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Guide to Circuits
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=Machines and Items= ==[[File:Circuit_fab.png]]Machines== ===[[File:Circuit_fab.png]] Circuit Fabricator === Found on the Circuit Lab. Used for printing out Components, Integrated Circuits, Shells, USB-Cables, Circuit multitools and BCI Manipulation Chambers. If you {{Leftclick}}<div class="tooltiptext">Ordinary left-click. It doesn't matter if <span class="tooltip">[[Combat Mode]] [[File:Combat_32.png|link=Combat_Mode]]<div class="tooltiptext">Toggle with '''4''' or '''F''' by default. Left-clicking people with an empty hand will [[Combat Mode#Harm|Harm]] [[File:Harm_32.png]] them if on, or [[Combat Mode#Help|Help]] [[File:Help_32.png]] them if off. Prevents you from switching places or being pushed when colliding with people. </div></span> is on or not.</div>'''Attack''' the component printer with an integrated circuit, then you'll be able to directly add components to that integrated circuit by just pressing the "+" button on the top-left of your screen. Just drag and drop the components into your circuit. ===[[File:Module_fab.png]] Module duplicator === Duplicates both Module components and Integrated Circuits. Just name them (open the circuit/module, and on the top left you should see a "Name" input field), then {{Leftclick}}<div class="tooltiptext">Ordinary left-click. It doesn't matter if <span class="tooltip">[[Combat Mode]] [[File:Combat_32.png|link=Combat_Mode]]<div class="tooltiptext">Toggle with '''4''' or '''F''' by default. Left-clicking people with an empty hand will [[Combat Mode#Harm|Harm]] [[File:Harm_32.png]] them if on, or [[Combat Mode#Help|Help]] [[File:Help_32.png]] them if off. Prevents you from switching places or being pushed when colliding with people. </div></span> is on or not.</div>'''Attack''' the duplicator with either of those in your hand. After that click on the printer with an empty hand, and you'll be able to print the circuit/module. ===[[File:Bci_implanter.png]] Brain-Computer Interface Manipulation Chamber=== Check [[Guide_to_Circuits#Brain-Computer Interfaces|here]]. ==Items== === Circuit Multitool === Let's you mark entities, which can later be uploaded to entity inputs by clicking the arrow pointing up when you have a circuit multitool in your hand. Can also be used to see circuits by double clicking them with it, but a normal [[File:Multitool.png]] '''Multitool''' should do fine. === USB Cables === Let's you connect a shell to a technological device. To do this, while you're grabbing the usb cable, click on the shell, then on the device you want to connect with. When you do this, you should get a new component on your shell. To disconnect, click the little "x" on the top right of the new component. You can only interface with a few select devices: {| class="wikitable" |- ! Name || Description || Inputs || Outputs |- |Lightswitch |Lets you turn the lights of the area on and off. That's it. Very simple. 0 is off, and any number above 0 is on. | * On (Number) | * Is On (Number) |- |Status Display |Lets you set what to show on the many status display screens that are around the station. By changing the options at the top you can either show nothing, show the shuttle arrival time, show a message that you can input using the two string inputs (Message 1 is top row, Message 2 is bottom), and show an image that you can choose in the "Picture" option as an Alert. | * Command (Option) ** Blank ** Shuttle ** Message ** Alert * Picture (Option) ** Lots of pictures * Message 1 (String) * Message 2 (String) * Trigger (Signal) | * Triggered (Signal) |- | Quantum Pad || Lets you set the target pad and notifies you when the teleportation failed. || * Target Pad (Entity) * Trigger (Signal) || * On Fail (Signal) |- | Bluespace Launchpad Console || Lets you set a Bluespace Launchpad's offset, and lets you trigger its sending and retrieving capabilities. || * Launchpad ID (Number) * X offset (Number) * Y offset (Number) * Send (Signal) * Retrieve (Signal) || * Sent (Signal) * Retrieved (Signal) * Fail reason (String) * Failed (Signal) |- | Crew Monitoring Console || Lets you see the current health status of every crewmember that has turned on their suit sensors. Click on the little "i" button on the top right to see what values the table has. Use in conjunction with the "Select Query" component. || * Trigger (Signal) || * Crew Monitoring Data (Table) * Triggered (Signal) |- | Security Records Console || Lets you see the current legal status of every crewmember, and even let's you change them. Notable for having two components within it: Security Records Data (Which will return the entire security database) and Security Records Set Status, which let you set the status of the individual who's table you set as the input. If you want to, for example, set a person named John Doe to arrest, grab a Select Query component, set the input as the security records, the Column Name as "name" and the Comparison Input as "John Doe", it'll return John Doe's table, which you can then input into the Security Records Set Status component, set the option to "Arrest", then trigger it. Each Person has their on table, by setting the "Column Name" value to "name" and the "Comparison Input" value to "John Doe", you're basically saying "Get me the table of the person who's value in the name field is John Doe." To see what Column Names are available, click the little "i" icon on the top right of the Security Records Data component. || '''Security Records Data''' * Trigger (Signal) '''Security Records Set Status''' * Arrest options (Option) ** Arrest ** Incarcerated ** Paroled ** Discharged ** None * Targets (Table) * Trigger (Signal) || '''Security Records Data''' * Security Records (Table) * Failed (Signal) * Triggered (Signal) '''Security Records Set Status''' * Set Status (String) * Failed (Signal) * Triggered (Signal) |- | Teleporter Control Console || Lets you set, update and see the currently available teleporter targets. || * New Target (String) * Set Target (Signal) * Update Targets (Signal) || * Current Target (String) * Possible Targets (List) * Failed (Signal) * Triggered (Signal) |- | Tram Controls || Let's you set the Tram's destination, and let's you send the tram to said destination. Also returns 1 or 0 if its travelling or not.|| * Destination (String) * Send Tram (Signal) || * Location (String) * Travelling (Number) |- |Fire Alarms |Lets you turn it on or reset it to off, as well as tell you when its on and if it was just turned off. | * Set (Signal) * Reset (Signal) | * Is On (Number) * Triggered (Signal) * Reset (Signal) |- | Air Alarms || Lets you change the air alarm's min and max gas, pressure and temperature values. Also lets you check the current pressure, temperature, and amount of a certain gas in the area the alarm is in. || * Air alarm options (Option) ** Pressure ** Temperature ** Every single gas type. No way in hell I'm writing them all. * Min 2 (Number) * Min 1 (Number) * Max 1 (Number) * Max 2 (Number) || * Pressure (Number) * Temperature (Number) * Chosen Gas Amount (Number) |- |Beam Reflectors |Lets you set the angle. That's it. | * Angle (Number) * Trigger (Signal) |None |- |Binary Atmospheric Pump |Lets you set and get the pressure, lets you get the temperature, and lets you check whether if the pump is turned on or off and if it's active. | * New Pressure (Number) * Turn On (Signal) * Turn Off (Signal) * Request Port Data (Signal) | * Input Pressure (Number) * Output Pressure (Number) * Input Temperature (Number) * Output Temperature (Number) * Active (Number) * Turned On (Signal) * Turned Off (SIgnal) |- |Atmospheric Volume Pump |Lets you set the transfer rate, turn the pump on and off, and lets you request the Input and Output pressure and temperature. | * New Transfer Rate (Number) * Turn On (Signal) * Turn Off (Signal) * Request Port Data (Signal) | * Input Pressure (Number) * Output Pressure (Number) * Input Temperature (Number) * Output Temperature (Number) * Active (Number) * Turned On (Signal) * Turned Off (Signal) |- | Digital Valves || Let's you know whether its open or not, and let's you open and close it yourself. || * Open (Signal) * Close (Signal) || * Is Open (Number) * Opened (Signal) * Closed (Signal) |- |Atmospheric Meter |Lets you see the pressure and temperature shown by a meter. | * Request Meter Data (Signal) | * Pressure (Number) * Temperature (Number) |- |Hydroponics Tray |Let's you turn auto-grow on and off, and tells you the status of the plant, of auto grow, whether the plant was harvested and how much, whether the plant died, whether seeds have been planted, the water level, the toxins level, the pests level, the weeds level, the plant's health and the Reagents level. | * Auto-Grow Setting (Number) * Trigger (Signal) | * Plant Status (Number) * Auto-Grow Status (Number) * Plant Harvested (Signal) * Last Harvest Amount (Number) * Plant Died (Signal) * Seeds Planted (Signal) * Water Level (Number) * Toxins Level (Number) * Pests Level (Number) * Weeds Level (Number) * Plant Health (Number) * Reagents Level (Number |- | Conveyor Switch || Let's you turn the conveyor on or off, and let's you see what direction it's going. || * Trigger (Signal) || * Conveyor Direction (Number) |}
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