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=Command List= {| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2" ! style='background-color:#7F282A; width:10%'|Command ! style='background-color:#7F282A; width:20%'|Keywords ! style='background-color:#7F282A;'|Effect ! style='background-color:#7F282A; width:20%'|Notes ! style='background-color:#7F282A; width:5%'|Cooldown |- !Immobilize |"stop", "wait", "stand still", "hold on", "halt" |Immobilizes for 4 seconds. | |120s |- !Knockdown |"drop","fall","trip","knockdown" |Knocks the listeners down for 4 seconds. | |120s |- !Vomit |"vomit","throw up", "sick" |Causes vomit. |Multiplier increases the amount of nutrition drained. |120s |- !Silence |"shut up", "silence", "ssh", "quiet", "hush" |Silences for 10 seconds. |If the speaker is a Mime or a Curator the duration is tripled. |120s |- !Hallucinate |"see the truth", "hallucinate" |Makes the listener see mobs as carps, clowns, demons or other illusions for 15 seconds. |Multiplier increases duration. Does not cause actual hallucinations. |60s |- !Wake Up |"wake up", "awaken" |Listeners stop sleeping immediately. |Does not affect stuns or paralysis. |60s |- !Heal |"live","heal","survive","mend","heroes never die" |Listeners are healed by 10 points of total damage. |Does not actually revive from death. |60s |- !Hurt |"die","suffer","hurt","pain" |Listeners take 15 brute damage. | |60s |- !Bleed |"bleed","there will be blood" |Listeners start bleeding profusely. |The bleeding will stop on its own eventually, even if not patched up. |60s |- !Burn |"burn","ignite" |Listeners are set on fire. |Multiplier increases the fire stacks. |60s |- !Heat |"heat","hot","hell" |Listeners' body temperature rises. | |60s |- !Cool |"cold","cool down","chill","freeze" |Listeners' body temperature lowers. | |60s |- !Repulse |"shoo","go away","leave me alone","begone","flee","fus ro dah","repulse" |Listeners are thrown away from the speaker. |Multiplier increases the throwing distance, not the range. |60s |- !Attract |"come here","come to me","get over here","attract" |Listeners are thrown towards the speaker. |The speaker won't be hit if he doesn't move, but otherwise he risks being knocked down. |60s |- !Identify |"who are you","say your name","state your name","identify" |Listeners will say their full name. |[[Devil]]s will say their devil name if they hear this command. |30s |- !Say my name |"say my name","who am i" |Listeners will say the speaker's name. |Listeners will state the '''visible''' speaker's name, so if the speaker is disguised, they'll say the fake name. |30s |- !Knock Knock |"knock knock" |Listeners will ask who's there. |Finally a captive audience. |30s |- !State Laws |"state laws","state your laws" |Cyborgs will state their laws. |They'll state their laws over the radio channel they've previously set. |30s |- !Move |"move","walk" + direction(optional) |Listeners will move five steps towards a chosen direction. If no direction is specified, they'll move randomly. |Direction keywords: "up/north/fore","down/south/aft","left/west/port","right/east/starboard". |30s |- !Walk |"slow down" |Listeners will walk instead of running. | |30s |- !Run |"run" |Listeners will run if they were walking. | |30s |- !Help |"help","hug" |Listeners will turn off {{Combat_Mode}} and {{LeftclickCmodeoff}} a random adjacent mob with whatever they're holding. | |30s |- !Disarm |"disarm" |Listeners will {{Rightclick}} a random adjacent mob with whatever they're holding. | |30s |- !Grab |"grab" |Listeners will {{Grab}} a random adjacent mob. | |30s |- !Harm |"harm","fight","punch" |Listeners will turn on {{Combat_Mode}} then {{LeftclickCmode}} on a random adjacent mob with whatever they're holding. | |30s |- !Throw/Catch |"throw","catch" |Listeners will set their throw mode on. |Throw mode on causes the listeners to catch items in midair. |30s |- !Flip |"flip","rotate","revolve","roll","somersault" |Listeners will flip. | |30s |- !Speak |"speak","say something" |Listeners say something random. | |30s |- !Get Up |"get up" |Listeners will get up. |This also removes stuns. |60s |- !Sit |"sit" |If the listeners are on a chair, they'll buckle on it. | |30s |- !Stand |"stand" |If the listeners are buckled onto something, they'll unbuckle. |This also works on vehicles like the janicart. |30s |- !Dance |"dance" |Listeners will use the dance emote. | |30s |- !Jump |"jump" |Listeners will use the jump emote. | |30s |- !Salute |"salute" |Listeners will use the salute emote. | |30s |- !Play Dead |"play dead" |Listeners will use the deathgasp emote. | |30s |- !Clap |"clap","applaud" |Listeners will use the clap emote. | |30s |- !Honk |"honk" |Plays a honk after a few seconds from the command. If the speaker is a clown, listeners will slip for 7 seconds. |The command also accepts any length of hooooonk. |30s |- !Right round |"like a record baby","right round" |Causes listeners to slowly spin several times. | |30s |}
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