Участник:Novaepee/sandbox: различия между версиями
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imported>Novaepee Нет описания правки |
imported>Novaepee |
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(не показано 39 промежуточных версий этого же участника) | |||
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Sandbox time | Sandbox time | ||
{ | {{TGMC}} | ||
{{XenoPageHeader | {{XenoPageHeader | ||
|headerbgcolor = black | |headerbgcolor = black | ||
|headerfontcolor = white | |headerfontcolor = white | ||
|xenotype = | |xenotype = Ranged-Support | ||
|imagebgcolor = lightgrey | |imagebgcolor = lightgrey | ||
|img = | |img = TGMC_Dragon.png | ||
|xenotitle = | |xenotitle = Dragon | ||
|difficulty = | |difficulty = Hard | ||
|superior = [[TGMC:Queen|The Queen]] | |superior = [[TGMC:Queen|The Queen]] and [[TGMC:Shrike|Shrike]] | ||
|duties = | |duties = Lit up marines with FIRE AND PAIN from the SKY! | ||
|guides = | |guides = no separate guides | ||
|quote = | |quote = "I am fire! I am... death! So tell me, marine, how do you choose to die?" | ||
}} | }} | ||
<br> | <br> | ||
=The | =The Dragon= | ||
i like fire | |||
==Playing the Dragon== | |||
i burn people | |||
=Maturity Statistics and Evolution Paths= | |||
The Praetorian is a Tier 3 and cannot evolve further. | |||
The | |||
Maturity increases stats as follows. | Maturity increases stats as follows. | ||
Строка 129: | Строка 32: | ||
{| class="wikitable" || style="text-align: center; border:2px solid #cc6600;" | {| class="wikitable" || style="text-align: center; border:2px solid #cc6600;" | ||
|- | |- | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Age</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Plasma</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Age</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Plasma</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash [[File:Intent_Harm.png|link=https://tgstation13.org/wiki/File:Intent_Harm.png]]</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" |<b>Fire</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Acid</b> | ||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Young</b> || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Young</b> | ||
| <!--HP--> 290 || <!--Plasma--> 800 || <!--Slash--> 20 | |||
| <!--Melee--> 30 || <!--Bullet--> 35 || <!--Laser--> 35 || <!--Energy--> 35 | |||
| <!--Bomb--> 0 || <!--Bio--> 28 || <!--Fire-->35 || <!--Acid--> 28 | |||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Mature</b> || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <div style="vertical-align:middle; text-align:left">[[File:Maturity1_scaled.png]]<b>Mature</b></div> | ||
| <!--HP--> 320 || <!--Plasma--> 900 || <!--Slash--> 20 | |||
| <!--Melee--> 35 || <!--Bullet--> 40 || <!--Laser--> 40 || <!--Energy--> 40 | |||
| <!--Bomb--> 0 || <!--Bio--> 33 || <!--Fire-->40 || <!--Acid--> 33 | |||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Elder</b> || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <div style="vertical-align:middle; text-align:left">[[File:Maturity2_scaled.png]]<b>Elder</b></div> | ||
| <!--HP--> 340 || <!--Plasma--> 1000 || <!--Slash--> 23 | |||
| <!--Melee--> 40 || <!--Bullet--> 45 || <!--Laser--> 45 || <!--Energy--> 45 | |||
| <!--Bomb--> 0 || <!--Bio--> 35 || <!--Fire-->45 || <!--Acid--> 35 | |||
|- style="border:2px solid #cc6600;" | |- style="border:2px solid #cc6600;" | ||
|style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Ancient</b> || | |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <div style="vertical-align:middle; text-align:left">[[File:Maturity3_scaled.png]]<b>Ancient</b></div> | ||
| <!--HP--> 360 || <!--Plasma--> 1000 || <!--Slash--> 23 | |||
| <!--Melee--> 45 || <!--Bullet--> 50 || <!--Laser--> 50 || <!--Energy--> 50 | |||
| <!--Bomb--> 40 || <!--Bio--> 38 || <!--Fire-->50 || <!--Acid--> 38 | |||
|} | |} | ||
= | =Dragon Abilities= | ||
{{XenomorphAbilityTable | |||
|List= | |||
{{ToggleBumpAttacks}} | |||
{{Rest}} | |||
{{PsyDrain}} | |||
{{CorrosiveAcid}} | |||
{{EmitPheromones}} | |||
{{XenoSpit}} | |||
{{PraeSpray}} | |||
}} | |||
=Dragon Evolution= | |||
Once the hive has enough psychic points, your queen has the option to unlock powerful primordial evolutions for each strain. Primordial evolutions grant additional abilities for the relevant class. | |||
<br> | |||
For the XENOMORPH, this primordial ability is '''Acid Dash'''. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Ability !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Description !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Plasma Cost !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Cooldown | ! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Ability !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Description !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Plasma Cost !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Cooldown | ||
|- | |- | ||
! scope="row" style="background:#312d43; color: white; border:3px solid #cc6600"|[[File: | ! scope="row" style="background:#312d43; color: white; border:3px solid #cc6600"|[[File:Xeno_Charge.png|64px]]<br>Acid Dash || style="background:#312d43; color: white; border:3px solid #cc6600" |Instantly dash up to 5 tiles, ignoring small strucures like tables and spraying acid in your path. Marines in your path are knocked down. For '''2 seconds''' after the initial cast, you can recast the ability without cooldown for an additional, acid-less charge. ||style="background:#312d43; color: white; border:3px solid #cc6600"| 250 || style="background:#312d43; color: white; border:3px solid #cc6600"|30 | ||
|style="background:#312d43; color: white; border:3px solid #cc6600"| | |||
|style="background:#312d43; color: white; border:3px solid # | |||
|} | |} | ||
=Tips & Tricks= | |||
* | *In the absence of the [[TGMC:Queen|Queen]], you will often be looked at as a central point of combat due to your powerful pheromones. Make sure you're supporting your other Xenomorphs and paying attention to the battle. | ||
*You can help an assault succeed, or even influence a push to begin, with a well-placed acid spray that drives marines back from barricades or catches some out, wounding them or cutting them off from support. | |||
*Praetorians also rival [[TGMC:Spitter|Spitters]] in their harassment ability, so make sure you're constantly spitting neuro or acid when you're not spraying or fighting. | |||
*Your acid spray can peek through the corners of cades, given that there isn't anything blocking. | |||
<br> | <br> | ||
{{TGMC-Jobs}} | {{TGMC-Jobs}} |
Текущая версия от 04:34, 3 февраля 2023
Sandbox time
Файл:DMCA Logo.png | This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
The Dragon[править | править код]
i like fire
Playing the Dragon[править | править код]
i burn people
Maturity Statistics and Evolution Paths[править | править код]
The Praetorian is a Tier 3 and cannot evolve further.
Maturity increases stats as follows.
- Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
- Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
Age | Health | Plasma | Slash Файл:Intent Harm.png | Melee | Bullet | Laser | Energy | Bomb | Bio | Fire | Acid |
Young | 290 | 800 | 20 | 30 | 35 | 35 | 35 | 0 | 28 | 35 | 28 |
320 | 900 | 20 | 35 | 40 | 40 | 40 | 0 | 33 | 40 | 33 | |
340 | 1000 | 23 | 40 | 45 | 45 | 45 | 0 | 35 | 45 | 35 | |
360 | 1000 | 23 | 45 | 50 | 50 | 50 | 40 | 38 | 50 | 38 |
Dragon Abilities[править | править код]
Ability | Description | Plasma cost |
Recharge | ||||||
Toggle Bump Attacks |
This ability allows you to toggle bump attacks on and off. If for some reason you want to avoid them, toggle this off. The red arrow means it's on, you attack; the green arrow means it's off, you push. | N/A | N/A | ||||||
---|---|---|---|---|---|---|---|---|---|
Rest |
This ability is used to rest and get up, you will heal faster when resting on weeds. | N/A | N/A | ||||||
Psy Drain |
This ability is executed on dead marines. Every dead marines psyhic drained will give 60 psychic points (scaled from 30 to 90 on number of marines) and 1/8 of a larva. | 100 | N/A | ||||||
Corrosive Acid |
Expells acid onto an object or wall, destroying it after a while. If used on wall, after some time a hole will appear. Small xeno can climb through, large xeno can break the wall with hole.
|
75 | N/A | ||||||
Emit Pheromones |
Toggles to see your pheromones, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the game tab. Each pheromone uses 5 plasma every regeneration tick. Strength of pheromones is tied to caste and maturity, and increases effect. More in Xenomorph Mechanics.
|
30 | N/A | ||||||
Xeno Spit |
Spit neurotoxin or acid at a target or tile. While neurotoxin is generally not lethal, it will cause pain and slow marines and can have a big impact while supporting other Xenos or fighting on your own. Your acid spit will do burn damage and can slowly wear down poorly-guarded barricades. | 40-100 | N/A | ||||||
Spray Acid |
Channel a cone of acid across the ground in a 4x7 tile area. Knocks down targets it hits and does tick damage to any target that stands in or moves across the acid while it remains on the ground. | 300 | 30 seconds |
Dragon Evolution[править | править код]
Once the hive has enough psychic points, your queen has the option to unlock powerful primordial evolutions for each strain. Primordial evolutions grant additional abilities for the relevant class.
For the XENOMORPH, this primordial ability is Acid Dash.
Tips & Tricks[править | править код]
- In the absence of the Queen, you will often be looked at as a central point of combat due to your powerful pheromones. Make sure you're supporting your other Xenomorphs and paying attention to the battle.
- You can help an assault succeed, or even influence a push to begin, with a well-placed acid spray that drives marines back from barricades or catches some out, wounding them or cutting them off from support.
- Praetorians also rival Spitters in their harassment ability, so make sure you're constantly spitting neuro or acid when you're not spraying or fighting.
- Your acid spray can peek through the corners of cades, given that there isn't anything blocking.
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Officer, Researcher | |
Marines | Squad Leader, Mech Pilot, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon-Based | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Baneling, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |