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imported>Ricotez
м (Needed more space)
 
(не показано 55 промежуточных версий 21 участника)
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|img = SecurityOfficer.png
|img = SecurityOfficer.png
|jobtitle = Security Officer
|jobtitle = Security Officer
|access = [[Security Office|Security]], [[Brig]], [[Prison_Wing|Holding Cells]], [[Courtroom]], Weapon Permit
|access = [[Security Office|Security]], [[Brig]], [[Prison_Wing|Holding Cells]], [[Courtroom]], [[Maintenance]], Weapon Permit
|additional = [[Maintenance]], [[Morgue]], [[Detective's Office]]
|additional = [[Morgue]], [[Detective's Office]]
|difficulty = Very Hard
|difficulty = Hard
|superior = [[Head of Security]]
|superior = [[Head of Security]]
|duties = Protect company assets, follow the [[Standard Operating Procedure]], eat [[Donuts|donuts]]
|duties = Protect company assets, follow the [[Standard Operating Procedure]], eat [[Donuts|donuts]]
|guides = [[Guide to security]], [[Standard Operating Procedure]], [https://tgstation13.org/wiki//index.php?title=Space_Law&oldid=14820 Space Law]
|guides = [[Guide to security]], [[Standard Operating Procedure]], [[Space Law]], [[Security items|Security Items]]
|quote = "Who watches the watchmen?" We do, too. We watch each other.
}}
}}
''"Who watches the watchmen?" We do, too. We watch each other.''




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'''Important: DO NOT play Security if you are new to Space Station 13! You will become a liability and everyone will have a bad time.'''
'''Important: DO NOT play Security if you are new to Space Station 13! You will become a liability and everyone will have a bad time.'''


==The Peacekeeper==
'''Bare minimum requirements:''' Do not turn into [[Shitcurity]].
 
==[[File:Helmet.png]] '''The Peacekeeper'''==
[[File:Thebrig.png|300px|thumb|alt=Brig|The [[Brig]], your homebase]]
[[File:Thebrig.png|300px|thumb|alt=Brig|The [[Brig]], your homebase]]
You are the sole guardian between the ideals of justice and the wild psychotics that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. Professionals have standards.
You are the sole guardian between the ideals of justice and the [[Clown|wild psychotics]] that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. [[Byond the impossible|Professionals have standards.]]
 
==[[File:Seclite.png]]How to Do Your Job==
<span style="background-color:salmon; font-size: 200%;">[[File:StunBaton.gif|64px]]'''[[Guide to security|See here to view the Guide to Security to learn the full in-and-outs of being an officer. Read this religiously if you want to be competent at being an officer.]]'''[[File:StunBaton.gif|64px]]</span>


==How to Do Your Job==
====TL; DR:====
# Learn your surroundings.
# Learn your surroundings.
# Equip yourself appropriately.
# Equip yourself appropriately.
# Learn what to do when an emergency is called out and you're needed.
# Learn what to do when an emergency is called out and you're needed.
# Go patrolling and keep your eyes and ears open.
# Go patrolling and keep your eyes and ears open.
# Refer any evidence to the [[Detective]] for forensic scanning.
# Detain any [[Traitor|cri]][[Revolutionary|min]][[Cultist|als]] you may come across in the act!
# Don't become [[shitcurity]]. Seriously. Everyone will hate you if you do.
# <s>Crush your enemies. See them driven before you.</s>


==Know Your Place==
==Знай свое место==
Well, this page is designed to turn you from angry, bitter [[shitcurity|waste of supplies]] into a useful and productive member of the station community. A few things to immediately note:
Well, this page is designed to turn you from angry, bitter [[shitcurity|waste of supplies]] into a useful and productive member of the station community. A few things to immediately note:
* This ship is not a democracy. You take orders from the [[Head of Security]], who takes his orders from the [[Captain]], who takes his orders from [[Backstory#Nanotrasen|Central Command]]. This is a military [[Chain of Command]].
* This ship is not a democracy. You take from the [[Warden]], who takes his orders from the [[Head of Security]], who takes his orders from the [[Captain]], who takes his orders from [[CentCom]]. This is a military [[Chain of Command]].
* The [[Warden]] has authority over the [[Brig]] and [[Prison Wing]]. You are required to follow his orders while you are there.
* Likewise, the [[Heads of Staff]] have authority over their respective departments. You are expected to assist heads in ejecting unwanted trespassers and demoting unwanted personnel from their departments.
* Likewise, the [[Heads of Staff]] have authority over their respective departments. You are expected to assist heads in ejecting unwanted tresspassers and demoting unwanted personnel from their departments.
* You are effectively the police. The corporations have agreed upon a set of laws that they are all beholden to. An example of these laws can be found at [[Space Law]]. Obey the hierarchy and watch everyone with utter suspicion.  
* You are effectively the police. The corporations have agreed upon a set of laws that they are all beholden to. An example of these laws can be found in the [[library]]. Obey the hierarchy and watch everyone with utter suspicion.
* Your essential job function is to keep the crew safe. ''You will inevitably fail at this task, more or less''. Like a breeding salmon, keep swimming against the rapids, bears be damned.
* Your essential job function is to keep the crew safe. ''You will inevitably fail at this task, more or less''. Like a breeding salmon, keep swimming against the rapids, bears be damned.
* Even though the station is doomed, do your best to keep peace on station and you're the best officer there can be.
* Even though the station is doomed, do your best to keep the peace on station and you'll be the best officer there can be.
* '''Космозакон всего лишь гайд, тоесть ты не обязан ему следовать.''' You'll be considered a better officer once you understand which crimes cause legit grief (such as sabotaging a workplace) and which don't.  


==Assignments==
==[[File:Clipboard paper.png]] Assignments==
Each officer is given an assignment when they join the game. Most will be assigned to guard a department. Department guards are given a small security office along with limited access, and are able to use that department's radio channel. Department guards are also marked with colour-coded armbands. While they are not required to remain at their post, it is their responsibility to protect it.  
Each officer is given an assignment when they join the game. Most will be assigned to guard a department. Department guards are given a small security office along with limited access and are able to use that department's radio channel. Department guards are also marked with color-coded armbands. While they are not required to remain at their post, it is their responsibility to protect it.  


Like general Security Officers, department guards report directly to the [[Head of Security]]. However, they should generally follow the wishes of the head of the department they are guarding. Guards may be dismissed from their post by the department head.
Like general Security Officers, department guards report directly to the [[Head of Security]]. However, they should generally follow the wishes of the head of the department they are guarding. Guards may be dismissed from their post by the department head.
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[[File:Armband_cargo.png]] <font size="3">'''Supply'''</font size>
[[File:Armband_cargo.png]] <font size="3">'''Supply'''</font size>


'''Department Head:''' [[Head of Personnel]] (but in practice, you will rather cooperate with [[Quartermaster]])
'''Department Head:''' [[Quartermaster]]


'''Additional Access:''' Cargo Office, Mining
'''Additional Access:''' Cargo Office, Mining
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'''Radio Key:''' .u
'''Radio Key:''' .u


==[[Security Offices]]==
==[[File:Pen.png]] [[Security Offices]]==
[[File:SecHq.png|thumb|300px|The [[Security Office]] above [[Brig]]]]
[[File:SecHq.png|thumb|300px|The [[Security Office]] above [[Brig]]]]
The first step after you arrive is to find an unused security [[locker]] either in the brig's equipment room or at the arrivals security checkpoint. If it has all been claimed, ask the [[Warden]] for additional resources.
The first step after you arrive is to find an unused security [[locker]] in the brig's equipment room. If it has all been claimed, ask the [[Warden]] for additional resources.


===Security Equipment===
===[[File:Securitylocker.png]] Security Equipment===
'''[[Security_items|See here what items you're about to use and how to use them.]]
'''[[Security_items|See here what items you're about to use and how to use them.]]


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====[[File:Recharger.gif]] Remember to Recharge!====
====[[File:Recharger.gif]] Remember to Recharge!====
Always have your tools recharged after an arrest. If your [[flashes|flash]] is burnt out, get a new one from the lockers or security vending machine and hand your old one to a [[roboticist]]. Then take your baton or taser, pop them in the charger station in your security office or the [[Head of Personnel]]'s desk, and wait for the light to change from green to yellow. Having a charged stun baton is sometimes the difference between life and death.
Always have your tools recharged after an arrest. If your [[flashes|flash]] is burnt out, get a new one from the lockers or security vending machine and hand your old one to a [[roboticist]]. Then take your baton or disabler, pop them in the charger station in your security office or the [[Head of Personnel]]'s desk, and wait for the light to change from green to yellow. Having a charged stun baton is sometimes the difference between life and death.
 
==[[File:Beepsky.png]]Officer Beepsky: Redshirt's Best Friend==
All stations start with one Securiton, some with three: Officer Beepsky who patrols the halls, Sergeant-at-Armsky who guards the armory (weapon and ID check on, arrest level DETAIN), as well as Officer Pingsky who guards the AI satellite and reports arrests on the AI Private radio channel.
 
More can be built, as well as ED-209s who carry disablers.
 
You can read more about the operation and threat/arrest levels here: [[Beepsky#Securitron|Securitron]]


==[[File:Donut.png]] Donuts==
==[[File:Donut.png]] Donuts==
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[[File:Donut1.gif]] '''Chaos Donut:''' Only obtainable through the Chef. Kills you, due to a great deal of entropy caused by eating it.
[[File:Donut1.gif]] '''Chaos Donut:''' Only obtainable through the Chef. Kills you, due to a great deal of entropy caused by eating it.


==When Things Go Tits-Up==
==[[File:Antagtemp.png|32px]] When Things Go Tits-Up==
You are most essential when chaos has broken out. When Joe Schmoe has decided to take the law into his own hands, it's usually with murderous and arbitrary intent. This cannot be allowed. If you are doing your job, it should never come to pass.
You are most essential when chaos has broken out. When Joe Schmoe has decided to take the law into his own hands, it's usually with murderous and arbitrary intent. This cannot be allowed. If you are doing your job, it should never come to pass. While most often you will be dealing with your average [[Traitor]], sometimes you might have a more serious matter on your hands. Watch out for these.


===[[Game Modes#Revolution|Revolution: Red Uniforms Does Not Mean Communism]]===
===[[Game Modes#Revolution|Revolution: Red Uniforms Does Not Mean Communism]]===
Sometimes [[traitor|syndicate forces]] will encourage the station crew to rebel against the Heads of Staff. This will not be a simple protest. It will be a riot culminating in multiple murders and a mutiny. Needless to say, you will be a target if you move to prevent this -- and you must move to prevent this.
Sometimes [[traitor|syndicate forces]] will encourage the station crew to rebel against the Heads of Staff. This will not be a simple protest. It will be a riot culminating in multiple murders and a mutiny. Needless to say, you will be a target if you move to prevent this -- and you must move to prevent this.


When there has been proof established that a person has been brainwashed, detain them as normal and ask the Heads what you should do. Usually they'll want you to attempt to deprogram them. Request a loyalty implant from the Warden or Head of Security and they should visibly change their attitude when remembering their true allegiance. Barring that, apply your deactivated stun baton repeatedly to their forehead in a forceful manner. If death should occur without change, bring the body to the [[roboticist]]s.
When there has been proof established that a person has been brainwashed, detain them as normal and ask the Heads what you should do. Usually, they'll want you to attempt to deprogram them. Request a [[Security_items#Mindshield_Implant|Mindshield Implant]] from the Warden or Head of Security and they should visibly change their attitude when remembering their true allegiance. Barring that, apply your deactivated stun baton repeatedly to their forehead in a forceful manner. If death should occur without change, you can revive them and try again or simply wait to get more mindshields.


===[[Game_Modes#Nuclear|Nuclear Operatives: Invaders, Possibly From Space]]===
===[[Game_Modes#Nuclear Emergency|Nuclear Operatives: Invaders, Possibly From Space]]===
There may be days when syndicate forces invade the station directly with the intent to use a nuclear device to destroy it entirely. Anyone who isn't crew is to be violently and sufficiently repelled. Detain them when able, confiscate everything, and eliminate when all other options are exhausted. Communication is most important right now. Ensure that the captain, or whoever bears the disk, is guarded at all times. If things go completely out of control, do what you must to get the shuttle called and the disk onto it. Trust no one if you can't see their face. It is not unreasonable to ask them to remove any masks and stun them to remove it yourself if they refuse.
There may be days when syndicate forces invade the station directly with the intent to use a nuclear device to destroy it entirely. Anyone who isn't crew is to be violently and sufficiently repelled. Eliminate them with extreme prejudice. Communication is most important right now. Ensure that the captain, or whoever bears the disk, is guarded at all times. If things go completely out of control, do what you must to get the shuttle called and the disk onto it. Trust no one if you can't see their face. It is not unreasonable to ask them to remove any masks and stun them to remove it yourself if they refuse.


===[[Game_Modes#Wizard|Wizard: Of Bed-knobs And Broomsticks]]===
===[[Game_Modes#Wizard|Wizard: Of Bed-knobs And Broomsticks]]===
When the [[Backstory#Space_Wizard_Federation|Wizard Federation]] has sent a representative, it is not in peace. You are facing no mere mortal. A [[wizard]] is a highly trained killing machine of unknown potential. Your stun baton will be useless. [[Tazer|Find]] [[energy gun|a]] [[laser gun|gun]]. You must keep your wits about you and your bravery steadfast! Stun the wizard, beat him unconscious, remove the clothing that gives him power, and don't stop hitting until his [[brain]] has exited his skull. The only good wizard is a dead wizard.
When the [[Wizard Federation]] has sent a representative, it is not in peace. You are facing no mere mortal. A [[wizard]] is a highly trained killing machine of unknown potential. Their wide variety of spells and magical artifacts means they can be prepared for almost any situation, and attack you from any angle as well. Your stun baton will be nearly useless. [[Tazer|Find]] [[energy gun|a]] [[laser gun|gun]]. You must keep your wits about you and your bravery steadfast! Stun the wizard, beat him unconscious, remove the clothing that gives him power, and don't stop hitting until his [[brain]] has exited his skull. The only good wizard is a dead wizard.
 
===[[Game_Modes#Gang War|Gangs: Gee, Officer Krupke]]===
When gangs take root on the station, you're in for a violent day. Most gangsters will be more occupied with growing their ranks, defending their turf and fighting enemy gangsters than with Security; however, it is still your duty to protect the station, keep the peace, and make sure they don't take over the station. Keep an eye out for suspicious behavior. Loyalty implants can deconvert gangsters and will identify gang bosses, but they can be removed or overridden. Trust no one. If a gang manages to put down a Dominator, destroy it.


===[[Game_Modes#Cult|Cult: Eldritch Criminal Scum]]===
===[[Game_Modes#Cult|Cult: Eldritch Criminal Scum]]===
Cultists of Nar-Sie, unless apprehended, can quickly overcome even the most prepared and robust Security crew. The [[Chaplain]] will be your best friend. Find him (assuming the cultists haven't gotten to him already), protect him, and work with him to produce holy water, which deconverts cultists after a short period of time. Otherwise, standard procedure about searches and loyalty implants applies. For more tips, read the [[Cult_magic#Fighting_the_Cult|cult guide]].
Cultists of Nar-Sie, unless apprehended, can quickly overcome even the most prepared and robust Security crew. The [[Chaplain]] will be your best friend. Find him (assuming the cultists haven't gotten to him already), protect him, and work with him to produce holy water, which deconverts cultists after a short period of time. Otherwise, the standard procedure about searches and mindshield implants applies. Don't sit around for too long, however. The Cult's power grows exponentially with each new member.


==Tips==
==[[File:Light Bulb.png|32px]] Tips==
* Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
* Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
* The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
* The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
* If you're wearing sunglasses/secHUD + a helmet/Warden's hat/HoS's hat OR a pair of earmuffs, flashbangs will only stun you for 5 seconds, otherwise you'll be down helpless for a full 20 seconds. This gives security 15 seconds (the same as a taser/stun baton) to slap the bracelets on the perp that’s too slippy to hit normally.
* If you're wearing a secHUD and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
* If you're wearing sechud glasses and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
* If you're out of secHUD sunglasses, you can craft them with a secHUD and a regular pair of sunglasses.
* You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
* You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
* Loyalty implants prevent someone from being converted to a revolutionary and deconvert existing revolutionaries. They also prevent someone from being brought into a cult but do not decult those tainted by the Dark Lord's power.
* Mindshield implants prevent someone from being converted to a revolutionary and deconvert existing revolutionaries. They also prevent someone from being brought into a cult but do not decult those tainted by the Dark Lord's power.
* If you are cloned you lose your loyalty implant.
* As a Security Officer, when you see someone set to arrest, kindly ask them to follow you to the brig first. You'd be surprised how often people cooperate even when they are criminals, and it saves you the hassle of SHITCURITY and HELP ME. You can always stun them if they refuse.
* As a Security Officer, when you see someone set to arrest, friendly ask them to follow you to the brig first. You'd be surprised how often people cooperate even when they are criminals, and it saves you the hassle of SHITCURITY and HELP ME. You can always stun them if they refuse.
* You can retrieve the MMI from a beaten-to-death cyborg by welderbombing it, if you want it to fess up to who the potato is that subverted him and you don't have access to the robotics console.
* You can retrieve the MMI from a beaten-to-death cyborg by welderbombing it, if you want it to fess up to who the potato is that subverted him and you don't have access to the robotics console.
* Armor is a lifesaver, even the base officer armor.
* Armor is a lifesaver, even the base officer armor.
* Examining shell casing tells you what kind of ammo it is. .38? Detective. .357? Traitor. 12mm? Nuke ops. ADDED: .357 and 12mm could also point to a wizard round. .38 for that matter, too.
* Examining shell casing tells you what kind of ammo it is. .38? Detective. .357? Traitor. .45? Nuke ops. ADDED: .357 and 12mm could also point to a wizard round. .38 for that matter, too.
* Once you have a combat mech, the only two things that can stop you is high level antags (wiz / nuke ops / ninja), toxins, and Ion Rifles (R&D can make them and there is one in the Armory). Deal with all of these, and you’re a god among men. And yes, a hulk is shit against a Gygax spamming ac 2 SMG fire as well as KO punching him at close range. And no, xenos are shit against a Gygax due to the KO punch then ac 2 SMG fire.
* Once you have a combat mech, the only two things that can stop you is high level antags (wiz / nuke ops / ninja), toxins, and Ion Rifles (R&D can make them and there is one in the Armory). Deal with all of these, and you’re a god among men. And yes, a hulk is shit against a Gygax spamming ac 2 SMG fire as well as punching him at close range. And no, xenos are shit against a Gygax due to the KO punch then ac 2 SMG fire.
* Gygax, set to harm intent: KO punch. And Gygax can overload in order to go at SANIC SPEED, so it can retreat at the cost of some damage.
* Riot shields have a good chance block melee attacks, even hugs.
* Riot shields have a good chance block melee attacks, even hugs.
* In addition, Riot Shields completely protect against Alien jump attacks and can block their disarms. If your fighting Aliens bring a Riot Shield.
* In addition, Riot Shields completely protect against [[Xenomorph]] jump attacks and can block their disarms. If you are fighting xenos ask the [[Warden]] for a Riot Shield.
* EMP'ed stun batons only lose 10% charge, can be a life saver (not that you get EMP'ed often).
* EMP'ed stun batons only lose 10% charge, can be a life saver (not that you get EMP'ed often).
* While using the security cameras console you can take a regular camera in your hand and take a picture of the image you are viewing through the console. You can finally get a picture of a suspect for your wanted papers.
* While using the security cameras console you can take a regular camera in your hand and take a picture of the image you are viewing through the console. You can finally get a picture of a suspect for your wanted papers.
* Mesons can detect bombs.
* Mesons can detect bombs.
* Soap will keep you down for about 3-4 seconds. Peels for about 8 seconds. Water slips for about 10 seconds . Detective’s revolver for ~10 seconds. Egun stun is about 10 Seconds. It takes about 4 seconds to cuff someone.
* Unrobust? No dignity? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
* Unrobust? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
* Security Camera consoles can track borgs.
* Security Camera consoles can track borgs.
* You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
* You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
* You can chain-open things by dragging containers in containers to your sprite. Can't actually take/put things, but it's slightly faster for checking suspect boxes.
* PRO SECURITY SEARCH TIP: Always check the Janitor's trash bag and the Chaplain’s bible. Don't forget that boots can hide contraband as well.
* Filling half of the pepper spray with wielding fuel and having a zippo in pocket is pretty flamy thing, it gives a lot of fun to aliens if they are horribly unrobust.
* Disablers are nice to have as a sidearm, or if you want to pass out guns.
* PRO SECURITY SEARCH TIP: Always check the Janitor's trash bag and the Chaplain’s bible.
* Remember the 21 Foot Rule (roughly 6.4 tiles in game assuming 1 tile = 1 meter). Real life cops follow this rule as a knife wielding perp can cover 21 feet in about 1.5 seconds, enough time for you to un-holster your gun, fire off a round or two, and move out of the perp's way.
* Disablers deal 34 holodamage, take three hits to do anything more than slowdown, and can be reflected. However, they paralyze hulks, so they can safely be dehulked, they knock out wizards, so they can't cast anything, and if someone has been knocked out by it, they are down for however long it takes for them to sleep off the holodamage, no shaking them back up. ADDED: Disablers are nice to have as a sidearm, or if you want to pass out guns. They get twenty shots.
* Learn how to breach and clear,when your about to enter a room, and you don't know what's going on in there, open the airlock, prime a flashbang, then toss it in. Best to cook the flashbang for a second in order to maximize its potential.
* Combat gloves does not mean Syndicate agent, nor do Syndicate tools. Space explorers can easily get these tools with the right know-how - don't assume treason for having the gloves. However, if more than 4 people are caught wearing different pairs of gloves then there has been Syndicate involvement.
*The greatest weapon you have as a security officer is your own wits and common sense, don't let the power of being an officer go to your head. Act smart, be pragmatic when you need to, know when to relax and when to be on guard, and always be ready to call for backup.




{{Jobs}}
{{anchor|Jobs}}
{|width=100% border="1" cellspacing="1" cellpadding="2"
|-
| rowspan = 12 align = "center" | '''Traitors on /tg/station'''<br>
[[File:StunBaton.gif|50px|link=jobs]]
|-
| style="background: #334E6D; color: white; text-align: center;" id="command" |'''The Big Guys'''
| '''[[Captain|"Good Guy, Gave Me Orders to Execute the Clown"]]''', [[Head of Personnel|"Detained for Giving All Access to the Clown"]]
|-
| textcolor="white" style="background: #AF6365; text-align: center;" id="security" |'''The Holy Ones'''
| '''[[Head of Security|"The Real Leader of Space Station 13"]]''', [[Security Officer|"Best Crew Member"]], [[Warden|"Wouldn't Give me His Gloves"]], [[Detective|"Lost in Maintenance"]], [[Prisoner|"Executed for Drawing Mr. Johnson"]]
|-
| style="background: #ba9b67; text-align: center;" id="engineering" |'''Deconstructors'''
| '''[[Chief Engineer|"Detained His Bird for Assaulting my Ears"]]''', [[Station Engineer|"Detained for Stolen Insulated Gloves"]],  [[Atmospheric Technician|"Detained for Trespassing into the SM Chamber"]]
|-
| style="background: #a885a2; text-align: center;" id="science" |'''Bomb Makers'''
| '''[[Research Director|"Detained for Harboring an Illegal Alien"]]''', [[Scientist|"Detained for Making Bombs/Guns/Slimes"]], [[Roboticist|"Detained for Making Mechs"]], [[Geneticist|"Executed for being a Freak]]
|-
| style="background: #8cbcd6; text-align: center;" id="medical" |'''Malpractice'''
| '''[[Chief Medical Officer|"Detained for Ordering Someone to Heal a Criminal"]]''', [[Medical Doctor|"Detained for Healing a Criminal"]], [[Paramedic|"Detained for Body Snatching"]], [[Chemist|"Detained for Giving lube to the Clown"]],  [[Virologist|"Detained for Making the Black Plague: Part 2"]], [[Coroner|"Detained for telling that Captain was killed with Stun Baton"]]
|-
| style="background: #AF763D; text-align: center;" id="supply" |'''Slackers'''
| [[Quartermaster|"Detained for Ordering 100 Pie Crates for the Clown"]], [[Cargo Technician|"Detained for Not Ordering us Shotguns"]], [[Shaft Miner|"Detained for not Doing his Job"]], [[Bitrunner|"Detained for Playing Video Games on Company Time"]]
|-
| style="background: #92b26d; text-align: center;" id="service" | '''Background Noise'''
| [[Janitor|"Detained for not Using Space Cleaner"]], [[Bartender|"Detained for Having a Gun"]], [[Cook|"Detained for Having a Knife and Shit Food"]], [[Botanist|"Detained for Putting 100 Potency Banana Peels FUCKING EVERYWHERE" ]], [[Clown|"Detained for Existing"]], [[Mime|"Detained for Not Talking During an Interrogation"]], [[Chaplain|"Detained for Cult Activities"]], [[Curator|"Detained for Reading Erotica"]], [[Assistant|"Detained for Wearing Grey"]], [[Lawyer|"Detained for Intervening in the Clown's Execution"]], [[Psychologist|Detained for giving criminals "happy pills"]]
|-
| style="background: #b1dff9; text-align: center;" id="nonHuman" | '''Rouge'''
| '''[[AI|"Shut Down for not Opening the Upload Door"]]''', [[Cyborg|"Destroyed for Saving the Clown from Execution"]], [[Positronic Brain|"Shut Down for Being Annoying"]], [[Drone|"Destroyed for Free Tools"]], [[Personal AI|"Shut Down and Owner Detained for being Extra Annoying"]], [[Construct|"Killed for being Spooky"]], [[Imaginary Friend|"Warrant Issued for Metaphysical Arrest"]], [[Split Personality|"In Process of Sawing Prisoner In Two to Enforce Solitary Confinement"]], [[Ghost|"Scientists Finding Way to Detain"]]
|-
| style="background: black; color: white; text-align: center;" id="antagonist" |'''Valids'''
| [[Traitor|"Executed for Having a Chameleon Jumpsuit"]], [[Malfunctioning AI|"OH GOD HOW THE HELL DO WE STOP IT"]], [[Changeling|"WHY WON'T IT DIE"]], [[Nuclear Operative|"Executed for Trying to GET DAT DISK"]], [[Wizard|"Executed for being a Fantasy Nerd"]], [[Cult|"Executed for Talking Weird"]], [[Shadowling|"Removed from the Universe for being Shit"]], [[Nightmare|"Executed for not getting removed from the universe yet"]], [[Abductor|"Executed for Creating Minor IC Crime"]], [[Xenomorph|"Executed for being a Copywriten Property"]], [[Spider|"Executed for Webbing the Armory"]], [[Revenant|"Executed for being Annoyingly Deadly"]], [[Space Ninja|"Executed for being a Fucking Weeb"]], [[Holoparasite|"Executed for being a Shitty Reference"]], [[Swarmers|"Aggressively Interrogated for Destroying Company Property"]], [[Morph|"Executed for Eating the Armory"]], [[Blob|"Executed for Eating the Station"]], [[Slaughter Demon|"Executed for pouring blood everywhere"]], [[Devil|"Executed for Making the Clown a Superhuman"]], [[Pirate|"Executed for Supreme Pussy-ness"]], [[Sentient Disease|"Virologist Executed Because it's Always his Fault"]], [[Obsessed|"Cabin Room #6 Executed for 'ERP'"]], [[Fugitives|"Valid Obtainers #1"]], [[Hunters|"Valid Obtainers #2"]], [[Space Dragon|"Executed for an Unauthorized Medieval Reenactment"]], [[Pulsating Tumor|"Run away! Run away!"]], [[Sentient Slime|"Keep Loading em' with Buckshot Until it Dies!"]], [[Rat King|"Executed for Illegal Inflationary Activity"]], [[Paradox Clone|"Executed for Impersonating an Officer"]]
|-
| style="text-align: center;" id="special" | '''Unpredictable'''
| [[Centcom Official|"Detained for Talking Back to the Head of Security"]], [[Death Squad|"FUCK"]], [[Emergency Response Team|"Detained for Trying to Do Security's Job"]], [[Chrono Legionnaire|"Executed for Being a Reality-Warping Shithead"]], [[Highlander|"Detained for Public Indecency"]], [[Ian|"Detained for being too Cute"]], [[Lavaland Role|"Executed for Desertion"]], [[CentCom Intern|"Detained for being too miserable"]]
|-
| style="background: #BBCCFF; color: black; text-align: center;" id="race" |'''Profiling Candidates'''
| [[Humans|"The Best One"]], [[Lizard| "Detained for being Maximum Scum"]], [[Flyperson|"Detained for Puking Everywhere"]], [[Plasmaman|"Detained for Fire Starting"]], [[Podman|"Detained for being Vegetables"]], [[Guide to races#Human Mutants|"Detained for being Mutant Scum"]], [[Golem|"Detained for Irradiating Me"]], [[Felinids|"Detained for Still Existing"]], [[Ethereals|"Detained for Improper Lights"]], [[Mothpeople|"Detained for Flying in no-grav]]
|}
[[Category: Jobs]]
[[Category: Jobs]]

Текущая версия от 09:57, 23 января 2024

SECURITY ПЕРСОНАЛ

Security Officer
Профессия (на RU)
Доступ: Security, Brig, Holding Cells, Courtroom, Maintenance, Weapon Permit
Дополнительный доступ
При малом количестве сотрудников на станции
:
Morgue, Detective's Office
Сложность: Hard
Руководители: Head of Security
Обязанности: Protect company assets, follow the Standard Operating Procedure, eat donuts
Руководства: Guide to security, Standard Operating Procedure, Space Law, Security Items
Цитаты: "Who watches the watchmen?" We do, too. We watch each other.


Welcome to Security. Chances are that you have been assigned this job because it was the only available position other than Assistant. Since you'd rather not end up a corpse, or doubt the prospects of reassignment, you've chosen the Few, the Red, and the Despised.

Important: DO NOT play Security if you are new to Space Station 13! You will become a liability and everyone will have a bad time.

Bare minimum requirements: Do not turn into Shitcurity.

The Peacekeeper[править | править код]

Brig
The Brig, your homebase

You are the sole guardian between the ideals of justice and the wild psychotics that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. Professionals have standards.

Файл:Seclite.pngHow to Do Your Job[править | править код]

See here to view the Guide to Security to learn the full in-and-outs of being an officer. Read this religiously if you want to be competent at being an officer.

TL; DR:[править | править код]

  1. Learn your surroundings.
  2. Equip yourself appropriately.
  3. Learn what to do when an emergency is called out and you're needed.
  4. Go patrolling and keep your eyes and ears open.
  5. Refer any evidence to the Detective for forensic scanning.
  6. Detain any criminals you may come across in the act!
  7. Don't become shitcurity. Seriously. Everyone will hate you if you do.
  8. Crush your enemies. See them driven before you.

Знай свое место[править | править код]

Well, this page is designed to turn you from angry, bitter waste of supplies into a useful and productive member of the station community. A few things to immediately note:

  • This ship is not a democracy. You take from the Warden, who takes his orders from the Head of Security, who takes his orders from the Captain, who takes his orders from CentCom. This is a military Chain of Command.
  • Likewise, the Heads of Staff have authority over their respective departments. You are expected to assist heads in ejecting unwanted trespassers and demoting unwanted personnel from their departments.
  • You are effectively the police. The corporations have agreed upon a set of laws that they are all beholden to. An example of these laws can be found at Space Law. Obey the hierarchy and watch everyone with utter suspicion.
  • Your essential job function is to keep the crew safe. You will inevitably fail at this task, more or less. Like a breeding salmon, keep swimming against the rapids, bears be damned.
  • Even though the station is doomed, do your best to keep the peace on station and you'll be the best officer there can be.
  • Космозакон всего лишь гайд, тоесть ты не обязан ему следовать. You'll be considered a better officer once you understand which crimes cause legit grief (such as sabotaging a workplace) and which don't.

Assignments[править | править код]

Each officer is given an assignment when they join the game. Most will be assigned to guard a department. Department guards are given a small security office along with limited access and are able to use that department's radio channel. Department guards are also marked with color-coded armbands. While they are not required to remain at their post, it is their responsibility to protect it.

Like general Security Officers, department guards report directly to the Head of Security. However, they should generally follow the wishes of the head of the department they are guarding. Guards may be dismissed from their post by the department head.

Файл:Armband med.png Medbay

Department Head: Chief Medical Officer

Additional Access: Medical

Radio Key: .m

Файл:Armband sci.png Research

Department Head: Research Director

Additional Access: Science

Radio Key: .n

Файл:Armband eng.png Engineering

Department Head: Chief Engineer

Additional Access: Construction Area, Engineering

Radio Key: .e

Файл:Armband cargo.png Supply

Department Head: Quartermaster

Additional Access: Cargo Office, Mining

Radio Key: .u

Security Offices[править | править код]

Файл:SecHq.png
The Security Office above Brig

The first step after you arrive is to find an unused security locker in the brig's equipment room. If it has all been claimed, ask the Warden for additional resources.

Файл:Securitylocker.png Security Equipment[править | править код]

See here what items you're about to use and how to use them.

See here how to equip yourself so you'll be ready for everything the station may throw at you.

Remember to Recharge![править | править код]

Always have your tools recharged after an arrest. If your flash is burnt out, get a new one from the lockers or security vending machine and hand your old one to a roboticist. Then take your baton or disabler, pop them in the charger station in your security office or the Head of Personnel's desk, and wait for the light to change from green to yellow. Having a charged stun baton is sometimes the difference between life and death.

Файл:Beepsky.pngOfficer Beepsky: Redshirt's Best Friend[править | править код]

All stations start with one Securiton, some with three: Officer Beepsky who patrols the halls, Sergeant-at-Armsky who guards the armory (weapon and ID check on, arrest level DETAIN), as well as Officer Pingsky who guards the AI satellite and reports arrests on the AI Private radio channel.

More can be built, as well as ED-209s who carry disablers.

You can read more about the operation and threat/arrest levels here: Securitron

Файл:Donut.png Donuts[править | править код]

Any good Security Officer always has some of these around at all times. They are delightful little munchables that can be obtained in a few ways. You can find an immediate supply in the donut boxes around the station, and you can use your Hacking skills to extract them from the security vending machines. If there is a severe shortage of donuts, you can always get the Chef to make you more. There are four types of donuts.

Файл:Donut1.gif Plain Donut: Heals you, gives some nutrition.

Файл:Sprinkles.gif Frosted Donut: Like the plain donut, but heals more health.

Файл:Jdonut1.gif Jelly Donut: Holy Jesus! What is that? What the fuck is that? WHAT IS THAT, PRIVATE PYLE? Only obtainable through the Chef. Heals more than the Frosted Donut, gives more nutrition.

Файл:Donut1.gif Chaos Donut: Only obtainable through the Chef. Kills you, due to a great deal of entropy caused by eating it.

When Things Go Tits-Up[править | править код]

You are most essential when chaos has broken out. When Joe Schmoe has decided to take the law into his own hands, it's usually with murderous and arbitrary intent. This cannot be allowed. If you are doing your job, it should never come to pass. While most often you will be dealing with your average Traitor, sometimes you might have a more serious matter on your hands. Watch out for these.

Revolution: Red Uniforms Does Not Mean Communism[править | править код]

Sometimes syndicate forces will encourage the station crew to rebel against the Heads of Staff. This will not be a simple protest. It will be a riot culminating in multiple murders and a mutiny. Needless to say, you will be a target if you move to prevent this -- and you must move to prevent this.

When there has been proof established that a person has been brainwashed, detain them as normal and ask the Heads what you should do. Usually, they'll want you to attempt to deprogram them. Request a Mindshield Implant from the Warden or Head of Security and they should visibly change their attitude when remembering their true allegiance. Barring that, apply your deactivated stun baton repeatedly to their forehead in a forceful manner. If death should occur without change, you can revive them and try again or simply wait to get more mindshields.

Nuclear Operatives: Invaders, Possibly From Space[править | править код]

There may be days when syndicate forces invade the station directly with the intent to use a nuclear device to destroy it entirely. Anyone who isn't crew is to be violently and sufficiently repelled. Eliminate them with extreme prejudice. Communication is most important right now. Ensure that the captain, or whoever bears the disk, is guarded at all times. If things go completely out of control, do what you must to get the shuttle called and the disk onto it. Trust no one if you can't see their face. It is not unreasonable to ask them to remove any masks and stun them to remove it yourself if they refuse.

Wizard: Of Bed-knobs And Broomsticks[править | править код]

When the Wizard Federation has sent a representative, it is not in peace. You are facing no mere mortal. A wizard is a highly trained killing machine of unknown potential. Their wide variety of spells and magical artifacts means they can be prepared for almost any situation, and attack you from any angle as well. Your stun baton will be nearly useless. Find a gun. You must keep your wits about you and your bravery steadfast! Stun the wizard, beat him unconscious, remove the clothing that gives him power, and don't stop hitting until his brain has exited his skull. The only good wizard is a dead wizard.

Cult: Eldritch Criminal Scum[править | править код]

Cultists of Nar-Sie, unless apprehended, can quickly overcome even the most prepared and robust Security crew. The Chaplain will be your best friend. Find him (assuming the cultists haven't gotten to him already), protect him, and work with him to produce holy water, which deconverts cultists after a short period of time. Otherwise, the standard procedure about searches and mindshield implants applies. Don't sit around for too long, however. The Cult's power grows exponentially with each new member.

Tips[править | править код]

  • Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
  • The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
  • If you're wearing a secHUD and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
  • If you're out of secHUD sunglasses, you can craft them with a secHUD and a regular pair of sunglasses.
  • You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
  • Mindshield implants prevent someone from being converted to a revolutionary and deconvert existing revolutionaries. They also prevent someone from being brought into a cult but do not decult those tainted by the Dark Lord's power.
  • As a Security Officer, when you see someone set to arrest, kindly ask them to follow you to the brig first. You'd be surprised how often people cooperate even when they are criminals, and it saves you the hassle of SHITCURITY and HELP ME. You can always stun them if they refuse.
  • You can retrieve the MMI from a beaten-to-death cyborg by welderbombing it, if you want it to fess up to who the potato is that subverted him and you don't have access to the robotics console.
  • Armor is a lifesaver, even the base officer armor.
  • Examining shell casing tells you what kind of ammo it is. .38? Detective. .357? Traitor. .45? Nuke ops. ADDED: .357 and 12mm could also point to a wizard round. .38 for that matter, too.
  • Once you have a combat mech, the only two things that can stop you is high level antags (wiz / nuke ops / ninja), toxins, and Ion Rifles (R&D can make them and there is one in the Armory). Deal with all of these, and you’re a god among men. And yes, a hulk is shit against a Gygax spamming ac 2 SMG fire as well as punching him at close range. And no, xenos are shit against a Gygax due to the KO punch then ac 2 SMG fire.
  • Riot shields have a good chance block melee attacks, even hugs.
  • In addition, Riot Shields completely protect against Xenomorph jump attacks and can block their disarms. If you are fighting xenos ask the Warden for a Riot Shield.
  • EMP'ed stun batons only lose 10% charge, can be a life saver (not that you get EMP'ed often).
  • While using the security cameras console you can take a regular camera in your hand and take a picture of the image you are viewing through the console. You can finally get a picture of a suspect for your wanted papers.
  • Mesons can detect bombs.
  • Unrobust? No dignity? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
  • Security Camera consoles can track borgs.
  • You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
  • PRO SECURITY SEARCH TIP: Always check the Janitor's trash bag and the Chaplain’s bible. Don't forget that boots can hide contraband as well.
  • Disablers are nice to have as a sidearm, or if you want to pass out guns.
  • Remember the 21 Foot Rule (roughly 6.4 tiles in game assuming 1 tile = 1 meter). Real life cops follow this rule as a knife wielding perp can cover 21 feet in about 1.5 seconds, enough time for you to un-holster your gun, fire off a round or two, and move out of the perp's way.
  • Learn how to breach and clear,when your about to enter a room, and you don't know what's going on in there, open the airlock, prime a flashbang, then toss it in. Best to cook the flashbang for a second in order to maximize its potential.
  • Combat gloves does not mean Syndicate agent, nor do Syndicate tools. Space explorers can easily get these tools with the right know-how - don't assume treason for having the gloves. However, if more than 4 people are caught wearing different pairs of gloves then there has been Syndicate involvement.
  • The greatest weapon you have as a security officer is your own wits and common sense, don't let the power of being an officer go to your head. Act smart, be pragmatic when you need to, know when to relax and when to be on guard, and always be ready to call for backup.


Traitors on /tg/station

The Big Guys "Good Guy, Gave Me Orders to Execute the Clown", "Detained for Giving All Access to the Clown"
The Holy Ones "The Real Leader of Space Station 13", "Best Crew Member", "Wouldn't Give me His Gloves", "Lost in Maintenance", "Executed for Drawing Mr. Johnson"
Deconstructors "Detained His Bird for Assaulting my Ears", "Detained for Stolen Insulated Gloves", "Detained for Trespassing into the SM Chamber"
Bomb Makers "Detained for Harboring an Illegal Alien", "Detained for Making Bombs/Guns/Slimes", "Detained for Making Mechs", "Executed for being a Freak
Malpractice "Detained for Ordering Someone to Heal a Criminal", "Detained for Healing a Criminal", "Detained for Body Snatching", "Detained for Giving lube to the Clown", "Detained for Making the Black Plague: Part 2", "Detained for telling that Captain was killed with Stun Baton"
Slackers "Detained for Ordering 100 Pie Crates for the Clown", "Detained for Not Ordering us Shotguns", "Detained for not Doing his Job", "Detained for Playing Video Games on Company Time"
Background Noise "Detained for not Using Space Cleaner", "Detained for Having a Gun", "Detained for Having a Knife and Shit Food", "Detained for Putting 100 Potency Banana Peels FUCKING EVERYWHERE" , "Detained for Existing", "Detained for Not Talking During an Interrogation", "Detained for Cult Activities", "Detained for Reading Erotica", "Detained for Wearing Grey", "Detained for Intervening in the Clown's Execution", Detained for giving criminals "happy pills"
Rouge "Shut Down for not Opening the Upload Door", "Destroyed for Saving the Clown from Execution", "Shut Down for Being Annoying", "Destroyed for Free Tools", "Shut Down and Owner Detained for being Extra Annoying", "Killed for being Spooky", "Warrant Issued for Metaphysical Arrest", "In Process of Sawing Prisoner In Two to Enforce Solitary Confinement", "Scientists Finding Way to Detain"
Valids "Executed for Having a Chameleon Jumpsuit", "OH GOD HOW THE HELL DO WE STOP IT", "WHY WON'T IT DIE", "Executed for Trying to GET DAT DISK", "Executed for being a Fantasy Nerd", "Executed for Talking Weird", "Removed from the Universe for being Shit", "Executed for not getting removed from the universe yet", "Executed for Creating Minor IC Crime", "Executed for being a Copywriten Property", "Executed for Webbing the Armory", "Executed for being Annoyingly Deadly", "Executed for being a Fucking Weeb", "Executed for being a Shitty Reference", "Aggressively Interrogated for Destroying Company Property", "Executed for Eating the Armory", "Executed for Eating the Station", "Executed for pouring blood everywhere", "Executed for Making the Clown a Superhuman", "Executed for Supreme Pussy-ness", "Virologist Executed Because it's Always his Fault", "Cabin Room #6 Executed for 'ERP'", "Valid Obtainers #1", "Valid Obtainers #2", "Executed for an Unauthorized Medieval Reenactment", "Run away! Run away!", "Keep Loading em' with Buckshot Until it Dies!", "Executed for Illegal Inflationary Activity", "Executed for Impersonating an Officer"
Unpredictable "Detained for Talking Back to the Head of Security", "FUCK", "Detained for Trying to Do Security's Job", "Executed for Being a Reality-Warping Shithead", "Detained for Public Indecency", "Detained for being too Cute", "Executed for Desertion", "Detained for being too miserable"
Profiling Candidates "The Best One", "Detained for being Maximum Scum", "Detained for Puking Everywhere", "Detained for Fire Starting", "Detained for being Vegetables", "Detained for being Mutant Scum", "Detained for Irradiating Me", "Detained for Still Existing", "Detained for Improper Lights", "Detained for Flying in no-grav