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<!--- Starting work on prettying up the Keybinding/Hotkey page. Added new template {{Key|x}} to make keys more distinct from other text. Should definitely reiterate that this list is non-exhaustive and many controls are job- and antag-specific. ---> {{Speech |name=Tuterr, the Private Eye |text= Yeah, kid? Still rambling on about an "interface"? God damn it... lemme put it straight with you, pal. You might want to go consult the Chief Medical Officer about your... condition. Maybe they will know something about your "key shortcuts" problem, whatever the hell that means. |image=[[File:Generic detective.png|64px|right]] }} This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game. = Humans and Other Carbon-based Lifeforms' Hotkeys = [[File:hotkeys.png|300px|thumb|alt=An diagram of (most) humanoids with Hotkey-mode.|An diagram of (most) humanoids with Hotkey-mode.]] ===Hotkey-mode Enabled=== Hotkey-mode can be toggled on by pressing {{Key|Tab}}. Many hotkeys can be reassigned through '''Game Preferences''' -> '''Custom Keybindings'''. This must be done on every server, as keybindings aren't shared between them. * <code>{{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}}</code> = Move your character * <code>{{Key|Z}}, {{Key|Pg Dn}}, or {{Leftclick}} on held object</code> = Activate your held object * <code>{{Key|Q}} or {{Key|Home}}</code> = Drop item held in the active hand * <code>{{Key|E}}</code> = Equip item held in the active hand * <code>{{Key|X}} or {{Key|Pg Up}}</code> = Swap active hands [[File:Hud-hands.gif|Hands]] * <code>{{Key|G}}</code> = Offer the item held in your active hand to all adjacent mobs ** <code>{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}}</code> = Offer the item held in your active hand ''only'' to the clicked mob * <code>{{Key|R}} or hold {{Key|Space}} or [[File:Hud-throw.gif]]</code> = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty) * <code>{{Key|B}} or [[File:Hud-resist.png]]</code> = Resist / Unbuckle yourself / Stop, drop, and roll while on fire * <code>{{Key|T}}</code> = Say text in-character ([[IC]]) * <code>{{Key|O}}</code> = Say test out-of-character ([[OOC]]) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC. * <code>{{Key|M}}</code> = Emote in-character. You are also able to bind game emotes to custom hotkeys. * <code>{{Key|4}}</code> = Enable {{Combat_Mode}} * <code>{{Key|1}}</code> = Disable {{Combat_Mode}} * <code>{{Key|F}}</code> = Toggle {{Combat_Mode}} * <code>Hold {{Key|C}}</code> = Switch between run/walk mode. Returns to original setting when released. * <code>Hold {{Key|Alt}}</code> = Blocks your movement, letting you change the direction your character is facing. * <code>{{Key|H}} or {{Key|Del}} or [[File:Hud-pull.png]]</code> = Stop Pulling * <code>{{Key|U}} or [[File:Hud-rest.gif]]</code> = Rest/lay down. You can crawl while laying down. * <code>{{Key|Shift}} + {{Key|B}}</code> = Put in hand item into backpack, or take out last item put into backpack. * <code>{{Key|Shift}} + {{Key|E}}</code> = Put in hand item into belt or belt slot, or take out last item put into belt. * <code>{{Key|Shift}} + {{Key|Q}}</code> = Put in hand item into suit storage slot, or take out last item put into suit storage slot. * <code>Numpad keys</code> = Used for selecting a bodypart to target. The keys correspond to location on the [[File:Hud-target.gif]] target doll: {| class="wikitable" | {{Key|7}} - [[File:Hud_target_eyes.gif]] || {{Key|8}} - [[File:Hud_target_head.gif]] || {{Key|9}} - [[File:Hud_target_mouth.gif]] |- | {{Key|4}} - [[File:Hud_target_right_arm.gif]] || {{Key|5}} - [[File:Hud_target_chest.gif]] || {{Key|6}} - [[File:Hud_target_left_arm.gif]] |- | {{Key|1}} - [[File:Hud_target_right_leg.gif]] || {{Key|2}} - [[File:Hud_target_crotch.gif]] || {{Key|3}} - [[File:Hud_target_left_leg.gif]] |} === Any Mode === * <code>{{Key|←}}{{Key|↑}}{{Key|↓}}{{Key|→}}</code> = Move your character. * <code>{{Key|Shift}} + {{Leftclick}}</code> = Examine something. * <code>{{Key|Shift}} + {{Leftclick}}{{Leftclick}}</code> = Examine something ''closer.'' * <code>{{Key|Shift}} + {{Rightclick}}</code> = Open context menu. * <code>{{Key|Shift}} + {{Middleclick}}</code> = Point at something. * <code>{{Key|Ctrl}} + {{Leftclick}}</code> = Pull an object or person you're standing next to. * <code>While pulling something, {{Leftclick}} an adjacent floor tile with an empty hand</code> = Move the pulled object to the targeted tile, if possible. * <code>{{Key|End}}</code> = Toggle [[Throw|throwing]] mode. * <code>{{Key|F12}}</code> = Toggle between full HUD, minimal HUD, and no HUD. * <code>{{Key|Tab}}</code> = Toggle [[#Hotkey-mode_Enabled|Hotkey-mode]]. * <code>{{Key|Esc}}</code> = Stops you from being stuck moving in one direction (due to lag or other issues). * <code>{{Key|Alt}} + {{Leftclick}}</code> can do a variety of things depending on what you are aiming at. For example: ** <code>A tile</code> = Open a dropdown menu of a list of all the items currently on that tile. ** <code>A [[PDA]]/[[Modular_Computers|Tablet]]</code> = Remove the ID (or pen if there's no id) from the PDA/tablet. ** <code>[[Clothing_and_Accessories|Clothing]]</code> = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc). ** <code>A bag/container</code> = Opens the container. Also works on things that are in another container. ** <code>A [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]]</code> = Ejects any loaded beaker. ** <code>A vent or scrubber (if able to "ventcrawl")</code> = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this. * <code>{{Key|Ctrl}} + {{Leftclick}} a [[PDA]]</code> = Take out [[pen]]. Hold {{Key|Shift}} as well to take out the [[PDA|cartridge]]. * <code>{{Rightclick}} a [[locker]]</code> = Locks or unlocks the [[locker]]. ===Other Humanoid Controls=== These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}} * <code>{{Rightclick}} your jumpsuit</code> = Change suit sensor mode. * <code>{{Rightclick}} a stacked item</code> = Split stack. <!--- How much? ---> * <code>{{Grab}} yourself while aiming for bleeding limb</code> = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm. * <code>{{Grab}} a small animal and then click-drag the animal to yourself</code> = Scoop up the [[Critter#Pets|animal]]. Doesn't work on all animals. * <code>{{Rightclick}} a target while holding a container with liquid</code> = Splash the target with the liquid. * <code>{{RightclickCmode}} a [[Cyborg|cyborg]] or [[Guide_to_robotics#Medibot|medibot]]</code> = Tip or untip it. * <code>{{Clickdrag}} Click-dragging</code> can produce a variety of effects depending on what/who you have clicked and what/who you are dragging to. For example: ** <code>A person to yourself</code> = Opens the other person's inventory, where you can add or remove worn objects and also toggle their internals on or off. *** <code>...while prone</code> = Untie their shoelaces, jerk. ** <code>Yourself to a table</code> = Attempt to climb the table. Careful, someone can {{Leftclick}} the table to push you away. ** <code>A bag/container onto another bag/container</code> = Attempts to move all contents of the first bag to the other. ** <code>A person to yourself while you have them in an aggressive {{Grab}}</code> = Fireman carry them. *** <code>While fireman-carrying a person: {{Leftclick}} a table</code> = Place them (if {{Combat_Mode}} on: ''violently'') on the table. ** <code>Yourself to a person while they have you in an aggressive {{Grab}}</code> = Piggyback ride them. = Hotkeys for the [[AI]] = * <code>{{Leftclick}}{{Leftclick}} a tile</code> = Instantly jump there. * <code>{{Leftclick}}{{Leftclick}} a person</code> = Start tracking the person. * <code>{{Key|Ctrl}} + {{Key|0}}...{{Key|9}}</code> = Saves your current camera location. * <code>{{Key|0}}...{{Key|9}}</code> = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from. = Hotkeys for the [[AI]] and [[Cyborg]]s = * <code>{{Key|Shift}} + {{Leftclick}} an airlock</code> = Open/close the airlock. * <code>{{Key|Ctrl}} + {{Leftclick}} an airlock</code> = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped. * <code>{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}} an airlock</code> = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock. * <code>{{Key|Alt}} + {{Leftclick}} an airlock </code> = Electrify on/off, potentially causing significant [[Health#Burn|Burn]] damage and a lengthy stun for the [[Clothing_and_Accessories#Insulated_Gloves|unprotected]]. * <code>{{Key|Ctrl}} + {{Leftclick}} an APC</code> = Power on/off. * <code>{{Key|Alt}} + {{Leftclick}} an APC</code> = Power equipment on/off. * <code>{{Key|Shift}} + {{Leftclick}} an APC</code> = Power lighting on/off. * <code>{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}} an APC</code> = Power environmental on/off. * <code>{{Key|Ctrl}} + {{Leftclick}} a Turret Control</code> = Power on/off. * <code>{{Key|Alt}} + {{Leftclick}} a Turret Control</code> = Lethal/stun mode. === [[Cyborg]] Hotkey-mode Enabled === * Cyborgs share most [[#Any_Mode|basic hotkeys]] and controls that humanoids have. You must ''not'' have a module active to be able to open [[lockers]], unbuckle people from chairs, and such with your {{Leftclick}}. Remember, however, that you do not have hands so you cannot pick up most objects. Cyborg specific hotkeys: * <code>{{Key|X}}</code> = Cycle active modules * <code>{{Key|1}}</code> = Activate first module * <code>{{Key|2}}</code> = Activate second module * <code>{{Key|3}}</code> = Activate third module * <code>{{Key|Q}}</code> = Unequip module ===Other Cyborg Controls=== *<code>{{Clickdrag}} Click-drag a humanoid to self</code> **<code>{{Combat_Mode}} On</code> = Opens the interact/inventory window of the target. **<code>{{Combat_Mode}} Off</code> = Buckles target to self. *<code>{{Leftclick}} yourself without an active module (or Resist)</code> = Unbuckles person from self. *<code>Use *spin emote with someone buckled to you</code> = Forcefully throws the buckled person forward, which stuns them (even if they didn't hit anything). [[Category:Guides]]
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