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=== Wall Mountings === ====[[APC]]==== [[APC|Info about Area Power Controllers can be found here.]] If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed. {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:ModernAPC.png|64px|Area Power Controller]]<br>APC ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |[[File:Metal.png|Metal]]x2<br>[[File:CableCoils.png|Cable Coil]]x1<br>[[File:Circuitboard.png|Circuitboard]] Power Control Module x1<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Power_cell.png|Power Cell]]x1<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Id regular.png|Authorized ID]]x1 | style="vertical-align: top; padding: 10px;"| # Use the <font color='gray'>'''metal'''</font> and make an APC frame. # Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer's [[High-risk_items|Station Blueprints]]) or by creating a new area with the "create new area" hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing. # Add a Power Control Module. # Remove any floor tile in front of it. # Add cable coil. This creates a terminal on the floor. # Wire the power network into a powered wire under the terminal, for external power. # Screwdriver the APC electronics into place. # Add the power cell. # Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # Swipe '''Card''' to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery. # '''Crowbar''' to open the cover. # Remove power cell by '''hand'''. # '''Screwdriver''' to unsecure electronics. # '''Crowbar''' to lift floor tile in front of APC. # '''Wirecutters''' on APC to remove cable and terminal from floor. # '''Crowbar''' to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction) # '''Welder''' to remove from wall. # '''Wrench''' the frame, that is now detached from the wall, deconstructs it to two metal sheets. |- |colspan="1" style="text-align: center;"| [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]] |} ==== [[Air Alarm]] ==== [[Air Alarm|Info about Air Alarms can be found here.]] {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:AirAlarm.png|64px|Air Alarm]]<br>Air Alarm ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |[[File:Metal.png|Metal]]x2<br>[[File:CableCoils.png|Cable Coil]]x1<br>[[File:Circuitboard.png|Circuitboard]] Air Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]] | style="vertical-align: top; padding: 10px;"| # Use the metal and make an Air Alarm frame. # Use the frame on the wall you want it on. # Put in the Air Alarm Electronics. # Wire it with 5 cable pieces. # Screwdriver to close. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # Open cover with '''screwdriver'''. # Cut all wires except the syphon wire using '''wirecutters'''. # Use '''wirecutters''' on the air alarm to cut the remaining wires. # Pry out the circuit using the '''crowbar'''. # Remove the frame from the wall using the '''wrench'''. |- |colspan="1" style="text-align: center;"| [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] |} ==== [[Fire Alarm]] ==== [[Fire Alarm|Info about Fire Alarms can be found here.]] {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:FireAlarm.png|64px|Fire Alarm]]<br>Fire Alarm ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |[[File:Metal.png|Metal]]x2<br>[[File:CableCoils.png|Cable Coil]]x1<br>[[File:Circuitboard.png|Circuitboard]] Fire Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]] |style="vertical-align: top; padding: 10px;"| # Use the metal and make an Fire Alarm frame. # Use the frame on the wall you want it on. # Put in the Fire Alarm Electronics. # Wire it with 5 cable pieces. # Screwdriver to close. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # Open cover with '''screwdriver'''. # Cut all the wires using '''wirecutters'''. # Pry out the circuit using the '''crowbar'''. # Remove the frame from the wall using the '''wrench'''. |- |colspan="1" style="text-align: center;"| [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] |} ==== Security Camera ==== {{anchor|Security Cameras}} Electric eyes of the AI or for camera monitors to look through. Camera upgrades: * Solid Plasma for EMP-proofing. * Analyzer for X-ray. * Proximity Sensor for motion alarm. [[Hacking#Security_Cameras|See here how to hack a Security Camera.]] {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Security_Camera.gif|64px|I see you.]]<br>Security Camera ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |[[File:Autolathe.png|Autolathe]]<br>[[File:Metal.png|Metal]]x1(400units per camera)<br>[[File:glass.png|Glass]]x1(250units per camera)<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]]<br>[[File:Screwdriver_tool.png|Screwdriver]] |style="vertical-align: top; padding: 10px;"| # Use the autolathe to print a Camera Assembly. # Attach the Camera Assembly to a wall. # Weld it to the wall. # Add wire. # OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor). # Screwdriver the camera to complete it. # Set camera network (default is SS13). |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # '''Screwdriver''' the camera to open the back panel. # OPTIONAL:'''Crowbar''' the camera assembly to remove any upgrades. # Use your '''wirecutter''' to deactivate the camera (does not alert AI). # Use your '''welder''' to unweld the camera from the wall. # '''Wrench''' the camera to detach it from the wall. The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. |- |colspan="1" style="text-align: center;"| [[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] |} ==== Light Fixture ==== {{anchor|Light Fixtures}} Provides light for the people. Bulb fixture is much dimmer than the tube-one. {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Light_Fixture.gif|64px|Light Fixture]]<br>Light Fixture ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |[[File:Metal.png|Metal]]x1/x2<br>[[File:CableCoils.png|Cable Pieces]]x1<br>[[File:Light_Tube.png|Light Tube]]x1 or<br>[[File:Light_Bulb.png|Light Bulb]]x1<br>[[File:Screwdriver_tool.png|Screwdriver]]x1<br>[[File:Wrench.png|Wrench]]x1<br>''OPTIONAL:'' [[File:Powercell.png|Power cell]]x1 |style="vertical-align: top; padding: 10px;"| # Build frame from 2 metal sheets (or 1 metal sheet for small fixtures). # Place frame on wall. # Add wires. # ''(OPTIONAL)'' Add the cell. The Light fixture cell from the autolathe comes pre-charged. # Screwdriver. # Add light tube (or light bulb for small fixtures). |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # Turn off the light if needed and remove the light tube or bulb from the fixture. # '''Screwdriver''' the light fixture to expose the wires. # '''Wirecutters''' to cut the wires. # Remove the cell with an empty hand, if there is one. # '''Wrench''' the fixture frame to deconstruct it. |- |colspan="1" style="text-align: center;"| [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] |} ==== Floodlight ==== {{anchor||Floodlight}} Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it. {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Floodlight_on.png|64px|Floodlight]]<br>Floodlight ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |[[File:Metal.png|Metal]]x5<br>[[File:CableCoils.png|Cable Pieces]]x5<br>[[File:Light_Tube.png|Light Tube]]x1<br>[[File:Screwdriver_tool.png|Screwdriver]]x1<br>[[File:Wrench.png|Wrench]]x1 |style="vertical-align: top; padding: 10px;"| # Build frame from 5 metal sheets # Add wires. # Screwdriver. # Add light tube. # Secure with wrench so it doesn't get pushed and disconnected from the wire. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| Doesn't seem like you can yet. Throw it out into space. Pollution ho! |- |colspan="1" style="text-align: center;"| |} ==== Requests Console ==== Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the 'EXTREME' priority for your requests. The [[Bridge]] and Heads' Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID. {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Requests_Console.gif|64px|Requests Console]]<br>Requests Console ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |Roundstart only. Can not be constructed. |style="vertical-align: top; padding: 10px;"| |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| Can't be deconstructed without violence. |- |colspan="1" style="text-align: center;"| |} ==== Newscaster ==== The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news. You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news! Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper. Security Newscasters can be found in [[Brig]] and can make "Wanted" Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice. {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Newscaster.gif|64px|Newscaster]]<br>Newscaster ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |1x newscaster frame (from [[Autolathe]]) |style="vertical-align: top; padding: 10px;"|Attach newscaster frame to wall. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # '''Wrench''' to remove the frame from the wall. # '''Wrench''' to disassemble the frame. |- |colspan="1" style="text-align: center;"|[[File:Wrench.png|Wrench]] |} ==== Bounty Board ==== Used for players to request favors or items from other players for a price. <br> '''To create a bounty:''' Click the bounty board. Click ''New Bounty''. Write your request in the empty field, then set a price in the next field, then click submit. Your name will show up in a list.<br> '''To complete someone elses bounty:''' Click the name of the requester in the bounty board. Click ''apply''. Your name shows up as ''Requested Applicant''. Deliver the item or complete the request of the issuer. '''To pay someone for completing your bounty:''' Open the bounty console. Click your name. Click the little icon next to name of the person who completed your bounty (under ''Request Applicants''). This will pay that person. You can click multiple times to pay extra. Then remove the bounty with ''DELETE'' if it is no longer wanted. {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Bounty_board.png|64px|Bounty Board]]<br>Bounty Board ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |1x bounty board frame (from [[Autolathe]]) |style="vertical-align: top; padding: 10px;"|Attach bounty board frame to wall. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # '''Wrench''' to remove the frame from the wall. # '''Wrench''' to disassemble the frame. |- |colspan="1" style="text-align: center;"|[[File:Wrench.png|Wrench]] |} ==== Status Display ==== Used by heads to display random text to the crew, as well as giving shuttle ETA's. '''To set a picture or text, use the PDA Status Display app, or the command console screen.''' '''To make the first line display as a header, begin and end the line with a dash (-).''' {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" !rowspan="2" style='background-color:#cce6ff;'|[[File:Status_display.png|64px|Status Display]]<br>Status Display ! style='background-color:#99ccff; width:20%'|Requires to build ! style='background-color:#99ccff'|How to build |- |1x status display frame (from [[Autolathe]]) |style="vertical-align: top; padding: 10px;"|Attach status display frame to wall. |- !colspan="3" style="background-color:#99ccff"|How to deconstruct |- !colspan="1" style='background-color:#99ccff; width:20%'|Tools |rowspan="2" colspan="3"| # '''Wrench''' to remove the frame from the wall. # '''Wrench''' to disassemble the frame. |- |colspan="1" style="text-align: center;"|[[File:Wrench.png|Wrench]] |}
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