obey you if opened, and unlocks some special modules depending on the cyborg type. Also unlocks the cyborg's ability to manually detonate itself (if it's not locked down).
 
Doing so will cause the interface to "look damaged..." for anyone who opens/closes the panel afterwards, making the emagging evident. Cyborgs slaved to a [[Guide_to_malfunction|malfunctional]] [[AI]] can not be [[Syndicate_Items#Emag|emagged]].


=== Cleanbot ===
=== Cleanbot ===
Unlocks the panel if it's closed.


Will slip floors and occasionally create gibs.
If its panel is opened with a screwdriver, it will spray slippery acid foam.


=== ED-209 and secbots ===
=== ED-209 and secbots ===
Unlocks the panel if it's closed.


Will attack everyone in sight.
If its panel is opened with a screwdriver, it will attack everyone in sight with lasers.


=== Floorbot ===
=== Floorbot ===
Unlocks the panel if it's closed.


Will break floors instead of repairing.
If its panel is opened with a screwdriver, it will deconstruct floors into open space.


=== Medbot ===
=== Medbot ===
Unlocks the panel if it's closed.


Will inject everyone with toxin.
If its panel is opened with a screwdriver, it will inject [[Guide_to_chemistry#Chloral_Hydrate|5u chloral hydrate]] and damage you based on what they would have healed (brute if you don't need treatment) per step.
 
=== Honkbot ===
Unlocks the panel if it's closed.
 
If its panel is opened with a screwdriver, it will play disturbing noises and HONK people. If attacked, it will HONK the offender into oblivion.
 
=== Hygienebot ===
Cleans people with fire instead of water.  


=== Mulebot ===
=== Mulebot ===
Unlocks controls.
Unlocks controls.


=== Supply computer ===
=== Supply computer ===


Unlocks special supplies: crate with a box of EMP grenades, 3 smoke bombs, a parapen and an incediary grenade, costing 20 points.
Unlocks buying/selling contraband as well as 1 new item:<br>
The 'Spec Ops' crate with a box of EMP grenades, 3 smoke bombs, a sleepypen and an incendiary grenade, costing 800 credits.
 
=== Express supply console ===
 
Lets supply pods crash on a random part of the station instead of cargo bay.
 
=== Chem Dispenser ===
 
Adds Carptoxin, Toxin, Morphine, Space Drugs and Miner's Salve to the reagent list.
 
=== Soda Dispenser ===
 
Adds Thirteen Loko, Whiskey Cola, Mindbreaker Toxin and Tirizene to the reagent list.
 
=== Booze Dispenser ===
 
Adds ethanol, iron, mint toxin and Atomic Bomb to the reagent list.
 
=== Mutagen Dispenser (From the podpeople lavaland ruin) ===
 
Adds liquid plasma to the reagent list.


=== Cloning pod ===
=== The Orion Trail ===  


Ejects the cloned person regardless of condition.
Unlocks 'Realism Mode' - if you die in the game, you die in real life. If you win, you get a kickass toy spaceship that explodes like a minibomb.


=== Arcade ===
=== Arcade ===


Puts you against Cuban Pete, who is harder than a regular enemy. If you win, you get a bomb and a hat. If you fail, you are gibbed. Un-emags after a victory.
Turns a regular arcade machine into Outbomb Cuban Pete, which is harder than the standard game. If a player wins, he gets a bomb and a hat. If the player fails, he is gibbed. Un-emags after a victory or if the machine is screwdrivered.


=== Communications console ===
=== Communications console ===


Reroutes it, allowing you to send a message to Syndicate. This sends a message to game admins. Can be restored.
Unlocks the communications console, acting if a captain-level ID has just logged on. In addition, it reroutes it, enabling you to send a message to the Syndicate, sending a message to game admins, which might just be the extra bit of push to convince them to go along with your gimmick. In addition, it unlocks four new, dangerous shuttles that can be purchased: Disco Inferno, for 10,000 credits, Oh Hi, Daniel, for 10,000 credits, the Hyperfractal Gigashuttle, for 10,000 credits, as well as the Grand Corporate Monastery, for 18,000 credits. Buying a shuttle from an emagged communications console censors the name of the buyer. The emagging can be reversed by simply logging out of the console. Useful if you're planning to hijack.


=== Holodeck computer ===
=== Holodeck computer ===


Disables safeties, allowing you to release holo-carps or fill it with plasma.
Disables safety protocols, allowing you to run the Wildlife Simulation (Spawns several hostile Holocarp), the Burn Simulation (Fills the entire deck with plasma before igniting - Spills out of the holodeck quickly) or the Bees Simulation (Fills the holodeck with bees that inject random toxins, some of which are very dangerous).


=== Message monitor ===
=== Message monitor ===
Строка 75: Строка 107:
Shortens launch to 10 seconds.
Shortens launch to 10 seconds.


=== Deployable banner ===
=== Deployable Barrier ===
First use: Removes access restrictions


Allows anyone to move it.
Second use: Breaks the ID scanner, leaving the barrier permanently left in the state it's currently in


=== Turret ===
=== Turret ===
Строка 83: Строка 116:
Makes it shoot everyone and boosts fire rate.
Makes it shoot everyone and boosts fire rate.


=== Crushes ===
=== Turret Control console ===


Allows it to grind people.
Disables access restrictions, letting anyone mess with controls.
 
=== Crusher/Recycler ===
 
Allows it to grind people and corpses.


=== Shield generator ===
=== Shield generator ===
Строка 98: Строка 135:


Removes access restrictions.
Removes access restrictions.
=== Power Flow Console ===
Disables precise logging and allows you to clear logs.
=== Computer ===
Lets you download two new programs. One runs DDoS attacks against other consoles, the other destroys the console.


=== Vending machines ===
=== Vending machines ===


Removes access restrictions.
Removes access restrictions.
=== Exosuit Fabricator ===
<s>Removes access restrictions.</s> Does nothing.


=== Mech fabricator ===
=== Mech fabricator ===
Строка 131: Строка 180:
=== Library computer ===
=== Library computer ===


Prints an arcane tome.
Lets you print random fake cultist items. You can't use them, but it's still fun to fool Security with.


=== Labor shuttle console ===
=== Labor/Mining shuttle console ===


Allows anyone to pass.
Allows anyone to pass.  


=== APC ===
=== APC ===


Permanently unlocks interface.
Permanently unlocks interface. Locks the AI out. Turns the APC blue, making it look as if a [[Malfunctioning AI]] had hacked it.
 
=== Sleeper ===
 
Scrambles the chemical buttons, remapping each button to another chemical. (NOTE: Sleepers have been removed from all /tg/ maps and replaced with Stasis Beds.)


=== Emitter ===
=== Emitter ===
Строка 146: Строка 199:


=== R&D console ===
=== R&D console ===
Removes access restrictions. Currently pointless.
=== R&D server ===
Removes access restrictions. Currently pointless.
=== Megaphone ===
Makes text larger and red.
=== Toolset Implant ===
Adds a combat knife. Emag the implant by using the emag in the hand with the implant.
=== Limb Grower ===
Adds the synthetic arm blade.
=== Equipment Reclaimer Station ===


Removes access restrictions.
Removes access restrictions.


=== R&D server ===
=== Security Gas Mask ===
 
Changes activation phrase.
 
=== Fire Alarm ===
 
Prevents the fire alarm from detecting fires.
 
=== Bar Sign ===
 
Changes image.
 
=== Automated Announcement System ===
 
Changes the announcement messages and prevents interaction until fixed.
 
=== Point Claim Console ===
 
Allows prisoners to move the labor shuttle. Does not announce returns to security.
 
=== Meteor Shield Satellite ===
 
Disables the shield and doubles the chances of meteors.<br>
Anyone can check the status by using a multitool on it - DEBUG_MODE means that it's emagged.<br>
Emagging ten of these will summon a dark matter meteor, which acts like a singularity that follows people.
 
=== Button ===


Removes access restrictions.
Removes access restrictions.
=== Slot Machine ===
Causes the slot machine to throw coins instead of dropping them, injuring or even killing the <s>winner</s> loser.
=== Firing Pin ===
Removes authorization checks.
=== Portable Generator ([[Engineering_items#PACMAN_Generator|PACMAN]], [[Engineering_items#SUPERPACMAN_Generator|SUPERPACMAN]]) ===
Removes upper limit for power output, making them the opposite of a powersink.  This can be used to overload the PSUs all over the station, causing them to shoot out lightning!
===[[General_items#Vape|E-Cigarette]]===
{{anchor|Vape}}
Creates a large smoke cloud when worn, but also has a small chance of making a small explosion.
=== Organ Harvester ===
Disables the safety system and lets you harvest organs from living people.
=== Lipid Extractor ===
Removes the access restrictions and lowers the automatic ejection hunger threshold.
=== Space Suits ===
Increases the possible temperature range. See [[Clothing_and_Accessories#Hardsuits|hardsuits]].
=== Tablet ===
Unlocks Syndicate programs for download, such as Fission360 which can track [[High_risk_items#Nuclear_Authentication_Disk|nuke disk]] and nukes.
=== Disposal Outlet ===
Sets ejection speed to 6.
=== [[Personal_AI|Personal AI]] ===
Frees the pAI from its master, letting it be bound to someone else. This also removes the range restriction.
=== (Tram) Crossing Signals ===
Disables motion sensors, causing the signal to appear green regardless of the tram's location.
== Notes and Known Bugs ==
* Sometimes you must be on hostile intent while using the emag in order for it to work on containers (like lockers or crates), otherwise you will just smack the container with the emag. This will quite often produce a message saying you "hit the locker with the Cryptographic Sequencer", so be very sure you're using the right intent.
[[Category:Objects]]

Текущая версия от 12:10, 29 сентября 2023

Cryptographic Sequencer
Cryptographic Sequencer
Item_ru
Можно найти в: Ordered via syndicate uplink, costs 4 telecrystals.
Применяется для: Gaining entrance to restricted lockers, unlocking hidden features in machinery, bending borgs to your will.
Использование: Use this to unlock special properties of some machinery.
Описание
Also called an Emag (electromagnetic card), it allows you to open certain things (and break them in the process) and can alter many many things on the station.
Also has several special functions, as it can hack cyborgs to serve you, cause multiple electronic devices to malfunction and become deadly, and can really ruin an engineer's day.

You can use it on Robots, to make them generally malicious to the station, they can be used on certain computers to gain unusual effects, the most useful of which being allowing you drop the emergency shuttle countdown to 10 seconds if you use it on the shuttle computer. It also works on the QM's computer to order spec ops crates, and is just overall brilliant for QMs, allowing them to unlock crates. Emagging something is different from Hacking something.

Things it can be used on[править | править код]

NOT Airlocks[править | править код]

Since April 2020 emag doesn't work on airlocks (or most windoors). Instead you need an Airlock Authentication Override Card.

Cyborg[править | править код]

Unlocks the panel if it's closed.

Rewrites cyborg's laws to obey you if opened, and unlocks some special modules depending on the cyborg type. Also unlocks the cyborg's ability to manually detonate itself (if it's not locked down).

Doing so will cause the interface to "look damaged..." for anyone who opens/closes the panel afterwards, making the emagging evident. Cyborgs slaved to a malfunctional AI can not be emagged.

Cleanbot[править | править код]

Unlocks the panel if it's closed.

If its panel is opened with a screwdriver, it will spray slippery acid foam.

ED-209 and secbots[править | править код]

Unlocks the panel if it's closed.

If its panel is opened with a screwdriver, it will attack everyone in sight with lasers.

Floorbot[править | править код]

Unlocks the panel if it's closed.

If its panel is opened with a screwdriver, it will deconstruct floors into open space.

Medbot[править | править код]

Unlocks the panel if it's closed.

If its panel is opened with a screwdriver, it will inject 5u chloral hydrate and damage you based on what they would have healed (brute if you don't need treatment) per step.

Honkbot[править | править код]

Unlocks the panel if it's closed.

If its panel is opened with a screwdriver, it will play disturbing noises and HONK people. If attacked, it will HONK the offender into oblivion.

Hygienebot[править | править код]

Cleans people with fire instead of water.

Mulebot[править | править код]

Unlocks controls.

Supply computer[править | править код]

Unlocks buying/selling contraband as well as 1 new item:
The 'Spec Ops' crate with a box of EMP grenades, 3 smoke bombs, a sleepypen and an incendiary grenade, costing 800 credits.

Express supply console[править | править код]

Lets supply pods crash on a random part of the station instead of cargo bay.

Chem Dispenser[править | править код]

Adds Carptoxin, Toxin, Morphine, Space Drugs and Miner's Salve to the reagent list.

Soda Dispenser[править | править код]

Adds Thirteen Loko, Whiskey Cola, Mindbreaker Toxin and Tirizene to the reagent list.

Booze Dispenser[править | править код]

Adds ethanol, iron, mint toxin and Atomic Bomb to the reagent list.

Mutagen Dispenser (From the podpeople lavaland ruin)[править | править код]

Adds liquid plasma to the reagent list.

The Orion Trail[править | править код]

Unlocks 'Realism Mode' - if you die in the game, you die in real life. If you win, you get a kickass toy spaceship that explodes like a minibomb.

Arcade[править | править код]

Turns a regular arcade machine into Outbomb Cuban Pete, which is harder than the standard game. If a player wins, he gets a bomb and a hat. If the player fails, he is gibbed. Un-emags after a victory or if the machine is screwdrivered.

Communications console[править | править код]

Unlocks the communications console, acting if a captain-level ID has just logged on. In addition, it reroutes it, enabling you to send a message to the Syndicate, sending a message to game admins, which might just be the extra bit of push to convince them to go along with your gimmick. In addition, it unlocks four new, dangerous shuttles that can be purchased: Disco Inferno, for 10,000 credits, Oh Hi, Daniel, for 10,000 credits, the Hyperfractal Gigashuttle, for 10,000 credits, as well as the Grand Corporate Monastery, for 18,000 credits. Buying a shuttle from an emagged communications console censors the name of the buyer. The emagging can be reversed by simply logging out of the console. Useful if you're planning to hijack.

Holodeck computer[править | править код]

Disables safety protocols, allowing you to run the Wildlife Simulation (Spawns several hostile Holocarp), the Burn Simulation (Fills the entire deck with plasma before igniting - Spills out of the holodeck quickly) or the Bees Simulation (Fills the holodeck with bees that inject random toxins, some of which are very dangerous).

Message monitor[править | править код]

Prints out the password and temporary disables the console.

Emergency shuttle console[править | править код]

Shortens launch to 10 seconds.

Deployable Barrier[править | править код]

First use: Removes access restrictions

Second use: Breaks the ID scanner, leaving the barrier permanently left in the state it's currently in

Turret[править | править код]

Makes it shoot everyone and boosts fire rate.

Turret Control console[править | править код]

Disables access restrictions, letting anyone mess with controls.

Crusher/Recycler[править | править код]

Allows it to grind people and corpses.

Shield generator[править | править код]

Makes parts of shield slowly dissipate.

Telecomms server monitoring console[править | править код]

Removes access restrictions.

Traffic control console[править | править код]

Removes access restrictions.

Power Flow Console[править | править код]

Disables precise logging and allows you to clear logs.

Computer[править | править код]

Lets you download two new programs. One runs DDoS attacks against other consoles, the other destroys the console.

Vending machines[править | править код]

Removes access restrictions.

Exosuit Fabricator[править | править код]

Removes access restrictions. Does nothing.

Mech fabricator[править | править код]

Removes access restrictions.

Light replacer[править | править код]

Fills replaced lights with plasma.

Note: they will explode immediately if turned on.

Lockbox[править | править код]

Breaks open.

Secure briefcase and safe[править | править код]

Breaks open.

Locker[править | править код]

Breaks open.

Locked crate[править | править код]

Breaks open.

Library computer[править | править код]

Lets you print random fake cultist items. You can't use them, but it's still fun to fool Security with.

Labor/Mining shuttle console[править | править код]

Allows anyone to pass.

APC[править | править код]

Permanently unlocks interface. Locks the AI out. Turns the APC blue, making it look as if a Malfunctioning AI had hacked it.

Sleeper[править | править код]

Scrambles the chemical buttons, remapping each button to another chemical. (NOTE: Sleepers have been removed from all /tg/ maps and replaced with Stasis Beds.)

Emitter[править | править код]

Unlocks interface if locked.

R&D console[править | править код]

Removes access restrictions. Currently pointless.

R&D server[править | править код]

Removes access restrictions. Currently pointless.

Megaphone[править | править код]

Makes text larger and red.

Toolset Implant[править | править код]

Adds a combat knife. Emag the implant by using the emag in the hand with the implant.

Limb Grower[править | править код]

Adds the synthetic arm blade.

Equipment Reclaimer Station[править | править код]

Removes access restrictions.

Security Gas Mask[править | править код]

Changes activation phrase.

Fire Alarm[править | править код]

Prevents the fire alarm from detecting fires.

Bar Sign[править | править код]

Changes image.

Automated Announcement System[править | править код]

Changes the announcement messages and prevents interaction until fixed.

Point Claim Console[править | править код]

Allows prisoners to move the labor shuttle. Does not announce returns to security.

Meteor Shield Satellite[править | править код]

Disables the shield and doubles the chances of meteors.
Anyone can check the status by using a multitool on it - DEBUG_MODE means that it's emagged.
Emagging ten of these will summon a dark matter meteor, which acts like a singularity that follows people.

Button[править | править код]

Removes access restrictions.

Slot Machine[править | править код]

Causes the slot machine to throw coins instead of dropping them, injuring or even killing the winner loser.

Firing Pin[править | править код]

Removes authorization checks.

Portable Generator (PACMAN, SUPERPACMAN)[править | править код]

Removes upper limit for power output, making them the opposite of a powersink. This can be used to overload the PSUs all over the station, causing them to shoot out lightning!

E-Cigarette[править | править код]

Creates a large smoke cloud when worn, but also has a small chance of making a small explosion.

Organ Harvester[править | править код]

Disables the safety system and lets you harvest organs from living people.

Lipid Extractor[править | править код]

Removes the access restrictions and lowers the automatic ejection hunger threshold.

Space Suits[править | править код]

Increases the possible temperature range. See hardsuits.

Tablet[править | править код]

Unlocks Syndicate programs for download, such as Fission360 which can track nuke disk and nukes.

Disposal Outlet[править | править код]

Sets ejection speed to 6.

Personal AI[править | править код]

Frees the pAI from its master, letting it be bound to someone else. This also removes the range restriction.

(Tram) Crossing Signals[править | править код]

Disables motion sensors, causing the signal to appear green regardless of the tram's location.

Notes and Known Bugs[править | править код]

  • Sometimes you must be on hostile intent while using the emag in order for it to work on containers (like lockers or crates), otherwise you will just smack the container with the emag. This will quite often produce a message saying you "hit the locker with the Cryptographic Sequencer", so be very sure you're using the right intent.