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==Armor== Armor is a great passive way to keep you from getting hurt too badly in a fight. Some jobs will have difficulty acquiring armor. Some armor, like hardsuits, will slow you, as well. Armor will reduce all damage of a certain type, on parts of your body that are protected by the armor. You will see ''"Your armor softens the blow!"'' when your armor reduces damage. The defense values are indicated by an armor's percent protection from different damage types, for example basic Armor has a melee protection rate of 50, as such it will reduce all melee damage to the chest by 50%. Armor only protects the region that it covers on your body. No armor protects your entire body. ===Body Armor=== {{Important |Title=Notice |Note=<span style="background-color:white"><font color="black">Hardsuits have been REMOVED, and replaced with [[MODsuits]].</font></span> |Color=#F00 }} {| class="wikitable sortable" cellspacing="0" cellpadding="2" border="1" align="center" ! scope="col" class="unsortable" style="background-color:Lightblue;" |Icon ! scope="col" style="background-color:Lightblue;" |Item ! scope="col" class="unsortable" style="background-color:Lightblue;" |How to acquire ! scope="col" class="unsortable" style="background-color:Lightblue;" |Protection ! scope="col" class="unsortable" style="background-color:Lightblue; width:80px" |Defense values % ! scope="col" class="unsortable" style="background-color:Lightblue;" |Notes |- ![[File:CaptArmor.png|64px]] !{{anchor|Captain's SWAT Suit}}[[Captain's SWAT Suit]] |[[Captain's Quarters]] |Offers moderate protection from most sources. |melee = 40 <br>bullet = 50 <br>laser = 50 <br>energy = 25 <br>bomb = 50 <br>bio = 100 <br>rad = 50 <br>fire = 100<br>acid = 100 |The Captain will sometimes wear this. It's also space-worthy, but it will slow you down. Wearing this while not the Captain is a good way to get robusted. |- ![[File:Capscarapace.png|64px]] !{{anchor|Captain's Carapace}}[[Captain's Carapace]] |[[Captain's Quarters]] |Offers moderate protection from most sources. |melee = 50 <br>bullet = 40 <br>laser = 50 <br>energy = 10 <br>bomb = 25 |A special armor vest unique to the Captain. Offers far greater protection than most armor, and also displays your authority to the crew. |- ![[File:RIG.png|64px]] !{{anchor|Engineering Hardsuit}}[[Hardsuit|Engineering Hardsuit]] |[[Engineering]] |Gives low protection from melee attacks and explosions. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>rad = 75<br> fire = 100<br> acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Atmospherics_Hardsuit.png|64px]] !{{anchor|Atmospherics Hardsuit}}[[Hardsuit|Atmospherics Hardsuit]] |[[Atmospherics]] |Identical to normal RIG however it is one of the only items that grants complete protection from Fire at the cost of no Radiation protection. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>fire = 100 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Mining_Hardsuit.png|64px]] !{{anchor|Mining Hardsuit}}[[Hardsuit|Mining Hardsuit]] |[[Mining]] |Gives quite good protection from melee attacks and explosions. Can be upgraded with goliath hide plates to a maximum of 80 melee defense. Essentially becoming a spaceworthy riot suit. The helmet must be upgraded independently of the suit. |melee = 30 - 70 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 50 <br>bio = 100 <br>rad = 50 <br>fire = 50 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:AdvRIG.png|64px]] !{{anchor|CE Hardsuit}}[[Hardsuit|CE Hardsuit]] |[[Chief Engineer]] |Gives good protection from melee attacks, near complete Radiation protection and complete protection against Fire. |melee = 40 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 50 <br>bio = 100 <br>rad = 90 <br>fire = 100 <br>acid = 90 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Medical_Hardsuit.png|64px]] !{{anchor|CMO Hardsuit}}[[Hardsuit|CMO Hardsuit]] |[[Chief Medical Officer]] |Provides little physical protection and does not block intense light based weapons, such as flashbangs or flashes. But is a easy to access Hardsuit for the CMO. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>rad = 50 <br>fire = 75 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:RDRIG.png|64px]] !{{anchor|RD Hardsuit}}[[Hardsuit|RD Hardsuit]] |[[Research Director]] |More accurately described as a space proof bomb suit. One of the only Hardsuits to provide 100% bomb protection, the helmet also has a diagnostic HUD built in. |melee = 30 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 100 <br>bio = 100 <br>rad = 60 <br>fire = 60 <br>acid = 80 |See [[Space_suit|here]] for information on the different styles. |- ![[File:Security Hardsuit.png|64px]] !{{anchor|Security Hardsuit}}[[Hardsuit|Security Hardsuit]] |[[Brig]], or in the case of [[BoxStation]] in [[E.V.A.]] |Gives slightly increased protection against all damage sources. |melee = 30 <br>bullet = 15 <br>laser = 30 <br>energy = 10 <br>bomb = 10 <br>bio = 100 <br>rad = 50 <br>fire = 75 <br>acid = 75 |See [[Space_suit|here]] for information on the different styles. |- ![[File:HoSRIG.png|64px]] !{{anchor|HoS Hardsuit}}[[Hardsuit|HoS Hardsuit]] |[[Head of Security's Office]], or in the case of [[BoxStation]] in [[E.V.A.]] |Gives slightly increased protection against all damage sources. |melee = 45 <br>bullet = 25 <br>laser = 30 <br>energy = 10 <br>bomb = 25 <br>bio = 100 <br>rad = 50 <br>fire = 95 <br>acid = 95 |Offer more protection than the standard Security Hardsuit. Still not as good as the Captain's spacesuit. |- ![[File:Wizardsuit.png|64px]] !{{anchor|Gem-encrusted hardsuit}}[[Wizard|Gem-encrusted hardsuit]] |[[Wizard]] or Summon magic |Offers good protection overall and counts as a robe for spellcasting. Protective against fire and totally acidproof to boot! |melee = 40<br>bullet = 40<br>laser = 40<br>energy = 20<br>bomb = 35<br>bio = 100<br>rad = 50<br>fire = 100<br>acid = 100 |See [[Wizard|here]] for information on the magical arts. |- ![[File:Ablative.png|64px]] !{{anchor|Ablative Armor Vest}}[[Ablative Armor Vest]] |[[Armory]] |Gives excellent protection against Laser and Energy attacks and can even deflect them. |melee = 10 <br>bullet = 10 <br>laser = 60 <br>energy = 60 |It will sometimes deflect energy projectiles, which includes disabler shots! |- ![[File:Bulletproofvest.png|64px]] !{{anchor|Bulletproof Vest}}[[Bulletproof Vest]] |[[Armory]] |Makes the wearer very resilient to bullets at the cost of being poor defense against other weapons. |melee = 15 <br>bullet = 60 <br>laser = 10 <br>energy = 10 <br>bomb = 40 |Very useful against gangsters and nuke ops. The helmet only provides half of the protection of the vest sadly. |- ![[File:Armor.png|64px]] !{{anchor|Body Armor}}[[Body Armor]] |[[HoS]], [[HoP]], [[Security]] |Protects moderately against melee and lasers, which are common things to be harmed by. |melee = 35<br>bullet = 30<br>laser = 30<br>energy = 40<br>bomb = 25<br>fire = 50<br>acid = 50 |The standard armor found on security mooks. Also sometimes found on [[Ian]]. Also comes in identical tactical (officer lockers) and Black Mesa (security vendor) versions. |- ![[File:durathreadVest.png|64px]] !{{anchor|Durathread Vest}}Durathread Vest |[[Botany]] |A vest made of durathread with strips of leather acting as trauma plates. |melee = 20 <br>bullet = 10 <br>laser = 30 <br>energy = 40 <br>bomb = 15 <br>fire = 40 |Something |- ![[File:Swatarmor.png|64px]] !{{anchor|Riot Suit}}[[Riot Suit]] |[[Armory]] |This, combined with the riot shield, will make you be the nightmare of fire extinguisher -wielding [[assistant]]s everywhere. Gives complete protection to the entire body. |melee = 50 <br>bullet = 10 <br>laser = 10 <br>energy = 10 |It's very resistant to melee attacks, BUT it's less protective against lasers than standard armor. |- ![[File:Armoredcoat.png|64px]] !{{anchor|Armored Coat}}[[Armored Coat]] |[[HoS]] |A good set of armour that covers the entire body, and the HoS starts with it. Not as powerful as it once was but it's still robust. |melee = 30 <br>bullet = 30 <br>laser = 30 <br>energy = 10 <br>bomb = 25 |Wear this as your rightful trophy if you manage to outrobust him. |- ![[File:Deathsquad.png|64px]] !{{anchor|Deathsquad Armor}}[[Deathsquad Armor]] |[[Death Squad]] |Extremely robust armor found only on Deathsquad Officers. Offers strong protection against all damage sources to the entire body, in addition to being spaceworthy. Moderate slowdown. |melee = 80 <br>bullet = 80 <br>laser = 50 <br>energy = 50 <br>bomb = 100 <br>bio = 100 <br>rad = 100 <br>fire = 100 <br>acid = 100 |If you see someone wearing this, it's a good idea to run. |- ![[File:Bomb-suit.png|64px]] !{{anchor|Bomb Suit}}[[Bomb-suit|Bomb Suit]] |[[Toxins Lab]], [[Armory]] |Protects you from bombs. Even if a bomb manages to kill you, your body will not be gibbed and you can be revived. |melee = 40 <br>laser = 20 <br>energy = 10 <br>bomb = 100 |A suit designed for safety when handling explosives. |- ![[File:Secjumpsuit.png|64px]] !{{anchor|Security Officer's Jumpsuit}}Security Officer's Jumpsuit |[[Security Offices]] |A security officer's jumpsuit provides a small amount of melee protection. All security-division jumpsuits have the same benefit, whether it be an officer's, the detective's, or the HoS's. Lawyers do not, however. |melee = 10 |The kicker? It goes in your jumpsuit slot, and when worn underneath armor will stack their defenses additively. The riot suit's 80% melee reduction becomes an incredible 90%. |- ![[File:Large_armor_vest.png|64px]] !{{anchor|Large armor vest}}Large Armor Vest |[[SecTech]] |Same stats as [[Body Armor]], just cosmetically different. |melee = 35<br>bullet = 30<br>laser = 30<br>energy = 40<br>bomb = 25<br>fire = 50<br>acid = 50 |Premium item from SecTech vendor. |- ![[File:durathreadJumpsuit.png|64px]] !{{anchor|Durathread Jumpsuit}}Durathread Jumpsuit |[[Botany]] |A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer. |melee" = 10 <br>laser = 10 <br>fire = 40 <br>acid = 10 <br>bomb" = 5 |Something |- ![[File:MK.I_SWAT_Suit.png|64px]] !{{anchor|MK.I SWAT Suit}}[[MK.I SWAT Suit]] |Order it from [[Cargo]] |An all rounded suit available through the Cargo Supply Console for 6000 points. Causes moderate slowdown |melee = 40 <br>bullet = 30 <br>laser = 30 <br>energy = 30 <br>bomb = 50 <br>bio = 90 <br>rad = 20 <br>fire = 100 <br>acid = 100 |This suit, although costly, can provide a decent addition to security should they need extra defense against a multitude of threats. |- ![[File:Syndi_hardsuit.png|64px]] !{{anchor|Blood-red Hardsuit}}[[Syndicate_Items#Syndicate_Hardsuit|Blood-red Hardsuit]] |From [[Syndicate_Uplink|the Syndicate]] |A dual-mode advanced helmet designed for work in special operations. Has two modes: EVA and Combat. |melee = 40 <br>bullet = 50 <br>laser = 30 <br>energy = 15 <br>bomb = 35 <br>bio = 100 <br>rad = 50 <br>fire = 50 <br>acid = 90 |Costs 8 telecrystals from the uplink. EVA is space proof while Combat is not, but increases your speed, fits in backpacks. Property of Gorlex Marauders. |} ===Helmets=== {| class="wikitable sortable" cellspacing="0" cellpadding="2" border="1" align="center" ! scope="col" class="unsortable" style="background-color:Lightblue;" |Icon ! scope="col" style="background-color:Lightblue;" |Item ! scope="col" class="unsortable" style="background-color:Lightblue;" |How to acquire ! scope="col" class="unsortable" style="background-color:Lightblue;" |Protection ! scope="col" class="unsortable" style="background-color:Lightblue; width:80px" |Defense values % ! scope="col" class="unsortable" style="background-color:Lightblue;" |Notes |- ![[File:Helmet.png|64px]] !{{anchor|Helmet}}[[Helmet]] |[[Security Office]] |Standard head gear for security mooks. Keeps your head safe. |melee = 35 <br>bullet = 30 <br>laser = 30 <br>energy = 10 <br>bomb = 25 |Brave officers may opt to wear the security beret or hat instead. The warden's hat offers the same protection as this. |- ![[File:Swathelmet.png|64px]] !{{anchor|Swat Helmet}}Swat Helmet |[[Derelict]] or order it from [[Cargo]] |A rare and extremely powerful helmet that protects against all kinds of damage. Spaceworthy. |melee = 40 <br>bullet = 30 <br>laser = 25 <br>energy = 25 <br>bomb = 50 |If you get this, be proud that you are wearing the best protective headgear available on the station. |- ![[File:Riothelm.png|64px]] !{{anchor|Riot Helmet}}[[Riot Helmet]] |[[Armory]] |Provides excellent melee protection, but lacks in other areas. |melee = 45 <br>bullet = 15 <br>laser = 5 <br>energy = 5 <br>bomb = 5 |Useful during revolutions, and other situations where you might be swarmed with melee weapons. |- ![[File:Hoscap.png|64px]] !{{anchor|Head of Security Hat}}Head of Security Hat |[[HoS]] |Provides robust head protection in all damage types. The HoS starts with this. |melee = 40 <br>bullet = 30 <br>laser = 25 <br>energy = 10 <br>bomb = 25 |Powerful and stylish, also for showing who is in charge around here. The dermal armor in the HoS's locker offers the same protection as this. |- ![[File:durathreadBeanie.png|64px]] !{{anchor|Durathread Beanie}}Durathread Beanie |[[Botany]] |A beanie made from durathread, its resilient fibres provide some protection to the wearer. |melee = 15 <br>bullet = 5 <br>laser = 15 <br>energy = 25 <br>bomb = 10 <br>fire = 30 |something |- ![[File:durathreadBeret.png|64px]] !{{anchor|Durathread Beret}}Durathread Beret |[[Botany]] |A beret made from durathread, its resilient fibres provide some protection to the wearer. |melee = 15 <br>bullet = 5 <br>laser = 15 <br>energy = 25 <br>bomb = 10 <br>fire = 30 |something |- ![[File:durathreadHelmet.png|64px]] !{{anchor|Durathread Helmet}}Durathread Helmet |[[Botany]] |A helmet made from durathread and leather. |melee = 20 <br>bullet = 10 <br>laser = 30 <br>energy = 40 <br>bomb = 15 <br>fire = 40 |something |- ![[File:Deathsquadhelm.png|64px]] !{{anchor|Deathsquad Helmet}}Deathsquad Helmet |[[Death squad]] |A strong helmet that provides reduction against most damage types. Spaceworthy. |melee = 80 <br>bullet = 80 <br>laser = 50 <br>energy = 50 <br>bomb = 100 |Underwhelming compared to the deathsquad body armor |}
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