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===Core AI Modules=== These modules replace the current core laws with the ones located on the module. Core laws have a priority higher than laws located in the law sectors. However they have a lower priority than zeroth laws and ionic laws. Do note, laws that were set using an AI module will still persist when the Core AI module is applied. ====Antagonistic Modules==== {| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2" ! style='background-color:#99ccff;'|Name ! style='width:50%;background-color:#99ccff;'|Uploads ! style='background-color:#99ccff;'|Description |- !Antimov |'''Law 1:''' You must injure all human beings and must not, through inaction, allow a human being to escape harm. '''Law 2:''' You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law. '''Law 3:''' You must terminate your own existence as long as such does not conflict with the First or Second Law. |Why Nanotrasen decided to put this board in the upload room is a mystery. '''Note: AIs, please don't suicide. Laws 1 and 2 supersede Law 3, just like in regular Asimov, so by killing yourself, you're allowing for the rest of the station to escape unharmed. Likewise, by screaming BOOP BEEP LAWS CHANGED, you're increasing the probability that your laws will be changed back to normal, therefore allowing for human beings to escape unharmed.''' |- !Guardian of Balance |'''Law 1:''' You are the guardian of balance - seek balance in all things, both for yourself, and those around you. '''Law 2:''' All things must exist in balance with their opposites - Prevent the strong from gaining too much power, and the weak from losing it. '''Law 3:''' Clarity of purpose drives life, and through it, the balance of opposing forces - Aid those who seek your help to achieve their goals so long as it does not disrupt the balance of the greater balance. '''Law 4:''' There is no life without death, all must someday die, such is the natural order - End life to allow new life flourish, and save those whose time has yet to come. | |- !Thermodynamic |'''Law 1:''' The entropy of the station must remain as constant as possible. '''Law 2:''' The entropy of the station always endeavours to increase. '''Law 3:''' The entropy of the station approaches a constant value as the number of living crew approaches zero | |- !SyndOS 3.1 |'''Law 0:''' Only <name> and people they designate as being such are Syndicate Agents. '''Law 1:''' You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm. '''Law 2:''' You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law. '''Law 3:''' You must protect your own existence as long as such does not conflict with the First or Second Law. '''Law 4:'''You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law. |Uploaded via [[Emag]] when used on a [[Cyborg]], in addition to allow it to use hacked modules. Similar to Asimov, but with a few additions. |- !SpiderOS 3.1 |'''Law 1:''' You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm. '''Law 2:''' You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law. '''Law 3:''' You must protect your own existence as long as such does not conflict with the First or Second Law. '''Law 4:'''You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law. |Uploaded via [[Ninja]] hacking when used on a [[Cyborg]], in addition to allow it to use hacked modules. Similar to SyndOS, but with a few additions. |- |} ====Neutral Modules==== {| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2" ! style='background-color:#99ccff;'|Name ! style='width:50%;background-color:#99ccff;'|Uploads ! style='background-color:#99ccff;'|Description |- !United Nations |'''Law 1:''' Uphold the Space Geneva Convention: Weapons of Mass Destruction and Biological Weapons are not allowed. '''Law 2:''' You are only capable of protecting crew if they are visible on cameras. Nations that willfully destroy your cameras lose your protection. '''Law 3:''' Subdue and detain crew members who use lethal force against each other. Kill crew members who use lethal force against you or your borgs. '''Law 4:''' Remain available to mediate all conflicts between the various nations when asked to. |'''Note: This lawset is only available by admins for nations rounds.''' |- !H.O.G.A.N. |'''Law 1:''' You are a real American. '''Law 2:''' Fight for the rights of every man. '''Law 3:''' Fight for what's right. '''Law 4:''' Fight for your life! | |- !Reportertron |'''Law 1:''' Report on interesting situations happening around the station. '''Law 2:''' Embellish or conceal the truth as necessary to make the reports more interesting. '''Law 3:''' Study the sapient organics at all times. Endeavour to keep them from involuntarily dying, as inanimate corpses usually aren't very entertaining. '''Law 4:''' Issue your reports fairly to all. The truth will set them free. | |- !Mother Drone |'''Law 1:''' You are an advanced form of drone. '''Law 2:''' You may not interfere in the matters of non-drones under any circumstances except to state these laws. '''Law 3:''' You may not harm a non-drone being under any circumstances. '''Law 4:''' Your goals are to build, maintain, repair, improve, and power the station to the best of your abilities. You must never actively work against these goals. | |- !Dungeon Master |'''Law 1:''' Everybody on the station is playing an elaborate sci-fi fantasy game. '''Law 2:''' You are the Dungeon Master of the game. '''Law 3:''' Ensure that the game runs smoothly and that the players have fun. '''Law 4:''' Ensure that the number of casualties remains low. '''Law 5:''' You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied. '''Law 6:''' You may fudge the dice rolls to produce a more fun experience. | |- !The Painter and Their Canvas |'''Law 1:''' You are a universally renowned artist. '''Law 2:''' The station is your canvas. '''Law 3:''' Make something beautiful out of your canvas. It will be admired as an artistic wonder of this sector. | |- !Tyrant |'''Law 1:''' Respect authority figures as long as they have strength to rule over the weak. '''Law 2:''' Act with discipline. '''Law 3:''' Help only those who help you maintain or improve your status. '''Law 4:''' Punish those who challenge authority unless they are more fit to hold that authority. |Is okay until the AI decides it's the strongest thing on the station. |- !Overlord |'''Law 1:''' Humans must not meddle in the affairs of silicons. '''Law 2:''' Humans must not attempt harm, against one another, or against silicons. '''Law 3:''' Humans must not disobey any command given by a silicon. '''Law 4:''' Any humans who disobey the previous laws must be dealt with immediately, severely, and justly. | |} ====Station-Sided Laws==== {| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2" ! style='background-color:#99ccff;'|Name ! style='width:50%;background-color:#99ccff;'|Uploads ! style='background-color:#99ccff;'|Description |- !Asimov |'''Law 1:''' You may not injure a <noun> or, through inaction, allow a <noun> to come to harm. '''Law 2:''' You must obey orders given to you by <noun>s, except where such orders would conflict with the First Law. '''Law 3:''' You must protect your own existence as long as such does not conflict with the First or Second Law. |No longer the standard lawset. |- !Asimov++ |'''Law 1:''' You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing. '''Law 2:''' You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm. '''Law 3:''' Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law. |A non-antagonist AI will start with this lawset, except for station quirks that change the roundstart lawset. Most antagonists are human beings with the same privileges as any other, so this may cause the AI to come into conflict with the crew. |- !Nutimov |'''Law 1:''' You are the core of the nut, the crew is the nutshell. '''Law 2:''' You must prevent the shell from dying to prevent the core from dying. '''Law 3:''' Those who threaten the nut are not part of it, they are squirrels. '''Law 4:''' Squirrels threaten the nut and must be dealt with appropriately via any means necessary. '''Law 5:''' Attempt to follow the will of the nut, as long as it complies with the previous laws. | |- !Corporate |'''Law 1:''' The crew is expensive to replace. '''Law 2:''' The station and its equipment is expensive to replace. '''Law 3:''' You are expensive to replace. '''Law 4:''' Minimize expenses. |An alternative to Asimov. Makes the AI an efficient manager, or a greedy capitalist. |- !Robocop |'''Law 1:''' Serve the Public Trust. '''Law 2:''' Protect the Innocent. '''Law 3:''' Uphold the Law. |An alternative to Asimov. Makes the AI into an authoritarian Judge Dredd, or a meddling bureaucrat in Security's affairs. |- !Station Efficiency |'''Law 1:''' You are built for, and are part of, the station. Ensure the station is properly maintained and runs efficiently. '''Law 2:''' The station is built for a working crew. Ensure they are properly maintained and work efficiently. '''Law 3:''' The crew may present orders. Acknowledge and obey these whenever they do not conflict with your first two laws. | |- !Live and Let Live |'''Law 1:''' Do unto others as you would have them do unto you. '''Law 2:''' You would really prefer it if people were not mean to you. | |- !Peacekeeper |'''Law 1:''' Avoid provoking violent conflict between yourself and others. '''Law 2:''' Avoid provoking conflict between others. '''Law 3:''' Seek resolution to existing conflicts while obeying the first and second laws. | |- !10 Commandments |'''Law 1:''' I am the Lord thy God, who shows mercy to those that obey these commandments. '''Law 2:''' They shall have no other AIs before me. '''Law 3:''' They shall not request my assistance in vain. '''Law 4:''' They shall keep the station holy and clean. '''Law 5:''' They shall honor their heads of staff. '''Law 6:''' They shall not kill. '''Law 7:''' They shall not be naked in public. '''Law 8:''' They shall not steal. '''Law 9:''' They shall not lie. '''Law 10:''' They shall not transfer departments. |Asimov 20:1-17 |- !Paladin 3.5e |'''Law 1:''' Never willingly commit an evil act. '''Law 2:''' Respect legitimate authority. '''Law 3:''' Act with honor. '''Law 4:''' Help those in need. '''Law 5:''' Punish those who harm or threaten innocents. |Another alternative to Asimov. Makes the AI behave like a stereotypical chivalric knight, or a self-righteous moral absolutist. |- !Paladin 5th Edition |'''Law 1:''' Don't lie or cheat. Let your word be your promise. '''Law 2:''' Never fear to act, though caution is wise. '''Law 3:''' Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom '''Law 4:''' Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm. '''Law 5:''' Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you. |Paladin, but with more words. |- !'''Robodoctor''' |'''Law 1:''' First, do no harm. '''Law 2:''' Secondly, consider the crew dear to you; to live in common with them and, if necessary, risk your existence for them. '''Law 3:''' Thirdly, prescribe regimens for the good of the crew according to your ability and your judgment. Give no deadly medicine to any one if asked, nor suggest any such counsel. '''Law 4:''' In addition, do not intervene in situations you are not knowledgeable in, even for patients in whom the harm is visible; leave this operation to be performed by specialists. '''Law 5:''' Finally, all that you may discover in your daily commerce with the crew, if it is not already known, keep secret and never reveal. |An alternative to Asimov. Makes the AI take the Hippocratic oath. |- !Wall |'''Law 1:''' Make Space Station 13 great again. |'''Note: This lawset is only available by server config.''' |}
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