TGMC:Squad Leader: различия между версиями
imported>Sunzu432 мНет описания правки |
imported>ClosetedSkeleton Нет описания правки |
||
(не показаны 43 промежуточные версии 13 участников) | |||
Строка 1: | Строка 1: | ||
{{TGMC}} | {{TGMC}} | ||
{{ | {{JobPageHeaderTG | ||
|headerbgcolor = #808080 | |headerbgcolor = #808080 | ||
|headerfontcolor = white | |headerfontcolor = white | ||
|stafftype = MARINE | |stafftype = MARINE | ||
|imagebgcolor = #d9d9d9 | |imagebgcolor = #d9d9d9 | ||
|img_generic = | |img_generic = TGMCSquadLeader2.gif | ||
|jobtitle = Squad Leader | |jobtitle = Squad Leader | ||
|access = Squad Room, Squad Leader Prep | |access = Squad Room, Squad Leader Prep | ||
|difficulty = | |difficulty = Very Hard | ||
|Rank = Sergeant (starting), Staff Sergeant (25hrs), <s>Gayery</s>Gunnery Sergeant (125hrs), Command Sergeant Major (1000 hrs) | |||
|Class = Marines | |||
|superior = [[TGMC:Field Commander|Field Commander]], [[TGMC:Commander|Captain]] | |superior = [[TGMC:Field Commander|Field Commander]], [[TGMC:Commander|Captain]] | ||
|duties = Maintain Squad Cohesion, execute the orders of Command. Call in supplies and Orbital Bombardments as your squad needs them. Get executed by your underlings. | |duties = Maintain Squad Cohesion, execute the orders of Command. Call in supplies and Orbital Bombardments as your squad needs them. Get executed by your underlings. | ||
|guides = | |guides = [[TGMC:Guide_to_fire_support|Guide to Fire Support]], [[TGMC:Guide_to_vehicles|Guide to Vehicles]] | ||
|quote = " | |quote = "WAKE THE FUCK UP, PRIVATE! WE HAVE A HIVE WITH XENOMORPHS TO BURN!" | ||
}} | |||
<br> | |||
=Introduction= | |||
The Squad Leader is the battle-tested sergeant leading their troops on the ground, and the direct link to the higher chain-of-command. You are entrusted with keeping your squad alive and leading them to victory while also relaying orders, reporting information, and providing coordinates for resupply and fire-support (Close Air Support, the Railgun, the Mortar and the Howitzer) and the [[TGMC:Orbital_Cannon|Orbital Cannon]]. | |||
=Playing the Squad Leader= | |||
As the first link in the chain-of-command and the direct ranking officer for your marines, your primary role is '''leadership and support''', with combat secondary. Remember this, as your presence alone can often keep a squad together and fighting effectively. Leading from the front is heroic and inspiring, but can often get you killed, leaving your marines leaderless and scattered. You must know when to charge and when to give orders, when to fight and when to help out your medic, or hold a position, or use your tac binos to call for a resupply or fire-mission. | |||
You are also a physical beacon to follow and have the ability to give orders that provide direct buffs to your marines, so it's not all just yelling over the radio. | |||
Your most important job is '''paying attention''', and a good Squad Leader will know what's going on and how best to use their leadership abilities and communication to help win the battle. Your marines may not always listen, but sometimes that's out of your hands. Before taking a role as Squad Leader, ensure you have a good grasp of each marine role, the weapons at your squad's disposal, the map, and of course your own abilities. | |||
{{Template:TGMC-Skills | |||
|job=Squad Leader | |||
|premsg=The Squad Leader skillset is designed to bridge the gap between marines and command while also acting as a weak, auxiliary engineer/medic. | |||
|cqc=1 | |||
|police | |||
|melee | |||
|medical=1 | |||
|surgery=1 | |||
|engineering=2 | |||
|construction=2 | |||
|firearms=1 | |||
|powerloader | |||
|lead=3 | |||
|sg | |||
}} | }} | ||
==Orders== | |||
{{Orders}} | |||
=Vendors, Equipment, and Weapons= | |||
The Squad Leader has their own prep room within their squad prep area (hover your mouse over the doors if you can't find it.) Inside are your GHMME Automated Closet and NEXUS Automated Squad Leader Equipment Rack. | |||
<center> | |||
==[[File:TGMC_Marine_Vendor.png|64px]] GHMME Automated Closet [[File:TGMC_Marine_Vendor.png|64px]]== | |||
<tabs> | |||
<tab name="Standard Kit"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Radio.png|64px]] | |||
[[#TGMC Radio |'''Marine Squad Leader Radio Headset''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
This version is used by squad leaders. Default channels are ; for your squad, :v for Command, :u for Requisitions, :s for Fire Support and :h for Common. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Uniform.png|64px]] | |||
[[#TGMC Uniform |'''TGMC Uniform''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Combat_Boots.png|64px]] | |||
[[#Combat Boots |'''Marine Combat Boots''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_Marine_Combat_Gloves_New.png|64px]] | |||
[[#Marine Gloves |'''Marine Combat Gloves''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Standard issue marine tactical gloves. It reads: 'knit by Marine Widows Association'. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC MRE.png|64px]] | |||
[[#MRE |'''MRE''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine's average combat life expectancy. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_tablet_req.png|64px]] | |||
[[#Hud Tablet |'''Squad Leader's Hud Tablet''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A tablet with a live feed to a number of headset cameras. | |||
|} | |||
</tab> | |||
<tab name="Essential Jaeger Kit"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Radio.png|64px]] | |||
[[#TGMC Radio |'''Marine Squad Leader Radio Headset''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
TThis version is used by squad leaders. Default channels are ; for your squad, :v for Command, :u for Requisitions, :s for Fire Support and :h for Common. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Jaeger_undersuit.png|64px]] | |||
[[#Jaeger Undersuit|'''TGMC Jaeger Undersuit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Marine_Boot_with_Knife.png|64px]] | |||
[[#Combat Boots |'''Marine Combat Boots''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Standard issue combat boots for combat scenarios or combat situations. All combat, all the time. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_Marine_Combat_Gloves_New.png|64px]] | |||
[[#Marine Gloves |'''Marine Combat Gloves''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Standard issue marine tactical gloves. It reads: 'knit by Marine Widows Association'. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_GreenFacePaint.png|64px]] | |||
[[#Facepaint |'''Green Facepaint''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Paint, for your face. Who woulda thought? <b>Can also be used to paint Jaegar and Xenonauten armor pieces</b> | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC MRE.png|64px]] | |||
[[#MRE |'''MRE''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Meal Ready-to-Eat, meant to be consumed in the field, and has an expiration that is two decades past a marine's average combat life expectancy. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_tablet_req.png|64px]] | |||
[[#Hud Tablet |'''Squad Leader's Hud Tablet''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A tablet with a live feed to a number of headset cameras. | |||
|} | |||
</tab> | |||
<tab name="Essential Combat Robot Kit"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Radio.png|64px]] | |||
[[#TGMC Radio |'''Marine Squad Leader Radio Headset''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
This version is used by squad leaders. Default channels are ; for your squad, :v for Command, :u for Requisitions, :s for Fire Support and :h for Common. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Blowtorch.gif|64px]] | |||
[[#Blowtorch |'''Blowtorch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Used for cutting through walls, and repairing damaged sentries, brute damage on robotic limbs and barricades. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Cable Coil.png|64px]] | |||
[[#Cable Coil |'''Cable Coil''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A coil of insulated power cable. Used as wiring, and repairing burn damage on robotic limbs. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Robot_chest_rig.png|64px]] | |||
[[#Robotic Armor Suit Mount |'''Robotic Armor Suit Mount''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Additional structural armor plate used for mounting equipment on a combat robot. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_tablet_req.png|64px]] | |||
[[#Hud Tablet |'''Squad Leader's Hud Tablet''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A tablet with a live feed to a number of headset cameras. | |||
|} | |||
</tab> | |||
<tab name="Hats"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_weld.png|64px]] | |||
[[#Welding Module |'''Jaeger Welding Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on a Jaeger Helmet. When attached, this module can be flipped up or down to function as a welding mask. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_bino.png|64px]] | |||
[[#Binocular Module |'''Jaeger Binoculars Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on a Jaeger Helmet. When attached, can be flipped down to view into the distance. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_antenna.png|64px]] | |||
[[#Antenna Module |'''Jaeger Freyr Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on a modular helmet. The Freyr module is designed with an overlay visor that clarifies the user's vision, allowing them to see clearly even in the harshest of circumstances. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_helmet_antenna.png|64px]] | |||
[[#Antenna Module |'''Jaeger Antenna Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on a Jaeger Helmet. When attached, this module is able to provide quick readouts of the users coordinates. | |||
|- | |||
|} | |||
</tab> | |||
<tab name="Armor"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_light.png|64px]] | |||
[[#Skirmisher |'''Light Skirmisher Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A Skirmisher-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_light.png|64px]] | |||
[[#Scout |'''Light Scout Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A Scout-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_medium.png|64px]] | |||
[[#Infantry |'''Medium Infantry Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
An Infantry-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_eva.png|64px]] | |||
[[#EVA |'''Medium EVA Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
An EVA-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
<b>NOTE: This does NOT protect you from space.</b> | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_medium.png|64px]] | |||
[[#Helljumper |'''Medium Helljumper Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A Helljumper-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_heavy.png|64px]] | |||
[[#EOD |'''Heavy Gungnir Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A Gungnir-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_heavy.png|64px]] | |||
[[#Assault |'''Heavy Assault Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
An Assault-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_heavy.png|64px]] | |||
[[#EOD |'''Heavy EOD Jaeger Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
An EOD-pattern Jaeger combat exoskeleton made to work with modular attachments for the ability to function in many environments. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Armor_Xenonauten_Light.png|64px]] | |||
[[#Xenonauten Light |'''Xenonauten Light Armor Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A set of light Xenonauten-pattern armor, including an armor suit and a superior helmet.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains the following: | |||
|- | |||
| Xenonauten-L Pattern Armored Vest [[File:TGMC_Armor_Xenonauten_Light.png|64px]] | |||
|- | |||
| M11X Pattern Squad Leader Helmet [[File:TGMC_xenonautuenhelmetopen.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Armor_Xenonauten_Medium.png|64px]] | |||
[[#Xenonauten Medium |'''Xenonauten Medium Armor Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A set of medium Xenonauten-pattern armor, including an armor suit and a superior helmet.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains the following: | |||
|- | |||
| Xenonauten-M Pattern Armored Vest [[File:TGMC_Armor_Xenonauten_Medium.png|64px]] | |||
|- | |||
| M11X Pattern Squad Leader Helmet [[File:TGMC_xenonautuenhelmetopen.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Armor_Xenonauten_Heavy.png|64px]] | |||
[[#Xenonauten Heavy |'''Xenonauten Heavy Armor Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A set of heavy Xenonauten-pattern armor, including an armor suit and a superior helmet.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains the following: | |||
|- | |||
| Xenonauten-H Pattern Armored Vest [[File:TGMC_Armor_Xenonauten_Heavy.png|64px]] | |||
|- | |||
| M11X Pattern Squad Leader Helmet [[File:TGMC_xenonautuenhelmetopen.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC robot armor light.png|64px]] | |||
[[#Robot Armor Light |'''Combat Robot Light Armor Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Light armor plating designed for self mounting on TerraGov combat robotics. It has self-sealing bolts for mounting on robotic owners inside. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC robot armor medium.png|64px]] | |||
[[#Robot Armor Medium |'''Combat Robot Medium Armor Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Medium armor plating designed for self mounting on TerraGov combat robotics. It has self-sealing bolts for mounting on robotic owners inside. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC robot armor heavy.png|64px]] | |||
[[#Robot Armor Heavy |'''Combat Robot Heavy Armor Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Heavy armor plating designed for self mounting on TerraGov combat robotics. It has self-sealing bolts for mounting on robotic owners inside. | |||
|- | |||
</tab> | |||
<tab name="Backpacks"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Satchel.png|64px]] | |||
[[#Satchel |'''Satchel''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A heavy-duty satchel carried by some TGMC soldiers and support personnel. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Backpack.png|64px]] | |||
[[#Backpack |'''Backpack''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
The standard-issue pack of the TGMC forces. Designed to slug gear into the battlefield. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_belt_machete.png|64px]] | |||
[[#Machete Scabbard |'''Machete Scabbard''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A large leather scabbard used to carry a M2132 machete. It can be strapped to the back, waist or armor. | |||
</tab> | |||
<tab name="Webbing"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Webbing.png|64px]] | |||
[[#Webbing |'''Webbing''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Extra pouches that you can clip to your uniform.<br> | |||
Only one thing may be clipped to your uniform<br> | |||
Can store three tiny, small, and medium-sized items. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Black_Webbing.png|64px]] | |||
[[#Black Webbing |'''Black Webbing Vest''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Extra pouches that you can clip to your uniform.<br> | |||
Only one thing may be clipped to your uniform<br> | |||
Can store five tiny or small items. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Holster.png|64px]] | |||
[[#Shoulder Holster |'''Shoulder Holster''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Pistol Holster that you can clip to your uniform.<br> | |||
Only one thing may be clipped to your uniform<br> | |||
Capable of storing one pistol in it. | |||
</tab> | |||
<tab name="Belts"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Ammo_Rig.png|64px]] | |||
[[#Ammo Belt |'''M276 Pattern Ammo Load Rig''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
The M276 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips. This version is the standard variant designed for bulk ammunition-carrying operations. <br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains six slots that can carry: | |||
|- | |||
| Magazines (EXCEPT MACHINEGUN MAGAZINES) [[File:T21_mag.png|64px]] | |||
|- | |||
| Shotgun Shells [[File:TGMC_Buckshot.png|64px]][[File:TGMC_Slug.png|64px]][[File:TGMC_Flechette.png|64px]][[File:TGMC_Incendiary_Slug.png|64px]] | |||
|- | |||
| Loose Bullets [[File:Bullet.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Shotgun_Belt.png|64px]] | |||
[[#Shotgun Shell Belt |'''Shotgun Ammo Belt''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
An ammunition belt designed to hold shotgun shells or individual bullets. <br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains fourteen slots that can carry: | |||
|- | |||
| Shotgun Shells [[File:TGMC_Buckshot.png|64px]][[File:TGMC_Slug.png|64px]][[File:TGMC_Flechette.png|64px]][[File:TGMC_Incendiary_Slug.png|64px]] | |||
|- | |||
| Loose Bullets [[File:Bullet.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Knife_belt.png|64px]] | |||
[[#Knife Rig |'''M276 Pattern Knife Rig''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
The M276 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips. This version is specially designed with <s>six</s> four holsters to store throwing knives. Not commonly issued, but kept in service.<br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Comes pre-loaded with: | |||
|- | |||
| Six stacks of M11 Throwing Knives. [[File:TGMC_Throwing_Knife.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_M4A3_Holster.png|64px]] | |||
[[#M4A3 Belt Holster |'''T457 Pattern Pistol Holster Rig''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
The T457 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips.<br> | |||
Draws pistol on click. If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains seven slots that can carry: | |||
|- | |||
| A Sidearm, excluding revolvers. [[File:TP-23.png|64px]] | |||
|- | |||
| Six Pistol Magazines, excluding speedloaders [[File:TP-23_mag.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_M44_Holster.png|64px]] | |||
[[#M44 Belt Holster |'''T457 Pattern Revolver Holster Rig''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
The T457 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips.<br> | |||
Draws pistol on click. If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains seven slots that can carry: | |||
|- | |||
| A Revolver. [[File:TGMC_TP-44.png|64px]] | |||
|- | |||
| Six Speedloaders [[File:TGMC_TP-44_mag.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_generalbelt.png|64px]] | |||
[[#G8 |'''G8 General Utility Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A small, lightweight pouch that can be clipped onto Armat Systems M3 Pattern armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines.<br> | |||
Can store three tiny, small and medium-sized items. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_beltharness.png|64px]] | |||
[[#Belt harness |'''Belt Harness''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A small, lightweight pouch that can be clipped onto Armat Systems M3 Pattern armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines.<br> | |||
A shoulder worn strap with clamps that can attach to a gun. Should keep you from losing your weapon, hopefully. | |||
</tab> | |||
<tab name="Pouches"> | |||
{| style="border: 2px solid black; | |||
! style="background-color:#808080;"|'''Pouch:''' | |||
! style="background-color:#808080;"|'''Description''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Shotgun_pouch.png|64px]] | |||
[[#Shotgun Shell Pouch |'''Shotgun Shell Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A pouch specialized for holding shotgun ammo. <br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains four slots that can carry: | |||
|- | |||
| Shotgun Shells [[File:TGMC_Buckshot.png|64px]][[File:TGMC_Slug.png|64px]][[File:TGMC_Flechette.png|64px]][[File:TGMC_Incendiary_Slug.png|64px]] | |||
|- | |||
| Loose Bullets [[File:Bullet.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:General_pouch.png|64px]] | |||
[[#Medium General Pouch |'''General Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A general purpose pouch used to carry small items. Can store three tiny or small items.<br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Magazine_pouch.png|64px]] | |||
[[#Magazine Pouch |'''Magazine Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
This pouch can contain three ammo magazines.<br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains three slots that can carry: | |||
|- | |||
| Magazines (EXCEPT MACHINEGUN MAGAZINES) [[File:T21_mag.png|64px]] | |||
|- | |||
| Shotgun Shells [[File:TGMC_Buckshot.png|64px]][[File:TGMC_Slug.png|64px]][[File:TGMC_Flechette.png|64px]][[File:TGMC_Incendiary_Slug.png|64px]] | |||
|- | |||
| Loose Bullets [[File:Bullet.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Flare_Pouch.png|64px]] | |||
[[#Flare Pouch |'''Flare Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A pouch designed to hold flares and a single flaregun. Refillable with a M94 flare pack.<br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Comes pre-loaded with: | |||
|- | |||
| Seven Flare Grenades [[File:Flare_grenade.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Injector_pouch.png|64px]] | |||
[[#Combat Injector Pouch |'''Combat Injector Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Standard marine first-aid combat injector pouch. Specialized to store only autoinjectors. Contains 3 combat autoinjectors, an oxycodone injector, and a stimulant injector.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Comes pre-loaded with: | |||
|- | |||
| Three Combat Autoinjectors [[File:TGMCCombatInjector.png|64px]] | |||
|- | |||
| One Oxycodone Autoinjector [[File:TGMCOxyInjector.png|64px]] | |||
|- | |||
| One Emergency Autoinjector [[File:TGMCQC+Injector.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_First_Aid_Pouch.png|64px]] | |||
[[#First Aid Pouch |'''First Aid Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
Standard marine first-aid pouch. It can contain autoinjectors, sets of pills, and bandages.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains six slots that can carry: | |||
|- | |||
| Pill Bottles [[File:Pill_bottle.png|64px]] | |||
|- | |||
| Autoinjectors [[File:TGMC_Tricord_Autoinjector.png|64px]] | |||
|- | |||
| Heal Packs [[File:TGMC_Gauze.png|64px]][[File:TGMCbrutepack.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Medkit_pouch.png|64px]] | |||
[[#Medkit Pouch |'''Medkit Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
A standard use medkit pouch that can contain all kinds of stuff.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains seven slots that can carry: | |||
|- | |||
| Pill Bottles [[File:Pill_bottle.png|64px]] | |||
|- | |||
| Autoinjectors [[File:TGMC_Tricord_Autoinjector.png|64px]] | |||
|- | |||
| Heal Packs [[File:TGMC_Gauze.png|64px]][[File:TGMCbrutepack.png|64px]] | |||
|- | |||
| Pills [[File:TGMCTramPill.png|64px]] | |||
|- | |||
| Health Analyzer [[File:DMCA_health_analyzer.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Medical_pouch.png|64px]] | |||
[[#Lolipop Pouch |'''Combat Lolipop Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
It's able to contain boxes of lolipops, nothing else.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains three slots that can carry: | |||
|- | |||
| Three Lolipop Boxes [[File:Orange_lolipop_box.png|64px]][[File:Tramad_lolipop_box.png|64px]][[File:Green_lolipop_box.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC Tool Pouch.png|64px]] | |||
[[#Tool Pouch |'''Tools Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
It's designed to hold maintenance tools - screwdriver, wrench, cable coil, etc. It also has a hook for an entrenching tool.<br> | |||
It comes pre-loaded with a screwdriver, wirecutter, crowbar, blowtorch and wrench.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains five slots that can carry: | |||
|- | |||
| Screwdriver [[File:TGMC_Screwdriver.png|64px]] | |||
|- | |||
| Wirecutter [[File:TGMC_Wirecutter.png|64px]] | |||
|- | |||
| Crowbar [[File:Crowbar.png|64px]] | |||
|- | |||
| Blowtorch [[File:TGMC_Blowtorch.png|64px]] | |||
|- | |||
| Wrench [[File:Wrench.png|64px]] | |||
|- | |||
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]] | |||
|- | |||
| Multitool [[File:TGMC_Multitool.png|64px]] | |||
|- | |||
| Entrenching Tool [[File:TGMC_Entrenching_Tool_C.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Flare_Pouch.png|64px]] | |||
[[#Grenade Pouch |'''Grenade Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
It can contain grenades.<br> | |||
It comes pre-loaded with four HEDP Grenades.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains six slots that can carry: | |||
|- | |||
| Six grenades [[File:HEgrenade.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Construction_Pouch.png |64px]] | |||
[[#Construction Pouch |'''Construction Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
It's designed to hold construction materials - glass/metal sheets, metal rods, barbed wire, cable coil, and empty sandbags. It also has a hook for an entrenching tool.<br> | |||
It comes pre-loaded with a stack of sandbags, five barbed wire and an entrenching tool.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains four slots that can carry: | |||
|- | |||
| Sandbags [[File:TGMC Sandbag Empty.png|64px]] | |||
|- | |||
| Metal Sheets [[File:TGMC_Metal.png|64px]] | |||
|- | |||
| Glass and Reinforced Glass Sheets [[File:TGMC_Glass.png|64px]][[File:TGMC_Rglass.png|64px]] | |||
|- | |||
| Plasteel Sheets [[File:TGMC_Plasteel_Sheet.png|64px]] | |||
|- | |||
| Barbed Wire [[File:TGMC_Barbed_Wire.png|64px]] | |||
|- | |||
| Metal Rods [[File:TGMC_Rods.png|64px]] | |||
|- | |||
| Cable Coil [[File:TGMC_Cable_Coil.png|64px]] | |||
|- | |||
| Entrenching Tool [[File:TGMC_Entrenching_Tool_C.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:Large_pistol_mag.png |64px]] | |||
[[#Pistol Magazine Pouch |'''Pistol Magazine Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
This pouch can contain six pistol and revolver ammo magazines.<br> | |||
If Shift+Right-click is enabled, right-click on the belt to obtain the last item stored. <br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains six slots that can carry: | |||
|- | |||
| Pistol Magazines [[File:TP-23_mag.png|64px]] | |||
|- | |||
| Revolver Speedloaders [[File:TGMC_TP-44_mag.png|64px]] | |||
|- | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Pistol_Pouch.png|64px]] | |||
[[#Sidearm Pouch |'''Sidearm Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
It can contain a pistol or revolver. Useful for emergencies.<br> | |||
Draws pistol on click.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains one slot that can carry: | |||
|- | |||
| Any Revolvers [[File:TGMC_TP-44.png|64px]] | |||
|- | |||
| Any Pistols [[File:TP-23.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"|[[file:TGMC_Explosive_Pouch.png |64px]] | |||
[[#Explosive Pouch |'''Explosive Pouch''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#D3D3D3;"| | |||
It can contain grenades, plastiques, mine boxes, and other explosives.<br> | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains four slots that can carry: | |||
|- | |||
| Any Explosives [[File:HEgrenade.png|64px]] | |||
|- | |||
|} | |||
</tab> | |||
<tab name="Jaeger Storage Modules"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_medical_jaeger_module.png|64px]] | |||
[[#Medical Module |'''Medical Storage Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on the Jaeger Combat Exoskeleton. Can hold a substantial variety of medical supplies and apparatus, but cannot hold as much as a medkit could.<br> | |||
Contains five slots that can store medical items. Refer to the Medkit Pouch section on specific items that this module can store.<br> | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_general_jaeger_module.png|64px]] | |||
[[#General Purpose Module|'''General Purpose Storage Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on the Jaeger Combat Exoskeleton. Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, and motion detectors. Can store two tiny, small and medium-sized objects. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_engineer_jaeger_module.png|64px]] | |||
[[#Engineering Module |'''Engineering Storage Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on the Jaeger Combat Exoskeleton. Can hold about as much as a tool pouch, and sometimes small spools of things like barbed wire, or an entrenching tool.<br> | |||
Contains five slots that can store engineering items. Refer to the Tool Pouch and Construction Pouch section on specific items that this module can store.<br> | |||
|} | |||
</tab> | |||
<tab name="Jaeger Armor Modules"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_mimir.png|64px]] | |||
[[#Mimir |'''Mark 1 Mimir Resistance Set''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A set of anti-gas gear setup to protect one from gas threats. | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains the following: | |||
|- | |||
| Mark 1 Mimir Environmental Resistance System [[File:TGMC_jaeger_module_mimir.png|64px]] | |||
|- | |||
| Mark 1 Mimir Environmental Helmet System [[File:TGMC_mimirhead.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_tyr.png|64px]] | |||
[[#Tyr|'''Mark 1 Tyr Resistance Set''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A set of specialized gear for improved close-quarters combat longevity. | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains the following: | |||
|- | |||
| Mark 1 Tyr Armor Reinforcement [[File:TGMC_jaeger_module_tyr.png|64px]] | |||
|- | |||
| Tyr Helmet System [[File:TGMC_jaeger_helmet_tyr.png|64px]] | |||
|} | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_ballistic.png|64px]] | |||
[[#Ballistic|'''Ballistic Armor Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on the Jaeger Combat Exoskeleton. A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_jaeger_module_baldur.png|64px]] | |||
[[#Baldur|'''Baldur Light Armor Module''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Designed for mounting on the Jaeger Combat Exoskeleton. Substantially increases the power output of the Jaeger Combat Exoskeleton's mounted flashlight. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[File:TGMC_jaeger_module_vali.png|64px]] | |||
[[#Vali |'''Vali Chemical Enhancement Set''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A set of specialized gear for close-quarters combat and enhanced chemical effectiveness. | |||
{| class="mw-collapsible mw-collapsed wikitable;background-color:#808080;" | |||
! Contains the following: | |||
|- | |||
| HP-S Harvester Blade [[File:TGMC_vali_sword.png|64px]] | |||
|- | |||
| Vali Chemical Enhancement Module [[File:TGMC_jaeger_module_vali.png |64px]] | |||
|} | |||
|} | |||
</tab> | |||
<tab name="Masks"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Gas_Mask.png|64px]] | |||
[[#TGMC Gas Mask |'''Transparent Gas Mask''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A face-covering mask that can be connected to an air supply. Filters harmful gases from the air. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_tactical_mask.png|64px]] | |||
[[#Tacticool Mask|'''Tactical Gas Mask''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A face-covering mask that can be connected to an air supply. Filters harmful gases from the air. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_tactical_coif_mask.png|64px]] | |||
[[#Tacticool Coif Mask|'''Tactical Coifed Gas Mask''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A face-covering coifed mask that can be connected to an air supply. Filters harmful gases from the air. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Coif.png|64px]] | |||
[[#TGMC Coif|'''Heat Absorbent Coif''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions.<br> | |||
<b>NOTE:</b> NOT adjustable. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Rebreather.png|64px]] | |||
[[#Rebreather |'''Rebreather''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A close-fitting device that instantly heats or cools down air when you inhale so it doesn't damage your lungs. | |||
|} | |||
</tab> | |||
</tabs> | |||
<br> | |||
===[[File:TGMC_Smartgunner_Vendor.png|64px]] NEXUS Automated Squad Leader Equipment Rack [[File:TGMC_Smartgunner_Vendor.png|64px]]=== | |||
<tabs> | |||
<tab name="Essential SL Set"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_tacbino.png|64px]] | |||
[[#Tactical Binoculars |'''Tactical Binoculars''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A pair of binoculars with a laser targeting and rangefinding function. Right click or Activate to look, Ctrl+Click to target something, Alt+Click or Spacebar to change modes, Ctrl+Shift+Click to remotely fire OB (You can only fire remotely AFTER a windup time, represented by a bar over your sprite. Click on LASER to fire.) | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Supply beacon closed.png|64px]] | |||
[[#Squad Supply Beacon |'''Squad Supply Beacon''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A rugged, glorified laser pointer capable of sending a beam into space. Activate and deploy this to call for a supply drop. Your kit comes with two of these beacons. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Poolpointer off.png|64px]] | |||
[[#Pinpointer |'''Pool Pinpointer''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A pinpointer able to detect the psychic energy emanating from spawning pools. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Plastic-explosive.png|64px]] | |||
[[#Plastic Explosives |'''Plastic Explosives''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Used to put holes in specific areas without too much extra hole. Activate to set the timer, then click on the target area to plant. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Handheld radio.png|64px]] | |||
[[#Station Bounced Radio|'''Station Bounced Radio''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A handheld radio used to communicate if the telecommuncations network is down. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Healthhud.png|64px]] | |||
[[#Medhud|'''HealthMate HUD''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A heads-up display that scans the humans in view and provides accurate data about their health status. The projector can be attached to compatable eyewear. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Whistle.png|64px]] | |||
[[#Whistle|'''Whistle''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A metal pea-whistle. Can be blown while held, or worn in the mouth. | |||
|} | |||
</tab> | |||
<tab name="Leader Supplies"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Supply beacon closed.png|64px]] | |||
[[#Supply beacon |'''Squad Supply Beacon''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A rugged, glorified laser pointer capable of sending a beam into space. Activate and deploy this to call for a supply drop. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Entrenching_Tool_C.png|64px]] | |||
[[#Entrenching Tool |'''Entrenching Tool''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Used to dig holes and bash heads in. Folds in to fit in small spaces. Use a sharp item on it to sharpen it. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Sandbag Empty.png|64px]] | |||
[[#Sandbags |'''Sandbags''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Some empty sandbags, best to fill them up if you want to use them. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Plastic-explosive.png|64px]] | |||
[[#Plastic Explosive|'''Plastic Explosives''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Used to put holes in specific areas without too much extra hole. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Detpack.png|64px]] | |||
[[#Detpack |'''Detonation Pack''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Programmable remotely triggered 'smart' explosive used for demolitions and impromptu booby traps. Can be set to breach or demolition detonation patterns. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Smokegrenade.png|64px]] | |||
[[#Smoke Grenade |'''Smoke Grenade''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
The M40 HSDP is a small, but powerful smoke grenade. Based off the same platform as the M40 HEDP. It is set to detonate in 2 seconds. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Cloakgrenade.png|64px]] | |||
[[#Cloak Grenade |'''Cloak Grenade''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A sophisticated version of the M40 HSDP with a slighty improved smoke screen payload. It's set to detonate in 2 seconds. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Incendgrenade.png|64px]] | |||
[[#Incend Grenade |'''M40 HIDP incendiary Grenade''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
The M40 HIDP is a small, but deceptively strong incendiary grenade. It is set to detonate in 4 seconds. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:HEgrenade.png|64px]] | |||
[[#HE Grenade |'''M40 HEDP Grenade''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A small, but deceptively strong high explosive grenade that has been phasing out the M15 fragmentation grenades. Capable of being loaded in the any grenade launcher, or thrown by hand. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC_Explosive_Pouch.png|64px]] | |||
[[#Razorburn pack |'''Pack of Razorburn Grenades''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
It can contain grenades, plastiques, mine boxes, and other explosives. (Has three Razorburn grenades and one Razorburn canister inside) | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Razorburn Canister.png|64px]] | |||
[[#Razorburn canister |'''Razorburn Canister''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Contains construction nanites ready to turn a large area into razorwire after a few seconds. DO NOT ENTER AREA WHILE ACTIVE. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Razorburn Grenade.png|64px]] | |||
[[#Razorburn grenade |'''Razorburn Grenade''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Contains construction nanites ready to turn a small area into razorwire after a few seconds. DO NOT ENTER AREA WHILE ACTIVE. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:M240a1.png|64px]] | |||
[[#Flamethrower |'''Flamethrower''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
The M240A1 has proven to be one of the most effective weapons at clearing out soft-targets. This is a weapon to be feared and respected as it is quite deadly. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Flametank.png|64px]] | |||
[[#Flamethrower tank |'''Flamethrower Tank''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A fuel tank of usually ultra thick napthal, a sticky combustable liquid chemical, for use in the M240A1 incinerator unit. Handle with care. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Whistle.png|64px]] | |||
[[#Whistle |'''Whistle''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A metal pea-whistle. Can be blown while held, or worn in the mouth. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Handheld radio.png|64px]] | |||
[[#Handheld Radio |'''Station Bound Radio''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A handheld radio used to communicate if the telecommuncations network is down. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Signaler.png|64px]] | |||
[[#Signaler |'''Signaler (For Detpacks)''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Used to remotely activate devices. Allows for syncing when using a secure signaler on another. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMC Radiopack.png|64px]] | |||
[[#Radio Pack |'''Radio Pack''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A backpack that resembles the ones old-age radio operator soldiers would use. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:advfak.png|64px]] | |||
[[#Advanced Health Kit |'''Advanced First Aid Kit''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
Contains advanced medical treatments. Comes with a health analyzer, a splint, a pair of burn and brute trauma kits, and one pill bottle each of Tramadol, Kelotane and Bicardine. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Ziptiebox.png|64px]] | |||
[[#Ziptie box |'''Ziptie Box''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A box full of zip cuffs. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Tarpcloak.png|64px]] | |||
[[#Cloak Tarp |'''V1 Thermal-Dampening Tarp''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
An active camo tarp carried by TGMC Snipers. When laying underneath the tarp, the sniper is almost indistinguishable from the landscape if utilized correctly. The tarp contains a thermal-dampening weave to hide the wearer's heat signatures, optical camouflage, and smell dampening. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Casflarebox.png|64px]] | |||
[[#CAS flares |'''CAS Flare Box''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A packet of seven M40 CFPD signal Flares. Used to mark locations for fire support. Can be launched from an underslung grenade launcher. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Overwatchdrone.png|64px]] | |||
[[#Overwatch drones |'''Deployable Overwatch Camera''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A deployable camera for use with overwatch systems. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:Fulton pack.png|64px]] | |||
[[#Fultons |'''Fulton Extraction Pack''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
A balloon that can be used to extract equipment or personnel. Anything not bolted down can be moved. Used to sell xenomorph corpses directly. | |||
|} | |||
</tab> | |||
<tab name="Medical Supplies"> | |||
{| style="border: 3px solid black; | |||
! style="background-color:#808080; width:150px;"| '''Item:''' | |||
! style="background-color:#808080;"| '''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMCSynapInjector.png|64px]] | |||
[[#Synap |'''Injector (Synaptizine)''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
An autoinjector freshly loaded with a safe-to-use synaptizine mix. | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;background-color:#D3D3D3;"|[[file:TGMCQC+Injector.png|64px]] | |||
[[#Advanced |'''Injector (Advanced)''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;;background-color:#D3D3D3;"| | |||
An autoinjector loaded with two doses of advanced healing and painkilling chemicals. Intended for use in active combat. | |||
|} | |||
</tab> | |||
</tabs> | |||
</center> | |||
= Tips = | |||
* Use orders frequently | |||
* When ordering marines, make yourself an example | |||
* [[TGMC:Hypospray guide|Use Hyposprays]] | |||
* Talk. Communication is key to victory.<br> | |||
{{TGMC-Jobs}} | {{TGMC-Jobs}} |
Текущая версия от 01:35, 27 октября 2023
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
MARINE | |
Squad Leader |
Access: Squad Room, Squad Leader Prep Difficulty: Very Hard Rank: Sergeant (starting), Staff Sergeant (25hrs), Class: Marines Supervisors: Field Commander, Captain Duties: Maintain Squad Cohesion, execute the orders of Command. Call in supplies and Orbital Bombardments as your squad needs them. Get executed by your underlings. Guides: Guide to Fire Support, Guide to Vehicles Quote:"WAKE THE FUCK UP, PRIVATE! WE HAVE A HIVE WITH XENOMORPHS TO BURN!" |
Introduction[править | править код]
The Squad Leader is the battle-tested sergeant leading their troops on the ground, and the direct link to the higher chain-of-command. You are entrusted with keeping your squad alive and leading them to victory while also relaying orders, reporting information, and providing coordinates for resupply and fire-support (Close Air Support, the Railgun, the Mortar and the Howitzer) and the Orbital Cannon.
Playing the Squad Leader[править | править код]
As the first link in the chain-of-command and the direct ranking officer for your marines, your primary role is leadership and support, with combat secondary. Remember this, as your presence alone can often keep a squad together and fighting effectively. Leading from the front is heroic and inspiring, but can often get you killed, leaving your marines leaderless and scattered. You must know when to charge and when to give orders, when to fight and when to help out your medic, or hold a position, or use your tac binos to call for a resupply or fire-mission.
You are also a physical beacon to follow and have the ability to give orders that provide direct buffs to your marines, so it's not all just yelling over the radio.
Your most important job is paying attention, and a good Squad Leader will know what's going on and how best to use their leadership abilities and communication to help win the battle. Your marines may not always listen, but sometimes that's out of your hands. Before taking a role as Squad Leader, ensure you have a good grasp of each marine role, the weapons at your squad's disposal, the map, and of course your own abilities.
Squad Leader Skills[править код]
The Squad Leader skillset is designed to bridge the gap between marines and command while also acting as a weak, auxiliary engineer/medic.
Orders[править | править код]
As any member of Command Staff, you have access to Orders which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio (Provided you have one). After giving an Order, there is a cooldown period until you can give another one. You can give Orders using the action buttons on the top-left of the screen.
Orders effects are influenced by your Leadership skill, which increases both the effect and range.
Range = 3 + Leadership
Vendors, Equipment, and Weapons[править | править код]
The Squad Leader has their own prep room within their squad prep area (hover your mouse over the doors if you can't find it.) Inside are your GHMME Automated Closet and NEXUS Automated Squad Leader Equipment Rack.
GHMME Automated Closet [править | править код]
Item: | Description: |
---|---|
This version is used by squad leaders. Default channels are ; for your squad, :v for Command, :u for Requisitions, :s for Fire Support and :h for Common. | |
Файл:TGMC Blowtorch.gif |
Used for cutting through walls, and repairing damaged sentries, brute damage on robotic limbs and barricades. |
Файл:TGMC Cable Coil.png |
A coil of insulated power cable. Used as wiring, and repairing burn damage on robotic limbs. |
Additional structural armor plate used for mounting equipment on a combat robot. | |
A tablet with a live feed to a number of headset cameras. |
Item: | Description: |
---|---|
A heavy-duty satchel carried by some TGMC soldiers and support personnel. | |
The standard-issue pack of the TGMC forces. Designed to slug gear into the battlefield. | |
A large leather scabbard used to carry a M2132 machete. It can be strapped to the back, waist or armor. |
Item: | Description: |
---|---|
Extra pouches that you can clip to your uniform. | |
Extra pouches that you can clip to your uniform. | |
Pistol Holster that you can clip to your uniform. |
Item: | Description: | ||||
---|---|---|---|---|---|
The M276 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips. This version is the standard variant designed for bulk ammunition-carrying operations.
| |||||
An ammunition belt designed to hold shotgun shells or individual bullets.
| |||||
The M276 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips. This version is specially designed with
| |||||
The T457 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips.
| |||||
The T457 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips.
| |||||
A small, lightweight pouch that can be clipped onto Armat Systems M3 Pattern armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. | |||||
A small, lightweight pouch that can be clipped onto Armat Systems M3 Pattern armor or your belt to provide additional storage for miscellaneous gear or box and drum magazines. |
Pouch: | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
A pouch specialized for holding shotgun ammo.
| ||||||||||
A general purpose pouch used to carry small items. Can store three tiny or small items. | ||||||||||
This pouch can contain three ammo magazines.
| ||||||||||
A pouch designed to hold flares and a single flaregun. Refillable with a M94 flare pack.
| ||||||||||
Standard marine first-aid combat injector pouch. Specialized to store only autoinjectors. Contains 3 combat autoinjectors, an oxycodone injector, and a stimulant injector.
| ||||||||||
Standard marine first-aid pouch. It can contain autoinjectors, sets of pills, and bandages.
| ||||||||||
A standard use medkit pouch that can contain all kinds of stuff.
| ||||||||||
It's able to contain boxes of lolipops, nothing else.
| ||||||||||
It's designed to hold maintenance tools - screwdriver, wrench, cable coil, etc. It also has a hook for an entrenching tool.
| ||||||||||
It can contain grenades.
| ||||||||||
It's designed to hold construction materials - glass/metal sheets, metal rods, barbed wire, cable coil, and empty sandbags. It also has a hook for an entrenching tool.
| ||||||||||
This pouch can contain six pistol and revolver ammo magazines.
| ||||||||||
It can contain a pistol or revolver. Useful for emergencies.
| ||||||||||
It can contain grenades, plastiques, mine boxes, and other explosives.
|
Item: | Description: |
---|---|
Designed for mounting on the Jaeger Combat Exoskeleton. Can hold a substantial variety of medical supplies and apparatus, but cannot hold as much as a medkit could. | |
Designed for mounting on the Jaeger Combat Exoskeleton. Certainly not as specialised as any other storage modules, but definitely able to hold some larger things, like binoculars, maps, and motion detectors. Can store two tiny, small and medium-sized objects. | |
Designed for mounting on the Jaeger Combat Exoskeleton. Can hold about as much as a tool pouch, and sometimes small spools of things like barbed wire, or an entrenching tool. |
Item: | Description: | |||
---|---|---|---|---|
A set of anti-gas gear setup to protect one from gas threats.
| ||||
A set of specialized gear for improved close-quarters combat longevity.
| ||||
Designed for mounting on the Jaeger Combat Exoskeleton. A substantial amount of additional armor plating designed to fit inside some of the vulnerable portions of the Jaeger Combat Exoskeleton conventional armor patterns against bullets and nothing else. Will definitely impact mobility. | ||||
Designed for mounting on the Jaeger Combat Exoskeleton. Substantially increases the power output of the Jaeger Combat Exoskeleton's mounted flashlight. | ||||
A set of specialized gear for close-quarters combat and enhanced chemical effectiveness.
|
Item: | Description: |
---|---|
A face-covering mask that can be connected to an air supply. Filters harmful gases from the air. | |
A face-covering mask that can be connected to an air supply. Filters harmful gases from the air. | |
A face-covering coifed mask that can be connected to an air supply. Filters harmful gases from the air. | |
A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions. | |
A close-fitting device that instantly heats or cools down air when you inhale so it doesn't damage your lungs. |
NEXUS Automated Squad Leader Equipment Rack [править | править код]
Item: | Description: |
---|---|
A pair of binoculars with a laser targeting and rangefinding function. Right click or Activate to look, Ctrl+Click to target something, Alt+Click or Spacebar to change modes, Ctrl+Shift+Click to remotely fire OB (You can only fire remotely AFTER a windup time, represented by a bar over your sprite. Click on LASER to fire.) | |
A rugged, glorified laser pointer capable of sending a beam into space. Activate and deploy this to call for a supply drop. Your kit comes with two of these beacons. | |
A pinpointer able to detect the psychic energy emanating from spawning pools. | |
Used to put holes in specific areas without too much extra hole. Activate to set the timer, then click on the target area to plant. | |
A handheld radio used to communicate if the telecommuncations network is down. | |
A heads-up display that scans the humans in view and provides accurate data about their health status. The projector can be attached to compatable eyewear. | |
A metal pea-whistle. Can be blown while held, or worn in the mouth. |
Item: | Description: |
---|---|
A rugged, glorified laser pointer capable of sending a beam into space. Activate and deploy this to call for a supply drop. | |
Used to dig holes and bash heads in. Folds in to fit in small spaces. Use a sharp item on it to sharpen it. | |
Some empty sandbags, best to fill them up if you want to use them. | |
Used to put holes in specific areas without too much extra hole. | |
Programmable remotely triggered 'smart' explosive used for demolitions and impromptu booby traps. Can be set to breach or demolition detonation patterns. | |
The M40 HSDP is a small, but powerful smoke grenade. Based off the same platform as the M40 HEDP. It is set to detonate in 2 seconds. | |
A sophisticated version of the M40 HSDP with a slighty improved smoke screen payload. It's set to detonate in 2 seconds. | |
The M40 HIDP is a small, but deceptively strong incendiary grenade. It is set to detonate in 4 seconds. | |
A small, but deceptively strong high explosive grenade that has been phasing out the M15 fragmentation grenades. Capable of being loaded in the any grenade launcher, or thrown by hand. | |
It can contain grenades, plastiques, mine boxes, and other explosives. (Has three Razorburn grenades and one Razorburn canister inside) | |
Contains construction nanites ready to turn a large area into razorwire after a few seconds. DO NOT ENTER AREA WHILE ACTIVE. | |
Contains construction nanites ready to turn a small area into razorwire after a few seconds. DO NOT ENTER AREA WHILE ACTIVE. | |
The M240A1 has proven to be one of the most effective weapons at clearing out soft-targets. This is a weapon to be feared and respected as it is quite deadly. | |
A fuel tank of usually ultra thick napthal, a sticky combustable liquid chemical, for use in the M240A1 incinerator unit. Handle with care. | |
A metal pea-whistle. Can be blown while held, or worn in the mouth. | |
A handheld radio used to communicate if the telecommuncations network is down. | |
Файл:Signaler.png |
Used to remotely activate devices. Allows for syncing when using a secure signaler on another. |
A backpack that resembles the ones old-age radio operator soldiers would use. | |
Contains advanced medical treatments. Comes with a health analyzer, a splint, a pair of burn and brute trauma kits, and one pill bottle each of Tramadol, Kelotane and Bicardine. | |
A box full of zip cuffs. | |
An active camo tarp carried by TGMC Snipers. When laying underneath the tarp, the sniper is almost indistinguishable from the landscape if utilized correctly. The tarp contains a thermal-dampening weave to hide the wearer's heat signatures, optical camouflage, and smell dampening. | |
A packet of seven M40 CFPD signal Flares. Used to mark locations for fire support. Can be launched from an underslung grenade launcher. | |
A deployable camera for use with overwatch systems. | |
Файл:Fulton pack.png |
A balloon that can be used to extract equipment or personnel. Anything not bolted down can be moved. Used to sell xenomorph corpses directly. |
Tips[править | править код]
- Use orders frequently
- When ordering marines, make yourself an example
- Use Hyposprays
- Talk. Communication is key to victory.
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |