Участник:MMMiracles: различия между версиями
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imported>MMMiracles Нет описания правки |
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(не показано 5 промежуточных версий этого же участника) | |||
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{{Maps}} | |||
[[File:Tramfulltop.png|thumb|500px|'''Tramstation on the top floor''' . Click for full resolution.]] | |||
[[File:Tramfullbottom.png|thumb|500px|'''Tramstation on the bottom floor'''. Click for full resolution.]] | |||
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__TOC__ | |||
==About== | |||
'''[[Tramstation]]''' is branching off from the standard station layout, dividing the various departments into 3 separate segments inter-connected by both a central monorail system and lower level maintenance tunnels. Every segment has a central docking platform where a moving tram can be called to and sent from to other segments. | |||
'''Key points to note are that:''' | |||
* 3 separated segments connected via an actual moving tram system. Getting hit by the tram is ill-advised but not an immediate death sentence. | |||
* Built into a large red asteroid that can spawn small amounts of various simple ore. | |||
* Designed with multi-z in mind from the ground up (2 floors) | |||
* Upper floor is light on maintenance, with the lower section having winding tunnels and half-finished carved out segments that are randomly open/closed. | |||
* To compensate for lighter upper maintenance, some departments have been designed with radiation shelters to weather out radstorms. | |||
* 4 ladder hatches can be located at each tram dock to allow quick access to the lower maintenance tunnel that runs below the tram line. | |||
* Several spots along the station have engineering-secured rooms that route the power and distro between the floors, including ladder access as well. | |||
==Departmental Layouts== | |||
Due to the planned usage of multi-z, some departments have had some unique overhauls to take advantage of the mechanic. | |||
= | ====Left Segment==== | ||
'''Service Wing''' | |||
* Located on the left segment, top section. | |||
* Upper service wing holds the courtroom, hydroponics, and the kitchen. | |||
* Hydroponics has a lower section dedicated to beekeeping with a simple starter kit. | |||
* Kitchen has a glass floor looking down into the new underground bar segment. | |||
* Underground bar accessed via 2 staircases besides the kitchen, leading into the lower tunnel system. | |||
'''Civilian Wing''' | |||
* Located on the left segment, bottom section. | |||
* Upper floor is a large dorm section with a glass overhang looking into the lower lounge area. | |||
* Lower floor is a centralized area with all major civilian rooms, include the Chapel, Library, and the holodeck in the center. | |||
* The dorms fitting room area has been replaced with a Landromat with the same clothing options you'd expect and a lot more washing machines. | |||
* The restrooms are actually rigged up with a fluid pipe system stored in a nearby maintenance shaft under custodial access. | |||
* | ====Central Segment==== | ||
'''Command Wing''' | |||
* Located on the central segment, top section. | |||
* Has hatch access inside the bridge that leads to the AI Upload room on the lower floor. | |||
* | '''Security Wing''' | ||
* Located on the central segment, top section. | |||
* Nested directly above the bridge and other sensitive areas (EVA, Teleporter, Gateway) | |||
* Circular Armory design | |||
* Vault access is via a ladder in the armory | |||
* Labor dock leads to an elevator that brings you to the lower prison wing | |||
* Centralized prison design nested directly under Security, prison showers are also connected to a custodial access system. | |||
* | '''Medical Wing''' | ||
* Located on the central segment, bottom section. | |||
* Central security outpost overlooks entire departments. | |||
'''Engineering Wing''' | |||
* Located on the central wing, bottom section on the lower floor. | |||
* Telecomms is integrated to Engineering. | |||
* Tech Storage is located to the left, above Engineering's Foyer. | |||
* Atmospherics has a firefighting foam tank, a direct access line to the turbine, and an experimentation room for a certain engine. | |||
* The CE's office has full view into both Engineering and Atmospherics, able to quickly walk between both. | |||
====Right Segment==== | |||
'''Cargo Wing''' | |||
* Located on the right segment, top section. | |||
* Due to map complexity and tram layout, mulebots aren't exactly viable here, so Cargo has been given a recharge bay and a ripley (no pressurized cabin). | |||
* Mail room is on the floor directly above disposals for easy trash access. | |||
* Mining has a lower section with a mini dorms area and break room that can be accessed via a central staircase in the main cargo area. | |||
'''Research Wing''' | |||
* Located on the right segment, bottom section. | |||
* RD's office is mostly centralized with glass looking out. | |||
* Multi-Z Xenobiology with upper overhangs looking into the lower containment chambers for slimes. Each floor has a kill chamber for easy management. | |||
* Access to the AI core is in the lower-right through the hallway segment. | |||
* RnD, Nanites, Robotics, Server Room, and Genetics are located on the upper floor. | |||
* Experimentor, Toxins, and the break room are located on the lower floor. | |||
'''AI Core''' | |||
* Located below the right segment, with a pressurized entrance being accessible through the Research wing. | |||
* Beefy 2-story fortress equipped with it's own solar array for self-sufficient power. | |||
* Upper floor has an overhang that looks into the lower section that leads into the core itself. | |||
* Lower floor has a large open section that leads to the central maintenance shaft or upper access. | |||
* Looks cool. | |||
= | '''Further info''' regarding Tramstation can be found [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=12729 in this thread] on the /tg/ forums, showing the initial progress and updates. Feedback is welcomed. | ||
== | ==Issue Tracker== | ||
a lot lol | |||
== | ==Planned Changes== | ||
''To suggest changes, click [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=12729 here.]'' | |||
===Simple=== | |||
== | ===Significant=== | ||
==Changelogs and Downloads== | |||
===Recent Changes=== | |||
[[Category:Maps]] | |||
Текущая версия от 02:26, 12 февраля 2021
Карты на MassMeta | |
Используются | MetaStation, DeltaStation, IceBoxStation, PubbyStation, BoxStation |
Отсутствующие в ротации | Birdshot, Tramstation, The North Star |
Устаревшие, удаленные | KiloStation, AsteroidStation, BirdboatStation, CereStation, Discstation, DonutStation, Dreamstation, EfficiencyStation, MiniStation, OmegaStation, RuntimeStation |
About[править | править код]
Tramstation is branching off from the standard station layout, dividing the various departments into 3 separate segments inter-connected by both a central monorail system and lower level maintenance tunnels. Every segment has a central docking platform where a moving tram can be called to and sent from to other segments.
Key points to note are that:
- 3 separated segments connected via an actual moving tram system. Getting hit by the tram is ill-advised but not an immediate death sentence.
- Built into a large red asteroid that can spawn small amounts of various simple ore.
- Designed with multi-z in mind from the ground up (2 floors)
- Upper floor is light on maintenance, with the lower section having winding tunnels and half-finished carved out segments that are randomly open/closed.
- To compensate for lighter upper maintenance, some departments have been designed with radiation shelters to weather out radstorms.
- 4 ladder hatches can be located at each tram dock to allow quick access to the lower maintenance tunnel that runs below the tram line.
- Several spots along the station have engineering-secured rooms that route the power and distro between the floors, including ladder access as well.
Departmental Layouts[править | править код]
Due to the planned usage of multi-z, some departments have had some unique overhauls to take advantage of the mechanic.
Left Segment[править | править код]
Service Wing
- Located on the left segment, top section.
- Upper service wing holds the courtroom, hydroponics, and the kitchen.
- Hydroponics has a lower section dedicated to beekeeping with a simple starter kit.
- Kitchen has a glass floor looking down into the new underground bar segment.
- Underground bar accessed via 2 staircases besides the kitchen, leading into the lower tunnel system.
Civilian Wing
- Located on the left segment, bottom section.
- Upper floor is a large dorm section with a glass overhang looking into the lower lounge area.
- Lower floor is a centralized area with all major civilian rooms, include the Chapel, Library, and the holodeck in the center.
- The dorms fitting room area has been replaced with a Landromat with the same clothing options you'd expect and a lot more washing machines.
- The restrooms are actually rigged up with a fluid pipe system stored in a nearby maintenance shaft under custodial access.
Central Segment[править | править код]
Command Wing
- Located on the central segment, top section.
- Has hatch access inside the bridge that leads to the AI Upload room on the lower floor.
Security Wing
- Located on the central segment, top section.
- Nested directly above the bridge and other sensitive areas (EVA, Teleporter, Gateway)
- Circular Armory design
- Vault access is via a ladder in the armory
- Labor dock leads to an elevator that brings you to the lower prison wing
- Centralized prison design nested directly under Security, prison showers are also connected to a custodial access system.
Medical Wing
- Located on the central segment, bottom section.
- Central security outpost overlooks entire departments.
Engineering Wing
- Located on the central wing, bottom section on the lower floor.
- Telecomms is integrated to Engineering.
- Tech Storage is located to the left, above Engineering's Foyer.
- Atmospherics has a firefighting foam tank, a direct access line to the turbine, and an experimentation room for a certain engine.
- The CE's office has full view into both Engineering and Atmospherics, able to quickly walk between both.
Right Segment[править | править код]
Cargo Wing
- Located on the right segment, top section.
- Due to map complexity and tram layout, mulebots aren't exactly viable here, so Cargo has been given a recharge bay and a ripley (no pressurized cabin).
- Mail room is on the floor directly above disposals for easy trash access.
- Mining has a lower section with a mini dorms area and break room that can be accessed via a central staircase in the main cargo area.
Research Wing
- Located on the right segment, bottom section.
- RD's office is mostly centralized with glass looking out.
- Multi-Z Xenobiology with upper overhangs looking into the lower containment chambers for slimes. Each floor has a kill chamber for easy management.
- Access to the AI core is in the lower-right through the hallway segment.
- RnD, Nanites, Robotics, Server Room, and Genetics are located on the upper floor.
- Experimentor, Toxins, and the break room are located on the lower floor.
AI Core
- Located below the right segment, with a pressurized entrance being accessible through the Research wing.
- Beefy 2-story fortress equipped with it's own solar array for self-sufficient power.
- Upper floor has an overhang that looks into the lower section that leads into the core itself.
- Lower floor has a large open section that leads to the central maintenance shaft or upper access.
- Looks cool.
Further info regarding Tramstation can be found in this thread on the /tg/ forums, showing the initial progress and updates. Feedback is welcomed.
Issue Tracker[править | править код]
a lot lol
Planned Changes[править | править код]
To suggest changes, click here.