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TGMC:Xeno Quickstart Guide
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=Step 2: Oh God, I'm a Worm![[file:LarvaTGMC.png]]Now What?= You spawn in as a newborn Larva. '''Stay in a safe location!''' This usually means not leaving the '''silo'''. Seriously, you can't imagine how many people wait for half an hour only to go die as a larva. Don't leave until you grow, that is about 30 seconds. Larva are extremely fragile, cannot attack, but are also fast and agile. You can freely move across window panes and squeeze under unbolted and un-welded doors by clicking on the door. You also have xeno's X-ray vision to prevent accidents. <br> Take this time while you grow to familiarize yourself with the '''Xenomorph HUD''' and the Info/Text panels on the right. This guide will only cover what's different about the Xenomorph HUD from the marine and standard SS13 HUD. If you're totally unfamiliar with the SS13 interface, you'll definitely want to read some [[Starter_guide|starter guides]] and may want to play a few rounds on a standard SS13 game mode server before jumping in here. Also, try [[TGMC:Marine Quickstart Guide|'''marine''']] first.<br> ==The Xenomorph HUD== The image to the right shows the Xenomorph game screen. The HUD icons are highlighted and explained below. Note that as a larva, you'll only have ''some'' of these HUD icons. [[File:TGMC_XenoHUD.png|500px|right]] #'''Xenomorph Abilities''' - These buttons across the top of the screen are your abilities. All Xenomorphs have the rest ability, which is used on '''weeds''' to recover health and plasma much faster, and all except the larva have the ability to consume soul of a dead marine. #'''Plasma Level''' - Plasma is used for all Xeno abilities. It regenerates quickly on while resting on weeds and much more slowly when not resting or off weeds. #'''Hive Ruler Locator''' - Points to where either the [[TGMC:Queen|Queen]] or [[TGMC:Shrike|Shrike]] is (in a general area, not perfectly accurate). Can also be '''clicked''' to change to another xeno. #'''Health''' - Your health. When it drops to zero, you'll collapse into a critical state and will bleed out unless you're on weeds or an ally drags you onto them. #'''Night-Vision Eye''' - Xenomorphs have perfect night-vision. Click this eye to toggle level of night-vision.<br> #:''The buttons on the lower right corner and bottom are the same as their standard SS13 counterparts.'' #'''Throw, Drop Buttons''' - Function the same as SS13. Default hotkeys are 'R' for throw and 'delete' for drop. #'''Body-part Target Selection''' - Very important for targeting specific enemy body parts such as limbs or eyes. Different attack types can have different effects, such as the Ravager's charge tearing off hands, feet, arms, etc.. if they are targeted. #'''Intent State Buttons''' - Safe (green/1), grab (yellow/3), and harm(red/4) function the same as they do in standard SS13 '''but disarm (blue/2) functions as harm!''' Also remember that the default hotkey for grabbing is 'ctrl' + clicking on your target, with same effect as grab. #'''Hunt/Stalk (Run/Walk) Toggle''' - Basic run/walk state for Xenomorphs. Hunt and stalk confer no other abilities or bonuses. Stick with faster one. #'''Resist Button''' - An important button to remember when you're on [[TGMC:Xeno_Quickstart_Guide#Fire|fire!]] Press to stop, drop, and roll to extinguish the fire and repeat until the fire goes out. #'''Right/Left Hand Selection''' - Selects your active hand. When you grab something, you can press this button (or press the default hotkey 'X') to switch to your free hand and perform tackles or slashes while you drag your target. ==Tabs== ===Game Tab=== *Operation Time - How long the current round has been going in hours and minutes. Note that the operation always starts at 12:00, so 12:05 means the round has been going for five minutes. *Current Map *'''Evolution''' progress - Once this number reaches the current maximum, you may be able to '''evolve''' into a new caste of higher-tier Xenomorph. These slots are limited, so evolving may not be possible, or you may not want to evolve due to your own preference or the needs of the hive. Note that you can '''always''' evolve from a larva into a tier 1 caste. *'''Upgrade''' progress - Once this number reaches the current maximum, your Xenomorph will upgrade to the next '''growth level'''. This is different from evolving into a new caste and simply improves the stats of your current caste, usually health, plasma, and damage for example. The growth levels in order are ''young, mature, elder, and ancient.'' When you evolve, you lose one growth level. *Health, Plasma *Sunder - how many % of armor you have left. Rest on white weeds to restore quickly. *Pheromones you are under. There are 3 of them, and only the most powerful of each is used.<br> ===Alien Tab=== *'''Crawl through vent''' - Clicking this will make your Xenomorph enter the nearest vent within one tile space. It takes five seconds, and only small types of Xenomorph can enter vents. To leave a vent, simply move to the end of a vent or pipe network and you will see a message that your Xenomorph is climbing out of the vent. This also takes a few seconds. Be careful that you don't accidentally exit a vent in a dangerous area. *'''Evolve''' - How you evolve to another tier of Xenomorph when your '''evolution progress''' number is at maximum. *'''Hive Status''' - Shows the number, type, location, and names (number designations) of all living Xenomorphs as well as larva and burrowed larva. It's important to pay attention to this to cooperate best with your hive. *'''Toggle Middle/Shift Clickin'''g - This is important and will change how your selected abilities activate. Shift-clicking means the ability activates when you hold shift and click on the target tile. Middle-mouse means you middle-mouse click on the target tile. You may want to make sure this is set to your preference after evolving to a new tier of Xenomorph. *'''Toggle Xeno Status HUD''' - Turns the Xeno HUD overlay on the sprites in the game area on or off, showing each Xeno's health and plasma levels.<br> ==Xeno Status Icons== [[File:TGMC_Xeno_status_icons.png|right]] The image to the right shows which status icons can appear on your Xenomorph. *[[File:Sundering.gif|64px]]Sunder - Indicates how much marines removed your armor on a percentage basis so if a xenomorph has 50% sunder, it has 50% less armor *[[File:Maturity.gif|64px]]Upgrade Status - Chevrons indicating your current upgrade status ('''growth level'''.) *[[File:TGMC_xenoleader.gif|64px]]Leader Status - Indicates if the [[TGMC:Queen|Queen]] has made you a leader, directing other Xenos to follow your orders and direction. *[[File:TGMC_queen_overwatch.gif|64px]]Queen Overwatch - Indicates if the [[TGMC:Queen|Queen]] is using her sight to see through your vision. *Effective Pheromones - Indicates which pheromones you're being affected by. The three types of pheromones are: <br>[[File:TGMC_frenzy.png|64px]] '''Frenzy''' (increases move speed.) <br>[[File:TGMC_warding.png|64px]]'''Warding''' (increases armor.) <br>[[File:TGMC_recovery.png|64px]]'''Recovery''' (increases healing out of combat.) Pheromones are granted remotely by the [[TGMC:Queen|Queen]] through leader status, as well as locally by other castes such as [[TGMC:Praetorian|Praetorians]]. Usually good idea to rest under recovery pheromones, as they drastically increase you rest healing. <br> ==Communication== Hivemind is the chat that all Xenomorphs can see, usable with ''':a''' or ''';'''. You will occasionally get messages directly from the Queen as well as the results of her telepathic scan showing the number of living enemies remaining. You also have your own OOC chat, XOOC, available in OOC tab.<br>
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