Редактирование:
Guide to Combat
(раздел)
Перейти к навигации
Перейти к поиску
Внимание:
Вы не вошли в систему. Ваш IP-адрес будет общедоступен, если вы запишете какие-либо изменения. Если вы
войдёте
или
создадите учётную запись
, её имя будет использоваться вместо IP-адреса, наряду с другими преимуществами.
Анти-спам проверка.
Не
заполняйте это!
== Melee Weapons == Most station personnel lack access to proper firearms, thus if push comes to shove most people will have to rely on the old fashion method of melee combat to deal with a attacker. Almost any object on the station can be used as a makeshift melee weapon, however some are better than others. {| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1" |- ! scope="col" class="unsortable" style="background-color:#EB4C42;" |Icon ! scope="col" style="background-color:#EB4C42;" |Item ! scope="col" style="width:80px; background-color:#EB4C42;" |Damage ! scope="col" style="width:80px; background-color:#EB4C42;" |How to Acquire ! scope="col" style="width:80px; background-color:#EB4C42;" |Faction Usage ! scope="col" class="unsortable" style="background-color:#EB4C42;" |Notes |- ![[File:Brokenbottle.png|64px]] !{{anchor|Broken Bottle}}Broken Bottle |15 Brute when breaking<br>9 Brute after broken |Get a bottle from the Booze-o-mat, smash it on someone. |Civilian |Has to be broken first, to break simply enable {{Combat_Mode}} then smash it against someone; by aiming for the head you will also knock them down if they are not wearing protective head gear. Smashing or throwing it spills its contents over the target so you could use it as a chemist to knock out your target, by filling it with chloral, and then beat them to death with it. Another reason why traitor Chemist is so great. If the bottle's contents are flammable (booze bottles, for instance) you can follow up by setting your target on fire. (toasty) |- ![[File:Boxcutter_on.png|64px]] !{{anchor|Box Cutter}}Box Cutter |10 brute when extended<br> |Print one from the autolathe |Civilian |A ghetto switchblade, is better at neck slashing than other melee weapons of its strength and is easily concealable. |- ![[File:Butcherknife.png|64px]] !{{anchor|Butcher's Cleaver}}Butcher's Cleaver |15 Brute |Hack the Dinnerware vending machine. |Civilian: Kitchen Staff |Somewhat hard to get. Security will likely have their suspicions as the only reason to have this over the normal knife is its robusting power. Works as a ghetto circular saw in surgery. Can easily dismember with repeated strikes to the same limb, works extra-well against burn wounded limbs. |- ![[File:Saw.png|64px]] !{{anchor|Circular Saw}}[[Circular Saw]] |15 Brute |[[Operating Theatre]] [[Robotics Lab]] [[Autolathe]] |Civilian: Medical/Research |One of the most robust things you can find. Sadly they are rather uncommon and departments like to hang onto theirs, and security likes to take them; You can print one at the [[Cargo Bay]]'s autolathe as well as Medbay's techfab, if it has metal to make it. |- ![[File:Deathnettle.png|64px]] !{{anchor|Death Nettle}}[[Death Nettle]] |Up to 30 Burn.<br>Damage depends on potency.<br>Loses a random amount of damage after each hit. |Growing them at [[Hydroponics]] |Civilian: Botany |A red nettle that deals high damage and can paralyze. Requires gloves to wield, lasts for several hits (damage reduced with each hit) until they disintegrate (i.e. the evidence disappears). Experienced Botanists can make these. At low potency they are mostly a joke but at high potency they are as strong as energy swords. |- ![[File:Fire extinguisher.gif|64px]] !{{anchor|Fire Extinguisher}}[[Fire Extinguisher]] |10 Brute |Emergency Fire closets and lockers, emergency storage rooms |Civilian |Found across the station so they aren't in any short supply. Unlikely to be taken away by security if they search you. They are also very useful if you get spaced, spray it in the opposite direction of where you want to head to, and you'll fly away. With a limit of 50 units, that's 10 squirts using 5 per spray. |- ![[File:OxygenTank.png|64px]] <br> [[File:N2Otank.png|64px]] !{{anchor|Gas tank}}[[Atmospherics items|Air/Oxygen]]/[[Medical items#Anesthetic Tank|Anaesthetic tank]] |10 Brute |Emergency lockers [[E.V.A.]] [[Ordnance Lab]] [[Atmospherics]] [[Operating Theatre]] (for anaesthetic tanks). |Civilian |Found across the station so they aren't in any short supply; Air and oxygen tanks are unlikely to be taken by security if they search you; You can use it for internals while having it in your hand (though it is recommended you don't use an anaesthetic tank, unless you don't plan to wake up anytime soon, or not at all if you aren't found in time). |- ![[File:Broom.png|64px]] !{{anchor|Push Broom}}[[General_items#Broom|Push Broom]] |8 Brute unwielded 12 Brute wielded |[[Custodial Closet]], [[Janitorial Cart]] |[[Janitor]] |Deals a surprising amount of damage when wielded. Beware the janitor's wrath when you make too much of a mess. |- ![[File:Fireaxe.png|64px]] !{{anchor|Fire Axe}}[[Fire Axe]] |5 Brute unwielded<br>24 Brute wielded |[[Bridge]] and [[Atmospherics]]. |Civilian: Atmospherics/Command |Most robust thing you can get from the Station. Has to be held with two hands to be used properly. Security will likely take it away and it's a large object so best store this on your back. (or drag it around and risk it getting yoinked) They are also rare, one can be found in Atmos and the other is located at the Bridge (Good luck breaking in before it gets taken) Can be used as a crowbar (while wielded) on unpowered doors, and is strong enough to break powered up ones. A variant can be made from metallic hydrogen if you're skilled enough in Atmos. |- ![[File:Hatchet.png|64px]] !{{anchor|Hatchet}}[[Hatchet]] |12 Brute<br>15 thrown |[[Hydroponics]]. |Civilian: Botany |Botanists use these to chop wood, they also are good at chopping limbs. Are easy to conceal, and if you're a Botanist, security probably won't care if you're carrying one around. Throwing it at someone deals 15 brute damage. Bonus points if you end up finishing off an fleeing target this way, Navajo-style. Works as a ghetto circular saw in surgery. |- ![[File:Knife.png|64px]] !{{anchor|Kitchen Knife}}[[Kitchen Knife]] |10 Brute |[[Kitchen]] [[Autolathe]]. |Civilian |Useful if you're the Chef/Cook, as Security are unlikely to give a single shit if they spot you with it. Works as a ghetto scalpel in surgery. Can be hidden in boots. |- ![[File:Nullrod.png|64px]] !{{anchor|Null Rod}}[[Null Rod]] |18 Brute (base) |[[Chapel]] and on the [[Chaplain]]. |Civilian: Chaplain |Similar to the Circular Saw, but there's only one of them, and the Chaplain tends to keep it on them. It can also destroy runes and protect against some cult magics. Can be transformed into a variety of religious weapons, with different characteristics. |- ![[File:Pickaxe.png|64px]] !{{anchor|Pickaxe}}[[Pickaxe]] |15 Brute |[[Mining Dock]] and [[Mining Station]]. |Civilian: Supply |Fairly robust, but it's very large, so it can only be stored on the back, belt or even on armor slot of miner armor & coats. Miners barely use these anymore in favor of the Kinetic Accelerator, so it's mostly seen on the [[Labor Camp|Gulag]]. Mining drills and jackhammers all do the same amount of damage as a pickaxe. Also comes in Silver and Diamond variants that deal 17 and 19 brute respectively but you gotta work for it if you want those stronger picks. |- ![[File:Minipick.gif|64px]] !{{anchor|Compact Pickaxe}}Compact Pickaxe |10 Brute |[[Mining Dock]] and [[Mining Station]], in miner's equipment closets. |Civilian |Does less damage, but can fit in a backpack. |- ![[File:Survivalknife.gif|64px]] !{{anchor|Survival Knife}}Survival Knife |15 Brute |Miner's explorer backpacks, Miner's explorer boots |Civilian: Supply |Miners spawn with a very robust knife that can fit in their pockets or boots. Can also be bought from cargo or used as a bayonet on certain bolt-action firearms. |- ![[File:Scalpel.png|64px]] !{{anchor|Scalpel}}[[Scalpel]] |10 Brute |[[Operating Theatre]] [[Autolathe]]. |Civilian: Medical/Research |Despite not being as good as the [[Circular Saw|circular saw]], this thing is still quite robust. Jabbing people in the eyes occasionally stuns them and eventually blinds them, limiting their ability to run. (do to bumping into entities that can't be seen nearby) The best part is you can store it in your pockets and if you have access to this (not counting autolathe produced scalpels) security wouldn't care, unless it's covered in blood, of course. But even then they might assume you're just a bad doctor. Is useful for making unarmored targets bleed out from many wounds. (death by a thousand cuts) |- ![[File:Shard.png|64px]] !{{anchor|Glass Shard}}[[Glass Shard]] |5 Brute<br>10 when thrown |Anywhere there's [[glass]] (read: everywhere). |Civilian |Extremely easy to obtain, just break a glass or a reinforced glass pane or climb a glass table. (ideal use a screwdriver on said glass table then activate it in hand shortcut:'''[Z]''' once you pick up the glass sheet and make it into a glass shard) Works also as a ghetto scalpel. ideally use gloves to avoid cutting yourself when hitting things, but you can still throw it; You can also make a shiv by applying cloth on it. |- ![[File:Screwdriver_tool.png|64px]] !{{anchor|Screwdriver}}[[Screwdriver]] |5 Brute |Most storage rooms and [[Engineering]]. |Civilian |Its robustness doesn't come from the damage dealt, but from its thin, pointed edge. With it, anyone with burned limbs can get punctured. Anyone not wearing glasses can have their eyes stabbed out causing them to lose sight and eventually go blind; Doesn't make them mute so expect cries for help. Seriously, don't underestimate this thing. |- ![[File:Drill.png|64px]] !{{anchor|Surgical Drill}}[[Surgical Drill]] |15 Brute |[[Operating Theatre]] [[Autolathe]]. |Civilian: Medical/Research |Only found in Surgery; Only used for dental implants, so it'll barely be noticed if it goes missing; It's useful for leaving lasting wounds that will kill if untreated. |- ![[File:BlueToolbox.png|64px]] !{{anchor|Toolbox}}[[Toolbox]] |12 Brute |Most storage rooms and [[Engineering]]. |Civilian |Rather common. Although it deals a moderate amount of damage, it's a bulky item, so you'll have to hold it. An [[Assistant|Assistants]] love to fight in arenas with these. |- ![[File:Welder.png|64px]] !{{anchor|Welding tool}}[[Welding tool]] |3 Brute when off <br> 15 Burn when on |Most storage rooms and [[Engineering]]. |Civilian |When switched on, it deals a robust amount of burn damage, but consumes fuel on every successful hit. Can be filled with 1 unit of fuel and 19 units of liquid plasma to make an ingenious explosive. Welder (burn) wounds on limbs make said limb easier to wound and thus, easier to chop off with a bladed weapon. |- ![[File:Syndicatetools.png|64px]] !{{anchor|Toolbox}}[[Syndicate Items#Fully Loaded Toolbox|Syndicate Toolbox]] |15 brute<br>18 brute when thrown |Syndicate uplink and the [[Derelict]]. |Syndicate |Worth more for emergency tools than anything. Expect security to come cracking down unless they know you've taken a trip to the derelict. |- ![[File:Spear.png|64px]] !{{anchor|Spear}}[[Spear]] |10 brute when unwielded<br>18 brute when wielded<br>20 brute when thrown |[[Makeshift weapons|Made by yourself]] |Civilian |A haphazardly-constructed yet still deadly weapon of ancient design. You can attach an explosive to it. If you attach one, Alt-clicking it will allow you to set a war cry when attacking with it. Spears can be made with plasma shards, titanium shards or even plastitanium shards to make them even more dangerous. |- ![[File:Chainsaw.gif|64px]] !{{anchor|Chainsaw}}Chainsaw |24 Brute when on |[[Makeshift weapons|Made by yourself]] |Civilian |You can [[Surgery#Prosthetic_Replacement|surgically replace an arm]] with a chainsaw; Can break an airlock down easier; Faster when on, slower when off; High wound capability, aim for the legs and arms to put them under max bloodloss. |- ![[File:Baseball_bat.png|64px]] !{{anchor|Baseball bat}}Baseball bat |10 Brute |[[Makeshift weapons|Made by yourself]] |Civilian |Knocks back targets on hit; Can also knock projectiles back with it by hitting a projectile before it hits you; Exception, bullet. (The Bat can't outsmart it) |- |} ===Actual Melee Weapon=== While makeshift weapons are more common, actual dedicated weapons are far more effective in harming, subduing or killing a target. However, these weapons are very noticeable and most station personnel can't get access to them. {| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1" |- ! scope="col" class="unsortable" style="background-color:#EB4C42;" |Icon ! scope="col" style="background-color:#EB4C42;" |Item ! scope="col" style="width:80px; background-color:#EB4C42;" |Damage ! scope="col" style="width:80px; background-color:#EB4C42;" |How to Acquire ! scope="col" style="width:80px; background-color:#EB4C42;" |Faction Usage ! scope="col" class="unsortable" style="background-color:#EB4C42;" |Notes |- ![[File:Cultblade.png|64px]] !{{anchor|Cult Blade}}[[Cult Blade]] |30 Brute |[[Cult magic]] |Cultists |Those who aren't Cultists suffer from wielding this blade...'''''MENTALLY'''''. Aside from being very robust, it is Cult exclusive. Expect a wave of <strike>batons</strike> lasers when Security sees you holding this. |- ![[File:ESword.png|64px]] !{{anchor|Energy Sword}}[[Energy Sword]] |3 Brute Off<br>30 Brute On |Through a [[Syndicate Uplink]] |Syndicate/Nanotrasen |Despite being very strong in melee combat, its activation is loud, very obvious to those around you, and a very big target for people looking for free gear. It also counts as a shield when active! Aim for the legs or arms. Use a multitool on one to turn on RAINBOW MODE (permanently). '''''TURN IT ON BEFORE YOU USE IT''''' |- ![[File:DoubleESword.png|64px]] !{{anchor|Double-bladed Energy Sword}}[[Double-bladed Energy Sword]] |3 Brute Off<br>34 Brute On |Through a [[Syndicate Uplink]] |Syndicate/Nanotrasen |Has to be held with two hands while on. Four extra damage may not seem much, but it means one less hit to crit an unarmored target. When wielded it gives a 100% chance to deflect energy-based shots, like lasers. Like the energy sword, its activation is very loud. Use a multitool on one to turn on RAINBOW MODE (permanently). '''''TURN IT ON BEFORE YOU USE IT''''' For obvious balance reasons, hulks cannot use these. |- ![[File:StunBaton.gif|64px]] !{{anchor|Stun Baton}}[[Stun Baton]] |10 Brute |[[Security Office]] and [[Security Officer]]'s backpack. |Security |Very robust if you know how to use it [[Shitcurity|properly]]. Only the security team/force can get these easily; Deploy liberally, but stow for transport. |- ![[File:Katana.gif|64px]] !{{anchor|Katana}}Katana |40 brute |[[The Syndicate|Syndicate]] base |Nuclear Operatives |Real katanas are very robust, but rare. The [[Nuclear Operative|Syndicate base]] contains one. Despite the high damage, the katana often goes unused due to its lack of deflection capabilities compared to the double esword. |- ![[File:Cursed_Katana.gif|64px]] !{{anchor|Cursed_Katana}}[[Shaft_Miner#Necropolis_Chest_Loot|Cursed Katana]] |15 brute |Possible loot from necropolis chests in [[Lavaland]]. |Mining |Cursed weapon that retracts into an organ, and mauls your hand if you retract it without hitting a live target. Able to combo attacks. |- ![[File:Telescopic_Baton.png|64px]] !{{anchor|Telescopic Baton}}Telescopic Baton |10 Brute |[[Heads of Staff]]'s backpacks. |Command |Like the [[Stun Baton|stun baton]] but retractable, fits in your pockets and has a instant knock down with the added downside of a shorter stun time, Heads of Staff start their shift with one in their backpack. '''''EXTEND IT BEFORE USING!''''' |- ![[File:Sabre_0.png|64px]] !{{anchor|Officer's Sabre}}Officer's Sabre |15 Brute |Captain's locker. |Captain |A sabre intended for ceremonial uses. Comes with its own sheath. Can block melee attacks and has good armor penetration. Surprisingly sharp for a fashion accessory. Deals slightly more damage to assistants if attacking them in combat mode. |- ![[File:combatknife.png|64px]] !{{anchor|Combat Knife}}Combat Knife |20 Brute |Can be ordered through Cargo. |Security |Very robust for its size. |- ![[File:Survivalknife.gif|64px]] !{{anchor|Survival Knife}}Survival Knife |15 Brute |Given to shaft miners. |Supply |The perfect tool for butchering the local wildlife and showing how they do it in Birmingham to a demigod. |- ![[File:Big_slappy_unfolded.png]]<br>[[File:Big_slappy_folded.png]] !{{anchor|Big Slappy}}Big Slappy |30 Brute, 10 Brute recoil damage to the user |Can be crafted using a Big Slappy Parts Kit that can be ordered from [[Supply_crates|cargo]], 4 wrenches, 5 sheets of plasteel, 10 iron rods and one mining drill |Civilian |Knocks down whoever is hit with it in addition to its huge damage, but makes the wielder incredibly slow and deals brute damage to the user after every hit because of recoil. Can be folded or unfolded by using it in-hand. While unfolded, it can be used as an extremely fast wrench, and while folded it can be used as a shovel. Can only be held with two hands. |}
Описание изменений:
Пожалуйста, учтите, что любой ваш вклад в проект «MassMeta» может быть отредактирован или удалён другими участниками. Если вы не хотите, чтобы кто-либо изменял ваши тексты, не помещайте их сюда.
Вы также подтверждаете, что являетесь автором вносимых дополнений, или скопировали их из источника, допускающего свободное распространение и изменение своего содержимого (см.
MassMeta:Авторские права
).
НЕ РАЗМЕЩАЙТЕ БЕЗ РАЗРЕШЕНИЯ ОХРАНЯЕМЫЕ АВТОРСКИМ ПРАВОМ МАТЕРИАЛЫ!
Отменить
Справка по редактированию
(в новом окне)
Навигация
Персональные инструменты
Вы не представились системе
Обсуждение
Вклад
Создать учётную запись
Войти
Пространства имён
Статья
Обсуждение
русский
Просмотры
Читать
Править
Править код
История
Ещё
Поиск
/tg/station 13
Главная страница
Новым игрокам
Правила
Профессии
Гайды
Предметы
Локации
Карты
Игровые режимы
Вклад
Руководство по участию в разработке билда
Маппинг
Спрайтинг
Руководство по пониманию кода
Разработка
Wiki
Свежие правки
Случайная страница
Инструменты
Ссылки сюда
Связанные правки
Служебные страницы
Сведения о странице