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==Methods of Delivery== So the cargo shuttle has arrived? Now what? Well, you'll need to deliver everyone's orders, of course! Generally, there are three methods of doing so. ===Hand Delivery === Simply walk over and hand a department their order! ====Advantages==== *The most simple form of cargo delivery, almost impossible to mess up. ====Disadvantages==== *Potentially leaving your department unmanned, which can leave the department vulnerable. *At best, you can only transport two crates at a time (via pulling one crate and pushing the other crate) unless you are utilizing the [[MODsuits#Loader_MODsuit|Cargo Modsuit]], which isn't available on all maps. * You'll be leaving the cargo crate in front of whatever department you're dropping the crate off at, which can result in it being stolen. ===[[File:MULE.gif|64px|Ping!]] MULEbot=== '''Using a MULEbot:''' You can control the MULEbot by clicking on it and unlocking its controls, but it's a lot easier and safer with the PDA. #Drag the crate you want to deliver next to the MULE. # Drag the crate's sprite on top of MULE's sprite. It should load on. #Open your PDA. #Click ''Delivery Bot Control''. #Click ''Scan for Active Bots''. #Choose your MULE. #Click on ''Destination: (set)''. #Choose a destination and click OK. #Click ''Proceed''. Your MULE should be on its way to the destination, with the default settings of also coming back home when the job is finished. Sometimes the MULEbot will make a funny sound when it encounters something in it's way, this is the MULEbot nervously farting. It's common for the Cargo Tech to, at the very least, [[Hacking#MULEbot|enable nonstandard cargo and speed the motor up]]. The MULE is one of your best tools as a Cargo Tech, and can make your life (and subsequently the lives of the rest of the crew) so much better. You can also turn on an AI personality for the MULEbot using its controls panel. (Unlike other bots, the MULEbot does not have this setting enabled at roundstart.) This allows a [[ghost]] to take control of the MULEbot and help you out. ====Advantages==== It is extremely simple to set up. Depending on the map, there are typically one or two MULEbots in the cargo bay at round start. ====Disadvantages==== *Slower than the delivery system. *MULEbots can potentially get stuck in unintended places. *MULEbots can be destroyed. *MULEbots can have the crate they are carrying stolen. *MULEbots can open almost any door, allowing crewmembers who don't have access to get into the department. [[File:Metastation_Delivery_Office.png|thumb|400px|[[MetaStation]] Delivery Office, which includes both a delivery system on the right, as well as a direct way to ship to departments to the south via the chutes with respective signs above each chute.]] ===The Delivery System=== In addition to MULEs and hand-deliveries, you can also make use of the disposals mailing system. Note that a break in the disposal piping could cause your package to be lost (this hardly ever happens), so this is not always the most secure ways to deliver something. You can wrap up a piece of paper and mail it the same way if you (or someone at the desk) wants to mail a letter. #Wrap your item/crate in packaging paper. # Use the [[File:Cargo Tagger.png]] destinations tagger to choose where to send it. # Tag the package. #Stick it on the conveyor and let the system handle it. '''Alternatively''' Metastation possesses a series of direct mail chutes that will deliver directly to departments without the need of packaging paper and being destination tagged inside its mail office. ====Advantages ==== *The fastest way to deliver packages. * Typically delivers the order into the department itself, which drastically reduces the chance of crewmembers stealing orders. *Allows you to still stay in your department while still sending packages to departments, which can be extremely useful if you do not wish to leave your department. ====Disadvantages==== *Untagged items, such as crates, wrapped crates, and wrapped items/packages will be treated as trash and sent to the trash disposal room. This can even result in the package being destroyed by the recycler if the conveyor is running! *Any disruption to the station's piping (usually explosions, or construction projects attached to the pipe network) will result in packages shooting out of wherever a pipe was breached.
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