imported>Fludd12 |
imported>Fludd12 |
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| <tabs>
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| <tab name="Reproductive (Grey)">
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| Reproductive extracts are a sort of condensed version of normal Xenobiology.
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| They can be fed Monkey Cubes either by hand or with a biobag, and produce 1-4 normal extracts of their color!
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|
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| If you're making a lot of crossbreeds of one type, making these is really convenient.
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| </tab>
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| <tab name="Burning (Orange)">
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| Burning extracts are similar to normal extracts, but are primarily offensive in nature.
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|
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| In order to activate one, you must fill it with 10u plasma dust, and then click it in your hand.
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|
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| * Grey - Produces a hungry, faster slime that will follow your orders.
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| * Orange - Makes a burst of pepper spray smoke. Careful, or you'll also be affected.
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| * Purple - Creates an injector of regenerative jelly and methamphetamine.
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| * Blue - Briefly freezes the flooring in a large radius, and decreases the body temperature of everyone in that radius but the user.
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| * Metal - Instantly destroys walls that are next to the user.
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| * Yellow - Electrocutes nearby creatures, except the user.
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| * Dark Purple - Makes a burst of plasma gas.
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| * Dark Blue - Creates a puff of frost oil smoke, chilling everything touched by it. Gives the user cryoxadone, as well!
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| * Bluespace - Teleports anyone directly next to you as if they were hit with a bluespace crystal.
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| * Silver - Spawns foods that have slime jelly in them. Only half of the foods have a tell for it, until eaten.
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| * Sepia - Creates a Sepia-Tinted Camera, a special, one-use camera that stops time for 5 seconds where it takes a picture.
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| * Cerulean - Creates an extract duplication potion, which copies a normal extract, as well as its extra uses.
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| * Pyrite - Overloads and shatters all lights in the room, as if the lighting was overridden in the APC.
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| * Red - Akin to the normal red extract, but also makes those slimes hostile to their friends.
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| * Green - You grow a slightly lower damage armblade in the hand you used the extract in.
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| * Pink - Makes a small beaker with 5 units of synthpax in it, for manual application.
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| * Gold - Creates a number of hostile creatures that will not attack the user.
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| * Oil - Explodes after a few seconds. It has the same radius as normal, but does more damage.
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| * Black - Temporarily transforms you into a slime, with the ability to transform back at will once.
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| * Light pink - Gives everyone in sight a bit of Pax, bringing combat to a halt for a few moments.
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| * Adamantine - Creates the Adamantine Shield, a large shield that blocks most attacks, but makes you much slower, and takes both hands.
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| * Rainbow - Creates the Rainbow Knife, a transparent, rainbow-glowing kitchen knife that does a completely random type of damage per attack.
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| <tab>
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| <tab name="Regenerative (Purple)">
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| Regenerative extracts act like the legion soul item that one can get on lavaland, but with no time limit on use.
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|
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| In addition, they also provide a different effect depending on the color.
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|
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| * Grey - Has no additional effect - simply fully heals the user.
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| * Orange - Makes a small ring of fire around the user for only a moment, which does not harm them.
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| * Purple - Also supplies some regenerative jelly, keeping the user healed for a bit afterward.
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| * Blue - Wets the floor below the user.
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| * Metal - Encases the user in a locker, though it is not welded.
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| * Yellow - Recharges a random, battery-equipped device on the user's person to full.
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| * Dark Purple - Provides a set of purple clothing to the user if any clothing is missing. Useful for cloning!
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| * Dark Blue - Fireproofs the user's suit and helmet, if available.
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| * Silver - Feeds the user more than fully healing normally does.
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| * Bluespace - Teleports the user to where the extract was created.
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| * Sepia - Also stops time around the user briefly.
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| * Cerulean - Spawns a secondary, effect-less regenerative core afterwards.
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| * Pyrite - Randomly colors the user, as if they ate a crayon.
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| * Red - Adds some ephedrine to the user, speeding them up slightly.
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| * Green - If used on a slimeperson or a xenobio slime, they change subspecies or color, respectively.
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| * Pink - Gives a small dose of Krokodil afterwards, to make the person a bit happier.
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| * Gold - Produces a random coin!
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| * Oil - Flashes everyone in sight when used, like a flashbang without the ''bang''.
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| * Black - Spawns a duplicate of the user, who immediately drops dead. Fake your own death!
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| * Light pink - If used on another person, also heals the person holding it.
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| * Adamantine - Briefly boosts your armor.
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| * Rainbow - Temporarily makes the user immortal, but also pacifistic.
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| </tab>
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| <tab name="Stabilized (Blue)">
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| Stabilized extracts do not require any reagents or special activation technique.
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|
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| Instead, they provide a unique, passive effect to whoever holds them, as long as it is on their person or in their backpack.
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|
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| * Grey - Automatically makes slimes friends with you if you are next to them, making it safe to interact with them.
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| * Orange - Passively tries to increase or reduce your body temperature to a normal level.
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| * Purple - Provides a very slow regeneration effect.
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| * Blue - Makes you immune to slipping on water or soap. Space lube is still too slippery, though!
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| * Metal - Every 30 seconds, adds a sheet of material to a random stack in your inventory.
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| * Yellow - Every 10 seconds, recharges a random device on your person by about 10%.
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| * Dark Purple - Gives you burning fingertips, automatically cooking any food you hold, and igniting flammable items!
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| * Dark Blue - Attempts to extinguish you slowly if you are on fire, and automatically wets any items you are holding.
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| * Silver - Slows the rate at which you lose nutrition.
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| * Bluespace - On a two minute cooldown, teleports you somewhere safe for humans when you take enough damage.
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| * Sepia - Randomly adjusts your speed.
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| * Cerulean - Spawns a duplicate of yourself. If you die while holding the extract, you will automatically take control of the duplicate, if it's still alive!
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| * Pyrite - Randomly colors you every few seconds. Become a disco ball!
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| * Red - You are no longer affected by slows from equipment.
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| * Green - While held, randomizes your name and appearance. When dropped, restores your original appearance and name. Mulligan!
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| * Pink - As long as no creature in sight is injured in your presence, they will not attack you. If the peace is broken, takes two minutes to restore.
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| * Gold - Summons a pet companion when held. If it dies, summons a new one!
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| * Oil - If you die while holding this extract, you will violently explode.
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| * Black - While strangling someone, your hands melt around their neck, draining their life in exchange for food and healing.
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| * Light pink - You move faster, and anyone in critical condition around you is stabilized. You are now an ambulance.
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| * Adamantine - You gain 5% damage resistance to all types.
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| * Rainbow - Accepts a regenerative extract. If you enter critical condition, it will automatically use the extract on you.
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| </tab>
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| <tab name="Industrial (Metal)">
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| Industrial extracts can be filled with plasma dust. They will slowly absorb it, and use it to produce items.
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|
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| The extract is not used up in this reaction, so a clever player can make factories with them.
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|
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| * Grey - Produces 5 monkey cubes per 2 units of plasma.
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| * Orange - Produces a fancy slime zippo lighter for 6 units of plasma.
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| * Purple - Produces an injector of regenerative jelly for 4 units of plasma.
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| * Blue - Produces a full fire extinguisher for 10 units of plasma.
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| * Metal - Produces 10 metal sheets for 3 units of plasma.
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| * Yellow - Produces a high-capacity power cell with anywhere between 0 and 1/2 its charge for 5 units of plasma.
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| * Dark Purple - Produces a sheet of plasma for 10 units of plasma, doubling your input.
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| * Dark Blue - Produces a one-use fireproofing potion for 6 units of plasma.
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| * Silver - Produces a random food or drink item per 1 unit of plasma.
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| * Bluespace - Produces a synthetic bluespace crystal for 7 units of plasma.
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| * Sepia - Produces a camera for 2 units of plasma.
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| * Cerulean - Produces a normal extract enhancer for 5 units of plasma.
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| * Pyrite - Produces a can of spraypaint for 2 units of plasma.
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| * Red - Produces an orb of 50 units of blood for 5 units of plasma, so you can finally stop using your own in extract activation without sacrificing speed.
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| * Green - Produces a self-use-only injector of slime jelly for 7 units plasma. Really only useful for slimepeople.
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| * Pink - Produces an injector of synthpax and space drugs for 6 units plasma.
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| * Gold - Produces a random coin for 10 units of plasma.
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| * Oil - Produces an IED for 4 units of plasma
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| * Black - Produces a fancy pack of regenerative, slime-brand cigarettes for 6 units of plasma.
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| * Light pink - Produces a heart-shaped box of candies for 3 units of plasma. D'aww.
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| * Adamantine - Produces one sheet of adamantium for 10 units of plasma.
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| * Rainbow - Produces a random slime extract for 5 units of plasma.
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| </tab>
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| <tab name="Charged (Yellow)">
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| Activated in the same way as Burning extracts, these extracts tend to be similar to normal ones, but with roughly doubled effectiveness.
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|
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| * Grey - Produces a slime revival potion, bringing a slime back from the dead. Useful for storing slime colors without worrying about feeding them.
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| * Orange - Makes a large burst of flame for a brief moment.
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| * Purple - Creates a packet of 15 units of omnizine, rather than regenerative jelly.
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| * Blue - Creates a potion that instantly neuters the mutation chance for a slime, making it always produce the same color for that generation.
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| * Metal - Spawns 25 sheets of metal and 10 sheets of plasteel.
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| * Yellow - Creates a charged slime cell with twice the capacity, and it auto-recharges 1.5 times faster.
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| * Dark Purple - Spawns 10 sheets of plasma.
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| * Dark Blue - Creates a two-use pressure-shielding potion, making a suit and helmet spaceworthy.
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| * Silver - Spawns a slime cake and 10 random drinks. Enough for a party!
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| * Bluespace - Spawns 5 sheets of bluespace polycrystal.
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| * Sepia - Creates a camera obscura. Marginally less useless!
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| * Cerulean - Creates an extract maximizer, instantly boosting the uses of a normal extract to 5.
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| * Pyrite - Spawns 5 sheets of bananium. Oh god.
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| * Red - Creates a three-use lavaproofing potion, rendering items immune to burning in lava, and a suit and helmet able to protect the wearer from it.
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| * Green - Lets you pick which slime subspecies you want to turn into, rather than a random selection.
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| * Pink - Love potion. When fed to a creature or human, gives them your faction, making simple animals friendly to you and anyone else you fed this potion to.
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| * Gold - Spawns 10 hostile mobs, at a slow rate.
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| * Oil - Produces a smaller explosion, but it is extremely devastating, ripping a hole in the station.
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| * Black - Randomizes the user's species! Careful, you ''can'' end up as a plasma person with this.
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| * Light pink - Produces a pacification potion, which will pacify simple animals, and give humans the pacifism trauma.
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| * Adamantine - Spawns a completed adamantium golem shell. 11 sheets worth of adamantium!
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| * Rainbow - Spawns 3 living slimes of random colors.
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| </tab>
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| <tab name="Self-Sustaining (Dark Purple)">
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| The Self-Sustaining crossbreed actually produces four extracts, which can be activated in your hand to select which activation to use, removing the need for reagents.
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| Convenient for when carrying around beakers of reagents or using your own blood is inconvenient, or with extracts like Rainbow, which use rarer reagents.
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| </tab>
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| <tab name="Chilling (Dark Blue)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Consuming (Silver)">
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| Consuming extracts eat lots of food, and produce specialty slime cookies, which feed you and give you a special effect.
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|
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| * Grey - More filling than other cookies.
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| * Orange - Heats you up, and grants immunity to the cold for 10 seconds.
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| * Purple - Heals 5 points of every type of damage!
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| * Blue - Grants immunity to water-based slipping, and wets the floor around you for 10 seconds.
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| * Metal - Increases resistance to brute damage for 10 seconds.
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| * Yellow - Grants immunity to electricity for 30 seconds.
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| * Dark Purple - Makes you treat toxin damage as toxin healing, and toxin healing as toxin damage, for one minute.
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| * Dark Blue - Cools you down, immediately extinguishes you if you are on fire.
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| * Silver - Will not get you fat!
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| * Bluespace - Teleports you to a random place in the current area! Careful when using these in a large space.
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| * Sepia - Increases the speed at which you perform actions that have progress bars by a little bit for a minute.
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| * Cerulean - Has a 50% chance of spawning another cookie when eaten. Tasty!
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| * Pyrite - Randomly colors you, as if you ate a crayon.
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| * Red - Makes a splat of blood on the floor, and restores your blood by a little bit. Perfect for blood drives, or vampires!
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| * Green - Absolutely disgusting, making you vomit when eaten. However, it also completely removes any reagents from you when you do!
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| * Pink - You hug people at random for 30 seconds.
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| * Gold - Has a golden coin inside!
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| * Oil - Slows anyone nearby you for 10 seconds.
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| * Black - Makes you look like a spooky skeleton for 30 seconds.
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| * Light pink - Makes you, and anyone near you, unable to attack for 10 seconds.
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| * Adamantine - Increases your resistance to burn damage for 10 seconds.
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| * Rainbow - Has the effects of a random cookie!
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| </tab>
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| <tab name="Warping (Bluespace)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Lengthened (Sepia)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Recurring (Cerulean)">
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| Recurring extracts act like a normal extract, but gain an extra use every few seconds, as long as you don't use it up!
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| </tab>
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| <tab name="Prismatic (Pyrite)">
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| Prismatic extracts work like infinite-use paintbrushes, letting you dye tiles a new color.
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| Rainbow prismatic extracts are special, and let you choose what color you use!
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| </tab>
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| <tab name="Destabilized (Red)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Mutative (Green)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Gentle (Pink)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Symbiont (Gold)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Detonating (Oil)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Transformative (Black)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Loyal (Light Pink)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Crystalline (Adamantine)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| <tab name="Hyperchromatic (Rainbow)">
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| This extract type is '''''not in the game yet.''''' It will be added soon.
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| </tab>
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| </tabs>
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| <noinclude>[[Category:Templates]]</noinclude>
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