Редактирование:
TGMC:Bull
Перейти к навигации
Перейти к поиску
Внимание:
Вы не вошли в систему. Ваш IP-адрес будет общедоступен, если вы запишете какие-либо изменения. Если вы
войдёте
или
создадите учётную запись
, её имя будет использоваться вместо IP-адреса, наряду с другими преимуществами.
Анти-спам проверка.
Не
заполняйте это!
{{TGMC}} <br> {{XenoPageHeader |headerbgcolor = black |headerfontcolor = white |xenotype = Frontline Combat |imagebgcolor = lightgrey |img = Bull TGMC.png |xenotitle = Bull |difficulty = Hard |superior = [[TGMC:Queen|The Queen]] and [[TGMC:Shrike|Shrike]] |duties =Plow marines out your way. Headbutt marines to the ground. Gore marine hearts. |guides = N/A |quote = "They aren't going to expect me to charge in this same lane for a fifth time" }} <br> ==Statistics and Evolution Paths== The Bull is a Tier 2 and can evolve into a [[TGMC:Crusher|Crusher]]. * Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage. * Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value. * Speed is calculated inversely, meaning the lower speed value you have, the faster you are. Xenomorphs are always running, meaning they have a -1.0 boost added to their base speed. (Chart displays running speed) {| class="wikitable" || style="text-align: center; border:2px solid #cc6600;" |- |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Health</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Plasma</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Slash [[File:Intent_Harm.png]] </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Speed </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Max Charge Speed </b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Melee</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bullet</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Laser</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Energy</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bomb</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Bio</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" |<b>Fire</b> || style="background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;" | <b>Acid</b> |- style="border:2px solid #cc6600;" |style="background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;" | <b>Base</b> || 325 || 270 || 21 || -1.8 || -3.9 || 40 || 50 || 40 || 40 || 0 || 35 || 50 || 35 |} =The Bull= The bull is a merger between the speed of a runner and the charge of a crusher, creating an effective front line hit and run caste. ==Playing the Bull== When your charge is active, you will build up speed as you move forward in a straight line and you will hear a stomp sound as you begin to charge. You will do damage to anyone you smash into, which will scale with your built up speed. Charging will constantly drain your plasma, so keep an eye on it as you will return to normal speed if you run out of plasma. It can also be deactivated to save plasma while moving. The bull is often misplayed by new bull players due to the assumption that the bull is a "budget crusher". This is the leading reason of death among bulls as they inevitably get stunned or gunned down after getting bodyblocked for being overconfident. You must always remember that '''shotguns and explosives can and will stun you''' and that also that '''you are NOT tanky''' and your healthpool is smaller than you think. Now that we've got that out the way, how do you properly charge without dying? Before you charge, consider the following: *At who am I charging at? If they can stun you in close range, try to avoid them or use plow charge to minimize the risk of them stunning you. *What charge should I use? If you are charging at a dangerous group, use plow to try to rush in and rush out the other side of their force. Small group? Use headbutt to get a cheeky stun and some broken bones or gore for good damage. *If I by some chance get stunned, do I have an escape route? Plan for the worst and you might live after someone stuns you. The last is likely the keystone of a good bull, as the hardest part of being a bull is not dealing damage, but staying alive after doing so. =Bull's Abilities= {{XenomorphAbilityTable |List = {{ToggleBumpAttacks}} {{Rest}} {{PsyDrain}} {{ToggleCharging}} {{PlowCharge}} {{HeadbuttCharge}} {{GoreCharge}} }} =Primordial Evolution= Once the hive has enough psychic points, your queen has the option to unlock powerful primordial evolutions for each strain. Primordial evolutions grant additional abilities for the relevant class. {| class="wikitable" |- ! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Ability !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Description !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Plasma Cost !! scope="col" style="background:#312d43; color: white; border:3px solid #cc6600" | Cooldown |- ! scope="row" style="background:#312d43; color: white; border:3px solid #cc6600"|[[File:Ready charge.png|64px]]<br>Toggle Charging (Agile) || style="background:#312d43; color: white; border:3px solid #cc6600"|Toggles charging while moving. Speed and plasma consumption scales with how long you have been charging. Upon contact with an entity, you will deal roughly 22.5 brute damage while still charging. Still charges after changing directions.||style="background:#312d43; color: white; border:3px solid #ff7e00"| Avg. 3 per tile||style="background:#312d43; color: white; border:3px solid #ff7e00"| N/A |} ==Tips & Tricks== * Sometimes it is good to take risks, such as risking a headbutt charge to knock over a heavily armored target for your sisters to slash and/or capture. *Your speed also makes you effective for flanks of the main marine force. *Always watch your lanes as a bull, make sure you enemies are in a nice clear and long lane, this is for both escaping and making sure you can build enough speed for good damage. *You are NOT a sieging caste, cades and tight spaces are you worst enemy, stay out of buildings unless you have a good charge lane and STAY OUT OF CLOSE QUARTERS COMBAT, you will die. *Your fellow hive mates will sometimes call you useless, don't be discouraged! You fill a niche that neither Runners nor Crushers can fill, you are a push breaking, marine harrassing, heavy weapons stopping machine! <br> {{TGMC-Jobs}}
Описание изменений:
Пожалуйста, учтите, что любой ваш вклад в проект «MassMeta» может быть отредактирован или удалён другими участниками. Если вы не хотите, чтобы кто-либо изменял ваши тексты, не помещайте их сюда.
Вы также подтверждаете, что являетесь автором вносимых дополнений, или скопировали их из источника, допускающего свободное распространение и изменение своего содержимого (см.
MassMeta:Авторские права
).
НЕ РАЗМЕЩАЙТЕ БЕЗ РАЗРЕШЕНИЯ ОХРАНЯЕМЫЕ АВТОРСКИМ ПРАВОМ МАТЕРИАЛЫ!
Отменить
Справка по редактированию
(в новом окне)
Шаблоны, используемые на этой странице:
Шаблон:ColorPalette
(
править
)
Шаблон:GoreCharge
(
править
)
Шаблон:HeadbuttCharge
(
править
)
Шаблон:PlowCharge
(
править
)
Шаблон:PsyDrain
(
править
)
Шаблон:Rest
(
править
)
Шаблон:RowHeader
(
править
)
Шаблон:TGMC
(
править
)
Шаблон:TGMC-Jobs
(
править
)
Шаблон:ToggleBumpAttacks
(
править
)
Шаблон:ToggleCharging
(
править
)
Шаблон:XenoPageHeader
(
править
)
Шаблон:XenomorphAbilityTable
(
править
)
Навигация
Персональные инструменты
Вы не представились системе
Обсуждение
Вклад
Создать учётную запись
Войти
Пространства имён
Статья
Обсуждение
русский
Просмотры
Читать
Править
Править код
История
Ещё
Поиск
/tg/station 13
Главная страница
Новым игрокам
Правила
Профессии
Гайды
Предметы
Локации
Карты
Игровые режимы
Вклад
Руководство по участию в разработке билда
Маппинг
Спрайтинг
Руководство по пониманию кода
Разработка
Wiki
Свежие правки
Случайная страница
Инструменты
Ссылки сюда
Связанные правки
Служебные страницы
Сведения о странице