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Guide to Combat
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===Body Armor=== {{Important |Title=Notice |Note=<span style="background-color:white"><font color="black">Hardsuits have been REMOVED, and replaced with [[MODsuits]].</font></span> |Color=#F00 }} {| class="wikitable sortable" cellspacing="0" cellpadding="2" border="1" align="center" ! scope="col" class="unsortable" style="background-color:Lightblue;" |Icon ! scope="col" style="background-color:Lightblue;" |Item ! scope="col" class="unsortable" style="background-color:Lightblue;" |How to acquire ! scope="col" class="unsortable" style="background-color:Lightblue;" |Protection ! scope="col" class="unsortable" style="background-color:Lightblue; width:80px" |Defense values % ! scope="col" class="unsortable" style="background-color:Lightblue;" |Notes |- ![[File:CaptArmor.png|64px]] !{{anchor|Captain's SWAT Suit}}[[Captain's SWAT Suit]] |[[Captain's Quarters]] |Offers moderate protection from most sources. |melee = 40 <br>bullet = 50 <br>laser = 50 <br>energy = 25 <br>bomb = 50 <br>bio = 100 <br>rad = 50 <br>fire = 100<br>acid = 100 |The Captain will sometimes wear this. It's also space-worthy, but it will slow you down. Wearing this while not the Captain is a good way to get robusted. |- ![[File:Capscarapace.png|64px]] !{{anchor|Captain's Carapace}}[[Captain's Carapace]] |[[Captain's Quarters]] |Offers moderate protection from most sources. |melee = 50 <br>bullet = 40 <br>laser = 50 <br>energy = 10 <br>bomb = 25 |A special armor vest unique to the Captain. Offers far greater protection than most armor, and also displays your authority to the crew. |- ![[File:RIG.png|64px]] !{{anchor|Engineering Hardsuit}}[[Hardsuit|Engineering Hardsuit]] |[[Engineering]] |Gives low protection from melee attacks and explosions. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>rad = 75<br> fire = 100<br> acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Atmospherics_Hardsuit.png|64px]] !{{anchor|Atmospherics Hardsuit}}[[Hardsuit|Atmospherics Hardsuit]] |[[Atmospherics]] |Identical to normal RIG however it is one of the only items that grants complete protection from Fire at the cost of no Radiation protection. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>fire = 100 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Mining_Hardsuit.png|64px]] !{{anchor|Mining Hardsuit}}[[Hardsuit|Mining Hardsuit]] |[[Mining]] |Gives quite good protection from melee attacks and explosions. Can be upgraded with goliath hide plates to a maximum of 80 melee defense. Essentially becoming a spaceworthy riot suit. The helmet must be upgraded independently of the suit. |melee = 30 - 70 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 50 <br>bio = 100 <br>rad = 50 <br>fire = 50 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:AdvRIG.png|64px]] !{{anchor|CE Hardsuit}}[[Hardsuit|CE Hardsuit]] |[[Chief Engineer]] |Gives good protection from melee attacks, near complete Radiation protection and complete protection against Fire. |melee = 40 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 50 <br>bio = 100 <br>rad = 90 <br>fire = 100 <br>acid = 90 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Medical_Hardsuit.png|64px]] !{{anchor|CMO Hardsuit}}[[Hardsuit|CMO Hardsuit]] |[[Chief Medical Officer]] |Provides little physical protection and does not block intense light based weapons, such as flashbangs or flashes. But is a easy to access Hardsuit for the CMO. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>rad = 50 <br>fire = 75 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:RDRIG.png|64px]] !{{anchor|RD Hardsuit}}[[Hardsuit|RD Hardsuit]] |[[Research Director]] |More accurately described as a space proof bomb suit. One of the only Hardsuits to provide 100% bomb protection, the helmet also has a diagnostic HUD built in. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 100 <br>bio = 100 <br>rad = 60 <br>fire = 60 <br>acid = 80 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Security Hardsuit.png|64px]] !{{anchor|Security Hardsuit}}[[Hardsuit|Security Hardsuit]] |[[Brig]], or in the case of [[BoxStation]] in [[E.V.A.]] |Gives slightly increased protection against all damage sources. |melee = 30 <br>bullet = 15 <br>laser = 30 <br>energy = 10 <br>bomb = 10 <br>bio = 100 <br>rad = 50 <br>fire = 75 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:HoSRIG.png|64px]] !{{anchor|HoS Hardsuit}}[[Hardsuit|HoS Hardsuit]] |[[Head of Security's Office]], or in the case of [[BoxStation]] in [[E.V.A.]] |Gives slightly increased protection against all damage sources. |melee = 45 <br>bullet = 25 <br>laser = 30 <br>energy = 10 <br>bomb = 25 <br>bio = 100 <br>rad = 50 <br>fire = 95 <br>acid = 95 |Offer more protection than the standard Security Hardsuit. Still not as good as the Captain's spacesuit. |- ![[File:Wizardsuit.png|64px]] !{{anchor|Gem-encrusted hardsuit}}[[Wizard|Gem-encrusted hardsuit]] |[[Wizard]] or Summon magic |Offers good protection overall and counts as a robe for spellcasting. Protective against fire and totally acidproof to boot! |melee = 40<br>bullet = 40<br>laser = 40<br>energy = 20<br>bomb = 35<br>bio = 100<br>rad = 50<br>fire = 100<br>acid = 100 |See [[Wizard|here]] for information on the magical arts. |- ![[File:Ablative.png|64px]] !{{anchor|Ablative Armor Vest}}[[Ablative Armor Vest]] |[[Armory]] |Gives excellent protection against Laser and Energy attacks and can even deflect them. |melee = 10 <br>bullet = 10 <br>laser = 60 <br>energy = 60 |It will sometimes deflect energy projectiles, which includes disabler shots! |- ![[File:Bulletproofvest.png|64px]] !{{anchor|Bulletproof Vest}}[[Bulletproof Vest]] |[[Armory]] |Makes the wearer very resilient to bullets at the cost of being poor defense against other weapons. |melee = 15 <br>bullet = 60 <br>laser = 10 <br>energy = 10 <br>bomb = 40 |Very useful against gangsters and nuke ops. The helmet only provides half of the protection of the vest sadly. |- ![[File:Armor.png|64px]] !{{anchor|Body Armor}}[[Body Armor]] |[[HoS]], [[HoP]], [[Security]] |Protects moderately against melee and lasers, which are common things to be harmed by. |melee = 35<br>bullet = 30<br>laser = 30<br>energy = 40<br>bomb = 25<br>fire = 50<br>acid = 50 |The standard armor found on security mooks. Also sometimes found on [[Ian]]. Also comes in identical tactical (officer lockers) and Black Mesa (security vendor) versions. |- ![[File:durathreadVest.png|64px]] !{{anchor|Durathread Vest}}Durathread Vest |[[Botany]] |A vest made of durathread with strips of leather acting as trauma plates. |melee = 20 <br>bullet = 10 <br>laser = 30 <br>energy = 40 <br>bomb = 15 <br>fire = 40 |Something |- ![[File:Swatarmor.png|64px]] !{{anchor|Riot Suit}}[[Riot Suit]] |[[Armory]] |This, combined with the riot shield, will make you be the nightmare of fire extinguisher -wielding [[assistant]]s everywhere. Gives complete protection to the entire body. |melee = 50 <br>bullet = 10 <br>laser = 10 <br>energy = 10 |It's very resistant to melee attacks, BUT it's less protective against lasers than standard armor. |- ![[File:Armoredcoat.png|64px]] !{{anchor|Armored Coat}}[[Armored Coat]] |[[HoS]] |A good set of armour that covers the entire body, and the HoS starts with it. Not as powerful as it once was but it's still robust. |melee = 30 <br>bullet = 30 <br>laser = 30 <br>energy = 10 <br>bomb = 25 |Wear this as your rightful trophy if you manage to outrobust him. |- ![[File:Deathsquad.png|64px]] !{{anchor|Deathsquad Armor}}[[Deathsquad Armor]] |[[Death Squad]] |Extremely robust armor found only on Deathsquad Officers. Offers strong protection against all damage sources to the entire body, in addition to being spaceworthy. Moderate slowdown. |melee = 80 <br>bullet = 80 <br>laser = 50 <br>energy = 50 <br>bomb = 100 <br>bio = 100 <br>rad = 100 <br>fire = 100 <br>acid = 100 |If you see someone wearing this, it's a good idea to run. |- ![[File:Bomb-suit.png|64px]] !{{anchor|Bomb Suit}}[[Bomb-suit|Bomb Suit]] |[[Toxins Lab]], [[Armory]] |Protects you from bombs. Even if a bomb manages to kill you, your body will not be gibbed and you can be revived. |melee = 40 <br>laser = 20 <br>energy = 10 <br>bomb = 100 |A suit designed for safety when handling explosives. |- ![[File:Secjumpsuit.png|64px]] !{{anchor|Security Officer's Jumpsuit}}Security Officer's Jumpsuit |[[Security Offices]] |A security officer's jumpsuit provides a small amount of melee protection. All security-division jumpsuits have the same benefit, whether it be an officer's, the detective's, or the HoS's. Lawyers do not, however. |melee = 10 |The kicker? It goes in your jumpsuit slot, and when worn underneath armor will stack their defenses additively. The riot suit's 80% melee reduction becomes an incredible 90%. |- ![[File:Large_armor_vest.png|64px]] !{{anchor|Large armor vest}}Large Armor Vest |[[SecTech]] |Same stats as [[Body Armor]], just cosmetically different. |melee = 35<br>bullet = 30<br>laser = 30<br>energy = 40<br>bomb = 25<br>fire = 50<br>acid = 50 |Premium item from SecTech vendor. |- ![[File:durathreadJumpsuit.png|64px]] !{{anchor|Durathread Jumpsuit}}Durathread Jumpsuit |[[Botany]] |A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer. |melee" = 10 <br>laser = 10 <br>fire = 40 <br>acid = 10 <br>bomb" = 5 |Something |- ![[File:MK.I_SWAT_Suit.png|64px]] !{{anchor|MK.I SWAT Suit}}[[MK.I SWAT Suit]] |Order it from [[Cargo]] |An all rounded suit available through the Cargo Supply Console for 6000 points. Causes moderate slowdown |melee = 40 <br>bullet = 30 <br>laser = 30 <br>energy = 30 <br>bomb = 50 <br>bio = 90 <br>rad = 20 <br>fire = 100 <br>acid = 100 |This suit, although costly, can provide a decent addition to security should they need extra defense against a multitude of threats. |- ![[File:Syndi_hardsuit.png|64px]] !{{anchor|Blood-red Hardsuit}}[[Syndicate_Items#Syndicate_Hardsuit|Blood-red Hardsuit]] |From [[Syndicate_Uplink|the Syndicate]] |A dual-mode advanced helmet designed for work in special operations. Has two modes: EVA and Combat. |melee = 40 <br>bullet = 50 <br>laser = 30 <br>energy = 15 <br>bomb = 35 <br>bio = 100 <br>rad = 50 <br>fire = 50 <br>acid = 90 |Costs 8 telecrystals from the uplink. EVA is space proof while Combat is not, but increases your speed, fits in backpacks. Property of Gorlex Marauders. |}
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