Guide to construction: различия между версиями

Материал из MassMeta
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imported>Kingofkosmos
(No need for pics anymore, thanks guys)
м (ура! исправил и робит!)
 
(не показаны 283 промежуточные версии 56 участников)
Строка 1: Строка 1:
{{Needs revision
{{Needs revision | reason = Шаблоны ITEM исправлены. То что ниже про конструирование - это таблицы, их только ручками править...}}
|reason = Needs info added to where it says NEEDS INFO. Also checks how many cable pieces are needed, cablecoil-pic can be misleading.}}


If you want to do a job, like [[Station Engineer]], you need to know how to build and deconstruct stuff.
Если ты хочешь работать [[Инженер|Инженером]], то тебе точно следует знать основы строительста и демонтажа различных предметов и построек.


== Basic Tools ==
== Базовые инструменты ==


Before you can begin any construction or deconstruction you need to gather a few useful tools.
Прежде чем приступать к строительству или разборке чего-то, сперва необходимо прихватить с собой несколько полезных инструментов.  


These tools can be found in any blue [[General_items#Mechanical_Toolbox|Mechanical Toolbox]] on the station. They can also be made in an [[Autolathe]] or dispensed from a [[YouTool|YouTool -vending machine]].
Эти инструменты можно найти в любом синем [[General_items#Mechanical_Toolbox|ящике для инструментов]] на станции. Они также могут быть изготовлены на [[Autolathe|Автолате]] или куплены в [[YouTool|торговом автомате "YouTool"]]. Ну или на крайняк можно у кого-либо их попросить на время, но всегда лучше иметь свои.


{{Item
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Crowbar|Лом (crowbar)]]
|image = Crowbar.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Screwdriver|Отвёртка (screwdriver)]]
|image = Screwdriver tool.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Engineering items#Welding Tool|Сварка (welding tool)]]
|image = Welder.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Wirecutters|Кусачки (wirecutters)]]
|image = Wirecutters.png
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = [[Wrench|Разводной Ключ (wrench)]]
|image = Wrench.png
}}
 
== Материалы ==
{{anchor|Materials}}
Чтобы построить что-либо, вам нужны материалы. Запомните, что большинство материалов могут быть использованы для изготовления стен, дверей, напольной плитки, стульев, столов и даже статуй.
 
 
 
(прим. переводчика)
 
В игре все названия предметов на английском языке. В игровом меню крафта, а именно в поисковой строке, нужно вводить только английское название предмета.
 
Поэтому далее названия предметов крафта будет сделано по шаблону:
 
RU - EN (нужное кол-во материана в штуках)
 
<big>(нужно этот момент еще продумать)</big>
 
=== Металл ===
{{anchor|Metal}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Metal
|image = Metal.png
|foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]].<br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
|usedfor = Constructing various things from supportive elements to decorations
|strategy = Hold in active hand and activate to start building
|description = '''Things you can make by having Metal in your hand and activating it:'''
*[[#Chairs|Stool]] (1 sheet)
*[[#Chairs|Bar Stool]] (1 sheet)
*[[#Chairs|Chair]] (1 sheet)
*[[#Chairs|Swivel Chair]] (i.e. office chairs) (5 sheets)
*[[#Chairs|Comfy Chair]] (2 sheets)
*[[#Beds|Bed]] (2 sheets)
*[[#Rack|Rack parts]] (1 sheets)
*[[#Lockers|Closet]] (2 sheets)
*[[Canister]] frame (5 sheets) ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])
*[[#Floor tile|4x Floor tiles]] (1 sheet)
*[[#Rods|2x Metal rods]] (1 sheet)
*[[#Wall|Wall girders]] (2 sheets)
*[[#Computers|Computer frame]] (5 sheets)
*[[#Modular console|Modular console]] (10 sheets)
*[[#Machine|Machine frame]] (5 sheets)
*[[#Airlock|Airlock assembly]] (4 sheets)
*[[#Firelock|Firelock frame]] (3 sheets)
*[[#Turret|Turret frame]] (5 sheets)
*Meatspike frame (5 sheets)
*[[#Reflector|Reflector frame]] (5 sheets)
*[[Grenade|Grenade Casing]] (1 sheet)
*[[##Light_Fixture|Light fixture frame]] (2 sheets)
*[[##Light_Fixture|Small light fixture frame]] (1 sheet)
*[[#APC|APC frame]] (2 sheets)
*[[##Air_Alarm|Air alarm frame]] (2 sheets)
*[[#Fire_Alarm|Fire alarm frame]] (2 sheets)
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] (2 sheets)
*[[#Button|Button frame]] (1 sheet)
*[[#Door|Iron Door]] (20 sheets)
*Floodlight frame (5 sheets)
*Voting box (15 sheets)
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} (1 sheet). Use with [[#Mortar|mortar]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding.
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly (2 sheets)
*Shower Frame (2 metal sheets)
*Sink Frame (1 metal sheet)
*Chair (1 metal sheet)
*Toilet (1 metal sheet)
 
 
 
<br>'''Other things you can do with Metal:'''
*Turn a scooter frame into a skateboard, a scooter without a handle. (5 sheets)
*[[#Tables|Metal tables]] when added to table frame. (1 sheet)
*Finish wall girders into walls. (2 sheets)
*Repair broken walls. (1 sheet)
*Add armor to turret frames. (5 sheets)
*Refill an Exosuit Fabricator, Autolathe or Protolathe/Techfab. (2000 material per sheet)
<br>See [[#Constructions|Constructions]].
 
<br>'''How to produce Metal:'''
 
Smelt iron ore at the [[Mining#The_Ores|Mining]] furnace.
}}
 
=== Стекло и армированное стекло ===
{{anchor|Glass}}{{anchor|Reinforced Glass}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Glass and Reinforced Glass
|image = Glass.png
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]].<br>[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.
|usedfor = Constructing windows and other things
|strategy = Hold in active hand and activate to start building
|description =
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]'''Glass:'''
<br>Things you can make by having Glass or Plasmaglass in your hand and activating it:
::*[[#One directional|One Directional Glass panel]]
::*[[#Full|Full Glass panel]] (2 sheets)
<br>Other things you can do with Glass:
::*[[#Tables|Glass Tables]] when added to table frames (1 sheet)
::*Glass Lenses to grenade casings.
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)
<br>[[File:Glass_r.png|64px]]'''Reinforced Glass:'''
<br>Things you can make by having Reinforced Glass in your hand and activating it:
::*[[#One directional|One Directional Reinforced Glass panel]]
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)
::*Windoor frame (5 sheets)
<br>Other things you can do with Reinforced Glass:
::*Part of AI Core assembling
::*Add windows into [[#Airlock|Airlocks]]
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 glass and 1000 metal materials per sheet)
 
<br>[[File:Reinforced_plasma_glass_sheet1.png|64px]]'''Reinforced Plasma Glass:'''
<br>Things you can make by having Reinforced Plasma Glass in your hand and activating it:
::*[[#One directional|One Directional Reinforced Glass panel]]
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)
 
<br>'''How to produce Glass:'''
 
Smelt sand at the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]], or the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.
 
<br>'''How to produce Reinforced Glass:'''
 
Use '''rods''' [[File:Rods.png]] on [[File:Glass.png]] '''glass'''.
 
<br>'''How to produce Plasma Glass:'''
 
Print ''Plasma + Glass alloy'' from cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]].
 
<br>'''How to produce Reinforced Plasma Glass:'''
 
Use '''rods''' [[File:Rods.png]] on [[File:Plasma_glass.png]] '''plasma glass'''.
}}
 
 
 
=== Плазма ===
{{anchor|Plasma}}{{anchor|Plasma Sheet}}
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = [[Crowbar]]
  |name = Plasma
|image = Crowbar.png
|image = Plasma_sheet.png
}}
|foundin = From mining and some other sources.
{{Item
|usedfor = Making a few products, burning down the station, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and activate it to start constructing
|description = '''Things you can make by having Plasma sheets in your hand and activating them:'''
*Plasma door (10 plasma sheets)
*4x plasma tiles (1 plasma sheet)
*Scientist Statue (5 plasma sheets)
 
<br>'''Some other things you can do with Plasma:'''
*Light it on fire with a lighter to turn it into burning gas.
*Grind it for liquid plasma, useful for a large number of things, such as [[Guide_to_xenobiology#Plasma|xenobiology]].
*Insert into a Protolathe/Techfab. Some products need this material.
 
<br>'''How to produce Plasma:'''
Smelt plasma ore in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.
}}
 
 
 
=== Пласталь ===
{{anchor|Plasteel}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Plasteel
|image = Metal_r.png
|foundin = Deliver iron and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print ''Plasma + Iron alloy'' from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. Stacks may exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].<br>[[Cargo]] can order more, but they are very expensive.
|usedfor = Reinforcing walls, mechs, building an AI Core
|strategy = Hold in active hand and activate to start building
|description = Plasteel is an alloy of [[plasma]] and [[iron]].
 
'''Things you can make by having Plasteel in your hand and activating it:'''
*[[#AI Core|AI core]] (4 sheets)
*[[#Bomb Assembly|Bomb Assembly]] (10 sheets)
*Airlock Assemblies
**High security airlock assembly (4 plasteel sheets)
**Vault door assembly (6 plasteel sheets)
 
<br>'''Other things you can do with Plasteel:'''
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]] (2 sheets)
*[[#Tables|Reinforced Tables]] when added to table frames (1 sheet)
<br>See [[#Constructions|Constructions]].
}}
 
 
 
=== Прутки ===
{{anchor|Rod}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Rods
|image = rods.png
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].<br>More can be made from Metal sheets.
|usedfor = Constructing grilles and reinforcing
|strategy = Hold in active hand and use it on things
|description = '''Things you can make by having rods in your hand and activating them:'''
* [[#Grille|Grille]] (by clicking in your hand)
* Make a scooter frame
 
<br>'''Other things you can do with rods:'''
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)
* Reinforcing plating (by clicking on the plating)
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)
* Put a handle on a skateboard and turn it into a scooter
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]
<br>See [[#Constructions|Constructions]]
 
<br>'''How to produce Rods:'''
 
Use [[#Metal|Metal]] and click "2x metal rods" (makes two sets of rods).
}}
 
 
 
=== Напольные плитки ===
{{anchor|Floor Tile}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Floor Tiles
|image = Floor Tiles.png
|foundin = Can be made from metal or removed from the floor with a crowbar
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]
|strategy =
|description = Tiles used to construct floors.
<br>'''Things you can do with Floor Tiles:'''
* Use on lattice to build plating.
* Use on plating to build steel floor.
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor.
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating.
<br>See [[#Constructions|Constructions]].
 
<br>'''How to produce Floor Tiles:'''
 
Use [[#Metal|metal]] or almost any other material and click "4x floor tiles" (makes 4 floor tiles).  
}}
 
 
 
=== Серебро ===
{{anchor|Silver}}{{anchor|Silver Bar}}
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = [[Screwdriver]]
  |name = Silver
  |image = Screwdriver tool.png
|image = Silver_bar.png
}}
|foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].
{{Item
|usedfor = Making a few products, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and activate it to start constructing
  |description = '''Things you can make by having silver bars in your hand and activating them:'''
*Silver door (10 silver bars)
*4x silver tiles (1 silver bar)
*Med Officer Statue (5 silver bars)
*Janitor Statue (5 silver bars)
*Sec Officer Statue (5 silver bars)
*Sec Borg Statue (5 silver bars)
*Med Borg Statue (5 silver bars)
 
<br>'''Some other things you can do with Silver:'''
*Insert into a Protolathe/Techfab. Some products need this material.
*[[#Tables|Operating table]] [[File:OpTable.gif]]
}}
 
 
 
=== Золото ===
{{anchor|Gold}}{{anchor|Gold Bar}}
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = [[Engineering items#Welding Tool|Welder]]
  |name = Gold
  |image = Welder.png
|image = Gold_bar.png
}}
|foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].
{{Item
|usedfor = Making a few products, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and activate it to start constructing
  |description = '''Things you can make by having Gold bars in your hand and activating them:'''
*Golden door (10 gold bars)
*4x gold tiles (1 gold bar)
*HoS Statue (5 gold bars)
*HoP Statue (5 gold bars)
*CE Statue (5 gold bars)
*RD Statue (5 gold bars)
*Simple Crown (5 gold bars)
*CMO Statue (5 gold bars)
 
<br>'''Some other things you can do with Gold:'''
*Insert into a Protolathe/Techfab. Some products need this material.  
}}
 
 
 
=== Уран ===
{{anchor|Uranium}}{{anchor|Uranium Sheet}}
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = [[Wirecutters]]
  |name = Uranium
  |image = Wirecutters.png
|image = Uranium_sheet.png
}}
|foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].
{{Item
|usedfor = Making a few products, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and activate it to start constructing
  |description = '''Things you can make by having Uranium sheets in your hand and activating them:'''
*Uranium door (10 uranium sheets)
*4x uranium tiles (1 uranium sheet)
*Nuke Statue (5 uranium sheets)
*Engineer Statue (5 uranium sheets)
May cause tiny amounts of radiation when constructing stuff with it. <br>
<br>'''Some other things you can do with Uranium:'''
*Insert into a Protolathe/Techfab. Some products need this material.  
}}
 
 
 
=== Титан ===
{{anchor|Titanium}}
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = [[Wrench]]
  |name = Titanium
  |image = Wrench.png
|image = Titanium_sheet.png
  }}
|foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].
|usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]
  |strategy = Hold in active hand and activate it to start constructing
  |description = '''Things you can make by having Titanium sheets in your hand and activating them:'''
*4x titanium tiles (1 titanium sheet)
*Shuttle seat (2 titanium sheets)


<br>'''Some other things you can do with Titanium:'''
*Insert into a Protolathe/Techfab. Some products need this material.
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]].
}}


== Materials ==
=== Титановое стекло ===
To build anything, you need materials.
{{anchor|Titanium Glass}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Titanium Glass
|image = Titanium_glass.png
|foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print ''Titanium + Glass alloy'' from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]].
|usedfor = Construction
|strategy = Hold in active hand and activate it to start constructing
|description = '''Things you can make by having sheets in your hand and activating them:'''
*Shuttle window (2 titanium glass sheets)
}}
 
 
 
=== Пластитан ===
{{anchor|Plastitanium}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Plastitanium
|image = Plastitanium_sheet.png
|foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print ''Plasma + Titanium alloy'' from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]].
|usedfor = Construction
|strategy = Hold in active hand and activate it to start constructing
|description = '''Things you can make by having sheets in your hand and activating them:'''
* 4x plastitanium tiles (1 plastitanium sheet)
 
<br>'''Some other things you can do with Plastitanium:'''
* Use on wall girders to build a durable wall.  
}}


=== Metal ===


=== Пластитановое стекло ===
{{anchor|Plastitanium Glass}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Metal
  |name = Plastitanium Glass
  |image = Metal.png
  |image = Plastitanium_glass.png
  |foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]]. <br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
  |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print ''Plasma + Titanium + Glass alloy'' from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]].  
  |usedfor = Constructing various things from supportive elements to decorations
  |usedfor = Construction
  |strategy = Hold in active hand and activate to start building
  |strategy = Hold in active hand and activate it to start constructing
  |description = List of things you can make with having Metal in your hand and activating it:
  |description = '''Things you can make by having sheets in your hand and activating them:'''
*[[#Chairs|Stool]] (1 metal)
* Plastitanium window (2 plastitanium glass sheets)
*[[#Chairs|Chair]] (1 metal)
}}
*[[#Chairs|Comfy Chair]] (1 metal)
*[[#Chairs|Office Chair]] (1 metal)
*[[#Beds|Bed]] (2 metal)
*[[#Tables|Table parts]] (2 metal)  
*[[#Rack|Rack parts]] (1 metal)
*[[#Lockers|Closet]] (2 metal)
*[[Canister]]s (10 metal)
*[[#Floor tile|4x Floor tiles]] (1 metal)
*[[#Rods|2x Metal rods]] (1 metal)
*[[#Computers|Computer frame]] (5 metal)
*[[#Wall|Wall girders]] (2 metal)
*[[#Airlock|Airlock assembly]] (4 metal)
*[[#Machine|Machine frame]] (5 metal)
*[[#Turret|Turret frame]] (5 metal)
*[[#APC|APC frame]] (2 metal)
*[[Grenade|Grenade Casing]] (1 metal)
*Iron Door (20 metal)
*[[#Security Camera|Security Camera Assembly]] (5 metal)


Things you can do with it in your hand:
*Finish wall girders into walls.
*Repair broken walls.
*Add armor to turret frames.
*Refill an Exosuit Fabricator, Autolathe or Protolathe.


'''How to produce Metal:'''


Smelt iron ore at the [[Mining#The_Ores|Mining]] furnace.
=== Алмаз ===
  }}
{{anchor|Diamond}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Diamond
|image = Diamond.png
|foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].
  |usedfor = Making a few products, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and activate it to start constructing
|description = '''Things you can make by having Diamonds in your hand and activating them:'''
*Diamond door (10 diamonds)
*4x diamond tiles (1 diamond)
*Captain Statue (5 diamonds)
*AI Hologram Statue (5 diamonds)
*AI Core Statue (5 diamonds)


<br>'''Some other things you can do with Diamond:'''
*Insert into a Protolathe/Techfab. Some products need this material.
}}


=== Glass and Reinforced Glass ===


=== Bluespace Поликристалл ===
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Glass and Reinforced Glass
  |name = Bluespace Polycrystal
  |image = Glass.png
  |image = BS_polycrystal.png
  |foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]]. <br>[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.
  |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].
  |usedfor = Constructing windows and other things
  |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]].
|strategy = Hold in active hand and activate to start building
|strategy = Use with other hand to make refined bluespace crystals.  
|description = Here's the list of things you can make with having glass/reinforced glass in your hand:
|description =
*[[File:Glass.png|50px]] Glass:
This is the crystal you get when ejecting "bluespace crystal" from the silo network. It can't be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things.  
**[[#One directional|One Directional Glass panel]]
**[[#Full|Full Glass panel]] (2 sheets)
**Glass Lenses to grenade casings.
**Refill a Circuit Imprinter, Autolathe or Protolathe.
*[[File:Glass_r.png|50px]]Reinforced Glass:
**[[#One directional|One Directional Reinforced Glass panel]]
**[[#Full|Full Glass panel]] (2 sheets)
**Part of AI Core assembling.
**Add windows into [[#Airlock|Airlocks]].


'''How to produce Glass:'''
'''Some things you can do with Bluespace Polycrystal:'''
*Insert into a Protolathe/Techfab. Some products need this material.
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]].
*Use "raw", artificial or refined bluespace bluespace crystals in hand to teleport.
*"Raw", artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]].
}}


Smelt sand at the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.
=== Баниниум ===
{{anchor|Bananium Sheet}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Bananium
|image = Bananiumdone.png
|foundin = Ruins in space, on Lavaland or in Xenobio
|usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and activate it to start constructing
|description = '''Things you can make by having Bananium sheets in your hand and activating them:'''
*4x bananium tiles (1 bananium sheet)
*Clown Statue (5 bananium sheets)


'''How to produce Reinforced Glass:'''
<br>'''Some other things you can do with Bananium:'''
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn.
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module.


Use <font color='gray'>'''rods'''</font> on <font color='blue'>'''glass'''</font>
<br>'''How to produce Bananium:'''
}}
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.
}}




=== Plasteel (Reinforced Metal) ===
=== Рунит ===
{{anchor|Runite Bar}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Runite
|image = Runite_stack.png
|foundin = Ruin on Lavaland
|usedfor = Making things with [[Autolathe]] that let you use custom materials
|strategy = Insert into an autolathe. Print toolbox or knight armor.
|description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the ''Magic Disk of Smithing'' to be inserted into the [[Autolathe]] first.
}}
 


=== Доски ===
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Plasteel/Reinforced Metal
  |name = Planks
  |image = Metal_r.png
  |image = Planks.png
  |foundin = A stack exists in [[Engineering]], [[E.V.A.]] and [[Robotics]]. <br>[[Shaft Miner]]s have the ability to smelt more with iron and plasma ores.
  |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.
|usedfor = Reinforcing walls, mechs, building an AI Core
|usedfor = Constructing various wooden things and barricading doors and windows
|strategy = Hold in active hand and activate to start building
|strategy = Hold in active hand and activate it to start constructing
|description = Plasteel is an alloy of [[plasma]] and [[iron]].
|description = '''Things you can make by having Planks in your hand and activating them:'''
*Wooden Sandals (1 plank)
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)
*Wooden table frame (2 planks)
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)
*Rolling pin (2 planks)
*Wooden [[#Chair|chair]] (3 planks)
*Winged wooden [[#Chair|chair]] (3 planks)
*Wooden [[#Barricade|barricade]] (5 planks)
*Wooden [[#Door|door]] (10 planks)
*[[#Locker|Coffin]] (5 planks)
*[[#Bookcase|Bookcase]] (4 planks)
*[[#Drying Rack|Drying Rack]] (10 planks)
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)
*Dog bed (10 planks)
*Dresser (10 planks)
*Picture frame (1 plank)
*[[#Display Case|Display case chassis]] (5 planks)
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)
*[[Beekeeping|Apiary]] (40 planks)
*Tiki mask (2 planks)
*[[Beekeeping|Honey frame]] (5 planks)
*Wooden bucket (3 planks)
*Rake (5 planks)
*Ore box (4 planks)
*Wooden crate (6 planks)
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)
*Loom (10 planks)
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u.  
*Firebrand (2 planks)
*Pew (3 planks)
<br>'''How to produce Planks:'''
 
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].
}}
 
===Кожа===
{{anchor|Leather}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Leather
|image = Sheet_leather1.png
|foundin = Ready stacks can be found nowhere, but can be produced.
|usedfor = Making leather products such as toolbelts and bandoliers
|strategy = Hold in active hand and use it to craft things
|description = '''Things you can make by having Leather in your hand and activating it:'''
*Wallet (1 piece)
*Muzzle (2 pieces)
*Botany gloves (3 pieces)
*Toolbelt (4 pieces)
*Leather satchel (5 pieces)
*Bandolier (5 pieces)
*Leather jacket (7 pieces)
*Leather overcoat (10 pieces)
 
<br>'''How to produce Leather:'''
 
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, <br><br>
or create leather through tanning:
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]
# Dry the wet leather by <s>using it on a drying rack, or by heating it above 500 Kelvin for some time.</s> throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]
 
}}
 
 
=== Ткань ===
{{anchor|Cloth}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Cloth
|image = Sheet_cloth1.png
|foundin = Ready stacks can be found nowhere, but can be produced.  
|usedfor = Crafting certain textiles and repairing damaged clothes
|strategy = Hold in active hand and use it to craft things.
|description = Use on clothes damaged by fire or acid to repair them. <br>
'''Things you can make by having Cloth in your hand and activating it:'''
*Grey jumpsuit (3 rolls)
*Black shoes (2 rolls)
*Backpack (4 rolls)
*Duffel bag (6 rolls)
*Plant bag (4 rolls)
*Book bag (4 rolls)
*Mining satchel (4 rolls)
*Chemistry bag (4 rolls)
*Bio bag (4 rolls)
*Construction bag (4 rolls)
*2x improvised gauzes (1 roll)
*Rag (1 roll)
*Bedsheet (3 rolls)
*Empty sandbag (4 rolls)
*Fingerless gloves (1 roll)
*Black gloves (3 rolls)
*Blindfold (2 rolls)
*19x19 canvas (3 rolls)
*23x19 canvas (4 rolls)
*23x23 canvas (5 rolls)
 
<br>'''How to produce Cloth:'''
 
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.
}}
 
 
===Пластик===
{{anchor|Plastic}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Plastic
|image = Sheet_plastic1.png
|foundin = Ready stacks can be found nowhere, but can be produced.
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab
|strategy = Hold in active hand and use it to craft things
|description = '''Things you can make by having Plastic in your hand and activating it:'''
* 4x plastic floor tiles (1 plastic sheet)
* Folding plastic chair (2 plastic sheets)
* Plastic flaps (5 plastic sheets)
* Water bottle (1 plastic sheet)
* Large water bottle (3 plastic sheets)
* Colo cups (1 plastic sheet)
* Wet floor sign (2 plastic sheets)
* Blank sign (1 plastic sheet)


List of things you can make having plasteel in your hand and activating it:
<br>'''Other things you can do with Plastic:'''
*[[#AI Core|AI core]] (4 metal)
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]]


'''How to produce Plasteel:'''
<br>'''How to produce Plastic:'''
 
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]].
}}
 
 
===Картон===
{{anchor|Cardboard}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Cardboard
|image = Sheet_cardboard1.png
|foundin = Can sometimes be found in [[Maintenance]].
|usedfor = Making a few items
|strategy = Hold in active hand and use it to craft things
|description = '''Things you can make by having Cardboard in your hand and activating it:'''
*Box (1 cardboard sheet)
*Light tubes (1 cardboard sheet)
*Light bulbs (1 cardboard sheet)
*Mouse traps (1 cardboard sheet)
*Cardborg suit (3 cardboard sheets)
*Cardborg helmet (1 cardboard sheet)
*Pizza box (1 cardboard sheet)
*Folder (1 cardboard sheet)
*Large box (4 cardboard sheets)
*Cardboard cutout (5 cardboard sheets)
*Fancy boxes (many types) (1 cardboard sheet)


Smelt a combination of iron ore and plasma ore at the [[Mining#The_Ores|Mining]] furnace.
<br>'''How to produce Cardboard:'''
}}


Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. <br>
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]].
}}


=== Rods ===
{{anchor|Rod}}


=== Песок ===
{{anchor|Volcanic Ash}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Rods
  |name = Sand and Volcanic ash
  |image = rods.png
  |image = Sandore.png
  |foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]]. <br>More can be made from Metal sheets.
  |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand.
  |usedfor = Constructing grilles and reinforcing
|usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].   
  |strategy = Hold in active hand and use it on things
  |strategy = Hold in active hand and activate it to start constructing
  |description = Here's the list of things you can make with having rods in your active hand:
  |description =  
* [[#Grille|Grille]] (by clicking in your hand).
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites.  
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile).
'''Things you can make by having piles of Sand or Ash in your hand and activating them:'''
* Reinforcing [[#Reinforced Table|tables]].
*Sandstone (1 sand pile)
* Reinforcing plating (by clicking on the plating).
*Aesthetic volcanic floor tile (2 sand piles)
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet).
 
* Can be turned back into metal sheets by being welded with a [[Welding Tool]].


'''How to produce Rods:'''
<br>'''Other things you can do with Sand and Ash:'''
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].
*Use on an empty sandbag to create a sandbag.


Use <font color='gray'>'''metal'''</font> and click "2x metal rods" (makes two sets of rods)
}}


<br>'''How to produce Volcanic Ash:'''
Mine volcanic ash from [[Lavaland|lavaland]] ground. <br>


=== Floor Tiles ===
<br>'''How to produce Sand:'''
{{anchor|Floor Tile}}
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don't ask how that works.
}}


=== Песчаник ===
{{anchor|Sandstone Brick}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Floor Tiles
  |name = Sandstone
  |image = Floor Tiles.png
  |image = Sandstone_brick.png
  |foundin = Ready stacks can be found nowhere, can be made from metal or removed from the floor with a crowbar
  |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand.
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]
|usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]]. 
  |strategy = Hold in active hand and use it on lattices or a floor without plating
  |strategy = Hold in active hand and activate it to start constructing
  |description = A surprisingly effective ranged weapon.
  |description = '''Things you can make by having Sandstone bricks in your hand and activating them:'''
*Pile of dirt (3 sandstone bricks)
*Sandstone door (10 sandstone bricks)
*Assistant Statue (5 sandstone bricks)
*Breakdown into sand (1 sandstone brick)


'''How to produce Floor Tiles:'''


  Use <font color='gray'>'''metal'''</font> and click "4x floor tiles" (makes 4 floor tiles)
<br>'''How to produce Sandstone:'''
}}
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand.
}}




=== Planks ===
=== Blocks of Sand ===
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}
{{anchor|Blocks_Of_Sand}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Blocks of sand
|image = Sandstone_brick.png
|foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink.
|usedfor = Construction material.
|strategy = Hold in active hand and activate it to start constructing
|description = Lets you build some things made out of sand.
}}
 


=== Мясо ===
{{anchor|Meat Material}}{{anchor|Meat Sheet}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Planks
  |name = Meat
  |image = Planks.png
  |image = Meat_sheet.png
  |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.
  |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]].  
  |usedfor = Constructing various wooden things
  |usedfor = Making a few products.
  |strategy = Hold in active hand and activate it to start constructing
  |strategy = Hold in active hand and activate it to start constructing.
  |description = List of things you get when activated in hand:
  |description =  
* Wooden Sandals (1 plank)
An edible material which also makes squishy sounds. <br>
* [[#Tables|Table]] parts (2 planks)
* [[#Wood Floor|Wood floor tile]] 4x (1 plank)
* Wooden [[#Chair|chair]] (3 planks)
* Wooden [[barricade]] (5 planks)
* Wooden [[door]] (10 planks)
* [[#Locker|Coffin]] (5 planks)
* [[#Bookcase|Bookcase]] (5 planks)


'''How to produce Planks:'''
'''Things you can make by having Meat sheets in your hand and activating them:'''
*Chair (1 meat sheet)
*Toilet (1 meat sheet)
*Sink (1 meat sheet)
*4x Floor tiles (1 meat sheet)
*Carving Block (5 meat sheets)
*Airlock Assembly (5 meat sheets)
'''Some other things you can do with meat sheets:'''
*Meat walls
*Meat tables
*Meat Toolboxes


Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a hatchet, or deconstruct already existing wooden tables in the [[Vacant Office]].
}}
}}


== Конструкции ==
{{anchor|Constructions}}


== Constructions ==
===Напольные покрытия===


=== Lattice ===
==== Решётка ====
The basic base for all types of construction, this is placed directly in space.
Это базовая База для всех типов строительства, размещается прямо в космосе, снегу, пепле и даже просто в воздухе.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:Lattice.png|64px|Lattice]]<br>Lattice
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|Как построить
|-
|-
|[[File:Lattice.png|Lattice]] '''Lattice'''
|[[File:Rods.png|Rods]]x1
|[[File:Rods.png|Rods]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Have rods in your hand.
Используйте пруток на пустом Турфе.
# Click on a empty space tile.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''Welder''' to cut the lattice into one rod.
Используйте '''wirecutters''', чтобы срезать решетку в 1 пруток.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]
[[File:Wirecutters.png|Wirecutters]]
|}
|}


==== Catwalk(железный мостик) ====
Та же самая решётка, но на ней можно разместить провода.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#FFEE88;'|[[File:Catwalk.png|64px|Catwalk]]<br>Catwalk
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
! style='background-color:#FFDD66'|Как построить
|-
|[[File:Rods.png|Rods]]x1
|style="vertical-align: top; padding: 10px;"|
Используйте пруток на решетку.
|-
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
Используйте '''wirecutters''', чтобы срезать Catwalk в 2 прутка.
|-
|colspan="1" style="text-align: center;"|
[[File:Wirecutters.png|Wirecutters]]
|}


==== Plating ====
==== Базовый Пол ====
The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this.
Базисный пол, на котором располагаются провода и трубы. Все полы и стены, описанные ниже, построены поверх этой обшивки.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:Plating.png|64px|Plating]]<br>Plating
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|Как построить
|-
|-
|[[File:Plating.png|Plating]] '''Plating'''
|[[File:Floor_Tiles.png|Floor tile]]x1
|[[File:Floor_Tiles.png|Floor tile]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Have the floor tile in your hand.
Используйте напольную плитку на решетке или catwalk'е.
# Click on a lattice.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''Crowbar''' on ''broken'' plating, otherwise it does not deconstruct.
Используйте '''crowbar''' на сломанном покрытии, только так возможно разобрать его.
 
Также можно разобрать с помощью [[RCD]].
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]
[[File:Crowbar.png|Crowbar]]
|-
!colspan="3" style="background-color:#FFDD66"|Как починить
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
Используйте '''welder''' на сломанном покрытии, чтобы отремонтировать его.
|-
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]
|}
|}


 
==== Железная Плитка ====
===== Steel Floor =====
{{anchor|Floor}}
{{anchor|Floor}}
This is the basic "nice" floor, this floor should be considered used in all public areas, hence why there's none of these in maintenance tunnels.
Это базовый «красивый» пол, его используют в общественных местах, поэтому в тех-туннелях его нет.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:Floor.png|64px|Steel Floor]]<br>Steel Floor
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|Как построить
|-
|-
|[[File:Floor.png|Steel Floor]] '''Steel Floor'''
|[[File:Floor Tiles.png|Floor tile]]x1
|[[File:Floor Tiles.png|Floor tile]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Have the floor tile in your hand.
Используйте плитку на обшивке
# Click on a Plating-tile.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''Crowbar''' on a floor tile to remove it.
Используйте '''crowbar''' на плитке, чтобы снять её.  Если она уже треснула, то вы её разрушите окончательно.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
Строка 291: Строка 877:
|}
|}


==== Деревянный Пол ====
Это дощатый пол, обычно используется в библиотеке и подобных тому местах.


===== Wood Floor =====
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
This is a fancy floor, used in the library and similar places.
!rowspan="2" style='background-color:#FFEE88;'|[[File:Wood Floor.png|64px|Wood Floor]]<br>Wood Floor
 
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66'|Как построить
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:Wood Floor.png|Wood Floor]] '''Wood Floor'''
|[[File:Wood Tile.png|Wood tile]]x1
|[[File:Wood Tile.png|Wood tile]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Make four Wood Tiles out of a [[#Planks|plank of wood]].
Используйте дощечки на обшивке. Дощечки можно сделать из [[#Planks|Досок]].
# Have the Wood Tile in your hand.
# Click on a Plating-tile.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
* If you want the wooden tile back, dismantle the floor with a '''Screwdriver''', or...
Открутите дощечки с помощью '''screwdriver'''.<br>
* Destroy it with a '''Crowbar'''.
Альтернатива:<br>
Разломайте с помощью '''crowbar'''. Дощечки будут уничтожены.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]] or<br>[[File:Screwdriver_tool.png|Screwdriver]]
[[File:Screwdriver_tool.png|Screwdriver]] or [[File:Crowbar.png|Crowbar]]
|}
|}


==== Усиленный Пол ====
Это армированный пол, применяется в науке и подобных областях для лучшей защиты от пожаров или взрывов.


=====  Reinforced Floor =====
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.
!rowspan="2" style='background-color:#FFEE88;'|[[File:Reinforced Floor.png|64px|Reinforced Floor]]<br>Reinforced Floor
 
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66'|Как построить
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:Reinforced Floor.png|Reinforced Floor]] '''Reinforced Floor'''
|[[File:Rods.png|Rods]]x2
|[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Have two rods in your hand.
Используйте прутки на обшивке.
# Click on a Plating-tile.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''Wrench''' to dismantle it to two rods.
Используйте '''wrench''', чтобы разобрать его на два прутка.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
Строка 343: Строка 923:
|}
|}


 
==== Ковровое Покрытие ====
===== Carpeted Floor =====
{{anchor|Carpet Tile}}{{anchor|Carpet}}
{{anchor|Carpet Tile}}{{anchor|Carpet}}
This is a carpeted floor, used to make your office look fancy.
Это ковровое покрытие, которое придаст вашему офису изысканный вид.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:Carpeted Floor.png|64px|Carpeted Floor]]<br>Carpeted Floor
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|Как построить
|-
|-
|[[File:Carpeted Floor.png|Carpeted Floor]] '''Carpeted Floor'''
|[[File:Carpet Tile.png|Carpet]]x1
|[[File:Carpet Tile.png|Carpet]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|Используйте любой тип ковра на обшивке.
# Have the carpet tile in your hand.
# Click on a Plating-tile.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a crowbar to pick up the carpet tile.
Используйте '''crowbar''' снять ковер.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]
[[File:Crowbar.png|Crowbar]]
|}
|}
Некоторые другие виды ковров можно заказать в [[Supply_crates#Exotic_Carpet_Crate|Карго]]. Также можно положить ковер на [[#Tables|Стол]] (а-ля скатерть!):<br>
[[File:Twaticus_carpet_comparison_oct2019.png]]


Существуют и другие виды ковров, например, причудливые аркадные ковры, или аляповато красивые корпоративные ковры с вышитой символикой [[Nanotrasen|NT]].
Красные ковры можно изменить, придав им другие религиозные символы или формы звезд..


===== Light Floor =====
==== Светящийся Пол ====
{{anchor|Light Floor}}
{{anchor|Light Floor}}
A fancy, more futuristic floor that lights up its surroundings.
Причудливый, более футуристический пол, освещающий все вокруг.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:LightFloor.gif|64px|Disco fever!]]<br>Light Floor
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Материалы для постройки
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|Как построить
|-
|-
|[[File:LightFloor.gif]] '''Light Floor'''
|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Cable Pieces]]x5
|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Cable Pieces]]x5
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
''Assuming there already is a plating:''
# Используйте провод на стекло.
# Use the wire on glass.
# Используйте металл на полученную плитку.
# Use the metal on the tile you get.
# ''(Требуется снять другой пол, чтобы поставить этот)''
# Place the light tile on the plating.
# Поместите светящуюся плитку на обшивку.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|Как разобрать
|-
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Инструменты
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''Crowbar''' on the light tile to remove the metal.
# Используйте '''crowbar''' на этой плитке для удаления из неё металла.
# Use '''Wirecutters''' on the resulting tile to separate wires from glass.
# Используйте '''wirecutters''' на получившейся плитке, чтобы отделить провода от стекла.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]
[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]
|}
|}


=== Walls ===
=== Walls ===
Строка 403: Строка 981:
==== Normal Wall ====
==== Normal Wall ====
{{anchor|Wall}}
{{anchor|Wall}}
This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. They're useful for:
This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. Walls can also be made out of different minerals. They're useful for:
* Keeping people out.
* Keeping people out.
* Keeping people in.
* Keeping people in.
* Keeping people from going places.
* Keeping people from going places.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:wall.png|64px|so bland]]<br>Wall
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:wall.png|so bland]] '''Wall'''
|[[File:Metal.png|Metal]]x4
|[[File:Metal.png|Metal]]x4
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Строка 425: Строка 1002:
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
#'''Weld''' off the plating.
# '''Weld''' off the plating.
#'''Wrench''' the girders apart (or alternately, you can use a '''Crowbar''' to dislodge the girder and drag it out of the way).
# Use a '''Wrench''' to unsecure the girder.
# '''Screwdriver''' to disassemble the girder.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>([[File:Crowbar.png|Crowbar]])
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


==== Reinforced Wall ====
==== Reinforced Wall ====
Строка 438: Строка 1015:
* Keeping people in and out of high security areas.
* Keeping people in and out of high security areas.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:R_wall.png|64px|such reinforce]]<br>Reinforced Wall
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:R_wall.png|such reinforce]] '''Reinforced Wall'''
|[[File:Metal.png|Metal]]x2 [[File:Metal_r.png|Plasteel]]x2
|[[File:Metal.png|Metal]]x2 [[File:Metal_r.png|Plasteel]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Строка 456: Строка 1032:
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Wirecutters.
# '''Wirecutters''' to cut the outer grille.
# Screwdriver.
# '''Screwdriver''' to remove the support lines.
# Welder.
# '''Weld''' through the metal cover.
# Crowbar.
# '''Crowbar''' to pry off the cover.
# Wrench.
# '''Wrench''' to loosen the support rods.
# Welder.
# '''Weld''' through the support rods.
# Crowbar.
# '''Crowbar''' to pry off the outer sheath.
# Screwdriver.
# '''Screwdriver''' to unsecure the support struts.
# Wirecutters.
# '''Wirecutters''' to remove the support struts.
# Wrench.
# '''Wrench''' to unsecure the girder.
# '''Screwdriver''' to disassemble it.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]
|}
|}


==== Normal/Reinforced Hidden Door ====
==== Normal/Reinforced Hidden Door ====
Строка 477: Строка 1053:
* Click to open.
* Click to open.
* An almost undetectable escape route.
* An almost undetectable escape route.
* Not airtight, leaks gases through.
* Otherwise, same as a regular wall.
* Otherwise, same as a regular wall.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:False_Wall.gif|64px|Surprise, motherfucker!]]<br>Hidden Door<br>[[File:False_Wall_r.gif|64px|wow]]<br>Reinforced Hidden Door
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:False_Wall.gif]] '''Hidden Door''' <br>[[File:False_Wall_r.gif]] '''Reinforced Hidden Door'''
|[[File:Metal.png|Metal]]x4 or<br>[[File:Metal.png|Metal]]x2 [[File:Metal_r.png|Plasteel]]x2
|[[File:Metal.png|Metal]]x4 or<br>[[File:Metal.png|Metal]]x2 [[File:Metal_r.png|Plasteel]]x2
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
Строка 491: Строка 1065:
# Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel.
# Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel.
# Choose 'Build wall girder' from the list.
# Choose 'Build wall girder' from the list.
# Use crowbar on the girder and wait a few seconds for it to dislodge.
# Use wrench on the girder and wait a few seconds for it to dislodge.
# Use the remaining 2 sheets of <font color='gray'>'''metal'''</font>, or <font color='gray'>'''plasteel'''</font> for a reinforced type, on the girder.
# Use the remaining 2 sheets of <font color='gray'>'''metal'''</font>, or <font color='gray'>'''plasteel'''</font> for a reinforced type, on the girder.


To turn an already finished wall into a hidden door, follow the deconstruction guide for the wall type until the final wrenching of the girder, and instead proceed from the "Use crowbar on the girder" line above.
To turn a normal wall into a hidden door, deconstruct it until the final screwdriving of the girder, and instead use 2 sheet of metal on the girder.
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
Строка 500: Строка 1074:
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Screwdriver.
# '''Screwdriver''' to tighten the bolts and turn it into a regular wall. Or...
# Welder.
# '''Weld''' to dismantle the false wall.
# Wrench.
# '''Screwdriver''' again to disassemble the girder.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]
|}
|}


=== Normal/Reinforced Windows ===
=== Normal/Reinforced Windows ===
Строка 517: Строка 1090:
* One Direction: Stops movement only from the way it faces.
* One Direction: Stops movement only from the way it faces.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
!rowspan="2" style='background-color:#FFEE88;'|[[File:Glass_panel.png|64px|One Directional Glass]] [[File:Glass_wall.png|64px|Full Glass Wall]]<br>Windows<br>[[File:Glass_panel_r.png|64px|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|64px|Full Reinforced Glass Wall]]<br>Reinforced Windows
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:Glass_panel.png|One Directional Glass]] [[File:Glass_wall.png|Full Glass Wall]] '''Windows'''<br>[[File:Glass_panel_r.png|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|Full Reinforced Glass Wall]] '''Reinforced Windows'''
|[[File:Glass.png|Glass]]x1/x2 (single/full)<br>or<br>[[File:Glass_r.png|Reinforced Glass]]x1/x2 (single/full)
|[[File:Glass.png|Glass]]x2 or<br>[[File:Glass_r.png|Reinforced Glass]]x2
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Click the <font color="blue">'''glass/reinforced glass'''</font> in hand.
# Click the <font color="blue">'''glass/reinforced glass'''</font> in hand.
# Select Full or One Direction from the menu.
# Select Full or One Direction from the menu.
# Drag where you want it.
# Drag where you want it.
# Right-click to rotate to the direction you want if one-directional.
# Alt-click to rotate to the direction you want if one-directional.
# Screwdriver it in place.
# Screwdriver it in place.
# ''Continue if <font color="blue">'''reinforced glass'''</font>:''
# Crowbar (Pop pane in).
# Crowbar (Pop pane in).
# Screwdriver (Secure pane).
|-
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
Строка 538: Строка 1108:
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Screwdriver to unscrew the window from the floor.
<font color="blue">Normal window</font> (including <font color="purple">plasmaglass</font>):<br>
# ''If normal glass:'' Wrench to deconstruct the window.
# '''Screwdriver''' to unscrew the window from the frame.
# ''If reinforced glass:'' Crowbar to pop the glass out.
# '''Crowbar''' to pop out panel
# Screwdriver to unscrew the frame from the floor.
# '''Screwdriver''' to unscrew the window from the floor.
# Wrench to deconstruct the window.
# '''Wrench''' to deconstruct the window.
Hitting a normal pane repeatedly with a weapon will smash it into glass shards. Normal windows have 100 integrity (health), while plasma windows have 300. Directional windows have half integrity. <br>
 
<font color="blue">Reinforced window</font> (including <font color="purple">reinforced plasmaglass</font>):<br>
# '''Welder''' to heat one way screws (15 seconds, right click)
# '''Screwdriver''' to unscrew one way screws (5 seconds, must be done within 30 seconds of step 1, right click)
# '''Crowbar''' to pop out panel (4 seconds, right click)
# '''Wirecutters''' to cut connecting bars (2 seconds, right click)
# '''Wrench''' to unbolt frame (4 seconds, right click)
Reinforced windows require a melee item over 11 damage to damage at all, have 150 integrity, and 80 melee armor. This is approximately 1 minute of sustained beating with a toolbox. Reinforced plasma windows require a melee item over 21 damage to damage at all, have 1000 integrity, and 80 melee armor. Breaks down into glass shards and a metal rods. Directional windows have half integrity.  
<br>


Hitting the pane repeatedly with a weapon will smash it into a glass shard or, if reinforced glass, a glass shard and a metal rod.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Crowbar.png|Crowbar]]
[[File:Welder.png|Welder]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
|}
|}


=== Wall Mountings ===
=== Wall Mountings ===


==== APC ====
====[[APC]]====
[[APC|Info about Area Power Controllers can be found here.]]
[[APC|Info about Area Power Controllers can be found here.]]


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.
! style='background-color:#cce6ff; width:20%'|Object
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Requires to build
!rowspan="2" style='background-color:#cce6ff;'|[[File:ModernAPC.png|64px|Area Power Controller]]<br>APC
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:APC.png|Area Power Controller]] '''APC'''
|[[File:Metal.png|Metal]]x2<br>[[File:CableCoils.png|Cable Coil]]x1<br>[[File:Circuitboard.png|Circuitboard]] Power Control Module x1<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Power_cell.png|Power Cell]]x1<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Id regular.png|Authorized ID]]x1
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Coil]]x1 <br>[[File:Circuitboard.png|Circuitboard]] Power Control Module x1<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Power_cell.png|Power Cell]]x1 <br>[[File:Crowbar.png|Crowbar]]<br>[[File:Id regular.png|Authorized ID]]x1
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Use the <font color='gray'>'''metal'''</font> and make an APC frame.
# Use the <font color='gray'>'''metal'''</font> and make an APC frame.
# Use the frame on the wall you want the APC on (may only be placed in areas which have been defined as a Station Area using the Chief Engineer's [[High-risk_items|Station Blueprints]]).
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer's [[High-risk_items|Station Blueprints]]) or by creating a new area with the "create new area" hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.
# Fit it with the cable coil.
# Add a Power Control Module.
# Fit it with the Power Control Module.
# Remove any floor tile in front of it.
# Screwdriver the electronics into place.
# Add cable coil. This creates a terminal on the floor.  
# Wire the power network into a powered wire under the terminal, for external power.  
# Screwdriver the APC electronics into place.
# Add the power cell.
# Add the power cell.
# Crowbar shut. It starts ID locked, with the cover engaged and the main switch turned off.
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.
 
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Swipe Card to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
# Swipe '''Card''' to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
# Remove power cell by hand.
# '''Crowbar''' to open the cover.  
# Screwdriver to unsecure electronics.
# Remove power cell by '''hand'''.
# Crowbar to lift floor tile in front of APC
# '''Screwdriver''' to unsecure electronics.
# Wirecutters to remove cables.
# '''Crowbar''' to lift floor tile in front of APC.
# Crowbar to remove Power Control Board.
# '''Wirecutters''' on APC to remove cable and terminal from floor.
# Welder to remover from wall.
# '''Crowbar''' to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)
# Wrenching the frame, that is now detached from the wall, deconstructs it to two metal sheets.
# '''Welder''' to remove from wall.
# '''Wrench''' the frame, that is now detached from the wall, deconstructs it to two metal sheets.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]]
|}
|}


====  [[Air Alarm]] ====
[[Air Alarm|Info about Air Alarms can be found here.]]


====  Air Alarm ====
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
[[APC|Info about Air Alarms can be found here.]]
!rowspan="2" style='background-color:#cce6ff;'|[[File:AirAlarm.png|64px|Air Alarm]]<br>Air Alarm
 
! style='background-color:#99ccff; width:20%'|Requires to build
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#99ccff'|How to build
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:AirAlarm.png|Air Alarm]] '''Air Alarm'''
|[[File:Metal.png|Metal]]x2<br>[[File:CableCoils.png|Cable Coil]]x1<br>[[File:Circuitboard.png|Circuitboard]] Air Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Coil]]x1 <br>[[File:Circuitboard.png|Circuitboard]] Air Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Use the metal and make an Air Alarm frame.
# Use the metal and make an Air Alarm frame.
Строка 607: Строка 1187:
# Screwdriver to close.
# Screwdriver to close.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Open cover with screwdriver.
# Open cover with '''screwdriver'''.
# Cut all the wires using wirecutters.
# Cut all wires except the syphon wire using '''wirecutters'''.
# Cut the remaining wires with wirecutters.
# Use '''wirecutters''' on the air alarm to cut the remaining wires.
# Pry out the circuit using the crowbar.
# Pry out the circuit using the '''crowbar'''.
# Remove the frame from the wall using the wrench.
# Remove the frame from the wall using the '''wrench'''.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
Строка 621: Строка 1201:
|}
|}


 
==== [[Fire Alarm]] ====
==== Fire Alarm ====
[[Fire Alarm|Info about Fire Alarms can be found here.]]
[[Fire Alarm|Info about Fire Alarms can be found here.]]


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:FireAlarm.png|64px|Fire Alarm]]<br>Fire Alarm
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:FireAlarm.png|Fire Alarm]] '''Fire Alarm'''
|[[File:Metal.png|Metal]]x2<br>[[File:CableCoils.png|Cable Coil]]x1<br>[[File:Circuitboard.png|Circuitboard]] Fire Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Coil]]x1 <br>[[File:Circuitboard.png|Circuitboard]] Fire Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make an Fire Alarm frame.
# Use the metal and make an Fire Alarm frame.
Строка 639: Строка 1217:
# Screwdriver to close.
# Screwdriver to close.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Open cover with screwdriver.
# Open cover with '''screwdriver'''.
# Cut all the wires using wirecutters.
# Cut all the wires using '''wirecutters'''.
# Pry out the circuit using the crowbar.
# Pry out the circuit using the '''crowbar'''.
# Remove the frame from the wall using the wrench.
# Remove the frame from the wall using the '''wrench'''.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
|}


==== Security Camera ====
==== Security Camera ====
Строка 659: Строка 1236:
Camera upgrades:  
Camera upgrades:  
* Solid Plasma for EMP-proofing.
* Solid Plasma for EMP-proofing.
* Carrot for x-ray.
* Analyzer for X-ray.
* Proximity Sensor for motion alarm.
* Proximity Sensor for motion alarm.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]
! style='background-color:#cce6ff; width:20%'|Object
 
! style='background-color:#cce6ff; width:20%'|Requires to build
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff'|How to build
!rowspan="2" style='background-color:#cce6ff;'|[[File:Security_Camera.gif|64px|I see you.]]<br>Security Camera
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Security_Camera.gif]] '''Security Camera'''
|[[File:Autolathe.png|Autolathe]]<br>[[File:Metal.png|Metal]]x1(400units per camera)<br>[[File:glass.png|Glass]]x1(250units per camera)<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]<br>[[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x5 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Welder.png|Welder]] <br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Camera Assembly.
# Use the autolathe to print a Camera Assembly.
# Place the camera assembly on the tile where'd you like the camera to be.
# Attach the Camera Assembly to a wall.  
# Wrench it into position.
# Weld it to the wall.
# Weld it to the wall.
# OPTIONAL: Add any additional upgrades (plasma, carrot or prox sensor).
# Add wire.
# Add wire.
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).
# Screwdriver the camera to complete it.
# Screwdriver the camera to complete it.
# Set camera network (default is SS13).
# Set camera network (default is SS13).
# Set camera direction.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''' the camera to open the back panel.
# '''Screwdriver''' the camera to open the back panel.
# [[File:Wirecutters.png|Wirecutters]] Use your '''Wirecutter''' to cut all the wires (cutting the alarm wire is optional).
# OPTIONAL:'''Crowbar''' the camera assembly to remove any upgrades.
# [[File:Welder.png|Welder]] Use your '''Welder''' to unweld the camera from the wall.
# Use your '''wirecutter''' to deactivate the camera (does not alert AI).
# [[File:Wrench.png|Wrench]] '''Wrench''' the camera to unattach it from the wall.
# Use your '''welder''' to unweld the camera from the wall.
# [[File:Crowbar.png|Crowbar]] '''Crowbar''' the camera assembly to remove any upgrades.
# '''Wrench''' the camera to detach it from the wall.
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force.  
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
[[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
|}
|}


==== Light Fixture ====
==== Light Fixture ====
Строка 699: Строка 1275:
Provides light for the people. Bulb fixture is much dimmer than the tube-one.
Provides light for the people. Bulb fixture is much dimmer than the tube-one.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:Light_Fixture.gif|64px|Light Fixture]]<br>Light Fixture
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:lightfixture.png|Light Fixture]] '''Light Fixture'''
|[[File:Metal.png|Metal]]x1/x2<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Light_Tube.png|Light Tube]]x1 or<br>[[File:Light_Bulb.png|Light Bulb]]x1<br>[[File:Screwdriver_tool.png|Screwdriver]]x1<br>[[File:Wrench.png|Wrench]]x1<br>''OPTIONAL:'' [[File:Powercell.png|Power cell]]x1
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Light_Tube.png|Light Tube]]x1 or <br>[[File:Light_Bulb.png|Light Bulb]]x1 <br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
# Place frame on wall.
# Place frame on wall.
# Add wires.
# Add wires.
# ''(OPTIONAL)'' Add the cell. The Light fixture cell from the autolathe comes pre-charged.
# Screwdriver.
# Screwdriver.
# Add light tube (or light bulb for small fixtures).
# Add light tube (or light bulb for small fixtures).
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# Turn off the light if needed and remove the light tube or bulb from the fixture.
# '''Screwdriver''' the light fixture to expose the wires.
# '''Wirecutters''' to cut the wires.
# Remove the cell with an empty hand, if there is one.
# '''Wrench''' the fixture frame to deconstruct it.
|-
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
|}
 
==== Floodlight ====
{{anchor||Floodlight}}
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.
 
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Floodlight_on.png|64px|Floodlight]]<br>Floodlight
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x5<br>[[File:CableCoils.png|Cable Pieces]]x5<br>[[File:Light_Tube.png|Light Tube]]x1<br>[[File:Screwdriver_tool.png|Screwdriver]]x1<br>[[File:Wrench.png|Wrench]]x1
|style="vertical-align: top; padding: 10px;"|
# Build frame from 5 metal sheets
# Add wires.
# Screwdriver.
# Add light tube.
# Secure with wrench so it doesn't get pushed and disconnected from the wire.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
Doesn't seem like you can yet. Throw it out into space. Pollution ho!
|-
|colspan="1" style="text-align: center;"|
|}
 
==== Requests Console ====
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the 'EXTREME' priority for your requests.
 
The [[Bridge]] and Heads' Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.
 
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Requests_Console.gif|64px|Requests Console]]<br>Requests Console
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|Roundstart only. Can not be constructed.
|style="vertical-align: top; padding: 10px;"|
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
'''INFO NEEDED
Can't be deconstructed without violence.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
'''INFO NEEDED
|}
|}


==== Newscaster ====
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.
Security Newscasters can be found in [[Brig]] and can make "Wanted" Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Newscaster.gif|64px|Newscaster]]<br>Newscaster
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|1x newscaster frame (from [[Autolathe]])
|style="vertical-align: top; padding: 10px;"|Attach newscaster frame to wall.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Wrench''' to remove the frame from the wall.
# '''Wrench''' to disassemble the frame.
|-
|colspan="1" style="text-align: center;"|[[File:Wrench.png|Wrench]]
|}
==== Bounty Board ====
Used for players to request favors or items from other players for a price. <br>
'''To create a bounty:''' Click the bounty board. Click ''New Bounty''. Write your request in the empty field, then set a price in the next field, then click submit. Your name will show up in a list.<br>
'''To complete someone elses bounty:''' Click the name of the requester in the bounty board. Click ''apply''. Your name shows up as ''Requested Applicant''. Deliver the item or complete the request of the issuer.
'''To pay someone for completing your bounty:''' Open the bounty console. Click your name. Click the little icon next to name of the person who completed your bounty (under ''Request Applicants''). This will pay that person. You can click multiple times to pay extra. Then remove the bounty with ''DELETE'' if it is no longer wanted.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Bounty_board.png|64px|Bounty Board]]<br>Bounty Board
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|1x bounty board frame (from [[Autolathe]])
|style="vertical-align: top; padding: 10px;"|Attach bounty board frame to wall.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Wrench''' to remove the frame from the wall.
# '''Wrench''' to disassemble the frame.
|-
|colspan="1" style="text-align: center;"|[[File:Wrench.png|Wrench]]
|}
==== Status Display ====
Used by heads to display random text to the crew, as well as giving shuttle ETA's.
'''To set a picture or text, use the PDA Status Display app, or the command console screen.'''
'''To make the first line display as a header, begin and end the line with a dash (-).'''
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Status_display.png|64px|Status Display]]<br>Status Display
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|1x status display frame (from [[Autolathe]])
|style="vertical-align: top; padding: 10px;"|Attach status display frame to wall.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Wrench''' to remove the frame from the wall.
# '''Wrench''' to disassemble the frame.
|-
|colspan="1" style="text-align: center;"|[[File:Wrench.png|Wrench]]
|}


=== Other ===
=== Other ===
Строка 732: Строка 1438:
* Securing an area with electrified grilles.
* Securing an area with electrified grilles.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:Grille.png|64px|Grille]]<br>Grille
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Grille.png|Grille]] '''Grille'''
|[[File:Rods.png|Rods]]x2
|[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Строка 743: Строка 1448:
# Click on the stack of 2 <font color="gray">'''rods'''</font> with the hand you have them in.
# Click on the stack of 2 <font color="gray">'''rods'''</font> with the hand you have them in.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
* Use '''Wirecutters''' to neatly cut the grille, or
* Use '''wirecutters''' to neatly cut the grille, or
* ...Use a '''Screwdriver''' to unfasten and drag it away, or
* ...Use a '''screwdriver''' to unfasten and drag it away, or
* ...'''Kick/smash''' it down.
* ...'''Smash''' it down.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
Строка 755: Строка 1460:
|}
|}


==== Barricade ====
{{anchor|Wooden Barricade}}
The poor man's barrier, not nearly as strong or cool looking. Useful for:
* Keeping people in or out, for a short while.


==== Window-door (Windoor) ====
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]<br>Wooden Barricade
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Planks.png|Planks]]x5
|style="vertical-align: top; padding: 10px;"|
# Stand where you would like the barricade to be placed.
# Click on the stack of planks in your hands and choose "Wooden Barricade".
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
'''Crowbar''' to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.
|-
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]
|-
!colspan="3" style="background-color:#99ccff"|How to repair
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
Use '''wooden planks''' to repair.
|-
|colspan="1" style="text-align: center;"|
[[File:Planks.png|Planks]]
|}
 
==== Windoor (Window-door) ====
{{anchor|Window-door}}{{anchor|Windoor}}
{{anchor|Window-door}}{{anchor|Windoor}}
Like a door, but more minimalistic.
Like a door, but with access controls. Windoors can't be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works.  


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:windoor.gif|64px|Windoor]]<br>Windoor
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:windoor.png|Windoor]] '''Window-door'''
|[[File:Glass_r.png|Reinforced glass]]x5<br>[[File:Metal_r.png|Reinforced metal]]x2<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1
|[[File:Glass_r.png|Reinforced glass]]x5 <br>[[File:Metal_r.png|Reinforced metal]]x2 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Circuitboard.png|Circuitboard]] Airlock Electronics x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Click the <font color="blue">'''reinforced glass'''</font> pane.
# Click the <font color="blue">'''reinforced glass'''</font> pane.
Строка 776: Строка 1513:
# Crowbar.
# Crowbar.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
'''INFO NEEDED
# Open the windoor.
# '''Screwdriver''' to open the maintenance panel.
# '''Crowbar''' out the airlock electronics.
# Remove wires from the assembly with '''wirecutters'''.
# Unanchor it by '''wrenching'''.
# '''Weld''' it to deconstruct the assembly into reinforced glass and rods.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
'''INFO NEEDED
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]
|}
|}


==== Button ====
{{anchor|Button}}
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:AirLockButton.png|A Button]]<br>Button
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x1<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>'''OPTIONAL'''[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Button Frame.
# Use the Button Frame on a wall.
# Click the Button Frame on the wall to change its button type.
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].
# Screwdriver the Button Frame to close it.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# ('''Screwdriver''' the button open.)
# Remove the airlock electronics.
# '''Wrench''' the open button frame.
# '''Weld''' it to deconstruct to metal plates.
|-
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]
|}


==== Airlock (Door) ====
==== Firelock ====
{{anchor|Airlock}}{{anchor|Door}}
{{anchor|Firelock}}
This is an airlock - it locks air. Everyone just calls them doors. Check out the [[Hacking#Airlocks|guide how to hack one]].
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:firelock.png|A Firelock]]<br>Firelock
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Airlock.gif]] '''Airlock'''
|[[File:Metal.png|Metal]]x3<br>[[File:Wrench.png|Wrench]]<br>''OPTIONAL:''[[File:Metal_r.png|Reinforced Metal]]x2<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x4 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|Airlock Electronics]]Airlock Electronics x1 <br>[[File:Id_regular.png|ID]]x1 <br>OPTIONAL: [[File:Glass_r.png|Reinforced glass]]x1 <br>[[File:Pen.png|Pen]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:Metal.png|Metal]] Use the metal and make an Airlock Assembly.
# Use the metal and make a Firelock frame.
# [[File:Wrench.png|Wrench]] Wrench it in place.
# Add the Firelock Circuitry to the firelock frame.
# [[File:Pen.png|Pen]] (OPTIONAL) Use pen to name the Airlock.
# ''(OPTIONAL)'' Add Plasteel to make a heavy firelock.
# [[File:Glass_r.png|Reinforced glass]] (OPTIONAL) Add reinforced glass to make a glass airlock.
# Wrench to bolt it and finish.
# [[File:CableCoils.png|Cable Pieces]] Add wires.
# [[File:Id_regular.png|ID]] [[File:Circuitboard.png|Airlock electronics]] Unlock the airlock electronic board with an ID.
# [[File:Circuitboard.png|Airlock electronics]] Use the airlock electronic board and set the access level.
# [[File:Circuitboard.png|Airlock electronics]] Add the airlock electronic board to the airlock frame.
# [[File:Screwdriver_tool.png|Screwdriver]] Screwdriver to finish.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
# ('''Crowbar''' the firelock shut.)
# '''Weld''' the firelock shut.
# '''Screw''' to unlock the firelock's floor bolts.
# '''Wrench''' the firelock unfasten the floor bolts.
# '''Crowbar''' to pry out the circuit board. 
# '''Weld''' to deconstruct into metal plates.
 
Has 40% chance to drop a frame when destroyed by force.
|-
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]
|}
 
==== Reflector ====
{{anchor|Reflector}}
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also "box" reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters' beams go through a single path. ''Ballistic projectiles will not be reflected!''
* You can '''weld''' it to anchor it to or unanchor it from the floor, or to repair it.
* Use a '''screwdriver''' to lock or unlock its rotation.
* '''Alt-click''' it to rotate its angle.
 
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Energy_reflector.png|A reflector|64px]]  [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]<br>Reflector
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x5<br>[[File:Glass.png|Glass]]x5 '''OR''' [[File:Glass_r.png|Reinforced glass]]x10 '''OR''' [[File:Diamonddone.png|Diamond]]x1<br>[[File:Welder.png|Welder]]
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a reflector frame.
# '''Option 1:''' Add 5 glass sheets to make a single-sided reflector.
# '''Option 2:''' Add 10 reinforced glass sheets to make a double-sided reflector.
# '''Option 3:''' Add 1 diamond sheet to make a box reflector.
# '''Weld''' the reflector to the floor (or don't, it'll still work).
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Weld''' the reflector to cut it free from the floor.
# '''Wrench''' the reflector to disassemble it.
|-
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]
|}
 
==== Airlock ====
{{anchor|Airlock}}
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].
 
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Airlock.gif|64px|Swish]]<br>Airlock
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x4<br>[[File:Wrench.png|Wrench]]<br>''OPTIONAL:'' [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make an Airlock Assembly.
# Wrench it in place.
# ''(Optional)'' Use Pen to name the airlock.
# ''(Optional)'' Add Reinforced Glass to make a glass airlock.
# Add Wires.
# Use the Airlock Electronics Board and set the access level.
# Add the Airlock Electronics Board to the airlock frame.
# ''(Optional)'' Use 2 sheets of Metal or Plasteel for added security
# Screwdriver to finish.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|'''emagged''']], skip to step 4.
# '''Weld''' the door shut with {{Rightclick}}.  
# '''Screwdriver''' the door.
# '''Screwdriver''' the door.
# Use '''Multitool''' and '''Wirecutters''' to disable everything except the doorbolts as detailed [[Hacking#Airlocks|here.]]
# Use '''multitool''' and/or '''wirecutters''' to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]
(Doorbolts must be up for this to work!)
# '''Crowbar''' the electronics out. (Make sure you have exposed the panel with a screwdriver first.)
# '''Weld''' the door shut.
# '''Crowbar''' the electronics out (if the door is electrified, this won't work for some reason).
# '''Wirecut''' the wires out.
# '''Wirecut''' the wires out.
# Unsecure it with a '''Wrench'''.
# Unsecure it with a '''wrench'''.
# '''Weld''' it to deconstruct to metal plates.
# '''Weld''' it to deconstruct to metal plates.
|-
|-
Строка 829: Строка 1663:
==== Turret ====
==== Turret ====
{{anchor|Turrets}}
{{anchor|Turrets}}
To ensure no one trespasses an area, can also be set to different modes. '''NEEDS INFO ABOUT DIFFERENT MODES AND SUCH
To ensure no one trespasses an area. Its options are (first option is the default setting):
* '''Status: ''On/Off''''' - wether the turret's power is on or off.
* '''Behaviour control are ''locked/unlocked''''' - can be unlocked with a Security level ID.
** '''Check for Weapon Authorization: ''No/Yes''''' - neutralizes people who have a weapon out but are not Heads or Security staff.
** '''Check Security Records: ''Yes/No''''' - searches Security Records for criminals.
** '''Neutralize Identified Criminals: ''Yes/No''''' - neutralizes crew members set to Arrest on the Security Records.
** '''Neutralize All Non-Security and Non-Command Personnel: ''No/Yes''''' - self explanatory.
** '''Neutralize All Unidentified Life Signs: ''Yes/No''''' - neutralizes aliens.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:Turret.PNG|64px|Turret]]<br>Turret
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Turret.PNG|Turret]] '''Turret'''
|[[File:Metal.png|Metal]]x7<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1<br>[[File:Prox_Sensor.png|Proximity Sensor]]x1
|[[File:Metal.png|Metal]]x7 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Welder.png|Welder]] <br>[[File:Taser.png|Any energy-based gun]] Any energy-based gun x1 <br>[[File:Prox_Sensor.png|Proximity Sensor]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Build a turret frame from <font color='gray'>'''metal'''</font>.
# Build a turret frame from <font color='gray'>'''metal'''</font>.
Строка 850: Строка 1690:
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
(only if the turret hasn't been finished yet, otherwise damage it and use crowbar to try salvaging some components)
If the turret is not finished (only works before construction step 9):
# '''Crowbar'''
# '''Crowbar''' to pry off metal coverage.
# '''Screwdriver'''
# '''Screwdriver''' to open the internal access hatch.
# Remove Proximity sensor by hand
# Remove Proximity sensor by '''hand'''.
# Remove gun by hand
# Remove gun by '''hand'''.
# '''Wrench'''
# '''Wrench''' to remove turret's metal armor bolts.
# '''Weld'''
# '''Weld''' to remove turret's interior metal armor.
# '''Wrench'''
# '''Wrench''' to unfasten external bolts.
# '''Crowbar'''
# '''Crowbar''' to dismantle the turret frame.
 
If the turret is finished:
# Destroy the turret with any weapon.
# '''Crowbar''' to pry off metal coverage (70% chance to recover gun).
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
Строка 869: Строка 1713:


==== AI Core ====
==== AI Core ====
The AI's house.
The [[AI]]'s house.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:AI.gif|64px]]<br>AI Core
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:AI.gif]] '''AI Core'''
|[[File:Metal_r.png|Plasteel]]x4<br>[[File:Glass_r.png|Reinforced Glass]]x2<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|AI Circuitboard]]x1<br>Optional:<br>[[File:Brain.png|Human brain]]x1
|[[File:Metal_r.png|Reinforced metal]]x4 <br>[[File:Glass_r.png|Reinforced Glass]]x2 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Circuitboard.png|AI Circuitboard]]x1 <br>Optional:<br>[[File:Brain.png|Human brain]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:0AICore.png|AI Core building phase 1]]Build AI Core Frame from 4 <font color='gray'>'''reinforced sheets'''</font>.
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 <font color='gray'>'''Plasteel Sheets'''</font>.
# Wrench into place.
# Wrench into place.
# [[File:1AICore.png|AI Core building phase 2]]Add Circuit board.
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.
# [[File:2AICore.png|AI Core building phase 3]]Screwdriver.
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.
# [[File:3AICore.png|AI Core building phase 4]]Add wires.
# [[File:3AICore.png|AI Core building phase 4]] Add wires.
# [[File:4AICore.png|AI Core building phase 5]]Add brain placed in an MMI (only if you want a NEW AI).
# ''(Optional)'' Upload any custom laws that you'd like to this AI core with an AI module. It comes pre-loaded with Asimov.
# [[File:5AICore.png|AI Core building phase 6]]Add <font color='blue'>'''reinforced glass'''</font>.
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).
# [[File:5AICore.png|AI Core building phase 6]] Add <font color='blue'>'''reinforced glass'''</font>.
# Screwdriver.
# Screwdriver.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
'''NEEDS INFO
# '''Crowbar''' to remove glass panel.
# '''Crowbar''' to remove brain.
# '''Wirecutters''' to remove cables.
# '''Screwdriver''' to unfasten the circuit board.
# '''Wrench''' to unfasten the frame.
# '''Welder''' to deconstruct assembly.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
'''NEEDS INFO
[[File:crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]
|}
|}


 
==== [[Solars|Solar Panels and Trackers]] ====
==== Solar Panels and Trackers ====
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}
You can generate power with things.
You can [[Solars|generate power]] with these things.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:solar_panel.png|64px|Solar Panel]]<br>Solar Panel<br>[[File:solar_tracker.png|64px|Solar Tracker]]<br>Solar Tracker
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:solar_panel.png|Solar Panel]] <br>'''Solar Panel'''<br>[[File:solar_tracker.png|Solar Tracker]] <br>'''Solar Tracker'''
|[[File:solar_assembly.png|Solar Assembly]]x1<br>[[File:Wrench.png|Wrench]]<br>[[File:Glass.png|Glass]]x2 or<br>[[File:Glass_r.png|Reinforced Glass]]x2<br>Tracker:<br> [[File:Circuitboard.png|Tracker Electronics]]x1
|[[File:solar_assembly.png|Solar Assembly]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Glass.png|Glass]]x2 or <br>[[File:Glass_r.png|Reinforced Glass]]x2 <br>Tracker:<br> [[File:Circuitboard.png|Tracker Electronics]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
Строка 916: Строка 1763:
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Take out the panel with a '''Crowbar'''.
# Take out the panel with a '''crowbar'''.
# ''If you are deconstructing a tracker:'' Take out the electronics with your '''Crowbar'''.
# ''If you are deconstructing a tracker:'' Take out the electronics with your '''crowbar'''.
# '''Wrench''' the leftover assembly from it's place and you will be able to move it.
# '''Wrench''' the leftover assembly from it's place and you will be able to move it.
|-
|-
Строка 928: Строка 1775:
|}
|}


 
==== Disposal Pipes and Machinery ====
==== [[File:disposal_pipe.png|Disposal Pipe]] [[File:disposal_bin.png|Disposal Bin]] [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipes and Machinery ====
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
The disposal system of the station.
The disposal system of the station.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:disposal_bin.png|64px|Disposal Bin]]<br>[[File:disposal_outlet.png|64px|Disposal Outlet]]<br>Disposal Pipes and Machinery
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:disposal_bin.png|Disposal Bin]]<br>[[File:disposal_outlet.png|Disposal Outlet]]<br>'''Disposal Pipes and Machinery'''
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or<br>[[File:disposal_bin.png|Disposal Bin]]x1 or<br>[[File:disposal_outlet.png|Disposal Outlet]]x1<br>[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Crowbar.png|Crowbar]]
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or <br>[[File:disposal_bin.png|Disposal Bin]]x1 or <br>[[File:disposal_outlet.png|Disposal Outlet]]x1 <br>[[File:Welder.png|Welder]] <br>[[File:Wrench.png|Wrench]] <br>[[File:Crowbar.png|Crowbar]]
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
# Crowbar the floor tile, if exists, to access plating.
# Crowbar the floor tile, if exists, to access plating.
# Move pipe over plating, rotate and flip using the right-click menu.
# Move pipe over plating, rotate and flip using the right-click menu.
Строка 947: Строка 1792:
# Weld pipe.
# Weld pipe.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# (''If Disposal Bin, first turn off the pump.''
# ''If Disposal Bin, start here:'' first turn off the pump and use a '''screwdriver''' to remove power connection, and continue...
# '''''Screwdriver''' to remove power connection, and continue...'')
# ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints.
# ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints.
# '''Wrench''' to detach it from the plating.
# '''Wrench''' to detach it from the plating.


:Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
([[File:Screwdriver_tool.png|Screwdriver]]) <br>[[File:Welder.png|Welder]] <br>[[File:Wrench.png|Wrench]]
([[File:Screwdriver_tool.png|Screwdriver]])<br>[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]
|}
|}


 
====  [[Computers]] ====
====  Computers ====
{{anchor|Computer}}
{{anchor|Computer}}
[[Computers]] can have various uses.
[[Computers]] can have various uses.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:Solar_0.gif|64px|Some computer]]<br>Computer
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Computer_Solar.png|Some computer]]] '''Computer'''
|[[File:Metal.png|Metal]]x5<br>[[File:Glass.png|Glass]]x2<br>[[File:CableCoils.png|Cable pieces]]x5<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|Circuitboard]]x1
|[[File:Metal.png|Metal]]x5 <br>[[File:Glass.png|Glass]]x2 <br>[[File:CableCoils.png|Cable pieces]]x5 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Circuitboard.png|Circuitboard]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Computer Frame.
# Use the metal and make a Computer Frame.
Строка 983: Строка 1825:
# Screwdriver to finish.
# Screwdriver to finish.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Screwdriver''' to detach the screen.
# '''Screwdriver''' to detach the screen.
Строка 999: Строка 1841:
|}
|}


====  [[Modular Computers|Modular Consoles]] ====
{{anchor|Modular_Console}}
[[Modular Computers|Modular Consoles]] are very flexible devices.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:ModularModern2.gif|64px|A console]]<br>Console
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x10<br>'''At least:'''<br>one power source<br>one drive (HDD or SSD)<br>one processing unit<br>access to programs (network cards or datadisks)
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Modular Console.
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional "powercell controller" component).
# install a network card to access the NET and download more programs.
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Screwdriver''' to remove components.
# '''Wrench''' to deconstruct the empty console.
|-
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>
|}


==== [[File:Machine_Frame.png]] Machines ====
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====
{{anchor|Machine}}
{{anchor|Machine}}
Their construction and deconstruction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]<br>A machine frame with wiring and board installed
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x5<br>[[File:CableCoils.png|Cable pieces]]x5<br>[[File:Circuitboard.png|Circuitboard]]x1<br>Components as specified by examining the mounted board
|style="vertical-align: top; padding: 10px;"|
# [[File:Metal.png]][[File:Machine Frame.png]] Build a '''machine frame''' from your 5 '''metal''' sheets.
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add '''wires'''.
# [[File:Wrench.png]]'''Wrench''' it (sometimes optional).
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a '''circuitboard'''.
# '''Examine''' the machine frame and it will tell you what items you need now.
# [[File:Screwdriver_tool.png]] When all the parts are added, '''screwdriver''' the machine frame to finish it.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Screwdriver''' to open the panel.
# '''Crowbar''' to remove all components.
# '''Wirecutters''' to remove the wires.
# '''Wrench''' to unsecure the frame.
# '''Screwdriver''' to disassemble into sheets.
|-
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:crowbar.png]]<br>[[File:Wirecutters.png]]<br>[[File:Wrench.png|Wrench]]<br>
|}
 
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]


==== [[File:Floorbot.gif|Robot]] [[File:Generic_borg.png|Cyborg]] [[File:Ripley.png|Mech]] Robots, Cyborgs and Mechs ====
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.


==== Mineral Door ====
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}
The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Most ore materials (and wood) can be made into a door.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Golddoor.gif|64px|Door]]<br><br>[[File:Irondoor.gif|64px|Door]]<br>Doors
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|The mineral (or wood) of your choice x20
|style="vertical-align: top; padding: 10px;"|
# Stand where you would like the door.
# Use the metal and make a Door.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Wrench''' to unwrench it.
# '''Welder''' to disassemble the frame.
|-
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]
|}


=== Furniture ===
==== Conveyor Belt ====
 
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it's a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}.  
==== Chairs ====
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#f8eed3; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|Conveyor Belt and Conveyor Belt Switch
! style='background-color:#f8eed3; width:20%'|Requires to build
[[File:ConveyorBelt.png]]
! style='background-color:#f8eed3'|How to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Chair.png|Chair]]<br>'''chair'''<br>[[File:Stool.png|Stool]]<br>'''Stool'''<br>[[File:Comfy_Chair.png|Comfy Chair]]<br>'''Comfy Chair'''<br>[[File:Office_Chair.png|Office Chair]]<br>'''Office Chair'''<br>[[File:Wooden_Chair.png|Wooden Chair]]<br>'''Wooden Chair'''<br>
|An Autolathe or protolathe/techfab, with enough metal and glass.
|[[File:Metal.png|Metal]]x1<br>or<br>[[File:Metal.png|Metal]]x3<br>or<br>[[File:Metal.png|Metal]]x5<br>or<br>[[File:planks.png|Planks]]x3
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the chair.
# Use the lever on the belt assemblies to link them. This must be done before placing them!
# Pick up some metal or planks.
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a '''wrench''' or reverse direction with a '''screwdriver''').
# Click it in hand.
# Place the lever somewhere by clicking the floor with it.
# Select Chair from menu.
|-
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Wrench''' a chair to transform it back into a metal sheet.
# '''Crowbar''' to remove the Conveyor Belt tiles and Switches.
or attack it with a weapon on {{Combat_Mode}}.  
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]
[[File:Wrench.png|Wrench]]<br>
|}
|}


==== Railings ====
Railings are typically used on maps with extra Z-levels to prevent people from falling down.


==== Tables/Reinforced Table ====
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}}
Tables are used to hold objects on. Put your stuff on it, but don't put your feet on it. The most common ones are standard metal one and reinforced. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#f8eed3; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:Railing.png|64px|]]<br>Railings
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#f8eed3'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:table.png|Table]]<br>'''Table'''<br>[[File:woodtable.png|Wooden Table]]<br>'''Wooden Table'''<br>[[file:r-table.png|Reinforced Table]]<br>'''Reinforced Table'''
|[[File:Rods.png|Rods]]x3
|[[File:Metal.png|Metal]]x2 <br>or <br>[[File:planks.png|Planks]]x2 <br>or <br>[[File:Metal.png|Metal]]x2 <br>[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Pick up some metal (or planks).
# Stand where you would like the railings to be placed.
# Activate it in hand.
# Click on the stack of <font color="gray">'''rods'''</font> with the hand you have them in and choose railings.
# Select table parts from menu.
# Alt-click the railings to rotate them into desired orientation.  
# (If you want a Reinforced Table: Use rods on the table parts).
# Stand on the tile where you want the table.
# Activate the table parts in hand.
|-
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# ''(If a Reinforced Table: '''Welder''' first to weaken the table.)
# Use '''Wrench''' to unfasten the railings
# '''Wrench''' to disassemble it.
# Use '''wirecutters''' to cut the railings apart
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
([[File:Welder.png|Welder]])<br>[[File:Wrench.png|Wrench]]
[[File:Wrench.png|Wrench]]<br>[[File:Wirecutters.png|Wirecutters]]
|}
|}


==== Sink ====
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else).
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]


==== Lockers ====
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.
{{anchor|Locker}}
Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].


Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.


If you yourself are inside a locker, you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a '''BANG BANG''' sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
!rowspan="2" style='background-color:#cce6ff;'|[[File:Sink.png|64px|]]<br>Sink
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#99ccff'|How to build
|-
|[[File:Metal.png|Metal]]x1<br>
[[File:Water_recycler.png|Water recycler]]x1
|style="vertical-align: top; padding: 10px;"|
# Use the '''rigid material''' in hand to craft a sink frame.
# Drag the sink frame to desired location.  
# Alt-click the sink frame to rotate it.
# Add a water recycler [[File:Water_recycler.png]] to finish the sink.
|-
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
# Use '''Wrench''' to disassemble into metal.
|-
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]
|}


Coffins count as lockers.
==== Shower ====
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower's water temperature without risking burns. <br>


Different types of lockers: [[File:Emergencylocker.png|Emergency Locker]][[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Medicallocker.png|Medical Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]]
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions.  


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
! style='background-color:#f8eed3; width:20%'|Object
!rowspan="2" style='background-color:#cce6ff;'|[[File:Shower.png|64px|]]<br>Shower
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#99ccff; width:20%'|Requires to build
! style='background-color:#f8eed3'|How to build
! style='background-color:#99ccff'|How to build
|-
|-
|[[File:Locker.png|Locker]] '''Locker'''
|[[File:Metal.png|Metal]]x2<br>
|[[File:Metal.png|Metal]]x2
[[File:Water_recycler.png|Water recycler]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the locker.
# Use the '''metal''' in hand to craft a shower frame.
# Activate metal in hand.
# Drag the shower frame to desired location.  
# Choose Locker from the list.
# Alt-click the shower frame to rotate it.  
# Add a water recycler [[File:Water_recycler.png]] to finish the shower.  
|-
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Open the locker.
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool.  
# Weld the locker with a '''Welder''' to disassemble it into metal.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:welder.png|Welder]]
|}
|}


==== Shutters ====
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you'll need a [[multitool]] to edit the identifier for that particular shutter.


==== Rack ====
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;"
{{anchor|Racks}}
!rowspan="2" style='background-color:#cce6ff;'|[[File:Shutters.png]]<br>Shutters
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.
! style='background-color:#99ccff; width:20%'|Requires to build
 
! style='background-color:#99ccff'|How to build
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#f8eed3; width:20%'|Object
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#f8eed3'|How to build
|-
|-
|[[File:rack.png|Rack]] '''Rack'''
|[[File:Metal_r.png|Metal]]x10<br>
|[[File:Metal.png|Metal]]x1
[[File:CableCoils.png|Wire]]x10<br>
[[File:Screwdriver_tool.png|Screwdriver]]
[[File:Multitool.png|Multitool]]
[[File:Welder.png|Welder]]
[[File:Wirecutters.png|Wirecutters]]<br>
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Activate metal in hand.
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.
# Choose Rack from the list.
# Use a screwdriver to open the shutter's maintenance panel, then use a multitool to designate the shutters' code.
# Stand where you want the rack.
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.
# Activate Rack Parts in hand.
# Don't forget to screw the panel shut afterwards.
|-
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
!colspan="3" style="background-color:#99ccff"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
!colspan="1"  style='background-color:#99ccff; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# Use a '''Wrench''' to dismantle it to some Rack Parts.
# '''Screwdriver''' the shutters open.
# '''Crowbar''' the airlock electronics out.
# Use '''wirecutters''' to remove the cables.
# '''Weld''' the frame to deconstruct it into plasteel sheets.
|-
|-
|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]
[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


====Toiletbong====
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.
It's a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn't smoke a pizza, but if you built this, you are one of the few who might.
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#cce6ff;" |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]
Toiletbong
! style="background-color:#99ccff; width:20%" |Requires to build
! style="background-color:#99ccff" |How to build
|-
|[[File:ToiletLidDown.png|Metal]]
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached<br>
[[File:Wrench.png|Wrench]]<br>
| style="vertical-align: top; padding: 10px;" |
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the 'Structures'-Tab of the Crafting menu.
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.
#Optional: [[Emag|Emag it]].
|-
! colspan="3" style="background-color:#99ccff" |How to deconstruct
|-
! colspan="1" style="background-color:#99ccff; width:20%" |Tools
| colspan="3" rowspan="2" |
#'''Wrench''' the toiletbong to unsecure it.
#'''Crowbar''' the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.
|-
| colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]<br>[[File:crowbar.png]]
|}


==== Beds ====
===Furniture===
{{anchor|Bed}}
Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for <s>sex</s> transporting patients.


You use a bed by going on top of it and ''*sleep''. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.
====Chairs====
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! style='background-color:#f8eed3; width:20%'|Object
! rowspan="2" style="background-color:#ddddff;" |[[File:Chair.png|64px|Chair]]<br>Chair<br>[[File:Stool.png|64px|Stool]]<br>Stool<br>[[File:bar stool.png|64px|Bar Stool]]<br>Bar Stool<br>[[File:Comfy_Chair.png|64px|Comfy Chair]]<br>Comfy Chair<br>[[File:Office_Chair.png|64px|Office Chair]]<br>Office Chair<br>[[File:Wooden_Chair.png|64px|Wooden Chair]]<br>Wooden Chair<br>[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]<br>Winged Wooden Chair
! style='background-color:#f8eed3; width:20%'|Requires to build
! style="background-color:#ccccee; width:20%" |Requires to build
! style='background-color:#f8eed3'|How to build
! style="background-color:#ccccee" |How to build
|-
|-
|[[File:Bed.png|Bed]] '''Bed'''
|[[File:Metal.png|Metal]]x1<br>or<br>[[File:Metal.png|Metal]]x2<br>or<br>[[File:Metal.png|Metal]]x5<br>or<br>[[File:planks.png|Planks]]x3
|[[File:Metal.png|Metal]]x2
| style="vertical-align: top; padding: 10px;" |
|style="vertical-align: top; padding: 10px;"|
#Stand where you want the chair.
# Stand where you want the bed.
#Pick up some metal or planks.
# Activate metal in hand.
#Click it in hand.
# Choose Bed from the list.
#Select Chair from menu.
|-
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
|-
!colspan="1" style='background-color:#f8eed3; width:20%'|Tools
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
|rowspan="2" colspan="3"|
| colspan="3" rowspan="2" |
# Use a '''Wrench''' to dismantle it to two sheets of metal.
'''Wrench''' a chair to transform it back into the starting material.
|-
|-
|colspan="1" style="text-align: center;"|
| colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]
[[File:Wrench.png|Wrench]]
|}
|}


====Tables/Reinforced Table====
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].


==== Bookcase ====
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
Holds any number of books inside.
! rowspan="2" style="background-color:#ddddff;" |[[File:table.png|64px|Table]]<br>Table<br>[[File:woodtable.png|64px|Wooden Table]]<br>Wooden Table<br>[[File:Glass table.png|64px|Glass Table]]<br>Glass Table<br>[[file:Poker_Table.png|64px|Poker Table]]<br>Poker Table<br>[[file:Fancy_table.png|64px|Fancy Table]]<br>Fancy Table (has many types)<br>[[file:r-table.png|64px|Reinforced Table]]<br>Reinforced Table<br>[[file:OpTable.gif|64px|Operating Table]]<br>Operating Table
 
! style="background-color:#ccccee; width:20%" |Requires to build
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style="background-color:#ccccee" |How to build
! style='background-color:#f8eed3; width:20%'|Object
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#f8eed3'|How to build
|-
|-
|[[File:Bookcase.png|Bookcase]] '''Bookcase'''
|[[File:Rods.png|Rods]]x2<br>or<br>[[File:planks.png|Planks]]x2<br><br>[[File:Metal.png|Metal]]x1<br>or<br>[[File:planks.png|Planks]]x1<br>or<br>[[File:Glass.png|Glass]]x1<br>or<br>[[File:Carpet Tile.png|Carpet]]x1<br>or<br>[[File:Metal_r.png|Plasteel]]x1<br>or<br>[[File:Silver_bar.png|Silver]]x1
|[[File:Planks.png|Planks]]x5 <br>[[File:Wrench.png|Wrench]]
| style="vertical-align: top; padding: 10px;" |
|style="vertical-align: top; padding: 10px;"|
#Pick up some rods (or wooden planks, if you want to make a poker table).
# Construct a frame with 4 wooden planks.
#Stand on the tile where you want the table.
# Wrench the frame into place.
# Activate them in your hand.
# Add a plank to the frame to make a shelf.
# Select table frame from menu.
#Use material on the table frame:
#*Wood/glass/plasteel/metal for table made of that material.
#*Any type of carpet on metal frame for fancy table of that color.
#*Standard carpet on wooden frame for poker table.
#*Silver on metal frame for operating table.
|-
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
|-
!colspan="1" style='background-color:#f8eed3; width:20%'|Tools
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
|rowspan="2" colspan="3"|
| colspan="3" rowspan="2" |
# '''Crowbar''' out the shelf.
#(If a Reinforced Table: {{Rightclick}} with '''Welder''' first to weaken the table.)
# Unsecure the frame with a '''Wrench'''.
#{{Rightclick}} with '''Wrench''' to disassemble it or '''screwdriver''' to partly disassemble it.
# Break apart the frame with a '''Crowbar'''.
|-
|-
|colspan="1" style="text-align: center;"|
| colspan="1" style="text-align: center;" |
[[File:crowbar.png|Crowbar]] <br>[[File:Wrench.png|Wrench]]
([[File:Welder.png|Welder]])<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


====Closet====
{{anchor|Closet}}
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].


== Power Wires ==
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.
If you don't want to take out your id to open these every time, you can '''alt-click''' them to lock/unlock them.


You cannot construct wires. They are only available from yellow toolboxes, engineering vending machines or finding the ones scattered about the station's construction- and storage-areas.
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a '''BANG BANG''' sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.


*All wires are electrified if connected to a power net (a charged SMES battery is attached to the wire), and you will get fried if you touch them.
Coffins count as closets.
*[[Insulated gloves]] negate any electrical shocks to the player.


Let's say you have the following situation to fix:
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]


=== How Do I Wire? ===
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Locker.png|64px|Closet]]<br>Closet
! style="background-color:#ccccee; width:20%" |Requires to build
! style="background-color:#ccccee" |How to build
|-
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin
| style="vertical-align: top; padding: 10px;" |
#Stand where you want the closet.
#Activate metal in hand.
# Choose closet from the list.
|-
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
| colspan="3" rowspan="2" |
#Open the closet.
#Weld the closet with a '''welder''' to disassemble it into metal.
|-
| colspan="1" style="text-align: center;" |
[[File:welder.png|Welder]]
|}


Wires are directionally dependent on where you set them down, and will apply adjacently to each "tile" you are standing by.
==== Rack====
Wires will always face inwards to you, sort of like this:
{{anchor|Racks}}
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.


[[File:Wire laying1.PNG|u see her lik dis]]
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:rack.png|64px|Rack]]<br>Rack
! style="background-color:#ccccee; width:20%" |Requires to build
! style="background-color:#ccccee" |How to build
|-
|[[File:Metal.png|Metal]]x1
| style="vertical-align: top; padding: 10px;" |
# Activate metal in hand.
#Choose Rack from the list.
#Stand where you want the rack.
#Activate Rack Parts in hand.
|-
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
| colspan="3" rowspan="2" |
#{{Rightclick}} with a '''wrench''' to dismantle it to some Rack Parts.
#{{Rightclick}} with a '''wrench''' on the Rack Parts to disassemble them into metal.
|-
| colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]
|}


This image was made by standing in the center tile with a cable coil in hand and clicking on all 8 surrounding tiles.
====Beds====
{{anchor|Bed}}
Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.


In situations where you can't place a wire like this you have an alternative way. Just stand on a tile, face the direction you want it to go (ctrl+arrow key) and click the tile you're standing on.
You use a bed by going on top of it and ''*sleep''. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.


[[File:Wire laying2.PNG|is so easy]]
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Bed.png|64px|Bed]]<br>Bed
! style="background-color:#ccccee; width:20%" |Requires to build
! style="background-color:#ccccee" |How to build
|-
|[[File:Metal.png|Metal]]x2
| style="vertical-align: top; padding: 10px;" |
#Stand where you want the bed.
#Activate metal in hand.
#Choose Bed from the list.
|-
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
| colspan="3" rowspan="2" |
Use a '''wrench''' to dismantle it to two sheets of metal.
|-
| colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]
|}


This image was made by standing on the tile, pressing ctrl + left arrow key and then clicking the tile. The cable coil was in my active hand.
====Bookcase====
Holds any number of books inside.


If you ever make a mistake with a wire, use the wirecutters to trim them! Simple as that. Wear insulated gloves if you value your life.
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Bookcase.png|64px|Bookcase]]<br>Bookcase
! style="background-color:#ccccee; width:20%" |Requires to build
! style="background-color:#ccccee" | How to build
|-
|[[File:Planks.png|Planks]]x5<br>[[File:Wrench.png|Wrench]]
| style="vertical-align: top; padding: 10px;" |
#Construct a frame with 4 wooden planks.
#Wrench the frame into place.
#Add a plank to the frame to make a shelf.
|-
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
| colspan="3" rowspan="2" |
#Remove any books.
#'''Crowbar''' out the shelf.
#Unsecure the frame with a '''wrench'''.
#Break apart the frame with a '''crowbar'''.
|-
| colspan="1" style="text-align: center;" |
[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}


==== Knot Wiring ====
====Drying Rack====
Dries herbs for smoking, meat into jerky and grapes into raisins.


Let's say you have a situation that you need to fix:
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Drying_rack.png|64px|Drying rack]]<br>Drying rack
! style="background-color:#ccccee; width:20%" |Requires to build
! style="background-color:#ccccee" |How to build
|-
|[[File:Planks.png|Planks]]x10<br>
| style="vertical-align: top; padding: 10px;" |
#Use the planks in hand.
|-
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
| colspan="3" rowspan="2" |
#'''Wrench''' to unsecure the rack.
#'''Screwdriver''' to disassemble it.
|-
| colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]<br>[[File:screwdriver_tool.png]]
|}


[[File:Wiring situation.png|oh shit man how]]
==== Display Case====
Show off an item within a glass case. Use an ID to open a display case.  


The easiest method of wiring is knot-wiring. Also known as unsmooth or non-smooth wiring.
{| class="wikitable" style="width:80%; background-color:#FFFFFF;" cellspacing="0" border="1"
! rowspan="2" style="background-color:#ddddff;" |[[File:Display.png|64px|Display Case]]<br>Display Case
! style="background-color:#ccccee; width:20%" |Requires to build
! style="background-color:#ccccee" |How to build
|-
|[[File:Planks.png|Planks]]x5<br>[[File:Glass.png|64px|Glass]]x2<br>
| style="vertical-align: top; padding: 10px;" |
#Use the planks in hand and build a display case chassis.
#(Optional) Use airlock electronics to determine who can/cannot open the case.
#Add glass to build a normal display case.
|-
! colspan="3" style="background-color:#ccccee" |How to deconstruct
|-
! colspan="1" style="background-color:#ccccee; width:20%" |Tools
| colspan="3" rowspan="2" |
#'''Wrench''' to disassemble the unfinished frame.


Fixing this is simple:
|-
| colspan="1" style="text-align: center;" |
[[File:Wrench.png|Wrench]]
|}
 
== Power Wires==
 
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station's maintenance-, construction- and storage-areas.


[[File:wire_1_1.PNG|yes]] -> [[File:wire_1_2.PNG|yes yes]] -> [[File:wire_1_3.PNG|wow]]. Done.
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.
*[[Insulated gloves]] negate any electrical shocks to the player.


You just position yourself properly and click the tile to lay down wire. Make sure you click on the plating (floor) and not the already laid wire. This is because:
===How Do I Wire?===
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them.


[[File:wire_2_1.PNG|yes]] + [[File:wire_2_2.PNG|wait waht]] = [[File:wire_2_3.PNG|o god wow]]
====Wire Art====
The wire art that was available before June, 2019 can still be made by using an item called "pipe cleaner". See the [[Guide to wire art]].


This might look about the same as in the previous image, however it's not. In the previous image your ending result had three pieces of wire, one going from the east to the center, one going from the north to the center and one going from the west to the center. In this situation you have two pieces of wire. One going east to west and one going north to center. The two wires don't meet in the center, because the horizontal wire is going east-west without it having a point (or knot) in the center.
===Connecting [[Machines]]===


==== Smooth Wiring ====
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary "area" containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.


Just click on wires that are "knotted" at on end (you just need to click on the wire, not the little knotted dot).
With wire knobs now being just what a wire looks like after it's cut, all grilles on top of a wire that has power are shock grilles.
Smooth wires do not power other wires on their same tile. So make sure to apply to the source wire, or the connective tip.


To fix this situation with smooth wire you'll have to follow the steps:
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.


[[File:Wire_1_1.PNG|ok simple]] -> [[File:Wire_3_2.PNG|so precision]] -> [[File:Wire_3_3.PNG|such smooth]] -> [[File:Wire_3_4.PNG|wow]]. Done.
'''Special cases''' :
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.


In this method you first lay one cable to go from one of the directions to the center (image 1). You then position yourself in another direction and click on the already laid wire piece (and not the floor!). This will make the already placed piece and the new piece combine into one smooth piece of wire (image 2). You then place another piece to go from the last remaining direction to the center (image 3) and click it from the last direction to make a 2nd smooth piece of wire (image 4).


This method often uses up more wire than dot-wiring, but it's prettier and usually preferred.
===Wire Layers===
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. <br>
[[File:Actioninja_cable_layer_PR_46761.png]]<br><br>
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC's/machines (those that aren't wireless) to connect to layers other than 2 when placed under them.


=== Wire-net Reset ===
=== Wire-net Reset===


This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.
This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.
Строка 1254: Строка 2365:
Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).
Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).


==Pipes==


== Pipes ==
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren't a complete wally).
 
Pipes are only constructed from [[Pipe Dispenser]]s in [[Atmospherics]].
To use a Pipe Dispenser, follow these steps:
To use a Pipe Dispenser, follow these steps:
#Put Dispenser in a powered area.
#Put Dispenser in a powered area.
Строка 1265: Строка 2375:
#Wrench Dispenser to make it mobile once more.
#Wrench Dispenser to make it mobile once more.


=== Placing and Removing Pipes ===
===Placing and Removing Pipes===


==== [[File:disposal_pipe.png]] Disposal Pipes====
====[[File:disposal_pipe.png|64px]] Disposal Pipes====


#Rotate the pipe to the direction you wish the pipe to be in.
#Rotate the pipe to the direction you wish the pipe to be in.
Строка 1273: Строка 2383:
#Use a lit welder to fuse the pipe to the ground.
#Use a lit welder to fuse the pipe to the ground.


==== [[File:Gaspipe.png]] Gas Pipes ====
====[[File:Gaspipe.png|64px]] Gas Pipes====


#Rotate the pipe to the direction you wish (pay attention to gas pumps as they are direction dependent).
#<s> Rotate the pipe to the direction you wish</s> Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).
#Wrench into place.
#Wrench into place.
#Turn on the pipe, if necessary.
#Turn on the pipe, if necessary.


==== How to Remove a Pipe ====
====How to Remove a Pipe====


#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).
#Brace for any junk that might blast out of the pipe.
#Brace for any junk that might blast out of the pipe.  


[[Category:Guides]]
[[Category:Guides]]

Текущая версия от 10:24, 18 января 2024

Эту страницу необходимо доработать!

Данная страница устарела и/или нуждается в доработке. Если в доработке нуждается гайд на странциу, просмотрите пример здесь.
Причина нужды в доработке: "Шаблоны ITEM исправлены. То что ниже про конструирование - это таблицы, их только ручками править..."


Если ты хочешь работать Инженером, то тебе точно следует знать основы строительста и демонтажа различных предметов и построек.

Базовые инструменты[править | править код]

Прежде чем приступать к строительству или разборке чего-то, сперва необходимо прихватить с собой несколько полезных инструментов.

Эти инструменты можно найти в любом синем ящике для инструментов на станции. Они также могут быть изготовлены на Автолате или куплены в торговом автомате "YouTool". Ну или на крайняк можно у кого-либо их попросить на время, но всегда лучше иметь свои.


Лом (crowbar)
Лом (crowbar)
Отвёртка (screwdriver)
Отвёртка (screwdriver)
Сварка (welding tool)
Сварка (welding tool)
Кусачки (wirecutters)
Кусачки (wirecutters)
Разводной Ключ (wrench)
Разводной Ключ (wrench)

Материалы[править | править код]

Чтобы построить что-либо, вам нужны материалы. Запомните, что большинство материалов могут быть использованы для изготовления стен, дверей, напольной плитки, стульев, столов и даже статуй.


(прим. переводчика)

В игре все названия предметов на английском языке. В игровом меню крафта, а именно в поисковой строке, нужно вводить только английское название предмета.

Поэтому далее названия предметов крафта будет сделано по шаблону:

RU - EN (нужное кол-во материана в штуках)

(нужно этот момент еще продумать)

Металл[править | править код]

Metal
Metal
Item_ru
Можно найти в: Ready stacks in Engineering, Auxiliary Tool Storage, E.V.A., Robotics and Atmospherics.
Shaft Miners have the ability to smelt more from iron ore and Cargo can order more.
Применяется для: Constructing various things from supportive elements to decorations
Использование: Hold in active hand and activate to start building
Описание
Things you can make by having Metal in your hand and activating it:



Other things you can do with Metal:

  • Turn a scooter frame into a skateboard, a scooter without a handle. (5 sheets)
  • Metal tables when added to table frame. (1 sheet)
  • Finish wall girders into walls. (2 sheets)
  • Repair broken walls. (1 sheet)
  • Add armor to turret frames. (5 sheets)
  • Refill an Exosuit Fabricator, Autolathe or Protolathe/Techfab. (2000 material per sheet)


See Constructions.


How to produce Metal:

Smelt iron ore at the Mining furnace.

Стекло и армированное стекло[править | править код]

Glass and Reinforced Glass
Glass and Reinforced Glass
Item_ru
Можно найти в: Stacks exist in Engineering, Auxiliary Tool Storage, E.V.A., Atmospherics and Robotics.
Shaft Miners have the ability to smelt more from sand and Cargo can order more.
Применяется для: Constructing windows and other things
Использование: Hold in active hand and activate to start building
Описание
Glass:


Things you can make by having Glass or Plasmaglass in your hand and activating it:


Other things you can do with Glass:

  • Glass Tables when added to table frames (1 sheet)
  • Glass Lenses to grenade casings.
  • Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)


Reinforced Glass:
Things you can make by having Reinforced Glass in your hand and activating it:


Other things you can do with Reinforced Glass:

  • Part of AI Core assembling
  • Add windows into Airlocks
  • Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 glass and 1000 metal materials per sheet)


Reinforced Plasma Glass:
Things you can make by having Reinforced Plasma Glass in your hand and activating it:


How to produce Glass:

Smelt sand at the Ore Redemption Machine, or the Mining furnace, or smelt Glass shards with a Welding Tool to reform them into Glass sheets.


How to produce Reinforced Glass:

Use rods Файл:Rods.png on glass.


How to produce Plasma Glass:

Print Plasma + Glass alloy from cargo, engineering or science protolathe/techfab.


How to produce Reinforced Plasma Glass:

Use rods Файл:Rods.png on plasma glass.


Плазма[править | править код]

Plasma
Plasma
Item_ru
Можно найти в: From mining and some other sources.
Применяется для: Making a few products, burning down the station, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Plasma sheets in your hand and activating them:
  • Plasma door (10 plasma sheets)
  • 4x plasma tiles (1 plasma sheet)
  • Scientist Statue (5 plasma sheets)


Some other things you can do with Plasma:

  • Light it on fire with a lighter to turn it into burning gas.
  • Grind it for liquid plasma, useful for a large number of things, such as xenobiology.
  • Insert into a Protolathe/Techfab. Some products need this material.


How to produce Plasma: Smelt plasma ore in the Ore Redemption Machine or Mining furnace.


Пласталь[править | править код]

Plasteel
Plasteel
Item_ru
Можно найти в: Deliver iron and plasma ores to the ORM. Print Plasma + Iron alloy from silo-linked cargo, engineering or science protolathe/techfab. Stacks may exists in Engineering, E.V.A. and Robotics.
Cargo can order more, but they are very expensive.
Применяется для: Reinforcing walls, mechs, building an AI Core
Использование: Hold in active hand and activate to start building
Описание
Plasteel is an alloy of plasma and iron.

Things you can make by having Plasteel in your hand and activating it:

  • AI core (4 sheets)
  • Bomb Assembly (10 sheets)
  • Airlock Assemblies
    • High security airlock assembly (4 plasteel sheets)
    • Vault door assembly (6 plasteel sheets)


Other things you can do with Plasteel:


See Constructions.


Прутки[править | править код]

Rods
Rods
Item_ru
Можно найти в: Stacks exist in Engineering, Auxiliary Tool Storage, E.V.A..
More can be made from Metal sheets.
Применяется для: Constructing grilles and reinforcing
Использование: Hold in active hand and use it on things
Описание
Things you can make by having rods in your hand and activating them:
  • Grille (by clicking in your hand)
  • Make a scooter frame


Other things you can do with rods:

  • Lattice (for floors, by clicking on a space tile)
  • Reinforcing plating (by clicking on the plating)
  • Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)
  • Put a handle on a skateboard and turn it into a scooter
  • Can be turned back into metal sheets by being welded with a Welding Tool


See Constructions


How to produce Rods:

Use Metal and click "2x metal rods" (makes two sets of rods).


Напольные плитки[править | править код]

Floor Tiles
Floor Tiles
Item_ru
Можно найти в: Can be made from metal or removed from the floor with a crowbar
Используется для: Constructing Plating or Steel Floor
Описание
Tiles used to construct floors.


Things you can do with Floor Tiles:

  • Use on lattice to build plating.
  • Use on plating to build steel floor.
  • Use on another type of already placed floor tile while holding a crowbar in other hand to replace existing floor.
  • Use on Metal Foam floor to convert it to plating.


See Constructions.


How to produce Floor Tiles:

Use metal or almost any other material and click "4x floor tiles" (makes 4 floor tiles).


Серебро[править | править код]

Silver
Silver
Item_ru
Можно найти в: Deliver silver ore to the ORM. Eject silver from ORM or any silo-linked protolathe/techfab.
Применяется для: Making a few products, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having silver bars in your hand and activating them:
  • Silver door (10 silver bars)
  • 4x silver tiles (1 silver bar)
  • Med Officer Statue (5 silver bars)
  • Janitor Statue (5 silver bars)
  • Sec Officer Statue (5 silver bars)
  • Sec Borg Statue (5 silver bars)
  • Med Borg Statue (5 silver bars)


Some other things you can do with Silver:

  • Insert into a Protolathe/Techfab. Some products need this material.
  • Operating table


Золото[править | править код]

Gold
Gold
Item_ru
Можно найти в: Deliver gold ore to the ORM. Eject gold from ORM or any silo-linked protolathe/techfab.
Применяется для: Making a few products, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Gold bars in your hand and activating them:
  • Golden door (10 gold bars)
  • 4x gold tiles (1 gold bar)
  • HoS Statue (5 gold bars)
  • HoP Statue (5 gold bars)
  • CE Statue (5 gold bars)
  • RD Statue (5 gold bars)
  • Simple Crown (5 gold bars)
  • CMO Statue (5 gold bars)


Some other things you can do with Gold:

  • Insert into a Protolathe/Techfab. Some products need this material.


Уран[править | править код]

Uranium
Uranium
Item_ru
Можно найти в: Deliver uranium ore to the ORM. Eject uranium from ORM or any silo-linked protolathe/techfab.
Применяется для: Making a few products, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Uranium sheets in your hand and activating them:
  • Uranium door (10 uranium sheets)
  • 4x uranium tiles (1 uranium sheet)
  • Nuke Statue (5 uranium sheets)
  • Engineer Statue (5 uranium sheets)

May cause tiny amounts of radiation when constructing stuff with it.

Some other things you can do with Uranium:

  • Insert into a Protolathe/Techfab. Some products need this material.


Титан[править | править код]

Titanium
Titanium
Item_ru
Можно найти в: Deliver titanium ore to the ORM. Eject titanium from ORM or any silo-linked protolathe/techfab.
Применяется для: Used in a departmental Protolathe/Techfab and in Robotics
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Titanium sheets in your hand and activating them:
  • 4x titanium tiles (1 titanium sheet)
  • Shuttle seat (2 titanium sheets)


Some other things you can do with Titanium:

  • Insert into a Protolathe/Techfab. Some products need this material.
  • Insert into an exosuit fabricator. Roboticists need this for mechs.

Титановое стекло[править | править код]

Titanium Glass
Titanium Glass
Item_ru
Можно найти в: Deliver titanium ores and ash/sand/glass to the ORM. Print Titanium + Glass alloy from silo-linked cargo, engineering or science protolathe/techfab.
Применяется для: Construction
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having sheets in your hand and activating them:
  • Shuttle window (2 titanium glass sheets)


Пластитан[править | править код]

Plastitanium
Plastitanium
Item_ru
Можно найти в: Deliver titanium and plasma ores to the ORM. Print Plasma + Titanium alloy from silo-linked cargo, engineering or science protolathe/techfab.
Применяется для: Construction
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having sheets in your hand and activating them:
  • 4x plastitanium tiles (1 plastitanium sheet)


Some other things you can do with Plastitanium:

  • Use on wall girders to build a durable wall.


Пластитановое стекло[править | править код]

Plastitanium Glass
Plastitanium Glass
Item_ru
Можно найти в: Deliver ores for plasma, titanium and glass to the ORM. Print Plasma + Titanium + Glass alloy from silo-linked cargo, engineering or science protolathe/techfab.
Применяется для: Construction
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having sheets in your hand and activating them:
  • Plastitanium window (2 plastitanium glass sheets)


Алмаз[править | править код]

Diamond
Diamond
Item_ru
Можно найти в: Deliver diamond ore to the ORM. Eject diamond from ORM or any silo-linked protolathe/techfab.
Применяется для: Making a few products, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Diamonds in your hand and activating them:
  • Diamond door (10 diamonds)
  • 4x diamond tiles (1 diamond)
  • Captain Statue (5 diamonds)
  • AI Hologram Statue (5 diamonds)
  • AI Core Statue (5 diamonds)


Some other things you can do with Diamond:

  • Insert into a Protolathe/Techfab. Some products need this material.


Bluespace Поликристалл[править | править код]

Bluespace Polycrystal
Bluespace Polycrystal
Item_ru
Можно найти в: Deliver raw bluespace crystals to the ORM. Eject bluespace crystal from ORM or any silo-linked protolathe/techfab.
Применяется для: Used in a departmental Protolathe/Techfab or to make refined bluespace crystals.
Использование: Use with other hand to make refined bluespace crystals.
Описание
This is the crystal you get when ejecting "bluespace crystal" from the silo network. It can't be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things.

Some things you can do with Bluespace Polycrystal:

  • Insert into a Protolathe/Techfab. Some products need this material.
  • Hold in one hand and click it with other hand to break off a refined bluespace crystal .
  • Use "raw", artificial or refined bluespace bluespace crystals in hand to teleport.
  • "Raw", artificial and refined bluespace crystals all work when contructing teleporting machinery or teleprods.

Баниниум[править | править код]

Bananium
Bananium
Item_ru
Можно найти в: Ruins in space, on Lavaland or in Xenobio
Применяется для: Making a few clown related products, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Bananium sheets in your hand and activating them:
  • 4x bananium tiles (1 bananium sheet)
  • Clown Statue (5 bananium sheets)


Some other things you can do with Bananium:

  • Insert into a Protolathe/Techfab. Some products need this material, such as the air horn.
  • Insert into an exosuit fabricator. Roboticists need this to make the H.O.N.K exosuit and the Clown Module.


How to produce Bananium: Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the Ore Redemption Machine or Mining furnace.


Рунит[править | править код]

Runite
Runite
Item_ru
Можно найти в: Ruin on Lavaland
Применяется для: Making things with Autolathe that let you use custom materials
Использование: Insert into an autolathe. Print toolbox or knight armor.
Описание
Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the Autolathe. The knight armor requires the Magic Disk of Smithing to be inserted into the Autolathe first.


Доски[править | править код]

Planks
Planks
Item_ru
Можно найти в: Ready stacks can be found nowhere, can be made from deconstructing tables.
Применяется для: Constructing various wooden things and barricading doors and windows
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Planks in your hand and activating them:


How to produce Planks:

Grow Tower Caps and cut them up with a sharp item, for example a Hatchet.

Кожа[править | править код]

Leather
Leather
Item_ru
Можно найти в: Ready stacks can be found nowhere, but can be produced.
Применяется для: Making leather products such as toolbelts and bandoliers
Использование: Hold in active hand and use it to craft things
Описание
Things you can make by having Leather in your hand and activating it:
  • Wallet (1 piece)
  • Muzzle (2 pieces)
  • Botany gloves (3 pieces)
  • Toolbelt (4 pieces)
  • Leather satchel (5 pieces)
  • Bandolier (5 pieces)
  • Leather jacket (7 pieces)
  • Leather overcoat (10 pieces)


How to produce Leather:

Either use the Biogenerator inside Hydroponics or Garden,

or create leather through tanning:

  1. Slaughter/gib certain animals/creatures for their hides. Файл:Sheet hide1.png
  2. Use a sharp weapon on a hide to turn it into hairless hide.
  3. Wash the hairless hide by using water on it, to turn it into wet leather.
  4. Dry the wet leather by using it on a drying rack, or by heating it above 500 Kelvin for some time. throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. Файл:Sheet leather1.png


Ткань[править | править код]

Cloth
Cloth
Item_ru
Можно найти в: Ready stacks can be found nowhere, but can be produced.
Применяется для: Crafting certain textiles and repairing damaged clothes
Использование: Hold in active hand and use it to craft things.
Описание
Use on clothes damaged by fire or acid to repair them.

Things you can make by having Cloth in your hand and activating it:

  • Grey jumpsuit (3 rolls)
  • Black shoes (2 rolls)
  • Backpack (4 rolls)
  • Duffel bag (6 rolls)
  • Plant bag (4 rolls)
  • Book bag (4 rolls)
  • Mining satchel (4 rolls)
  • Chemistry bag (4 rolls)
  • Bio bag (4 rolls)
  • Construction bag (4 rolls)
  • 2x improvised gauzes (1 roll)
  • Rag (1 roll)
  • Bedsheet (3 rolls)
  • Empty sandbag (4 rolls)
  • Fingerless gloves (1 roll)
  • Black gloves (3 rolls)
  • Blindfold (2 rolls)
  • 19x19 canvas (3 rolls)
  • 23x19 canvas (4 rolls)
  • 23x23 canvas (5 rolls)


How to produce Cloth:

Use the Biogenerator inside Hydroponics or Garden, or use Wirecutters on bedsheets.


Пластик[править | править код]

Plastic
Plastic
Item_ru
Можно найти в: Ready stacks can be found nowhere, but can be produced.
Применяется для: Making a few plastic products, or used in a departmental Protolathe/Techfab
Использование: Hold in active hand and use it to craft things
Описание
Things you can make by having Plastic in your hand and activating it:
  • 4x plastic floor tiles (1 plastic sheet)
  • Folding plastic chair (2 plastic sheets)
  • Plastic flaps (5 plastic sheets)
  • Water bottle (1 plastic sheet)
  • Large water bottle (3 plastic sheets)
  • Colo cups (1 plastic sheet)
  • Wet floor sign (2 plastic sheets)
  • Blank sign (1 plastic sheet)


Other things you can do with Plastic:

  • Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers


How to produce Plastic:

Made in the Chemistry lab.


Картон[править | править код]

Cardboard
Cardboard
Item_ru
Можно найти в: Can sometimes be found in Maintenance.
Применяется для: Making a few items
Использование: Hold in active hand and use it to craft things
Описание
Things you can make by having Cardboard in your hand and activating it:
  • Box (1 cardboard sheet)
  • Light tubes (1 cardboard sheet)
  • Light bulbs (1 cardboard sheet)
  • Mouse traps (1 cardboard sheet)
  • Cardborg suit (3 cardboard sheets)
  • Cardborg helmet (1 cardboard sheet)
  • Pizza box (1 cardboard sheet)
  • Folder (1 cardboard sheet)
  • Large box (4 cardboard sheets)
  • Cardboard cutout (5 cardboard sheets)
  • Fancy boxes (many types) (1 cardboard sheet)


How to produce Cardboard:

Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack.
Can be produced with a biogenerator.


Песок[править | править код]

Sand and Volcanic ash
Sand and Volcanic ash
Item_ru
Можно найти в: Crafted by using sand or volcanic ash in hand.
Применяется для: Turning into glass or sandstone.
Использование: Hold in active hand and activate it to start constructing
Описание
Sand and ash are both basically the same thing but with different sprites.

Things you can make by having piles of Sand or Ash in your hand and activating them:

  • Sandstone (1 sand pile)
  • Aesthetic volcanic floor tile (2 sand piles)



Other things you can do with Sand and Ash:



How to produce Volcanic Ash: Mine volcanic ash from lavaland ground.


How to produce Sand: Mine volcanic ash from lavaland ground, and use it in hand to make Sandstone Bricks. Then use the Sandstone in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don't ask how that works.

Песчаник[править | править код]

Sandstone
Sandstone
Item_ru
Можно найти в: Crafted by using sand or volcanic ash in hand.
Применяется для: Making a few products, and ghetto hydroponics.
Использование: Hold in active hand and activate it to start constructing
Описание
Things you can make by having Sandstone bricks in your hand and activating them:
  • Pile of dirt (3 sandstone bricks)
  • Sandstone door (10 sandstone bricks)
  • Assistant Statue (5 sandstone bricks)
  • Breakdown into sand (1 sandstone brick)



How to produce Sandstone: Mine volcanic ash from lavaland ground, and use it in hand.


Blocks of Sand[править | править код]

Blocks of sand
Blocks of sand
Item_ru
Можно найти в: Crafted by using sand or volcanic ash on a sink.
Применяется для: Construction material.
Использование: Hold in active hand and activate it to start constructing
Описание
Lets you build some things made out of sand.


Мясо[править | править код]

Meat
Meat
Item_ru
Можно найти в: Insert raw slabs of meat into a Sheet-meister 2000.
Применяется для: Making a few products.
Использование: Hold in active hand and activate it to start constructing.
Описание
An edible material which also makes squishy sounds.

Things you can make by having Meat sheets in your hand and activating them:

  • Chair (1 meat sheet)
  • Toilet (1 meat sheet)
  • Sink (1 meat sheet)
  • 4x Floor tiles (1 meat sheet)
  • Carving Block (5 meat sheets)
  • Airlock Assembly (5 meat sheets)

Some other things you can do with meat sheets:

  • Meat walls
  • Meat tables
  • Meat Toolboxes

Конструкции[править | править код]

Напольные покрытия[править | править код]

Решётка[править | править код]

Это базовая База для всех типов строительства, размещается прямо в космосе, снегу, пепле и даже просто в воздухе.

Lattice
Lattice
Материалы для постройки Как построить
Rodsx1

Используйте пруток на пустом Турфе.

Как разобрать
Инструменты

Используйте wirecutters, чтобы срезать решетку в 1 пруток.

Wirecutters

Catwalk(железный мостик)[править | править код]

Та же самая решётка, но на ней можно разместить провода.

Catwalk
Catwalk
Материалы для постройки Как построить
Rodsx1

Используйте пруток на решетку.

Как разобрать
Инструменты

Используйте wirecutters, чтобы срезать Catwalk в 2 прутка.

Wirecutters

Базовый Пол[править | править код]

Базисный пол, на котором располагаются провода и трубы. Все полы и стены, описанные ниже, построены поверх этой обшивки.

Plating
Plating
Материалы для постройки Как построить
Floor tilex1

Используйте напольную плитку на решетке или catwalk'е.

Как разобрать
Инструменты

Используйте crowbar на сломанном покрытии, только так возможно разобрать его.

Также можно разобрать с помощью RCD.

Crowbar

Как починить
Инструменты

Используйте welder на сломанном покрытии, чтобы отремонтировать его.

Welder

Железная Плитка[править | править код]

Это базовый «красивый» пол, его используют в общественных местах, поэтому в тех-туннелях его нет.

Steel Floor
Steel Floor
Материалы для постройки Как построить
Floor tilex1

Используйте плитку на обшивке

Как разобрать
Инструменты

Используйте crowbar на плитке, чтобы снять её.  Если она уже треснула, то вы её разрушите окончательно.

Crowbar

Деревянный Пол[править | править код]

Это дощатый пол, обычно используется в библиотеке и подобных тому местах.

Wood Floor
Wood Floor
Материалы для постройки Как построить
Wood tilex1

Используйте дощечки на обшивке. Дощечки можно сделать из Досок.

Как разобрать
Инструменты

Открутите дощечки с помощью screwdriver.
Альтернатива:
Разломайте с помощью crowbar. Дощечки будут уничтожены.

Screwdriver or Crowbar

Усиленный Пол[править | править код]

Это армированный пол, применяется в науке и подобных областях для лучшей защиты от пожаров или взрывов.

Reinforced Floor
Reinforced Floor
Материалы для постройки Как построить
Rodsx2

Используйте прутки на обшивке.

Как разобрать
Инструменты

Используйте wrench, чтобы разобрать его на два прутка.

Wrench

Ковровое Покрытие[править | править код]

Это ковровое покрытие, которое придаст вашему офису изысканный вид.

Carpeted Floor
Carpeted Floor
Материалы для постройки Как построить
Carpetx1 Используйте любой тип ковра на обшивке.
Как разобрать
Инструменты

Используйте crowbar снять ковер.

Crowbar

Некоторые другие виды ковров можно заказать в Карго. Также можно положить ковер на Стол (а-ля скатерть!):

Существуют и другие виды ковров, например, причудливые аркадные ковры, или аляповато красивые корпоративные ковры с вышитой символикой NT. Красные ковры можно изменить, придав им другие религиозные символы или формы звезд..

Светящийся Пол[править | править код]

Причудливый, более футуристический пол, освещающий все вокруг.

Disco fever!
Light Floor
Материалы для постройки Как построить
Glassx1
Metalx1
Cable Piecesx5
  1. Используйте провод на стекло.
  2. Используйте металл на полученную плитку.
  3. (Требуется снять другой пол, чтобы поставить этот)
  4. Поместите светящуюся плитку на обшивку.
Как разобрать
Инструменты
  1. Используйте crowbar на этой плитке для удаления из неё металла.
  2. Используйте wirecutters на получившейся плитке, чтобы отделить провода от стекла.

Crowbar
Wirecutters

Walls[править | править код]

Normal Wall[править | править код]

This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. Walls can also be made out of different minerals. They're useful for:

  • Keeping people out.
  • Keeping people in.
  • Keeping people from going places.
so bland
Wall
Requires to build How to build
Metalx4
  1. Stand where you want the wall.
  2. Click the metal in your hand to open the construction panel.
  3. Choose 'Build wall girders' from the list.
  4. Use the remaining 2 sheets of metal on the girder.
How to deconstruct
Tools
  1. Weld off the plating.
  2. Use a Wrench to unsecure the girder.
  3. Screwdriver to disassemble the girder.

Welder
Wrench
Screwdriver

Reinforced Wall[править | править код]

This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for:

  • Keeping people in and out of high security areas.
such reinforce
Reinforced Wall
Requires to build How to build
Metalx2 Plasteelx2
  1. Stand where you want the reinforced wall.
  2. Click the metal in your hand to open the construction panel.
  3. Choose 'Build wall girders' form the list.
  4. Use the plasteel on the girders to reinforce them.
  5. Use the last plasteel sheet on the reinforced girders to finish the wall.
How to deconstruct
Tools
  1. Wirecutters to cut the outer grille.
  2. Screwdriver to remove the support lines.
  3. Weld through the metal cover.
  4. Crowbar to pry off the cover.
  5. Wrench to loosen the support rods.
  6. Weld through the support rods.
  7. Crowbar to pry off the outer sheath.
  8. Screwdriver to unsecure the support struts.
  9. Wirecutters to remove the support struts.
  10. Wrench to unsecure the girder.
  11. Screwdriver to disassemble it.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar

Normal/Reinforced Hidden Door[править | править код]

Also known as "Fake Walls" or "Hidden Walls". With a little imagination, hidden doors can be used in many marvelous tactics, varying from ambushes to passages into your very own secret hideaway room.

  • Click to open.
  • An almost undetectable escape route.
  • Otherwise, same as a regular wall.
Surprise, motherfucker!
Hidden Door
wow
Reinforced Hidden Door
Requires to build How to build
Metalx4 or
Metalx2 Plasteelx2
  1. Stand where you want the door.
  2. Click the metal in your hand to open the construction panel.
  3. Choose 'Build wall girder' from the list.
  4. Use wrench on the girder and wait a few seconds for it to dislodge.
  5. Use the remaining 2 sheets of metal, or plasteel for a reinforced type, on the girder.

To turn a normal wall into a hidden door, deconstruct it until the final screwdriving of the girder, and instead use 2 sheet of metal on the girder.

How to deconstruct
Tools
  1. Screwdriver to tighten the bolts and turn it into a regular wall. Or...
  2. Weld to dismantle the false wall.
  3. Screwdriver again to disassemble the girder.

Screwdriver
Welder

Normal/Reinforced Windows[править | править код]

Windows are aesthetically quite pleasing because they are almost invisible. You can build two types of windows:

  • Full: A see-through wall. Usually only used if you don't have enough for 2-4 one-directionals or the metal for a wall.

  • One Direction: Stops movement only from the way it faces.
One Directional Glass Full Glass Wall
Windows
One Directional Reinforced Glass Full Reinforced Glass Wall
Reinforced Windows
Requires to build How to build
Glassx1/x2 (single/full)
or
Reinforced Glassx1/x2 (single/full)
  1. Click the glass/reinforced glass in hand.
  2. Select Full or One Direction from the menu.
  3. Drag where you want it.
  4. Alt-click to rotate to the direction you want if one-directional.
  5. Screwdriver it in place.
  6. Crowbar (Pop pane in).
How to deconstruct
Tools

Normal window (including plasmaglass):

  1. Screwdriver to unscrew the window from the frame.
  2. Crowbar to pop out panel
  3. Screwdriver to unscrew the window from the floor.
  4. Wrench to deconstruct the window.

Hitting a normal pane repeatedly with a weapon will smash it into glass shards. Normal windows have 100 integrity (health), while plasma windows have 300. Directional windows have half integrity.

Reinforced window (including reinforced plasmaglass):

  1. Welder to heat one way screws (15 seconds, right click)
  2. Screwdriver to unscrew one way screws (5 seconds, must be done within 30 seconds of step 1, right click)
  3. Crowbar to pop out panel (4 seconds, right click)
  4. Wirecutters to cut connecting bars (2 seconds, right click)
  5. Wrench to unbolt frame (4 seconds, right click)

Reinforced windows require a melee item over 11 damage to damage at all, have 150 integrity, and 80 melee armor. This is approximately 1 minute of sustained beating with a toolbox. Reinforced plasma windows require a melee item over 21 damage to damage at all, have 1000 integrity, and 80 melee armor. Breaks down into glass shards and a metal rods. Directional windows have half integrity.

Welder
Screwdriver
Crowbar
Wirecutters
Wrench

Wall Mountings[править | править код]

APC[править | править код]

Info about Area Power Controllers can be found here.

If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.

Area Power Controller
APC
Requires to build How to build
Metalx2
Cable Coilx1
Circuitboard Power Control Module x1
Screwdriver
Power Cellx1
Crowbar
Authorized IDx1
  1. Use the metal and make an APC frame.
  2. Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer's Station Blueprints) or by creating a new area with the "create new area" hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.
  3. Add a Power Control Module.
  4. Remove any floor tile in front of it.
  5. Add cable coil. This creates a terminal on the floor.
  6. Wire the power network into a powered wire under the terminal, for external power.
  7. Screwdriver the APC electronics into place.
  8. Add the power cell.
  9. Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.
How to deconstruct
Tools
  1. Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
  2. Crowbar to open the cover.
  3. Remove power cell by hand.
  4. Screwdriver to unsecure electronics.
  5. Crowbar to lift floor tile in front of APC.
  6. Wirecutters on APC to remove cable and terminal from floor.
  7. Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)
  8. Welder to remove from wall.
  9. Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.

Screwdriver
Crowbar
Wirecutters
Welder
Authorized ID

Air Alarm[править | править код]

Info about Air Alarms can be found here.

Air Alarm
Air Alarm
Requires to build How to build
Metalx2
Cable Coilx1
Circuitboard Air Alarm Electronics x1
Screwdriver
  1. Use the metal and make an Air Alarm frame.
  2. Use the frame on the wall you want it on.
  3. Put in the Air Alarm Electronics.
  4. Wire it with 5 cable pieces.
  5. Screwdriver to close.
How to deconstruct
Tools
  1. Open cover with screwdriver.
  2. Cut all wires except the syphon wire using wirecutters.
  3. Use wirecutters on the air alarm to cut the remaining wires.
  4. Pry out the circuit using the crowbar.
  5. Remove the frame from the wall using the wrench.

Screwdriver
Wirecutters
Crowbar
Wrench

Fire Alarm[править | править код]

Info about Fire Alarms can be found here.

Fire Alarm
Fire Alarm
Requires to build How to build
Metalx2
Cable Coilx1
Circuitboard Fire Alarm Electronics x1
Screwdriver
  1. Use the metal and make an Fire Alarm frame.
  2. Use the frame on the wall you want it on.
  3. Put in the Fire Alarm Electronics.
  4. Wire it with 5 cable pieces.
  5. Screwdriver to close.
How to deconstruct
Tools
  1. Open cover with screwdriver.
  2. Cut all the wires using wirecutters.
  3. Pry out the circuit using the crowbar.
  4. Remove the frame from the wall using the wrench.

Screwdriver
Wirecutters
Crowbar
Wrench

Security Camera[править | править код]

Electric eyes of the AI or for camera monitors to look through.

Camera upgrades:

  • Solid Plasma for EMP-proofing.
  • Analyzer for X-ray.
  • Proximity Sensor for motion alarm.

See here how to hack a Security Camera.

I see you.
Security Camera
Requires to build How to build
Autolathe
Metalx1(400units per camera)
Glassx1(250units per camera)
Cable Piecesx1
Wrench
Welder
Screwdriver
  1. Use the autolathe to print a Camera Assembly.
  2. Attach the Camera Assembly to a wall.
  3. Weld it to the wall.
  4. Add wire.
  5. OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).
  6. Screwdriver the camera to complete it.
  7. Set camera network (default is SS13).
How to deconstruct
Tools
  1. Screwdriver the camera to open the back panel.
  2. OPTIONAL:Crowbar the camera assembly to remove any upgrades.
  3. Use your wirecutter to deactivate the camera (does not alert AI).
  4. Use your welder to unweld the camera from the wall.
  5. Wrench the camera to detach it from the wall.

The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force.

Crowbar
Screwdriver
Welder
Wirecutters
Wrench

Light Fixture[править | править код]

Provides light for the people. Bulb fixture is much dimmer than the tube-one.

Light Fixture
Light Fixture
Requires to build How to build
Metalx1/x2
Cable Piecesx1
Light Tubex1 or
Light Bulbx1
Screwdriverx1
Wrenchx1
OPTIONAL: Power cellx1
  1. Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
  2. Place frame on wall.
  3. Add wires.
  4. (OPTIONAL) Add the cell. The Light fixture cell from the autolathe comes pre-charged.
  5. Screwdriver.
  6. Add light tube (or light bulb for small fixtures).
How to deconstruct
Tools
  1. Turn off the light if needed and remove the light tube or bulb from the fixture.
  2. Screwdriver the light fixture to expose the wires.
  3. Wirecutters to cut the wires.
  4. Remove the cell with an empty hand, if there is one.
  5. Wrench the fixture frame to deconstruct it.

Screwdriver
Wirecutters
Wrench

Floodlight[править | править код]

Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.

Floodlight
Floodlight
Requires to build How to build
Metalx5
Cable Piecesx5
Light Tubex1
Screwdriverx1
Wrenchx1
  1. Build frame from 5 metal sheets
  2. Add wires.
  3. Screwdriver.
  4. Add light tube.
  5. Secure with wrench so it doesn't get pushed and disconnected from the wire.
How to deconstruct
Tools

Doesn't seem like you can yet. Throw it out into space. Pollution ho!

Requests Console[править | править код]

Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be hacked to enable the 'EXTREME' priority for your requests.

The Bridge and Heads' Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.

Requests Console
Requests Console
Requires to build How to build
Roundstart only. Can not be constructed.
How to deconstruct
Tools

Can't be deconstructed without violence.

Newscaster[править | править код]

The newscaster is a widespread type of wall console, thanks to NanoTrasen wanting to keep you up to date with the latest news.

You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!

Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.

Security Newscasters can be found in Brig and can make "Wanted" Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.

Newscaster
Newscaster
Requires to build How to build
1x newscaster frame (from Autolathe) Attach newscaster frame to wall.
How to deconstruct
Tools
  1. Wrench to remove the frame from the wall.
  2. Wrench to disassemble the frame.
Wrench

Bounty Board[править | править код]

Used for players to request favors or items from other players for a price.

To create a bounty: Click the bounty board. Click New Bounty. Write your request in the empty field, then set a price in the next field, then click submit. Your name will show up in a list.

To complete someone elses bounty: Click the name of the requester in the bounty board. Click apply. Your name shows up as Requested Applicant. Deliver the item or complete the request of the issuer.

To pay someone for completing your bounty: Open the bounty console. Click your name. Click the little icon next to name of the person who completed your bounty (under Request Applicants). This will pay that person. You can click multiple times to pay extra. Then remove the bounty with DELETE if it is no longer wanted.

Bounty Board
Bounty Board
Requires to build How to build
1x bounty board frame (from Autolathe) Attach bounty board frame to wall.
How to deconstruct
Tools
  1. Wrench to remove the frame from the wall.
  2. Wrench to disassemble the frame.
Wrench

Status Display[править | править код]

Used by heads to display random text to the crew, as well as giving shuttle ETA's.

To set a picture or text, use the PDA Status Display app, or the command console screen.

To make the first line display as a header, begin and end the line with a dash (-).

Status Display
Status Display
Requires to build How to build
1x status display frame (from Autolathe) Attach status display frame to wall.
How to deconstruct
Tools
  1. Wrench to remove the frame from the wall.
  2. Wrench to disassemble the frame.
Wrench

Other[править | править код]

Grille[править | править код]

Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.

  • Keeping people in or out.
  • Securing an area with electrified grilles.
Grille
Grille
Requires to build How to build
Rodsx2
  1. Stand where you would like the grille to be placed.
  2. Click on the stack of 2 rods with the hand you have them in.
How to deconstruct
Tools
  • Use wirecutters to neatly cut the grille, or
  • ...Use a screwdriver to unfasten and drag it away, or
  • ...Smash it down.

Wirecutters or
Screwdriver

Barricade[править | править код]

The poor man's barrier, not nearly as strong or cool looking. Useful for:

  • Keeping people in or out, for a short while.
Wooden Barricade
Wooden Barricade
Requires to build How to build
Planksx5
  1. Stand where you would like the barricade to be placed.
  2. Click on the stack of planks in your hands and choose "Wooden Barricade".
How to deconstruct
Tools

Crowbar to get Planks x3 back.

Crowbar

How to repair
Tools

Use wooden planks to repair.

Planks

Windoor (Window-door)[править | править код]

Like a door, but with access controls. Windoors can't be hacked or even pried open with jaws of life. They can be pried open with a crowbar if unpowered, and emagging works.

Windoor
Windoor
Requires to build How to build
Reinforced glassx5
Reinforced metalx2
Cable Piecesx1
Wrench
Screwdriver
Crowbar
Airlock Electronics Airlock Electronics x1
  1. Click the reinforced glass pane.
  2. Click the "Windoor" button.
  3. Wrench.
  4. Plasteel (Optional: To create a secure windoor).
  5. Cable.
  6. Airlock Electronics.
  7. Crowbar.
How to deconstruct
Tools
  1. Open the windoor.
  2. Screwdriver to open the maintenance panel.
  3. Crowbar out the airlock electronics.
  4. Remove wires from the assembly with wirecutters.
  5. Unanchor it by wrenching.
  6. Weld it to deconstruct the assembly into reinforced glass and rods.

Screwdriver
Crowbar
Wirecutters
Wrench
Welder

Button[править | править код]

This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.

A Button
Button
Requires to build How to build
Metalx1
Screwdriver
OPTIONALAirlock ElectronicsAirlock Electronics x1
  1. Use the metal and make a Button Frame.
  2. Use the Button Frame on a wall.
  3. Click the Button Frame on the wall to change its button type.
  4. Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).
  5. Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a Blast Door Controller to control objects like Shutters.
  6. Screwdriver the Button Frame to close it.
How to deconstruct
Tools
  1. (Screwdriver the button open.)
  2. Remove the airlock electronics.
  3. Wrench the open button frame.
  4. Weld it to deconstruct to metal plates.

Wrench
Screwdriver

Firelock[править | править код]

This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!

A Firelock
Firelock
Requires to build How to build
Metalx3
Wrench
OPTIONAL:Reinforced Metalx2
Cable Piecesx1
Firelock ElectronicsFirelock Circuitry x1
Screwdriver
  1. Use the metal and make a Firelock frame.
  2. Add the Firelock Circuitry to the firelock frame.
  3. (OPTIONAL) Add Plasteel to make a heavy firelock.
  4. Wrench to bolt it and finish.
How to deconstruct
Tools
  1. (Crowbar the firelock shut.)
  2. Weld the firelock shut.
  3. Screw to unlock the firelock's floor bolts.
  4. Wrench the firelock unfasten the floor bolts.
  5. Crowbar to pry out the circuit board.
  6. Weld to deconstruct into metal plates.

Has 40% chance to drop a frame when destroyed by force.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar

Reflector[править | править код]

This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also "box" reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters' beams go through a single path. Ballistic projectiles will not be reflected!

  • You can weld it to anchor it to or unanchor it from the floor, or to repair it.
  • Use a screwdriver to lock or unlock its rotation.
  • Alt-click it to rotate its angle.
A reflector A double reflectorA box reflector
Reflector
Requires to build How to build
Metalx5
Glassx5 OR Reinforced glassx10 OR Diamondx1
Welder
  1. Use the metal and make a reflector frame.
  2. Option 1: Add 5 glass sheets to make a single-sided reflector.
  3. Option 2: Add 10 reinforced glass sheets to make a double-sided reflector.
  4. Option 3: Add 1 diamond sheet to make a box reflector.
  5. Weld the reflector to the floor (or don't, it'll still work).
How to deconstruct
Tools
  1. Weld the reflector to cut it free from the floor.
  2. Wrench the reflector to disassemble it.

Welder
Wrench

Airlock[править | править код]

This is an airlock - it locks air. Everyone just calls them doors, although they are not actual doors. If you want to hack an airlock, see here.

Swish
Airlock
Requires to build How to build
Metalx4
Wrench
OPTIONAL: Pen Reinforced glassx1
Cable Piecesx1
Airlock ElectronicsAirlock Electronics x1
Screwdriver
  1. Use the metal and make an Airlock Assembly.
  2. Wrench it in place.
  3. (Optional) Use Pen to name the airlock.
  4. (Optional) Add Reinforced Glass to make a glass airlock.
  5. Add Wires.
  6. Use the Airlock Electronics Board and set the access level.
  7. Add the Airlock Electronics Board to the airlock frame.
  8. (Optional) Use 2 sheets of Metal or Plasteel for added security
  9. Screwdriver to finish.
How to deconstruct
Tools

If the airlock has been emagged, skip to step 4.

  1. Weld the door shut with Ordinary right-click. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or not..
  2. Screwdriver the door.
  3. Use multitool and/or wirecutters to disable the power whilst keeping the doorbolts up as detailed here.
  4. Crowbar the electronics out. (Make sure you have exposed the panel with a screwdriver first.)
  5. Wirecut the wires out.
  6. Unsecure it with a wrench.
  7. Weld it to deconstruct to metal plates.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar
Multitool

Turret[править | править код]

To ensure no one trespasses an area. Its options are (first option is the default setting):

  • Status: On/Off - wether the turret's power is on or off.
  • Behaviour control are locked/unlocked - can be unlocked with a Security level ID.
    • Check for Weapon Authorization: No/Yes - neutralizes people who have a weapon out but are not Heads or Security staff.
    • Check Security Records: Yes/No - searches Security Records for criminals.
    • Neutralize Identified Criminals: Yes/No - neutralizes crew members set to Arrest on the Security Records.
    • Neutralize All Non-Security and Non-Command Personnel: No/Yes - self explanatory.
    • Neutralize All Unidentified Life Signs: Yes/No - neutralizes aliens.
Turret
Turret
Requires to build How to build
Metalx7
Wrench
Screwdriver
Welder
Any energy-based gun Any energy-based gun x1
Proximity Sensorx1
  1. Build a turret frame from metal.
  2. Use a wrench to secure the turret frame(it can be moved around before being secured).
  3. Use metal on the turret frame to build the cover.
  4. Use a wrench on the frame to bolt the cover.
  5. Add the gun.
  6. Add the prox sensor.
  7. Use a screwdriver to secure it all.
  8. Use more metal on the frame.
  9. Finally use a welder to secure the second layer of metal.

(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)

How to deconstruct
Tools

If the turret is not finished (only works before construction step 9):

  1. Crowbar to pry off metal coverage.
  2. Screwdriver to open the internal access hatch.
  3. Remove Proximity sensor by hand.
  4. Remove gun by hand.
  5. Wrench to remove turret's metal armor bolts.
  6. Weld to remove turret's interior metal armor.
  7. Wrench to unfasten external bolts.
  8. Crowbar to dismantle the turret frame.

If the turret is finished:

  1. Destroy the turret with any weapon.
  2. Crowbar to pry off metal coverage (70% chance to recover gun).

Welder
Wrench
Screwdriver
Crowbar

AI Core[править | править код]

The AI's house.


AI Core
Requires to build How to build
Plasteelx4
Reinforced Glassx2
Cable Piecesx1
Wrench
Screwdriver
AI Circuitboardx1
Optional:
Human brainx1
  1. AI Core building phase 1 Build AI Core Frame from 4 Plasteel Sheets.
  2. Wrench into place.
  3. AI Core building phase 2 Add Circuit board.
  4. AI Core building phase 3 Screwdriver.
  5. AI Core building phase 4 Add wires.
  6. (Optional) Upload any custom laws that you'd like to this AI core with an AI module. It comes pre-loaded with Asimov.
  7. AI Core building phase 5 Add brain placed in an MMI (only if you want a NEW AI).
  8. AI Core building phase 6 Add reinforced glass.
  9. Screwdriver.
How to deconstruct
Tools
  1. Crowbar to remove glass panel.
  2. Crowbar to remove brain.
  3. Wirecutters to remove cables.
  4. Screwdriver to unfasten the circuit board.
  5. Wrench to unfasten the frame.
  6. Welder to deconstruct assembly.

Crowbar
Wirecutters
Screwdriver
Wrench
Welder

Solar Panels and Trackers[править | править код]

You can generate power with these things.

Solar Panel
Solar Panel
Solar Tracker
Solar Tracker
Requires to build How to build
Solar Assemblyx1
Wrench
Glassx2 or
Reinforced Glassx2
Tracker:
Tracker Electronicsx1
  1. Solar Assembly Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
  2. Wrench Wrench the solar assembly into place.
  3. Tracker Electronics (OPTIONAL) Add the electronics if you want to create a solar tracker.
  4. Glass or Reinforced Glass Finish the construction by placing glass, or reinforced glass, into the assembly frame.
How to deconstruct
Tools
  1. Take out the panel with a crowbar.
  2. If you are deconstructing a tracker: Take out the electronics with your crowbar.
  3. Wrench the leftover assembly from it's place and you will be able to move it.

Crowbar
Wrench

Disposal Pipes and Machinery[править | править код]

The disposal system of the station.

Disposal Bin
Disposal Outlet
Disposal Pipes and Machinery
Requires to build How to build
Disposal Pipex1 or
Disposal Binx1 or
Disposal Outletx1
Welder
Wrench
Crowbar
  1. Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in Atmosia).
  2. Crowbar the floor tile, if exists, to access plating.
  3. Move pipe over plating, rotate and flip using the right-click menu.
  4. Wrench pipe.
  5. Weld pipe.
How to deconstruct
Tools
  1. If Disposal Bin, start here: first turn off the pump and use a screwdriver to remove power connection, and continue...
  2. If Disposal Pipe, start here: Welder it to remove its joints.
  3. Wrench to detach it from the plating.
Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.

(Screwdriver)
Welder
Wrench

Computers[править | править код]

Computers can have various uses.

Some computer
Computer
Requires to build How to build
Metalx5
Glassx2
Cable piecesx5
Wrench
Screwdriver
Circuitboardx1
  1. Use the metal and make a Computer Frame.
  2. Wrench it inplace.
  3. Insert the Circuitboard of your selection.
  4. Screwdriver.
  5. Wires.
  6. Glass.
  7. Screwdriver to finish.
How to deconstruct
Tools
  1. Screwdriver to detach the screen.
  2. Crowbar to pry off the screen.
  3. Wirecutters to cut the cables.
  4. Screwdriver to detach the circuit lid.
  5. Crowbar to pry out the circuitboard.
  6. Wrench to detach the frame.
  7. Welder to disassemble the frame.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar

Modular Consoles[править | править код]

Modular Consoles are very flexible devices.

A console
Console
Requires to build How to build
Metalx10
At least:
one power source
one drive (HDD or SSD)
one processing unit
access to programs (network cards or datadisks)
  1. Use the metal and make a Modular Console.
  2. Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional "powercell controller" component).
  3. install a network card to access the NET and download more programs.
  4. Use disks to transfer data or programs from another modular decive in case you cannot access the NET.
How to deconstruct
Tools
  1. Screwdriver to remove components.
  2. Wrench to deconstruct the empty console.

Screwdriver
Wrench

Файл:Machine Frame.png Machines[править | править код]

A machine frame with wiring and board installed
A machine frame with wiring and board installed
Requires to build How to build
Metalx5
Cable piecesx5
Circuitboardx1
Components as specified by examining the mounted board
  1. Файл:Machine Frame.png Build a machine frame from your 5 metal sheets.
  2. Файл:Wired Frame.png Add wires.
  3. Wrench it (sometimes optional).
  4. Файл:Circuitboard.pngФайл:Circuit Frame.png Add a circuitboard.
  5. Examine the machine frame and it will tell you what items you need now.
  6. When all the parts are added, screwdriver the machine frame to finish it.
How to deconstruct
Tools
  1. Screwdriver to open the panel.
  2. Crowbar to remove all components.
  3. Wirecutters to remove the wires.
  4. Wrench to unsecure the frame.
  5. Screwdriver to disassemble into sheets.

Screwdriver


Wrench

For detailed information about each machine: machine construction guide.

Robot Cyborg Mech Robots, Cyborgs and Mechs[править | править код]

Their construction is described at: Robots, Cyborgs and Mechs -pages.

Mineral Door[править | править код]

The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Most ore materials (and wood) can be made into a door.

Door

Door
Doors
Requires to build How to build
The mineral (or wood) of your choice x20
  1. Stand where you would like the door.
  2. Use the metal and make a Door.
How to deconstruct
Tools
  1. Wrench to unwrench it.
  2. Welder to disassemble the frame.

Wrench
Welder

Conveyor Belt[править | править код]

The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it's a wrench, screwdriver, crowbar or you are on Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. .

Conveyor Belt and Conveyor Belt Switch

Requires to build How to build
An Autolathe or protolathe/techfab, with enough metal and glass.
  1. Use the lever on the belt assemblies to link them. This must be done before placing them!
  2. Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a wrench or reverse direction with a screwdriver).
  3. Place the lever somewhere by clicking the floor with it.
How to deconstruct
Tools
  1. Crowbar to remove the Conveyor Belt tiles and Switches.

or attack it with a weapon on Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. .

Wrench

Railings[править | править код]

Railings are typically used on maps with extra Z-levels to prevent people from falling down.



Railings
Requires to build How to build
Rodsx3
  1. Stand where you would like the railings to be placed.
  2. Click on the stack of rods with the hand you have them in and choose railings.
  3. Alt-click the railings to rotate them into desired orientation.
How to deconstruct
Tools
  1. Use Wrench to unfasten the railings
  2. Use wirecutters to cut the railings apart

Wrench
Wirecutters

Sink[править | править код]

Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else).

Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a plumbing system to fill them with custom reagents instead of just water.

How to connect sinks to a plumbing system. Angle is important.

Some sinks have a cosmetically different appearance (e.g. ) but all of them work identically.



Sink
Requires to build How to build
Metalx1

Water recyclerx1

  1. Use the rigid material in hand to craft a sink frame.
  2. Drag the sink frame to desired location.
  3. Alt-click the sink frame to rotate it.
  4. Add a water recycler to finish the sink.
How to deconstruct
Tools
  1. Use Wrench to disassemble into metal.

Wrench

Shower[править | править код]

The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench Wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an analyzer to identify the shower's water temperature without risking burns.

Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a plumbing system to make them spray custom reagents instead of just water. Showering will cause touch reactions.

Файл:Shower.png
Shower
Requires to build How to build
Metalx2

Water recyclerx1

  1. Use the metal in hand to craft a shower frame.
  2. Drag the shower frame to desired location.
  3. Alt-click the shower frame to rotate it.
  4. Add a water recycler to finish the shower.
How to deconstruct
Tools

Can only be deconstructed by force. Toggle automatic water regeneration with a multitool.

Shutters[править | править код]

Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you'll need a multitool to edit the identifier for that particular shutter.


Shutters
Requires to build How to build
Metalx10

Wirex10
Screwdriver Multitool Welder Wirecutters

  1. Use the Crafting menu (Crafting menu) to create the shutters.
  2. Use a screwdriver to open the shutter's maintenance panel, then use a multitool to designate the shutters' code.
  3. Install a Blast Door Controller in a button (after using a multitool on it as well) to operate the shutters.
  4. Don't forget to screw the panel shut afterwards.
How to deconstruct
Tools
  1. Screwdriver the shutters open.
  2. Crowbar the airlock electronics out.
  3. Use wirecutters to remove the cables.
  4. Weld the frame to deconstruct it into plasteel sheets.

Wrench
Screwdriver

Toiletbong[править | править код]

A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.

It's a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn't smoke a pizza, but if you built this, you are one of the few who might.

More information on its general usage can be found here.

Toiletbong

Requires to build How to build
Metal

Файл:Flamethrower.png withPlasma Tankattached
Wrench

  1. Use the Crafting menu (Crafting menu) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the 'Structures'-Tab of the Crafting menu.
  2. Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.
  3. Optional: Emag it.
How to deconstruct
Tools
  1. Wrench the toiletbong to unsecure it.
  2. Crowbar the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.

Wrench

Furniture[править | править код]

Chairs[править | править код]

Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.

Chair
Chair
Stool
Stool
Bar Stool
Bar Stool
Comfy Chair
Comfy Chair
Office Chair
Office Chair
Wooden Chair
Wooden Chair
Winged Wooden Chair
Winged Wooden Chair
Requires to build How to build
Metalx1
or
Metalx2
or
Metalx5
or
Planksx3
  1. Stand where you want the chair.
  2. Pick up some metal or planks.
  3. Click it in hand.
  4. Select Chair from menu.
How to deconstruct
Tools

Wrench a chair to transform it back into the starting material.

Wrench

Tables/Reinforced Table[править | править код]

Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for ghetto surgery.

Table
Table
Wooden Table
Wooden Table
Glass Table
Glass Table
Poker Table
Poker Table
Fancy Table
Fancy Table (has many types)
Reinforced Table
Reinforced Table
Operating Table
Operating Table
Requires to build How to build
Rodsx2
or
Planksx2

Metalx1
or
Planksx1
or
Glassx1
or
Carpetx1
or
Plasteelx1
or
Silverx1
  1. Pick up some rods (or wooden planks, if you want to make a poker table).
  2. Stand on the tile where you want the table.
  3. Activate them in your hand.
  4. Select table frame from menu.
  5. Use material on the table frame:
    • Wood/glass/plasteel/metal for table made of that material.
    • Any type of carpet on metal frame for fancy table of that color.
    • Standard carpet on wooden frame for poker table.
    • Silver on metal frame for operating table.
How to deconstruct
Tools
  1. (If a Reinforced Table: Ordinary right-click. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or not. with Welder first to weaken the table.)
  2. Ordinary right-click. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or not. with Wrench to disassemble it or screwdriver to partly disassemble it.

(Welder)
Wrench
Screwdriver

Closet[править | править код]

Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, crates, and certain especially large objects like racks and MULEbots.

Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or with enough damage. If you don't want to take out your id to open these every time, you can alt-click them to lock/unlock them.

If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.

Coffins count as closets.

Different types of closets: Jumpsuit ClosetEmergency ClosetMedical ClosetSecurity ClosetFire Saftey ClosetL2 ClosetL3 ClosetL4 ClosetCoffin

Closet
Closet
Requires to build How to build
Metalx2 or Planksx5 for coffin
  1. Stand where you want the closet.
  2. Activate metal in hand.
  3. Choose closet from the list.
How to deconstruct
Tools
  1. Open the closet.
  2. Weld the closet with a welder to disassemble it into metal.

Welder

Rack[править | править код]

Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.

Rack
Rack
Requires to build How to build
Metalx1
  1. Activate metal in hand.
  2. Choose Rack from the list.
  3. Stand where you want the rack.
  4. Activate Rack Parts in hand.
How to deconstruct
Tools
  1. Ordinary right-click. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or not. with a wrench to dismantle it to some Rack Parts.
  2. Ordinary right-click. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or not. with a wrench on the Rack Parts to disassemble them into metal.

Wrench

Beds[править | править код]

Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable and collapsible Roller Bed Roller Bed, which is extremely useful for transporting patients.

You use a bed by going on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.

Bed
Bed
Requires to build How to build
Metalx2
  1. Stand where you want the bed.
  2. Activate metal in hand.
  3. Choose Bed from the list.
How to deconstruct
Tools

Use a wrench to dismantle it to two sheets of metal.

Wrench

Bookcase[править | править код]

Holds any number of books inside.

Bookcase
Bookcase
Requires to build How to build
Planksx5
Wrench
  1. Construct a frame with 4 wooden planks.
  2. Wrench the frame into place.
  3. Add a plank to the frame to make a shelf.
How to deconstruct
Tools
  1. Remove any books.
  2. Crowbar out the shelf.
  3. Unsecure the frame with a wrench.
  4. Break apart the frame with a crowbar.

Crowbar
Wrench

Drying Rack[править | править код]

Dries herbs for smoking, meat into jerky and grapes into raisins.

Drying rack
Drying rack
Requires to build How to build
Planksx10
  1. Use the planks in hand.
How to deconstruct
Tools
  1. Wrench to unsecure the rack.
  2. Screwdriver to disassemble it.

Wrench

Display Case[править | править код]

Show off an item within a glass case. Use an ID to open a display case.

Display Case
Display Case
Requires to build How to build
Planksx5
Glassx2
  1. Use the planks in hand and build a display case chassis.
  2. (Optional) Use airlock electronics to determine who can/cannot open the case.
  3. Add glass to build a normal display case.
How to deconstruct
Tools
  1. Wrench to disassemble the unfinished frame.

Wrench

Power Wires[править | править код]

Power wires (cable coils) are available from autolathes, yellow toolboxes, engineering vending machines or scattered about the station's maintenance-, construction- and storage-areas.

  • Wires can be electrified if connected to a power net (a charged SMES or APC is attached to the wire), and you will get fried if you place or cut them.
  • Insulated gloves negate any electrical shocks to the player.

How Do I Wire?[править | править код]

After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a crowbar to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use wirecutters on them. Powered wires will automatically electrify grilles and power some machines on top of them.

Wire Art[править | править код]

The wire art that was available before June, 2019 can still be made by using an item called "pipe cleaner". See the Guide to wire art.

Connecting Machines[править | править код]

Most machines are connected to powernets wirelessly by being in an arbitrary "area" containing a charged APC. Though some machines must be connected by having a powered wire under them.

With wire knobs now being just what a wire looks like after it's cut, all grilles on top of a wire that has power are shock grilles.

Please note those machines must also be anchored (generally wrenched down) to be connected.

Special cases :

  • APCs are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.
  • An exception to the cardinal function is SMES, which has an input an output wire next to each other without being connected.


Wire Layers[править | править код]

Since October 2019 you can put cables on different layers. Ctrl-click the stack of cable coil to toggle layer.


Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC's/machines (those that aren't wireless) to connect to layers other than 2 when placed under them.

Wire-net Reset[править | править код]

This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.

Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).

Pipes[править | править код]

Pipes are constructed from Pipe Dispensers in Atmospherics (or with an RPD if you aren't a complete wally). To use a Pipe Dispenser, follow these steps:

  1. Put Dispenser in a powered area.
  2. Wrench Dispenser to lock it into place.
  3. Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.
  4. You have a pipe to play with now.
  5. Wrench Dispenser to make it mobile once more.

Placing and Removing Pipes[править | править код]

Файл:Disposal pipe.png Disposal Pipes[править | править код]

  1. Rotate the pipe to the direction you wish the pipe to be in.
  2. Wrench the pipe to the ground.
  3. Use a lit welder to fuse the pipe to the ground.

Файл:Gaspipe.png Gas Pipes[править | править код]

  1. Rotate the pipe to the direction you wish Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).
  2. Wrench into place.
  3. Turn on the pipe, if necessary.

How to Remove a Pipe[править | править код]

  1. Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).
  2. Brace for any junk that might blast out of the pipe.