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|img = SecurityOfficer.png
|img = SecurityOfficer.png
|jobtitle = Security Officer
|jobtitle = Security Officer
|access = [[Security Office|Security]], [[Brig]], [[Prison_Wing|Holding Cells]], [[Courtroom]] (Ask [[HoP]] for [[maintenance]])
|access = [[Security Office|Security]], [[Brig]], [[Prison_Wing|Holding Cells]], [[Courtroom]], [[Maintenance]], Weapon Permit
|additional = [[Morgue]], [[Detective's Office]]
|difficulty = Hard
|difficulty = Hard
|superior = [[Head of Security]]
|superior = [[Head of Security]]
|duties = Protect company assets, enforce [[Space Law]], follow the [[Standard Operating Procedure]], eat [[Donuts|donuts]]
|duties = Protect company assets, follow the [[Standard Operating Procedure]], eat [[Donuts|donuts]]
|guides = [[Guide to security]], [[Space Law]], [[Standard Operating Procedure]]
|guides = [[Guide to security]], [[Standard Operating Procedure]], [[Space Law]], [[Security items|Security Items]]
|quote = "Who watches the watchmen?" We do, too. We watch each other.
}}
}}


Welcome to Security. Chances are that you have been assigned this job because it was the only available position other than [[Assistant]]. Since you'd rather not end up a corpse, or doubt the prospects of reassignment, you've chosen the Few, the Red, and the Despised.
Welcome to Security. Chances are that you have been assigned this job because it was the only available position other than [[Assistant]]. Since you'd rather not end up a corpse, or doubt the prospects of reassignment, you've chosen the Few, the Red, and the Despised.
[[Image:imacop.png|thumb|right|350px|Prepare for the [[LAW]]]]


'''DO NOT play Security if you are new to Space Station 13. You will become a liability, making your coworker's jobs harder.'''
'''Important: DO NOT play Security if you are new to Space Station 13! You will become a liability and everyone will have a bad time.'''


==Know Your Place==
'''Bare minimum requirements:''' Do not turn into [[Shitcurity]].


==[[File:Helmet.png]] '''The Peacekeeper'''==
[[File:Thebrig.png|300px|thumb|alt=Brig|The [[Brig]], your homebase]]
You are the sole guardian between the ideals of justice and the [[Clown|wild psychotics]] that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. [[Byond the impossible|Professionals have standards.]]
==[[File:Seclite.png]]How to Do Your Job==
<span style="background-color:salmon; font-size: 200%;">[[File:StunBaton.gif|64px]]'''[[Guide to security|See here to view the Guide to Security to learn the full in-and-outs of being an officer. Read this religiously if you want to be competent at being an officer.]]'''[[File:StunBaton.gif|64px]]</span>
====TL; DR:====
# Learn your surroundings.
# Equip yourself appropriately.
# Learn what to do when an emergency is called out and you're needed.
# Go patrolling and keep your eyes and ears open.
# Refer any evidence to the [[Detective]] for forensic scanning.
# Detain any [[Traitor|cri]][[Revolutionary|min]][[Cultist|als]] you may come across in the act!
# Don't become [[shitcurity]]. Seriously. Everyone will hate you if you do.
# <s>Crush your enemies. See them driven before you.</s>
==Знай свое место==
Well, this page is designed to turn you from angry, bitter [[shitcurity|waste of supplies]] into a useful and productive member of the station community. A few things to immediately note:
Well, this page is designed to turn you from angry, bitter [[shitcurity|waste of supplies]] into a useful and productive member of the station community. A few things to immediately note:
* This ship is not a democracy. You take from the [[Warden]], who takes his orders from the [[Head of Security]], who takes his orders from the [[Captain]], who takes his orders from [[CentCom]]. This is a military [[Chain of Command]].
* Likewise, the [[Heads of Staff]] have authority over their respective departments. You are expected to assist heads in ejecting unwanted trespassers and demoting unwanted personnel from their departments.
* You are effectively the police. The corporations have agreed upon a set of laws that they are all beholden to. An example of these laws can be found at [[Space Law]]. Obey the hierarchy and watch everyone with utter suspicion.
* Your essential job function is to keep the crew safe. ''You will inevitably fail at this task, more or less''. Like a breeding salmon, keep swimming against the rapids, bears be damned.
* Even though the station is doomed, do your best to keep the peace on station and you'll be the best officer there can be.
* '''Космозакон всего лишь гайд, тоесть ты не обязан ему следовать.''' You'll be considered a better officer once you understand which crimes cause legit grief (such as sabotaging a workplace) and which don't.
==[[File:Clipboard paper.png]] Assignments==
Each officer is given an assignment when they join the game. Most will be assigned to guard a department. Department guards are given a small security office along with limited access and are able to use that department's radio channel. Department guards are also marked with color-coded armbands. While they are not required to remain at their post, it is their responsibility to protect it.


*This ship is not a democracy. You take orders from the [[Head of Security]], who takes his orders from the [[Captain]], who takes his orders from [[Backstory#Nanotrasen|Central Command]]. This is a military chain of command.
Like general Security Officers, department guards report directly to the [[Head of Security]]. However, they should generally follow the wishes of the head of the department they are guarding. Guards may be dismissed from their post by the department head.
*The [[Warden]] has authority over the [[Brig]] and [[Prison Wing]]. You are required to follow his orders while you are there.
*You are effectively the police. The corporations have agreed upon a set of laws that they are all beholden to. An example of these laws can be found in the [[library]]. [[Space Law]] is harsh. Obey the hierarchy and watch everyone with utter suspicion.
*Your essential job function is to prevent the station from going to shit. ''You will inevitably fail at this task''. Like a breeding Salmon, keep swimming against the rapids, bears be damned.


==Keeping the Peace==
[[File:Armband_med.png]] <font size="3">'''Medbay'''</font size>
[[File:Thebrig.png|300px|thumb|alt=Brig|The [[Brig]]]]<br>
You are the sole guardian between the ideals of justice and the wild psychotics that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. Professionals have standards. There is a protocol to be followed.


Oftentimes, you will be informed over your radio that there is a problem in a certain area. If you are nearby, inform the rest of security over your [[headset]] using the private channel that you are on your way. (If you are not nearby, head to the security office and change the records to set the suspects to arrest. The [[roboticist#securitrons|robots]] will detain the suspects but someone will still have to fetch them. Return to your patrol.) Have your [[stun baton]] put away but easily accessed -- this will ensure that you are armed if things go sour but that you are not being threatening and there is no possibility of your weapon being easily stolen. If you notice a crime obviously taking place when you arrive on the scene, stun the suspects, handcuff them, and hold them so they can't escape. If the area is now safe begin questioning them. If the area is not safe, question them in the brig. If there is blood or fingerprint evidence, call the [[detective]] to the scene. Once the truth comes out, charge the perpetrators, thank the witnesses, and inform security over your private channel of the situation and charges. If you do not do so, other redshirts will release your prisoners thinking they've been unlawfully detained.
'''Department Head:''' [[Chief Medical Officer]]


This is an ideal situation, however. Usually you'll just happen across crime. Follow the procedure as best as you can from there. Restrain and detain only as needed. Becoming stun happy is the first step to becoming [[shitcurity]] and encouraging the station denizens to attack all security they meet!
'''Additional Access:''' Medical


If things become violent or you are outmatched, immediately call for backup as efficiently as possible. "<Such and such> the <job title> is <crime committed> at <the location>" is hard to spit out while under attack. Try a shorter format, such as "CUBAN PETE MAINT SOUTH OF TOXINS HELP". There will be time for clarification when you are out of harm's way. The key to good security work is keeping the other security forces informed.
'''Radio Key:''' .m


Still don't like your odds/No one answering? Open up your PDA beforehand, check out the Securitron list, and summon one. While you wait, put the suspect on arrest with your HUDGlasses. Your new metal backup officer will rush haphazardly in, stun, and cuff the target. Hopefully.
[[File:Armband_sci.png]] <font size="3">'''Research'''</font size>


==Assignments==
'''Department Head:''' [[Research Director]]
Each officer is given an assignment when they join the game. Most will be assigned to guard a department. Department guards are given a small security office along with limited access, and are able to use that department's radio channel. Department guards are also marked with colour-coded armbands. While they are not required to remain at their post, it is their responsibility to protect it.


Like general security officers, department guards report directly to the [[Head of Security]]. However, they should generally follow the wishes of the head of the department they are guarding. Guards may be dismissed from their post by the department head.
'''Additional Access:''' Science


===[[File:Armband_med.png]] Medbay===
'''Radio Key:''' .n
'''Department Head:''' [[Chief Medical Officer]]<br>
'''Additional Access:''' Medical<br>
'''Radio Key:''' :m


===[[File:Armband_sci.png]] Research===
[[File:Armband_eng.png]] <font size="3">'''Engineering'''</font size>
'''Department Head:''' [[Research Director]]<br>
'''Additional Access:''' Science<br>
'''Radio Key:''' :n


===[[File:Armband_eng.png]] Engineering===
'''Department Head:''' [[Chief Engineer]]
'''Department Head:''' [[Chief Engineer]]<br>
'''Additional Access:''' Construction Area, Engineering<br>
'''Radio Key:''' :e


===[[File:Armband_cargo.png]] Supply===
'''Additional Access:''' Construction Area, Engineering
'''Department Head:''' [[Head of Personnel]] (but in practice, you will rather cooperate with [[Quartermaster]])<br>
'''Additional Access:''' Cargo Office, Mining<br>
'''Radio Key:''' :u


== [[Security Offices]] ==
'''Radio Key:''' .e
[[File:SecHq.png|thumb|300px|The main security office]]
You can arrest people with Beepsky (or any [[Roboticist|securitron]]) here, but '''do not delete security records!''' If people ask nicely for your equipment just tell them to ask a head of staff instead. Passing out gear to civilians leads to dangerous situations at worst, arrests and misunderstandings at best.
The first step after you arrive is to find an unused security [[locker]] either in the main office or any of the security checkpoints around the station. If it has all been claimed, ask the [[Warden]] for additional resources.


===Equipment===
[[File:Armband_cargo.png]] <font size="3">'''Supply'''</font size>


First, you are already equipped with [[armor]], a [[helmet]], a backpack with two [[handcuffs]] and your macintosh-apple red jumpsuit (Oh what a pretty pretty tyrant). Keep these in the locker for when you are ambushed, stripped, and left to die.
'''Department Head:''' [[Quartermaster]]
[[File:Taser.png]][[Taser]]s- Place the taser in  your backpack. Replace your Baton with this in case of [[Syndicate]] agents when you need the extra range and the [[AI]]/[[Captain]]/[[Head of Security]] refuse to open the armory for better equipment. It is also good to use against runners or those equipped with a gun themselves. Use your best judgement.


[[File:StunBaton.gif]][[Stun baton|Stun Batons]]- Your weapon of choice. Put it on your belt or armor slot. Did you hear me? Put it on your goddamn belt or armor! Because you will slip on a wet floor, the [[Clown]] will trip you with bananas, and some fucker will [[robust]] you and knock your ass to the ground. If you are carrying your baton, it will fall to the ground next to you. You will be stunned by your assailant and you will be [[toolbox]]ed. The belt and armor slots give you precious seconds of safety and gives you a sliver of chance. Also remember that disarm intent is best intent (that means you shouldn't use the [[shitcurity|harm intent)]] (Fun note. If you want to take a bit of extra juice per beating out of your baton, switch it on and wash it in a sink... this will supercharge it. Be careful, this makes it a lot more powerful and while power is good... You'll use up the battery faster).
'''Additional Access:''' Cargo Office, Mining


[[File:Flash.gif]][[Flashes]]- A good backup if your stun baton runs out of charge or you need to keep a criminal scum subdued. Robotics wants these. It's usually a courtesy to give them your burnt out flashes, it has the added benefit of preventing the new borgs from flashing people.  Throw it in a pocket or hide it in your [[backpack]]'s [[box]]. Has the added benefit of stunning out of control cyborgs.
'''Radio Key:''' .u


[[File:Flashbang.gif]][[Security_items#Flashbang|Flashbang]] - Sometimes preferred by [[shitcurity|some officers]] instead of flashes. These will blind and deafen targets within a reasonable radius when thrown. To throw, simply move the flashbang to your hand and click a tile on the ship. There is a small delay between throwing and detonation. It is a good idea to throw these as far away from you as possible as they will deafen and blind you if you are not wearing sunglasses. They are also useful to help you escape a small group of revs or cultist keep this in your pocket and detonate in hand, this causes everyone who is looking at you without sunglasses to be affected by the blast, though it may deafen you.
==[[File:Pen.png]] [[Security Offices]]==
[[File:SecHq.png|thumb|300px|The [[Security Office]] above [[Brig]]]]
[[File:SecHud.png]][[Security_items#Security_HUD|Security HUD]]- You need to equip these. Put them on your eyes. They are essential gear, especially if you want to man the brig and want to avoid the embarrassing (and sometimes deadly) result of succumbing to a flash meant only for an unruly prisoner. It also provides nifty [[HUD|icons]] over the heads of everyone you can see. It displays their rank, arrest status, if the have a tracking implant (flashing red dot) or a loyalty implant (green square). Also allows for on-the-fly security records management by simply examining your target. Make sure you understand what each [[HUD|icon]] means.
The first step after you arrive is to find an unused security [[locker]] in the brig's equipment room. If it has all been claimed, ask the [[Warden]] for additional resources.


[[File:Handcuffs.png]][[Handcuffs]]- Throw these in your pockets as well. You will use these. A lot. If you're clever, you can use [[Guide to robotics#Securitron|beepsky]] to farm handcuffs from criminal scum (How and why beepsky can spawn these from thin air is a question best left unanswered. He is the law, questioning his nature is to question the law itself)
===[[File:Securitylocker.png]] Security Equipment===
'''[[Security_items|See here what items you're about to use and how to use them.]]


[[File:Egun.png]][[Energy gun]] - A rare item for the average officer to possess, usually only handed out when things have really hit the fan. Has two modes, click the weapon in your inventory to switch between stun and kill. Most of the time, the weapon should be left on stun. It also makes a potent melee weapon. Firing on [[Shitcurity|kill]] at crewmembers will often result in demotion or a potential job ban.
'''[[Guide_to_security#Security_Equipment|See here how to equip yourself so you'll be ready for everything the station may throw at you.]]'''


[[File:RiotS.png]]Riot Shield - Another uncommon weapon for security personnel. Protects from most attacks by blocking them entirely. Also prevents you from being shoved if you have anything but Help Intent on. (Fun note, if you have equipped a Stun Baton and Riot shield equipped; click the riot shield with the stun baton, you'll make a bashing noise... good for scaring people and feeling awesome.)
====[[File:Recharger.gif]] Remember to Recharge!====
Always have your tools recharged after an arrest. If your [[flashes|flash]] is burnt out, get a new one from the lockers or security vending machine and hand your old one to a [[roboticist]]. Then take your baton or disabler, pop them in the charger station in your security office or the [[Head of Personnel]]'s desk, and wait for the light to change from green to yellow. Having a charged stun baton is sometimes the difference between life and death.


[[File:Laser_gun.png]][[Laser gun]] - Possibly the least common weapon to find in the hands of security officers, mainly due to the lack of a stun mode. While more powerful than an [[Energy gun]], it makes a slightly less effective melee weapon.
==[[File:Beepsky.png]]Officer Beepsky: Redshirt's Best Friend==
All stations start with one Securiton, some with three: Officer Beepsky who patrols the halls, Sergeant-at-Armsky who guards the armory (weapon and ID check on, arrest level DETAIN), as well as Officer Pingsky who guards the AI satellite and reports arrests on the AI Private radio channel.
'''Important: When you are done with your [[locker]], close it and lock it. Otherwise, expect a clown to be walking around with stolen gear.'''


=== [[File:Donut.png]]Donuts ===
More can be built, as well as ED-209s who carry disablers.


Any good Security officer always has some of these around at all times. They are delightful little munchables that can be obtained in a few ways. You can find an immediate supply in the donut boxes around the station, and you can use your [[Hacking]] skills to extract them from the security vending machines. If there is a severe shortage of donuts, you can always get the [[Chef]] to make you more. There are four types of donuts.
You can read more about the operation and threat/arrest levels here: [[Beepsky#Securitron|Securitron]]


Plain Donut- Heals you, gives some nutrition.
==[[File:Donut.png]] Donuts==
Any good Security Officer always has some of these around at all times. They are delightful little munchables that can be obtained in a few ways. You can find an immediate supply in the donut boxes around the station, and you can use your [[Hacking]] skills to extract them from the security vending machines. If there is a severe shortage of donuts, you can always get the [[Chef]] to make you more. There are four types of donuts.


Frosted Donut- Like the plain donut, but heals more health.  
[[File:Donut1.gif]] '''Plain Donut:''' Heals you, gives some nutrition.


Jelly Donut- Holy Jesus! What is that? What the fuck is that? WHAT IS THAT, PRIVATE PYLE?
[[File:Sprinkles.gif]] '''Frosted Donut:''' Like the plain donut, but heals more health.  
Only obtainable through the chef. Heals more than the Frosted Donut, gives more nutrition.  


Chaos Donut- Only obtainable through the chef. Kills you, due to a great deal of entropy caused by eating it.
[[File:Jdonut1.gif]] '''Jelly Donut:''' Holy Jesus! What is that? What the fuck is that? WHAT IS THAT, PRIVATE PYLE? Only obtainable through the Chef. Heals more than the Frosted Donut, gives more nutrition.  


=== [[File:Recharger.gif]]Recharge ===
[[File:Donut1.gif]] '''Chaos Donut:''' Only obtainable through the Chef. Kills you, due to a great deal of entropy caused by eating it.
Always have your tools recharged after an arrest. If your [[flashes|flash]] is burnt out, get a new one from the lockers or security vending machine and hand your old one to a [[roboticist]]. Then take your baton or taser, pop them in the charger station in your security office or the [[Head of Personnel]]'s desk, and wait for the light to change. Having a charged stun baton is sometimes the difference between life and death.


==When Things Go Tits-Up==
==[[File:Antagtemp.png|32px]] When Things Go Tits-Up==
You are most essential when chaos has broken out. When Joe Schmoe has decided to take the law into his own hands, it's usually with murderous and arbitrary intent. This cannot be allowed. If you are doing your job, it should never come to pass. While most often you will be dealing with your average [[Traitor]], sometimes you might have a more serious matter on your hands. Watch out for these.


You are most essential when chaos has broken out. When Joe Schmoe has decided to take the law into his own hands, it's usually with murderous and arbitrary intent. This cannot be allowed. If you are doing your job, it should never come to pass.
===[[Game Modes#Revolution|Revolution: Red Uniforms Does Not Mean Communism]]===
Sometimes [[traitor|syndicate forces]] will encourage the station crew to rebel against the Heads of Staff. This will not be a simple protest. It will be a riot culminating in multiple murders and a mutiny. Needless to say, you will be a target if you move to prevent this -- and you must move to prevent this.


===[[Game Modes#Revolution|Red Uniforms Does Not Mean Communism]]===
When there has been proof established that a person has been brainwashed, detain them as normal and ask the Heads what you should do. Usually, they'll want you to attempt to deprogram them. Request a [[Security_items#Mindshield_Implant|Mindshield Implant]] from the Warden or Head of Security and they should visibly change their attitude when remembering their true allegiance. Barring that, apply your deactivated stun baton repeatedly to their forehead in a forceful manner. If death should occur without change, you can revive them and try again or simply wait to get more mindshields.
Sometimes [[traitor|syndicate]] forces will encourage the station [[crew]] to rebel against the heads of staff. This will not be a simple protest. It will be a riot culminating in multiple murders and a mutiny. Needless to say, you will be a target if you move to prevent this -- and you must move to prevent this.


When there has been proof established that a person has been brainwashed, detain them as normal and ask the heads of staff what you should do. Usually they'll want you to attempt to deprogram them. First, try using a flash. If they do not seem to visibly change their mindset and attitude, remembering their allegiance as it were, request a loyalty implant from the Warden or Head of Security. Barring that, apply your deactivated stun baton repeatedly to their forehead in a forceful manner. If death should occur without change, bring the body to the [[roboticist]]s. Do not do so alone and without your [[sunglasses]], as they too may already be turned! Keep security informed of any dangerous happenings.
===[[Game_Modes#Nuclear Emergency|Nuclear Operatives: Invaders, Possibly From Space]]===
There may be days when syndicate forces invade the station directly with the intent to use a nuclear device to destroy it entirely. Anyone who isn't crew is to be violently and sufficiently repelled. Eliminate them with extreme prejudice. Communication is most important right now. Ensure that the captain, or whoever bears the disk, is guarded at all times. If things go completely out of control, do what you must to get the shuttle called and the disk onto it. Trust no one if you can't see their face. It is not unreasonable to ask them to remove any masks and stun them to remove it yourself if they refuse.


===[[Game_Modes#Nuclear|Invaders, Possibly From Space]]===
===[[Game_Modes#Wizard|Wizard: Of Bed-knobs And Broomsticks]]===
When the [[Wizard Federation]] has sent a representative, it is not in peace. You are facing no mere mortal. A [[wizard]] is a highly trained killing machine of unknown potential. Their wide variety of spells and magical artifacts means they can be prepared for almost any situation, and attack you from any angle as well. Your stun baton will be nearly useless. [[Tazer|Find]] [[energy gun|a]] [[laser gun|gun]]. You must keep your wits about you and your bravery steadfast! Stun the wizard, beat him unconscious, remove the clothing that gives him power, and don't stop hitting until his [[brain]] has exited his skull. The only good wizard is a dead wizard.


There may be days when syndicate forces invade the station directly with the intent to use a nuclear device to destroy it entirely. Anyone who isn't crew is to be violently and sufficiently repelled. Detain them when able, confiscate everything, and eliminate when all other options are exhausted. Communication is most important right now. Ensure that the captain, or whoever bears the disc, is guarded at all times. If things go completely out of control, do what you must to get the shuttle called and the disc onto it. Trust no one if you can't see their face. It is not unreasonable to ask them to remove any masks and stun them to remove it yourself if they refuse.
===[[Game_Modes#Cult|Cult: Eldritch Criminal Scum]]===
Cultists of Nar-Sie, unless apprehended, can quickly overcome even the most prepared and robust Security crew. The [[Chaplain]] will be your best friend. Find him (assuming the cultists haven't gotten to him already), protect him, and work with him to produce holy water, which deconverts cultists after a short period of time. Otherwise, the standard procedure about searches and mindshield implants applies. Don't sit around for too long, however. The Cult's power grows exponentially with each new member.


===[[Game_Modes#Wizard|Of Bed-knobs And Broomsticks]]===
==[[File:Light Bulb.png|32px]] Tips==
* Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
* The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
* If you're wearing a secHUD and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
* If you're out of secHUD sunglasses, you can craft them with a secHUD and a regular pair of sunglasses.
* You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
* Mindshield implants prevent someone from being converted to a revolutionary and deconvert existing revolutionaries. They also prevent someone from being brought into a cult but do not decult those tainted by the Dark Lord's power.
* As a Security Officer, when you see someone set to arrest, kindly ask them to follow you to the brig first. You'd be surprised how often people cooperate even when they are criminals, and it saves you the hassle of SHITCURITY and HELP ME. You can always stun them if they refuse.
* You can retrieve the MMI from a beaten-to-death cyborg by welderbombing it, if you want it to fess up to who the potato is that subverted him and you don't have access to the robotics console.
* Armor is a lifesaver, even the base officer armor.
* Examining shell casing tells you what kind of ammo it is. .38? Detective. .357? Traitor. .45? Nuke ops. ADDED: .357 and 12mm could also point to a wizard round. .38 for that matter, too.
* Once you have a combat mech, the only two things that can stop you is high level antags (wiz / nuke ops / ninja), toxins, and Ion Rifles (R&D can make them and there is one in the Armory). Deal with all of these, and you’re a god among men. And yes, a hulk is shit against a Gygax spamming ac 2 SMG fire as well as punching him at close range. And no, xenos are shit against a Gygax due to the KO punch then ac 2 SMG fire.
* Riot shields have a good chance block melee attacks, even hugs.
* In addition, Riot Shields completely protect against [[Xenomorph]] jump attacks and can block their disarms. If you are fighting xenos ask the [[Warden]] for a Riot Shield.
* EMP'ed stun batons only lose 10% charge, can be a life saver (not that you get EMP'ed often).
* While using the security cameras console you can take a regular camera in your hand and take a picture of the image you are viewing through the console. You can finally get a picture of a suspect for your wanted papers.
* Mesons can detect bombs.
* Unrobust? No dignity? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
* Security Camera consoles can track borgs.
* You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
* PRO SECURITY SEARCH TIP: Always check the Janitor's trash bag and the Chaplain’s bible. Don't forget that boots can hide contraband as well.
* Disablers are nice to have as a sidearm, or if you want to pass out guns.
* Remember the 21 Foot Rule (roughly 6.4 tiles in game assuming 1 tile = 1 meter). Real life cops follow this rule as a knife wielding perp can cover 21 feet in about 1.5 seconds, enough time for you to un-holster your gun, fire off a round or two, and move out of the perp's way.
* Learn how to breach and clear,when your about to enter a room, and you don't know what's going on in there, open the airlock, prime a flashbang, then toss it in. Best to cook the flashbang for a second in order to maximize its potential.
* Combat gloves does not mean Syndicate agent, nor do Syndicate tools. Space explorers can easily get these tools with the right know-how - don't assume treason for having the gloves. However, if more than 4 people are caught wearing different pairs of gloves then there has been Syndicate involvement.
*The greatest weapon you have as a security officer is your own wits and common sense, don't let the power of being an officer go to your head. Act smart, be pragmatic when you need to, know when to relax and when to be on guard, and always be ready to call for backup.


When the [[Backstory#Space_Wizard_Federation|Wizard Federation]] has sent a representative, it is not in peace. You are facing no mere mortal. A [[wizard]] is a highly trained killing machine of unknown potential. Your stun baton will be useless. [[Tazer|Find]] [[energy gun|a]] [[laser gun|gun]]. You must keep your wits about you and your bravery steadfast! Stun the wizard, beat him unconscious, remove the clothing that gives him power, and don't stop hitting until his [[brain]] has exited his skull. The only good wizard is a dead wizard.


== Being the Enemy ==
{{anchor|Jobs}}
Traitor security is a mixed bag. <strike> What you could do is plant evidence on your target, make sure you don't lay finger prints on it though (put the item in their hand first, and then remove it while you wear gloves, then stick it in their backpack). Theft shouldn't be too hard, and if you plant evidence on other people to make you seem like the "good cop" you will be fine! </strike>Your funeral. Remember, your (and your coworkers) job is to keep the station safe, and by extension catch and persecute enemy agents. Do not let your job and your status as an enemy agent mix, as it will almost assuredly backfire handily in your face.
{|width=100% border="1" cellspacing="1" cellpadding="2"
{{Jobs}}
|-
| rowspan = 12 align = "center" | '''Traitors on /tg/station'''<br>
[[File:StunBaton.gif|50px|link=jobs]]
|-
| style="background: #334E6D; color: white; text-align: center;" id="command" |'''The Big Guys'''
| '''[[Captain|"Good Guy, Gave Me Orders to Execute the Clown"]]''', [[Head of Personnel|"Detained for Giving All Access to the Clown"]]
|-
| textcolor="white" style="background: #AF6365; text-align: center;" id="security" |'''The Holy Ones'''
| '''[[Head of Security|"The Real Leader of Space Station 13"]]''', [[Security Officer|"Best Crew Member"]], [[Warden|"Wouldn't Give me His Gloves"]], [[Detective|"Lost in Maintenance"]], [[Prisoner|"Executed for Drawing Mr. Johnson"]]
|-
| style="background: #ba9b67; text-align: center;" id="engineering" |'''Deconstructors'''
| '''[[Chief Engineer|"Detained His Bird for Assaulting my Ears"]]''', [[Station Engineer|"Detained for Stolen Insulated Gloves"]], [[Atmospheric Technician|"Detained for Trespassing into the SM Chamber"]]
|-
| style="background: #a885a2; text-align: center;" id="science" |'''Bomb Makers'''
| '''[[Research Director|"Detained for Harboring an Illegal Alien"]]''', [[Scientist|"Detained for Making Bombs/Guns/Slimes"]], [[Roboticist|"Detained for Making Mechs"]], [[Geneticist|"Executed for being a Freak]]
|-
| style="background: #8cbcd6; text-align: center;" id="medical" |'''Malpractice'''
| '''[[Chief Medical Officer|"Detained for Ordering Someone to Heal a Criminal"]]''', [[Medical Doctor|"Detained for Healing a Criminal"]], [[Paramedic|"Detained for Body Snatching"]], [[Chemist|"Detained for Giving lube to the Clown"]],  [[Virologist|"Detained for Making the Black Plague: Part 2"]], [[Coroner|"Detained for telling that Captain was killed with Stun Baton"]]
|-
| style="background: #AF763D; text-align: center;" id="supply" |'''Slackers'''
| [[Quartermaster|"Detained for Ordering 100 Pie Crates for the Clown"]], [[Cargo Technician|"Detained for Not Ordering us Shotguns"]], [[Shaft Miner|"Detained for not Doing his Job"]], [[Bitrunner|"Detained for Playing Video Games on Company Time"]]
|-
| style="background: #92b26d; text-align: center;" id="service" | '''Background Noise'''
| [[Janitor|"Detained for not Using Space Cleaner"]], [[Bartender|"Detained for Having a Gun"]], [[Cook|"Detained for Having a Knife and Shit Food"]], [[Botanist|"Detained for Putting 100 Potency Banana Peels FUCKING EVERYWHERE" ]], [[Clown|"Detained for Existing"]], [[Mime|"Detained for Not Talking During an Interrogation"]], [[Chaplain|"Detained for Cult Activities"]], [[Curator|"Detained for Reading Erotica"]], [[Assistant|"Detained for Wearing Grey"]], [[Lawyer|"Detained for Intervening in the Clown's Execution"]], [[Psychologist|Detained for giving criminals "happy pills"]]
|-
| style="background: #b1dff9; text-align: center;" id="nonHuman" | '''Rouge'''
| '''[[AI|"Shut Down for not Opening the Upload Door"]]''', [[Cyborg|"Destroyed for Saving the Clown from Execution"]], [[Positronic Brain|"Shut Down for Being Annoying"]], [[Drone|"Destroyed for Free Tools"]], [[Personal AI|"Shut Down and Owner Detained for being Extra Annoying"]], [[Construct|"Killed for being Spooky"]], [[Imaginary Friend|"Warrant Issued for Metaphysical Arrest"]], [[Split Personality|"In Process of Sawing Prisoner In Two to Enforce Solitary Confinement"]], [[Ghost|"Scientists Finding Way to Detain"]]
|-
| style="background: black; color: white; text-align: center;" id="antagonist" |'''Valids'''
| [[Traitor|"Executed for Having a Chameleon Jumpsuit"]], [[Malfunctioning AI|"OH GOD HOW THE HELL DO WE STOP IT"]], [[Changeling|"WHY WON'T IT DIE"]], [[Nuclear Operative|"Executed for Trying to GET DAT DISK"]], [[Wizard|"Executed for being a Fantasy Nerd"]], [[Cult|"Executed for Talking Weird"]], [[Shadowling|"Removed from the Universe for being Shit"]], [[Nightmare|"Executed for not getting removed from the universe yet"]], [[Abductor|"Executed for Creating Minor IC Crime"]], [[Xenomorph|"Executed for being a Copywriten Property"]], [[Spider|"Executed for Webbing the Armory"]], [[Revenant|"Executed for being Annoyingly Deadly"]], [[Space Ninja|"Executed for being a Fucking Weeb"]], [[Holoparasite|"Executed for being a Shitty Reference"]], [[Swarmers|"Aggressively Interrogated for Destroying Company Property"]], [[Morph|"Executed for Eating the Armory"]], [[Blob|"Executed for Eating the Station"]], [[Slaughter Demon|"Executed for pouring blood everywhere"]], [[Devil|"Executed for Making the Clown a Superhuman"]], [[Pirate|"Executed for Supreme Pussy-ness"]], [[Sentient Disease|"Virologist Executed Because it's Always his Fault"]], [[Obsessed|"Cabin Room #6 Executed for 'ERP'"]], [[Fugitives|"Valid Obtainers #1"]], [[Hunters|"Valid Obtainers #2"]], [[Space Dragon|"Executed for an Unauthorized Medieval Reenactment"]], [[Pulsating Tumor|"Run away! Run away!"]], [[Sentient Slime|"Keep Loading em' with Buckshot Until it Dies!"]], [[Rat King|"Executed for Illegal Inflationary Activity"]], [[Paradox Clone|"Executed for Impersonating an Officer"]]
|-
| style="text-align: center;" id="special" | '''Unpredictable'''
| [[Centcom Official|"Detained for Talking Back to the Head of Security"]], [[Death Squad|"FUCK"]], [[Emergency Response Team|"Detained for Trying to Do Security's Job"]], [[Chrono Legionnaire|"Executed for Being a Reality-Warping Shithead"]], [[Highlander|"Detained for Public Indecency"]], [[Ian|"Detained for being too Cute"]], [[Lavaland Role|"Executed for Desertion"]], [[CentCom Intern|"Detained for being too miserable"]]
|-
| style="background: #BBCCFF; color: black; text-align: center;" id="race" |'''Profiling Candidates'''
| [[Humans|"The Best One"]], [[Lizard| "Detained for being Maximum Scum"]], [[Flyperson|"Detained for Puking Everywhere"]], [[Plasmaman|"Detained for Fire Starting"]], [[Podman|"Detained for being Vegetables"]], [[Guide to races#Human Mutants|"Detained for being Mutant Scum"]], [[Golem|"Detained for Irradiating Me"]], [[Felinids|"Detained for Still Existing"]], [[Ethereals|"Detained for Improper Lights"]], [[Mothpeople|"Detained for Flying in no-grav]]
|}
[[Category: Jobs]]
[[Category: Jobs]]

Текущая версия от 09:57, 23 января 2024

SECURITY ПЕРСОНАЛ

Security Officer
Профессия (на RU)
Доступ: Security, Brig, Holding Cells, Courtroom, Maintenance, Weapon Permit
Дополнительный доступ
При малом количестве сотрудников на станции
:
Morgue, Detective's Office
Сложность: Hard
Руководители: Head of Security
Обязанности: Protect company assets, follow the Standard Operating Procedure, eat donuts
Руководства: Guide to security, Standard Operating Procedure, Space Law, Security Items
Цитаты: "Who watches the watchmen?" We do, too. We watch each other.


Welcome to Security. Chances are that you have been assigned this job because it was the only available position other than Assistant. Since you'd rather not end up a corpse, or doubt the prospects of reassignment, you've chosen the Few, the Red, and the Despised.

Important: DO NOT play Security if you are new to Space Station 13! You will become a liability and everyone will have a bad time.

Bare minimum requirements: Do not turn into Shitcurity.

The Peacekeeper[править | править код]

Brig
The Brig, your homebase

You are the sole guardian between the ideals of justice and the wild psychotics that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. Professionals have standards.

Файл:Seclite.pngHow to Do Your Job[править | править код]

See here to view the Guide to Security to learn the full in-and-outs of being an officer. Read this religiously if you want to be competent at being an officer.

TL; DR:[править | править код]

  1. Learn your surroundings.
  2. Equip yourself appropriately.
  3. Learn what to do when an emergency is called out and you're needed.
  4. Go patrolling and keep your eyes and ears open.
  5. Refer any evidence to the Detective for forensic scanning.
  6. Detain any criminals you may come across in the act!
  7. Don't become shitcurity. Seriously. Everyone will hate you if you do.
  8. Crush your enemies. See them driven before you.

Знай свое место[править | править код]

Well, this page is designed to turn you from angry, bitter waste of supplies into a useful and productive member of the station community. A few things to immediately note:

  • This ship is not a democracy. You take from the Warden, who takes his orders from the Head of Security, who takes his orders from the Captain, who takes his orders from CentCom. This is a military Chain of Command.
  • Likewise, the Heads of Staff have authority over their respective departments. You are expected to assist heads in ejecting unwanted trespassers and demoting unwanted personnel from their departments.
  • You are effectively the police. The corporations have agreed upon a set of laws that they are all beholden to. An example of these laws can be found at Space Law. Obey the hierarchy and watch everyone with utter suspicion.
  • Your essential job function is to keep the crew safe. You will inevitably fail at this task, more or less. Like a breeding salmon, keep swimming against the rapids, bears be damned.
  • Even though the station is doomed, do your best to keep the peace on station and you'll be the best officer there can be.
  • Космозакон всего лишь гайд, тоесть ты не обязан ему следовать. You'll be considered a better officer once you understand which crimes cause legit grief (such as sabotaging a workplace) and which don't.

Assignments[править | править код]

Each officer is given an assignment when they join the game. Most will be assigned to guard a department. Department guards are given a small security office along with limited access and are able to use that department's radio channel. Department guards are also marked with color-coded armbands. While they are not required to remain at their post, it is their responsibility to protect it.

Like general Security Officers, department guards report directly to the Head of Security. However, they should generally follow the wishes of the head of the department they are guarding. Guards may be dismissed from their post by the department head.

Файл:Armband med.png Medbay

Department Head: Chief Medical Officer

Additional Access: Medical

Radio Key: .m

Файл:Armband sci.png Research

Department Head: Research Director

Additional Access: Science

Radio Key: .n

Файл:Armband eng.png Engineering

Department Head: Chief Engineer

Additional Access: Construction Area, Engineering

Radio Key: .e

Файл:Armband cargo.png Supply

Department Head: Quartermaster

Additional Access: Cargo Office, Mining

Radio Key: .u

Security Offices[править | править код]

Файл:SecHq.png
The Security Office above Brig

The first step after you arrive is to find an unused security locker in the brig's equipment room. If it has all been claimed, ask the Warden for additional resources.

Файл:Securitylocker.png Security Equipment[править | править код]

See here what items you're about to use and how to use them.

See here how to equip yourself so you'll be ready for everything the station may throw at you.

Remember to Recharge![править | править код]

Always have your tools recharged after an arrest. If your flash is burnt out, get a new one from the lockers or security vending machine and hand your old one to a roboticist. Then take your baton or disabler, pop them in the charger station in your security office or the Head of Personnel's desk, and wait for the light to change from green to yellow. Having a charged stun baton is sometimes the difference between life and death.

Файл:Beepsky.pngOfficer Beepsky: Redshirt's Best Friend[править | править код]

All stations start with one Securiton, some with three: Officer Beepsky who patrols the halls, Sergeant-at-Armsky who guards the armory (weapon and ID check on, arrest level DETAIN), as well as Officer Pingsky who guards the AI satellite and reports arrests on the AI Private radio channel.

More can be built, as well as ED-209s who carry disablers.

You can read more about the operation and threat/arrest levels here: Securitron

Файл:Donut.png Donuts[править | править код]

Any good Security Officer always has some of these around at all times. They are delightful little munchables that can be obtained in a few ways. You can find an immediate supply in the donut boxes around the station, and you can use your Hacking skills to extract them from the security vending machines. If there is a severe shortage of donuts, you can always get the Chef to make you more. There are four types of donuts.

Файл:Donut1.gif Plain Donut: Heals you, gives some nutrition.

Файл:Sprinkles.gif Frosted Donut: Like the plain donut, but heals more health.

Файл:Jdonut1.gif Jelly Donut: Holy Jesus! What is that? What the fuck is that? WHAT IS THAT, PRIVATE PYLE? Only obtainable through the Chef. Heals more than the Frosted Donut, gives more nutrition.

Файл:Donut1.gif Chaos Donut: Only obtainable through the Chef. Kills you, due to a great deal of entropy caused by eating it.

When Things Go Tits-Up[править | править код]

You are most essential when chaos has broken out. When Joe Schmoe has decided to take the law into his own hands, it's usually with murderous and arbitrary intent. This cannot be allowed. If you are doing your job, it should never come to pass. While most often you will be dealing with your average Traitor, sometimes you might have a more serious matter on your hands. Watch out for these.

Revolution: Red Uniforms Does Not Mean Communism[править | править код]

Sometimes syndicate forces will encourage the station crew to rebel against the Heads of Staff. This will not be a simple protest. It will be a riot culminating in multiple murders and a mutiny. Needless to say, you will be a target if you move to prevent this -- and you must move to prevent this.

When there has been proof established that a person has been brainwashed, detain them as normal and ask the Heads what you should do. Usually, they'll want you to attempt to deprogram them. Request a Mindshield Implant from the Warden or Head of Security and they should visibly change their attitude when remembering their true allegiance. Barring that, apply your deactivated stun baton repeatedly to their forehead in a forceful manner. If death should occur without change, you can revive them and try again or simply wait to get more mindshields.

Nuclear Operatives: Invaders, Possibly From Space[править | править код]

There may be days when syndicate forces invade the station directly with the intent to use a nuclear device to destroy it entirely. Anyone who isn't crew is to be violently and sufficiently repelled. Eliminate them with extreme prejudice. Communication is most important right now. Ensure that the captain, or whoever bears the disk, is guarded at all times. If things go completely out of control, do what you must to get the shuttle called and the disk onto it. Trust no one if you can't see their face. It is not unreasonable to ask them to remove any masks and stun them to remove it yourself if they refuse.

Wizard: Of Bed-knobs And Broomsticks[править | править код]

When the Wizard Federation has sent a representative, it is not in peace. You are facing no mere mortal. A wizard is a highly trained killing machine of unknown potential. Their wide variety of spells and magical artifacts means they can be prepared for almost any situation, and attack you from any angle as well. Your stun baton will be nearly useless. Find a gun. You must keep your wits about you and your bravery steadfast! Stun the wizard, beat him unconscious, remove the clothing that gives him power, and don't stop hitting until his brain has exited his skull. The only good wizard is a dead wizard.

Cult: Eldritch Criminal Scum[править | править код]

Cultists of Nar-Sie, unless apprehended, can quickly overcome even the most prepared and robust Security crew. The Chaplain will be your best friend. Find him (assuming the cultists haven't gotten to him already), protect him, and work with him to produce holy water, which deconverts cultists after a short period of time. Otherwise, the standard procedure about searches and mindshield implants applies. Don't sit around for too long, however. The Cult's power grows exponentially with each new member.

Tips[править | править код]

  • Hold handcuffs and click on a pair of orange shoes (standard prisoner issue). Result: Leg cuffs!
  • The riot gear gives you excellent protection against melee attacks at the cost of defense from bullets and lasers. The ablative armor is the same, except for lasers. The bulletproof armor is the same as the other two, but protects against bullets.
  • If you're wearing a secHUD and examine someone, you can change their wanted status by clicking on it in the description. If you're really cool you can even add why they're wanted by clicking the add crime link.
  • If you're out of secHUD sunglasses, you can craft them with a secHUD and a regular pair of sunglasses.
  • You can move rechargers by wrenching them and dragging them behind you and wrenching them back down to work again.
  • Mindshield implants prevent someone from being converted to a revolutionary and deconvert existing revolutionaries. They also prevent someone from being brought into a cult but do not decult those tainted by the Dark Lord's power.
  • As a Security Officer, when you see someone set to arrest, kindly ask them to follow you to the brig first. You'd be surprised how often people cooperate even when they are criminals, and it saves you the hassle of SHITCURITY and HELP ME. You can always stun them if they refuse.
  • You can retrieve the MMI from a beaten-to-death cyborg by welderbombing it, if you want it to fess up to who the potato is that subverted him and you don't have access to the robotics console.
  • Armor is a lifesaver, even the base officer armor.
  • Examining shell casing tells you what kind of ammo it is. .38? Detective. .357? Traitor. .45? Nuke ops. ADDED: .357 and 12mm could also point to a wizard round. .38 for that matter, too.
  • Once you have a combat mech, the only two things that can stop you is high level antags (wiz / nuke ops / ninja), toxins, and Ion Rifles (R&D can make them and there is one in the Armory). Deal with all of these, and you’re a god among men. And yes, a hulk is shit against a Gygax spamming ac 2 SMG fire as well as punching him at close range. And no, xenos are shit against a Gygax due to the KO punch then ac 2 SMG fire.
  • Riot shields have a good chance block melee attacks, even hugs.
  • In addition, Riot Shields completely protect against Xenomorph jump attacks and can block their disarms. If you are fighting xenos ask the Warden for a Riot Shield.
  • EMP'ed stun batons only lose 10% charge, can be a life saver (not that you get EMP'ed often).
  • While using the security cameras console you can take a regular camera in your hand and take a picture of the image you are viewing through the console. You can finally get a picture of a suspect for your wanted papers.
  • Mesons can detect bombs.
  • Unrobust? No dignity? Security? Call Officer Beepsky to you, disable his patrol mode, then drag him around everywhere. Shift+click anyone who fucks with you and set them to arrest and Beepsky will ensure you never get robusted again.
  • Security Camera consoles can track borgs.
  • You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
  • PRO SECURITY SEARCH TIP: Always check the Janitor's trash bag and the Chaplain’s bible. Don't forget that boots can hide contraband as well.
  • Disablers are nice to have as a sidearm, or if you want to pass out guns.
  • Remember the 21 Foot Rule (roughly 6.4 tiles in game assuming 1 tile = 1 meter). Real life cops follow this rule as a knife wielding perp can cover 21 feet in about 1.5 seconds, enough time for you to un-holster your gun, fire off a round or two, and move out of the perp's way.
  • Learn how to breach and clear,when your about to enter a room, and you don't know what's going on in there, open the airlock, prime a flashbang, then toss it in. Best to cook the flashbang for a second in order to maximize its potential.
  • Combat gloves does not mean Syndicate agent, nor do Syndicate tools. Space explorers can easily get these tools with the right know-how - don't assume treason for having the gloves. However, if more than 4 people are caught wearing different pairs of gloves then there has been Syndicate involvement.
  • The greatest weapon you have as a security officer is your own wits and common sense, don't let the power of being an officer go to your head. Act smart, be pragmatic when you need to, know when to relax and when to be on guard, and always be ready to call for backup.


Traitors on /tg/station

The Big Guys "Good Guy, Gave Me Orders to Execute the Clown", "Detained for Giving All Access to the Clown"
The Holy Ones "The Real Leader of Space Station 13", "Best Crew Member", "Wouldn't Give me His Gloves", "Lost in Maintenance", "Executed for Drawing Mr. Johnson"
Deconstructors "Detained His Bird for Assaulting my Ears", "Detained for Stolen Insulated Gloves", "Detained for Trespassing into the SM Chamber"
Bomb Makers "Detained for Harboring an Illegal Alien", "Detained for Making Bombs/Guns/Slimes", "Detained for Making Mechs", "Executed for being a Freak
Malpractice "Detained for Ordering Someone to Heal a Criminal", "Detained for Healing a Criminal", "Detained for Body Snatching", "Detained for Giving lube to the Clown", "Detained for Making the Black Plague: Part 2", "Detained for telling that Captain was killed with Stun Baton"
Slackers "Detained for Ordering 100 Pie Crates for the Clown", "Detained for Not Ordering us Shotguns", "Detained for not Doing his Job", "Detained for Playing Video Games on Company Time"
Background Noise "Detained for not Using Space Cleaner", "Detained for Having a Gun", "Detained for Having a Knife and Shit Food", "Detained for Putting 100 Potency Banana Peels FUCKING EVERYWHERE" , "Detained for Existing", "Detained for Not Talking During an Interrogation", "Detained for Cult Activities", "Detained for Reading Erotica", "Detained for Wearing Grey", "Detained for Intervening in the Clown's Execution", Detained for giving criminals "happy pills"
Rouge "Shut Down for not Opening the Upload Door", "Destroyed for Saving the Clown from Execution", "Shut Down for Being Annoying", "Destroyed for Free Tools", "Shut Down and Owner Detained for being Extra Annoying", "Killed for being Spooky", "Warrant Issued for Metaphysical Arrest", "In Process of Sawing Prisoner In Two to Enforce Solitary Confinement", "Scientists Finding Way to Detain"
Valids "Executed for Having a Chameleon Jumpsuit", "OH GOD HOW THE HELL DO WE STOP IT", "WHY WON'T IT DIE", "Executed for Trying to GET DAT DISK", "Executed for being a Fantasy Nerd", "Executed for Talking Weird", "Removed from the Universe for being Shit", "Executed for not getting removed from the universe yet", "Executed for Creating Minor IC Crime", "Executed for being a Copywriten Property", "Executed for Webbing the Armory", "Executed for being Annoyingly Deadly", "Executed for being a Fucking Weeb", "Executed for being a Shitty Reference", "Aggressively Interrogated for Destroying Company Property", "Executed for Eating the Armory", "Executed for Eating the Station", "Executed for pouring blood everywhere", "Executed for Making the Clown a Superhuman", "Executed for Supreme Pussy-ness", "Virologist Executed Because it's Always his Fault", "Cabin Room #6 Executed for 'ERP'", "Valid Obtainers #1", "Valid Obtainers #2", "Executed for an Unauthorized Medieval Reenactment", "Run away! Run away!", "Keep Loading em' with Buckshot Until it Dies!", "Executed for Illegal Inflationary Activity", "Executed for Impersonating an Officer"
Unpredictable "Detained for Talking Back to the Head of Security", "FUCK", "Detained for Trying to Do Security's Job", "Executed for Being a Reality-Warping Shithead", "Detained for Public Indecency", "Detained for being too Cute", "Executed for Desertion", "Detained for being too miserable"
Profiling Candidates "The Best One", "Detained for being Maximum Scum", "Detained for Puking Everywhere", "Detained for Fire Starting", "Detained for being Vegetables", "Detained for being Mutant Scum", "Detained for Irradiating Me", "Detained for Still Existing", "Detained for Improper Lights", "Detained for Flying in no-grav