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Guide to Gorilla
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{{Needs revision | reason = статью предполагаетая убрать вовсе, а информацию внутри раскидать под другим статьям}} <!-- Guide to making yourself a Gorilla using SM. To do: # Add gorilla mutation through genetics and botany cause I only covered the Supermatter. # Add relevant screenshots or maybe even a video. --> =The ways of returning to monke= There are <s>5</s> 4 ways to make yourself a Gorilla. *<s>Get irradiated using the [[Supermatter]].</s> (since [https://github.com/tgstation/tgstation/pull/62265 Oct, 2021], Gorilla are no longer made through radiations, but genetic damage) *Mutate through [[Guide_to_genetics|genetic bombing]]: once over 2500 genetic damage, monkeys have a 25% chance every second to turn into a gorilla. *Get [[Guide_to_chemistry#Magillitis|Magillitis]], either from [[Guide_to_hydroponics#Strange_seeds|botany's strange seeds]], their highly unstable plants, or the [[Syndicate_Items#Magillitis_Serum_Autoinjector|traitor geneticist uplink]]. *Mind-magnified (sentient) monkeys have a very slight chance (2.5%) to turn into a gorilla when the helmet is removed. *Through admin powers, and possibly the [[Wizard#Artifacts|Staff of Change]] and [[Wizard#Magical_Items|Wand of Polymorph]]. I will be only showing the [[Supermatter]] way, but feel free to [[Guide_to_contributing_to_the_wiki|edit in]] other ways as well! <div class="toccolours mw-collapsible mw-collapsed"> Expand to see how to mutate through the SM's rads ''if'' you're lacking the radiation rework on your server.<br> It ''might'' work after the radiation collector changes, but it is likely outdating this method as well. <div class="mw-collapsible-content"> =Making yourself a Gorilla using the [[Supermatter]]= I suggest to join as [[Station Engineer]] so you would not have to rely on anyone. After you join, do the following in the same order: #First, [[Supermatter|set up the Supermatter]]. Or ask/wait someone else to do so. If you pick the second option skip straight to the next step. #Go to [[Genetics]], if there are [[Geneticist|Geneticists]] inside, ask them politely to be let in. If not, screwdriver the door panel open, pulse the "Main Power 1" or "Main Power 2" wire and crowbar the door open. (More information at [[Illicit Access]]). Then either ask [[Geneticist]] to open the window of the Monkey Pen, or smash it with anything heavy nearby, I suggest [[Fire_extinguisher#Fire_Extinguisher|Fire Extinguisher]]. [[Controls|Pull]] The monkey and drag it sprite onto DNA scanner when it's 1 tile away from it. Open up the DNA Console, open the sequencer up and click on different DNA Strings until you will find the Monkified mutation. Click "Print Activator" and put the activator in your backpack. Also take a few [[Mutadone#Mutadone|Mutadone Pills]] from [[Genetics]] or [[Guide_to_chemistry|make your own]] in [[Chemistry_Lab|Chemistry/Pharmacy]]. ## You should grab [[Mutadone#Mutadone|Mutadone Pills]] in case you will get a random teleportation mutation, which can teleport you into space. # After that, go to [[Medbay_Storage#Medbay_Storage|Medbay Storage]]. Again, either break in using the techniques mentioned above or ask Medical Personnel to open it for you. You're interested in Green Medkits, and specifically the [[Guide_to_chemistry#syriniver|syriniver syringes]] in them. Take a few of those, 3 should be a handfull, however I'm sure 2 is just enough. #Go back to [[Engineering]], that's where you spawned, and go to the [[supermatter]] area, on the way get a [[Geiger_Counter#Geiger_Counter|Geiger Counter]], it's usually in the lockers of [[Radiation_Suit#Radiation_Suit|Radiation Suits]]. #Here is a [[File:Where_to_stand_when_becoming_a_gorrila.png|thumb|right|250px]] screenshot. Green = Good spot; Orange = Questionable spot; Red = Death spot. ##Go to any tiles which are in green circle and inject yourself with the Monkified Activator you got earlier in [[Genetics]], turn off the [[Radiation_Collector#Radiation_Collector|Radiation Collectors]] but do not take out the plasma tanks. ##Turn on the [[Geiger_Counter#Geiger_Counter|Geiger Counter]] by clicking on it, or [[controls|pressing Z in hotkey mode]] and click on yourself with it. It will say "RADIATION LEVEL: something". When you reach 4000~ Radiation Level you will become a gorilla. ##Pay attention to Chat, every time it will eventually say "You mutate!" see if you teleport or start dying, and if that's the case, take the [[Mutadone#Mutadone|Mutadone Pill]] and swallow it. If you will see a green circle on your monke it's for the better, as it will speed the process by a lot. It will consume more syringes though. ##Pay attention to your Health/Stun sensor, every time it will become red take the [[Guide_to_chemistry#syriniver|syriniver syringe]] and inject 1 doze (1 click) into yourself. ## In my experience, it takes around 20~ minutes to become a gorilla from the start of the shift. ##After you're a Gorilla, enable the [[Radiation_Collector#Radiation_Collector|Radiation Collectors]] back. That's it. You returned to monke. Congratulations! </div> </div> =Tips = *Since Gorillas cannot wear anything you will be holding Storage Items ([[Backpack#Backwear|Backpacks]], [[Satchel#Backwear|Satchels]], and Duffle Bags) in your hands at all times, so get yourself a Duffle Bag cause it's only downside is that when you wear it on your back you will be slower, but since you cannot wear it on your back there are no downsides and it's just better. *Gorillas cannot be stunned or shoved, so the [[Assistant|Greytide]] will be afraid of you. *Unlike Monkeys, Gorillas cannot get mutations from [[Guide_to_genetics|Genetics]]. *Gorillas have the health system of [[Critters]] so they cannot be wounded, instead they have HP, which you can see at the status tab above the Chat. *Unlike Monkeys, Gorillas can use Computers and Machines (R&D Console, Autolathe, PDA's, etc), as well as cut walls with welding tools. [[Category:Candidate for deletion]]
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