Status Effects: различия между версиями
imported>Angust (→Other Status Effects: Added jitteriness and drowsiness.) |
imported>Rocco Ward м (→Sleep) |
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(не показано 15 промежуточных версий 3 участников) | |||
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=Disables= | =Disables= | ||
==Knockdown== | ==Knockdown== | ||
When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground. | When knocked down the victim will fall to the floor and drop items in hand, but will be able to crawl, pick up items and fight from the ground. However while knocked down they won't be able to shove or grab people. In addition, if someone is knocked down when they are already lying on the ground, they will not drop their held items. | ||
Common sources of Knockdown: [[ | Common sources of Knockdown: {{Disarm}}, slipping, [[Security_items#Stun_Baton|Stun Batons]] | ||
==Paralyze== | ==Paralyze== | ||
A paralyzed victim will fall down and be unable to act in any way, but can still talk. | A paralyzed victim will fall down and be unable to act in any way, but can still talk. | ||
Common sources of Paralyze: | Common sources of Paralyze: [[Health#Stamina|stamina crit]], {{Disarm}} applied on someone in Knockdown | ||
==Stun== | ==Stun== | ||
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==Unconscious== | ==Unconscious== | ||
An Unconscious victim will have the same effects of | An Unconscious victim will have the same effects of Paralyze, plus the inability to see, hear or speak. | ||
Common sources of Unconscious: [[Crit]], [[Carbon Dioxide]] | Common sources of Unconscious: [[Crit]], [[Carbon Dioxide]] | ||
==Sleep== | ==Sleep== | ||
A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with | A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with {{Help}}. | ||
Common sources of Sleep: the Sleep action, [[Morphine]], [[Abductor]]s' | Sleeping can slowly heal you while you're above 80% of your max health, but space people are ''extremely'' picky about their sleeping conditions. Sleeping while at [[Mood|high sanity]], in the dark (or while wearing a [[Clothing_and_Accessories#Blindfold|blindfold]]), while [[Clothing_and_Accessories#Earmuffs|deaf]], on a bed (or table, to a lesser effect), and with a bedsheet can all work to increase healing and cure a bad night of drinking [[Guide_to_drinks#Bacchus.27_Blessing|low alcohol juices]]. Healing starts at 0.2 a tick for brute and burn and half that for tox, reaching a maximum near 1 and 0.5 respectively. If you manage to combine all the healing factors, you might even be able to get a [[Byond_the_impossible|good night's sleep]] | ||
Sleep quality also converts the exercise status effect into xp for the fitness skill. | |||
Common sources of Sleep: the Sleep action, [[Morphine]], [[Abductor]]s' baton | |||
=Other Status Effects= | =Other Status Effects= | ||
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A Confused victim will sometimes take a step in a random direction. | A Confused victim will sometimes take a step in a random direction. | ||
Common sources of Confustion: Disgust from food, slipping on [[Space Lube]], [[Flash|Flashes]] | Common sources of Confustion: Disgust from food, slipping on [[Space Lube]], [[Flash|Flashes]], [[Security_items#Stun_Baton|Stun Batons]], | ||
==Convulsion== | |||
A convulsing victim has 40% chance every couple of seconds to drop their inhand item. | |||
==Disgust== | |||
Makes you vomit. | |||
==Dizziness== | ==Dizziness== | ||
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==Drowsiness== | ==Drowsiness== | ||
Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged. | Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged. | ||
Common sources of Drowsiness: [[Guide_to_chemistry#Chloral_Hydrate|Chloral hydrate]]. | |||
==Drugginess== | ==Drugginess== | ||
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Common sources of jitteriness: Electrocution, [[Guide_to_food_and_drinks#Coffee|coffee]] overdose | Common sources of jitteriness: Electrocution, [[Guide_to_food_and_drinks#Coffee|coffee]] overdose | ||
==Stuttering== | |||
Makes you stutter when trying to speak. Does not interfere with [[General_items#Voice_Analyzer|voice analyzer]] trigger recognition. |
Текущая версия от 02:05, 22 октября 2023
Spacemen can suffer from a lot of different status effects and temporary afflictions. This page will list them.
Disables[править | править код]
Knockdown[править | править код]
When knocked down the victim will fall to the floor and drop items in hand, but will be able to crawl, pick up items and fight from the ground. However while knocked down they won't be able to shove or grab people. In addition, if someone is knocked down when they are already lying on the ground, they will not drop their held items.
Common sources of Knockdown: Right-click a person with your hand empty. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or off. , slipping, Stun Batons
Paralyze[править | править код]
A paralyzed victim will fall down and be unable to act in any way, but can still talk.
Common sources of Paralyze: stamina crit, Right-click a person with your hand empty. It doesn't matter if Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. is on or off. applied on someone in Knockdown
Stun[править | править код]
A Stunned victim will not be able to move or perform actions of any sort, but will remain upright and will still be able to speak. Pure stuns are very rare, with Paralyze being mechanically identical and far more common.
Common sources of Stun: Goliaths
Unconscious[править | править код]
An Unconscious victim will have the same effects of Paralyze, plus the inability to see, hear or speak.
Common sources of Unconscious: Crit, Carbon Dioxide
Sleep[править | править код]
A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with Кликните левой кнопкой мыши выключенном Combat Mode Включить на 4, выключить на 1 или переключение на F по умолчанию. Щелчок левой кнопкой мыши по людям пустой рукой нанесет им вред если включён, или поможет если выключен. Не позволяет вам переключаться местами или толкаться при столкновении с людьми.. . .
Sleeping can slowly heal you while you're above 80% of your max health, but space people are extremely picky about their sleeping conditions. Sleeping while at high sanity, in the dark (or while wearing a blindfold), while deaf, on a bed (or table, to a lesser effect), and with a bedsheet can all work to increase healing and cure a bad night of drinking low alcohol juices. Healing starts at 0.2 a tick for brute and burn and half that for tox, reaching a maximum near 1 and 0.5 respectively. If you manage to combine all the healing factors, you might even be able to get a good night's sleep
Sleep quality also converts the exercise status effect into xp for the fitness skill.
Common sources of Sleep: the Sleep action, Morphine, Abductors' baton
Other Status Effects[править | править код]
Mute[править | править код]
A Mute victim will be unable to speak or whisper until the Mute runs out. They will still be able to emote.
Common sources of Mute: Mute toxin, being a Mime, Changelings' Mute Sting
Confusion[править | править код]
A Confused victim will sometimes take a step in a random direction.
Common sources of Confustion: Disgust from food, slipping on Space Lube, Flashes, Stun Batons,
Convulsion[править | править код]
A convulsing victim has 40% chance every couple of seconds to drop their inhand item.
Disgust[править | править код]
Makes you vomit.
Dizziness[править | править код]
A Dizzy victim's screen will keep tilting until the effect runs out.
Common sources of Dizziness: Alcohol, Mushrooms, Diseases
Drowsiness[править | править код]
Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged.
Common sources of Drowsiness: Chloral hydrate.
Drugginess[править | править код]
A Druggy victim's screen will display a colored overlay.
Common sources of Drugginess: Space Drugs, miscellaneous drugs
Hallucinations[править | править код]
A Hallucinating victim will see and hear things that aren't there. Hallucinations can take many, many forms, with some being more subtle than others.
Common sources of Hallucinations: Mindbreaker Toxin, the supermatter, BZ gas
Jitteriness[править | править код]
A jittering person's sprite will shake slightly.
Common sources of jitteriness: Electrocution, coffee overdose
Stuttering[править | править код]
Makes you stutter when trying to speak. Does not interfere with voice analyzer trigger recognition.